1 week, 2 days ago
Best Quality + Cinematics
Preset description:
My Global Games Instructions List:
-Download the latest ReShade
-Install on game.exe using DirectX 9
-Check “Download all effects” during setup
-Disable any In-Game Anti-Aliasing, Bloom, or Ambient Occlusion we use our own
-If Bars are out of place due to resolution, press home go to letterbox & Uncheck it.
-Have Fun :)
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This preset is crafted to enhance the visual experience of Colin McRae Rally 04, turning it into a beautiful and cinematic masterpiece. It balances realistic rally elements with an artful cinematic look, enriching the environment with subtle depth, clarity, and atmospheric effects. From the dynamic blur to the realistic lighting and shadows, every detail is optimized for a more immersive and visually stunning racing experience.
---------------------------------------------
Effects (A-Z):
AdaptiveTonemapper.fx
ArtisticVignette.fx
Clarity.fx
ColorGrading.fx
ContrastSharpen.fx
DepthHaze.fx
FilmicSharpen.fx
FilmGrain2.fx
GaussianBloom.fx
HDRBloom.fx
Letterbox.fx
LumaSharpen.fx
Pirate_Depth_DOF.fx
qUINT_MXAO.fx
SMAA.fx
Vibrance.fx
---------------------------------------------
What we do?
Our presets are carefully crafted and tested on a calibrated 3440x1440 VA Panel Monitor paired with a RTX 3060ti and Ryzen 5600x.
Visual effects may still vary depending on your resolution, monitor color calibration and rig.
ChatGPT Reason Mode was instructed with the game description, pictures plus every existent shader (to my knowledge) to really pick only the best for what we aim and our games gameplay.
Each effect is then calibrated after based on their own options and values that we wrote in a giant document (over 100 shader effects transcripted by now), after that we use our common sense and vision to ensure the most clean, the highest quality and the best cinematic ambient to ensure visual consistency across the board.
Ideal for fans of 2003 games seeking nostalgia with modern visual quality, plus easy plug and play as the only games i pick are really those who can just be injected and run directly, no time to mess around with wrappers and shady stuff.
---------------------------------------------
Techniques=SMAA@SMAA.fx,Clarity@Clarity.fx,LumaSharpen@LumaSharpen.fx,FilmicSharpen@FilmicSharpen.fx,ContrastSharpen@ContrastSharpening.fx,GaussianBloom@GaussianBloom.fx,HDRBloom@HDRBloom.fx,MXAO@qUINT_mxao.fx,DepthHaze@DepthHaze.fx,AdaptiveTonemapper@AdaptiveTonemapper.fx,ColorGrading@ColorGrading.fx,Vibrance@Vibrance.fx,Pirate_DOF@Pirate_Depth_DOF.fx,ArtisticVignette@ArtisticVignette.fx,FilmGrain2@FilmGrain2.fx,Letterbox@Letterbox.fx
