SweetFX Settings DB
Latest forum threads
4 weeks ago
by denj
4 weeks ago
2 months, 2 weeks ago
3 months, 2 weeks ago

Best Quality + Cinematic via ChatGPT

Created by S1RF4B1O
Added May 8, 2025
Updated 8 May 15:03 CEST
Shader used: ReShade
Preset description:
A High-Quality, cinematic ReShade preset crafted to elevate Xpand Rally’s photorealistic landscapes and thrilling rally action. Features realistic depth, fine color grading, refined bloom, and subtle filmic touches. Perfect for players seeking immersion without compromise. ---------------------------- All of it was created and tested with a 3440x1440 VA Panel Monitor at (1600x1200) alongside Triple Fan RTX 3060ti Overclocked & Ryzen 5600x, so something may very depending on the monitor type and your rig, be sure to let me know if you find any problem with it :) ---------------------------- (Global) In-game Instructions: -Run the Games as Administrator - Properties - Compatiblity - Run as Administrator -Be sure to be using Fullscreen or Borderless -Don't use any Anti-Aliasing as we use our own from the preset (if the game as the option) -You can put the rest to the max Effect (A-Z): CAS.fx CinematicDOF.fx ColorGrading.fx DepthHaze.fx EyeAdaptation.fx FakeHDR.fx FilmGrain2.fx GaussianBloom.fx KeepUI.fx LensDistort.fx Letterbox.fx PiecewiseFilmicTonemap.fx qUINT_MXAO.fx SMAA.fx Vignette.fx ---------------------------- This preset is built to be plug-and-play, with all shaders carefully ordered and calibrated for visual consistency. Perfect for fans of the 2004 games who look for nostalgia with a nice feel of modern quality.
Download preset Show / Hide settings
Techniques=SMAA@SMAA.fx,FFKeepUI@KeepUI.fx,MXAO@qUINT_mxao.fx,EyeAdaption@EyeAdaption.fx,HDR@FakeHDR.fx,GaussianBloom@GaussianBloom.fx,PiecewiseFilmicTonemap@PiecewiseFilmicTonemap.fx,ColorGrading@ColorGrading.fx,LiftGammaGain@LiftGammaGain.fx,ContrastAdaptiveSharpen@CAS.fx,LensDistort@LensDistort.fx,DepthHaze@DepthHaze.fx,CinematicDOF@CinematicDOF.fx,FilmGrain2@FilmGrain2.fx,Vignette@Vignette.fx,Letterbox@Letterbox.fx TechniqueSorting=SMAA@SMAA.fx,FFKeepUI@KeepUI.fx,MXAO@qUINT_mxao.fx,EyeAdaption@EyeAdaption.fx,HDR@FakeHDR.fx,GaussianBloom@GaussianBloom.fx,PiecewiseFilmicTonemap@PiecewiseFilmicTonemap.fx,ColorGrading@ColorGrading.fx,LiftGammaGain@LiftGammaGain.fx,ContrastAdaptiveSharpen@CAS.fx,LensDistort@LensDistort.fx,DepthHaze@DepthHaze.fx,CinematicDOF@CinematicDOF.fx,FilmGrain2@FilmGrain2.fx,Vignette@Vignette.fx,Letterbox@Letterbox.fx,PiecewiseFilmicTonemap_Debug@PiecewiseFilmicTonemap.fx,FFRestoreUI@KeepUI.fx [CAS.fx] Contrast=0.200000 Sharpening=1.000000 [CinematicDOF.fx] AutoFocusPoint=0.400000,0.400000 AutoFocusTransitionSpeed=0.100000 BlurQuality=7.000000 BokehBusyFactor=0.300000 FarPlaneMaxBlur=0.800000 FNumber=8.000000 FocalLength=110.000000 FocusCrosshairColor=1.000000,0.000000,1.000000,1.000000 FocusPlaneColor=0.000000,0.000000,1.000000 HighlightAnamorphicAlignmentFactor=0.000000 HighlightAnamorphicFactor=1.000000 HighlightAnamorphicSpreadFactor=0.050000 HighlightBoost=0.800000 HighlightGammaFactor=2.000000 HighlightSharpeningFactor=0.000000 ManualFocusPlane=12.000000 MitigateUndersampling=1 NearFarDistanceCompensation=1.300000 NearPlaneMaxBlur=0.000000 OutOfFocusPlaneColor=0.800000,0.800000,0.800000 OutOfFocusPlaneColorTransparency=0.700000 PostBlurSmoothing=0.100000 ShowCoCValues=0 ShowOutOfFocusPlaneOnMouseDown=0 UseAutoFocus=1 UseMouseDrivenAutoFocus=0 [ColorGrading.fx] Brightness=0.000000 Contrast=1.050000 EndColorGradingMethod=9 GradingInterpolationFactor=0.250000 SaturationFactor=1.100000 StartColorGradingMethod=2 [DepthHaze.fx] EffectStrength=1.000000 FogColor=0.784314,0.784314,0.823529 FogFactor=0.300000 FogStart=0.150000 [EyeAdaption.fx] fAdp_BrightenHighlights=0.121000 fAdp_BrightenMidtones=0.180000 fAdp_BrightenShadows=0.100000 fAdp_DarkenHighlights=0.080000 fAdp_DarkenMidtones=0.200000 fAdp_DarkenShadows=0.050000 fAdp_Delay=1.200000 fAdp_Equilibrium=0.600000 fAdp_Strength=1.000000 fAdp_TriggerRadius=4.000000 fAdp_YAxisFocalPoint=0.500000 [FakeHDR.fx] HDRPower=1.500000 radius1=0.999999 radius2=1.100000 [FilmGrain2.fx] coloramount=0.400000 grainamount=0.030000 grainsize=1.500000 lumamount=0.800000 [GaussianBloom.fx] BloomTint=1.000000,1.000000,1.000000 DitherStrength=1.000000 Exposure=3.200003 GaussianBloomOffset=2.000000 GaussianBloomRadius=3 GaussianBloomSaturation=0.600000 GaussianBloomStrength=0.400000 Threshold=0.900000 [KeepUI.fx] bKeepUIAlpha=1 bKeepUIForceType=2 bKeepUIHideInScreenshot=0 bKeepUIOcclude=1 fKeepUIMaxAlpha=0.800000 PreprocessorDefinitions=KeepUIType=2 [LensDistort.fx] BorderColor=0.027000,0.027000,0.027000,0.960000 BorderCorner=0.062000 BorderGContinuity=3 BorderVignette=1 C=0.000000,0.000000 ChromaticSamplesLimit=32 DimGridBackground=1.000000 GridLook=0 GridSize=16 GridTilt=0.000000 GridWidth=2 K=0.000000,0.000000,0.000000,0.000000 Kp=0.000000,0.000000,0.000000,0.000000 MirrorBorder=1 P=0.001000,0.000000 ParallaxSamples=32 Q=0.003000,0.003000 S=1.000000 ShowGrid=0 T=-0.080000 UseVignette=0 [Letterbox.fx] Color=0.027000,0.027000,0.027000,1.000000 DesiredAspect=1.357000 Dimensions=0,0 [LiftGammaGain.fx] RGB_Gain=1.030001,1.000000,0.970000 RGB_Gamma=1.000000,1.000000,1.000000 RGB_Lift=1.000000,1.000000,1.000000 [PiecewiseFilmicTonemap.fx] FixWhitepoint=0 Gamma=1.000000 Overshoot=0.050000,0.050000 Point0=0.300000,0.300000 Point1=0.650000,0.800000 PreprocessorDefinitions=PIECEWISE_FILMIC_TONEMAP_USE_DIRECT_PARAMS=1 ShoulderAngle=0.100000 ShoulderLength=0.500000 ShoulderStrength=0.300000 ToeLength=0.400000 ToeStrength=0.150000 Whitepoint=1.000000 [qUINT_mxao.fx] MXAO_BLEND_TYPE=1 MXAO_DEBUG_VIEW_ENABLE=0 MXAO_FADE_DEPTH_END=0.500000 MXAO_FADE_DEPTH_START=0.100000 MXAO_GLOBAL_RENDER_SCALE=1.000000 MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=5 MXAO_SAMPLE_NORMAL_BIAS=0.151000 MXAO_SAMPLE_RADIUS=3.500000 MXAO_SSAO_AMOUNT=1.200000 PreprocessorDefinitions=MXAO_HIGH_QUALITY=1,MXAO_SMOOTHNORMALS=1 [SMAA.fx] CornerRounding=15 DebugOutput=0 DepthEdgeDetectionThreshold=0.008000 EdgeDetectionThreshold=0.075000 EdgeDetectionType=0 MaxSearchSteps=64 MaxSearchStepsDiagonal=16 PredicationEnabled=1 PredicationScale=3.000000 PredicationStrength=0.500000 PredicationThreshold=0.050000 [Vignette.fx] Amount=-0.400000 Center=0.500000,0.500000 Radius=0.800000 Ratio=1.000000 Slope=8 Type=0

Comments

You need to be logged in to post a comment