TechniqueSorting=SMAA@SMAA.fx,Clarity@Clarity.fx,LumaSharpen@LumaSharpen.fx,FilmicSharpen@FilmicSharpen.fx,ContrastSharpen@ContrastSharpening.fx,GaussianBloom@GaussianBloom.fx,HDRBloom@HDRBloom.fx,MXAO@qUINT_mxao.fx,DepthHaze@DepthHaze.fx,AdaptiveTonemapper@AdaptiveTonemapper.fx,ColorGrading@ColorGrading.fx,Vibrance@Vibrance.fx,Pirate_DOF@Pirate_Depth_DOF.fx,ArtisticVignette@ArtisticVignette.fx,FilmGrain2@FilmGrain2.fx,Letterbox@Letterbox.fx,AdaptiveColorGrading@AdaptiveColorGrading.fx,AdaptiveFog@AdaptiveFog.fx,AdaptiveSharpen@AdaptiveSharpen.fx,ADOF@qUINT_dof.fx,AdvancedAutoHDR@AdvancedAutoHDR.fx,AdvancedCRT@CRT.fx,After@BeforeAfter.fx,ContrastAdaptiveSharpen@CAS.fx,ASCII@ASCII.fx,AspectRatioComposition@AspectRatioComposition.fx,ATMOSPHERE@ATMOSPHERE.fx,Before@Splitscreen.fx,After@Splitscreen.fx,AfterCanvasMask@CanvasMask.fx,AmbientLight@AmbientLight.fx,AnamorphoSqueeze@anamorpho.fx,AnamorphoDesqueeze@anamorpho.fx,ApertureCRT@CRTAperture.fx,ArcaneBloom@ArcaneBloom.fx,AreaCopy@AreaCopy.fx,AreaDiscard_StoreColor@AreaDiscard.fx,AreaDiscard@AreaDiscard.fx,AspectRatioPS@AspectRatio.fx,AspectRatioMultiGrid@AspectRatioMultiGrid.fx,AspectRatioSuite@AspectRatioSuite.fx,BasicCRT@BasicCRT.fx,Before@BeforeAfter.fx,BeforeCanvasMask@CanvasMask.fx,BeforeColorMask@ColorMask.fx,AfterColorMask@ColorMask.fx,BilateralComic@BilateralComic.fx,BloomAndLensFlares@Bloom.fx,Blooming_HDR@BloomingHDR.fx,Blur@blur.fx,BX_XChannelCurve@BX_XChannelCurve.fx,BX_XChannelCurve_Overlay@BX_XChannelCurve.fx,BX_ToyCurveTool@BX_ToyCurveTool.fx,BX_ToyCurveTool_Overlay@BX_ToyCurveTool.fx,CanvasFog@CanvasFog.fx,Cathode@Cathode.fx,cgwgCRT@CRTcgwg.fx,Checkerboard@Checkerboard.fx,Chromakey@Chromakey.fx,ChromaticAberration@Prism.fx,Chromaticity@Chromaticity.fx,ChromaticitySimple@ChromaticitySimplified.fx,CMAA_2@CMAA_2.fx,CMYK_Halftone@cmyk_halftone_dot.fx,CMYK_quantizer@CMYK.fx,TECH_CobraMaskStart@CobraMask.fx,TECH_CobraMaskFinish@CobraMask.fx,ColorLab@ColorLab.fx,ColorMAME@ColorMAME.fx,Colourfulness@Colourfulness.fx,Composite@RetroTV.fx,ContrastStretch@ContrastStretch.fx,CoolRetroTerm@CoolRetroTerminal.fx,CRTCaligari@CRTCaligari.fx,CRTFakeLottes@CRTFakeLottes.fx,CRTFrutbunn@CRT-Frutbunn.fx,CRTHyllian@CRTHyllian.fx,CRTMattias@MattiasCRT.fx,CRTNewPixie@CRT-NewPixie.fx,CRTPi@CRTPi.fx,CRTPotatoCool@CRTPotatoCool.fx,CRTPotatoWarm@CRTPotatoWarm.fx,CRTRefresh@CRTRefresh.fx,CRTSim@CRTSim.fx,CRTYee64@CRT-Yee64.fx,CRTYeetron@CRT-Yeetron.fx,CRTZFast@zfast_crt.fx,CRT_CX@CRTCX.fx,CRT_Lottes@CRT_Lottes.fx,CRT_NES_MINI@crt-nes-mini.fx,CRT_Yee64@CRT_Yee64.fx,CRT_Yeetron@CRT_Yeetron.fx,CubeLUT1D@CubeLUT1D.fx,CubeLUT3D@CubeLUT3D.fx,Cursor@Cursor.fx,CurvedMonitor@CurvedMonitor.fx,DAA@DAA.fx,Deconverge_MAME@Deconverge.fx,DeepFry@DeepFry.fx,Defocus@Defocus.fx,DeHaze@Dehaze.fx,DepthAlpha@DepthAlpha.fx,DINN@DINN - BASE.fx,DINNDIFF@DINN - GAUSS.fx,DINNDX@DINN - DIFF.fx,Directionally_Localized_Anti_Aliasing@DLAA_Plus.fx,DisplayLUT@LUTTools.fx,ApplyLUT@LUTTools.fx,BFBsHDR@UjelQuoteUnquoteHDRPack.fx,Bloom@qUINT_bloom.fx,Border@Border.fx,BulgePinch@BulgePinch.fx,BUMPMAPPING@Bumpmapping.fx,CA@ChromaticAberration.fx,CAb@CA.fx,Cartoon@Cartoon.fx,CathodeRayTube@CathodeRayTube.fx,Censor@Censor.fx,CEOG@CEOG.fx,ChromaSubSampling@ChromaSubSampling.fx,CinematicDOF@CinematicDOF.fx,Clarity2@Clarity2.fx,ColorfulPoster@ColorfulPoster.fx,ColorInversion@ColorInversion.fx,ColorIsolation@ColorIsolation.fx,ColorMatrix@ColorMatrix.fx,ColorMod@ColorMod.fx,ColorNoise@pColorNoise.fx,Colors@pColors.fx,ColorToAlpha@ColorToAlpha.fx,ColShift@ColShift.fx,Comic@Comic.fx,Composition@Composition.fx,ConvertColorSpace@ConvertColorSpace.fx,Cross@CrossProcess.fx,CRTKurgV2@CRTKurg.fx,CRTLottes2018@CRTLottes2.fx,CRT_Royale@crt-royale.fx,CShade_CAS@cCAS.fx,CShade_Lens@cLens.fx,CShade_RCAS@cRCAS.fx,CShade_AutoExposureBloom@cAutoExposureBloom.fx,CShade_Censor@cEnsor.fx,CShade_CheckerBoard@cCheckerBoard.fx,CShade_Chromaticity@cChromaticity.fx,CShade_CopyBuffer@cBlend.fx,CShade_BlendBuffer@cBlend.fx,CShade_DLAA@cDLAA.fx,CShade_Dots@cDots.fx,CShade_FXAA@cFXAA.fx,CShade_Ghosting@cGhost.fx,CShade_Grayscale@cGray.fx,CShade_HorizontalBlur@cBlurH.fx,CShade_KinoContour@kContour.fx,CShade_KinoDatamosh@kDatamosh.fx,CShade_KinoMirror@kMirror.fx,CShade_LetterBox@cLetterBox.fx,CShade_MotionBlur@cMotionBlur.fx,CShade_MotionStabilization@cMotionStabilization.fx,CShade_NoiseBlur@cNoiseBlur.fx,CShade_Normalize@cNormalize.fx,CShade_Overlay@cOverlay.fx,CShade_Quantize@cQuantize.fx,CShade_SolidColor@cSolidColor.fx,CShade_Threshold@cThreshold.fx,CShade_Transform@cTransform.fx,CShade_VerticalBlur@cBlurV.fx,Curves@Curves.fx,Daltonize@Daltonize.fx,Deband@Deband.fx,Debanding@qUINT_deband.fx,Deblur@Deblur.fx,DELC_Sharpen@qUINT_sharp.fx,DepthDarkness@DepthDarkness.fx,DepthSharpen@DepthSharpen.fx,DepthSharpenconstDof@DepthSharpenStaticDof.fx,DHUniformityCorrection@dh_uniformity_correction.fx,DH_AhOh@dh_ahoh.fx,DH_Ambient_Remove@dh_ambient_remove.fx,DH_Anime_13@dh_anime.fx,DH_Canvas@dh_canvas.fx,DH_Lain11@dh_Lain.fx,DH_Pastel_Bug@dh_pastel_bug.fx,DH_Sync@dh_sync.fx,DH_UBER_MASK_BEFORE@dh_uber_mask.fx,DH_UBER_MASK_AFTER@dh_uber_mask.fx,DH_UBER_MOTION_020@dh_uber_motion.fx,DH_UBER_RT@dh_uber_rt.fx,DH_UI_TextDetect_before@DH_UI_TextDetect.fx,DH_UI_TextDetect_after@DH_UI_TextDetect.fx,DH_undither@dh_undither.fx,DirectionalDepthBlur@DirectionalDepthBlur.fx,DisplayDepth@DisplayDepth.fx,DisplayMod@DisplayMod.fx,DMargSaturation@UjelDMargSaturaton.fx,DownsampleSSAA@DownsampleSSAA.fx,DPX@DPX.fx,DrawOverlay@DrawOverlay.fx,Drunk@Drunk.fx,Emboss_Tech@Emboss.fx,Emphasize@Emphasize.fx,ExtendedLevels@ExtendedLevels.fx,FastSharpen@FastSharpen.fx,FILMDECK@FILMDECK.fx,FilmGrain@FilmGrain.fx,FISHEYE_CA_HORIZONTAL@Fisheye Horizontal.fx,FISHEYE_CA_VERTICAL@Fisheye Vertical.fx,Flip@Flip.fx,FreezeShot@FreezeShot.fx,FSR1_2X@FSR1_2X.fx,FXAA@FXAA.fx,GanossaMotionFocus@MotionFocus.fx,GaussianBlur@GaussianBlur.fx,GAUSSSIAN@GAUSSIAN.fx,GenerateNoise@cFlow.fx,CShade_Flow@cFlow.fx,Dither@Dither.fx,DosFX_Tech@DOSGame.fx,TECH_Droste@Droste.fx,EasymodeCRT@CRTEasymode.fx,EGAfilter@EGAfilter.fx,EmbossFX@uEmboss.fx,EyeAdaption@EyeAdaption.fx,FilmGrain@FGFXEnergyConservativeFilmGrain.fx,FGFXFCSB16X@FGFXFastCascadedSeparableBlur16X.fx,FGFXLSPOIrr@FGFXLargeScalePerceptualObscuranceIrradiance.fx,FilmicAnamorphSharpen@FilmicAnamorphSharpen.fx,FilmicPass@FilmicPass.fx,Flair@Flair.fx,Flashlight@Flashlight.fx,FlexibleCA@FlexibleCA.fx,Flipbook@Flipbook.fx,FocalDOF@FocalDOF.fx,FramerateLimiter@FramerateLimiter.fx,GBloom@GBloom.fx,GeomCRT@CRTGeom.fx,SSDO_Plus@GloomAO.fx,GTUV50@GTU.fx,Halftone@Halftone.fx,HDRMotionBlur@HDRMotionBlur.fx,HDR_Saturation@HDRSaturation.fx,HexLensFlare@HexLensFlare.fx,HighPassSharp@HighPassSharpen.fx,HQ4X@HQ4X.fx,HSLShift@HSLShift.fx,Hyperblur@hyperblur.fx,Image@Image.fx,MartysMods_Launchpad@MartysMods_LAUNCHPAD.fx,MartysMods_MXAO@MartysMods_MXAO.fx,MartyMods_Sharpen@MartysMods_SHARPEN.fx,Interlaced@Interlaced.fx,JPEGCompression@JPEG.fx,LeiFx_OA@LeiFX_OA.fx,LensDistort@LensDistort.fx,LevelsPlus@LevelsPlus.fx,LightDoF_AutoFocus@LightDoF.fx,LightDoF_Far@LightDoF.fx,LightDoF_Near@LightDoF.fx,LiquidLens@LiquidLens.fx,LottesCRT@CRTLottes.fx,LUT@LUT.fx,MagicBloom@MagicBloom.fx,MagicHDR@MagicHDR.fx,MartysMods_AntiAliasing_Prepass@MartysMods_SMAA.fx,MartysMods_AntiAliasing@MartysMods_SMAA.fx,MaterialFX@MaterialFX.fx,MBMB@MBMB.fx,MCAmber@MCAmber.fx,MCGreen@MCGreen.fx,MCOrange@MCOrange.fx,MDAPT@mdapt.fx,MetaCRT@MetaCRT.fx,MartysMods_ChromaticAberration@MartysMods_CHROMATICABERRATION.fx,MartyMods_FilmGrain@MartysMods_FILMGRAIN.fx,MartyMods_Halftone@MartysMods_HALFTONE.fx,MartysMods_LocalLaplacian@MartysMods_LOCALLAPLACIAN.fx,MartysMods_LongExposure@MartysMods_LONGEXPOSURE.fx,MinimalColorGrading@MinimalColorGrading.fx,MMJCelShader@MMJCelShader.fx,Mode2@FineSharp.fx,Mode3@FineSharp.fx,MonitorGamma@MonitorGamma.fx,Monocular_Cues@Depth_Cues.fx,MotionBlur@FakeMotionBlur.fx,MouseReplacement@Mouse.fx,MultiFX@MultiFX.fx,N64Filter@N64_3Point.fx,NeoBloom@NeoBloom.fx,NeoGI@NeoGI.fx,NeoSSAO@NeoSSAO.fx,NFAA@NFAA.fx,nGlide_3DFX@nGlide_3DFX.fx,NormalMap@NormalMap.fx,NTSCFilter@VHS.fx,NTSC_MAME@ntsc.fx,NTSC_RetroArch@NTSC_RetroArch.fx,NTSC_RetroArch_Gamma@NTSC_RetroArch_NoScanlines.fx,Oilify@Oilify.fx,Overlay@Overlay.fx,PAL@PAL.fx,PAL_R57@R57_PAL.fx,PerfectPerspective@PerfectPerspective.fx,PhosphorMAME@Phosphor.fx,PiecewiseFilmicTonemap@PiecewiseFilmicTonemap.fx,PiecewiseFilmicTonemap_Debug@PiecewiseFilmicTonemap.fx,PixelShifterX@PixelShifter.fx,PixelShifterY@PixelShifter.fx,PixelShift_W_Duping@PixelShifter.fx,PowerVR2@PowerVR2.fx,PCGI_One@RadiantGI.fx,RA_ImageAdjustment@ImageAdjustment.fx,RCAS@RCAS.fx,TECH_RealLongExposure@RealLongExposure.fx,REBAY@BAYER.fx,DEBAY@BAYER.fx,Mode1@FineSharp.fx,RetroCRT@RetroCRT.fx,ReVeil_Top@ReVeil.fx,ReVeil_Bottom@ReVeil.fx,RF@RetroTV.fx,RGBLCD@RGBLCD.fx,ScanlinesAbs@scanlines-abs.fx,Scanlinesfract@scanlines-fract.fx,Vectorscope@Vectorscope.fx,Waveform@Waveform.fx,ZebraLines@ZebraLines.fx,Shading@Shading.fx,SharpContrast@SharpContrast.fx,SimpleBloom@SimpleBloom.fx,SimpleGrain@SimpleGrain.fx,SkySave@SkySave.fx,SkyRestore@SkySave.fx,SmartDeNoise@SmartDeNoise.fx,SmartNoise@SmartNoise.fx,Smart_Sharp@Smart_Sharp.fx,SOutline@Outline.fx,Spotlight@Spotlight.fx,SSAO@SSAO.fx,SSRT@SSRT.fx,StageDepth@StageDepth.fx,SunsetFilter@SunsetFilter.fx,SurfaceBlur@SurfaceBlur.fx,SVideo@RetroTV.fx,TAA@Temporal_AA.fx,TapeNoise@VHS.fx,ThreeColorGradient@ThreeColorGradient.fx,TiltShift@TiltShift.fx,Trails@Trails.fx,TripleMonitor@TripleMonitor.fx,TVCRTPixels@TVCRTPixels.fx,uFakeHDR@UFakeHDR.fx,UIDetect@UIDetect.fx,UIDetect_Before@UIDetect.fx,UIDetect_After@UIDetect.fx,UIMaskCreator@UIMaskCreator.fx,VCRDistort@VHS.fx,Vertical_Previewer@VerticalPreviewer.fx,Vertical_Previewer_S@VerticalPreviewer.fx,VGA@RetroTV.fx,VHSDistort@VHS.fx,DirtyCRT@VHS.fx,DropShadow@DropShadow.fx,GeomModCRT@CRTGeomMOD.fx,GlitchB@Glitch.fx,GlobalAlpha@GlobalAlpha.fx,GoldenRatio@GoldenRatio.fx,GuestCRT@GuestCRT.fx,Halation@Halation.fx,HDR@FakeHDR.fx,CompilationErrorsRGB@smolbbsoop_HDR_Converter.fx,HeightFog@Heightfog.fx,HueFX@HueFX.fx,ImageSharpening@ImageSharpening.fx,Information_SD@SuperDepth3D.fx,Interlacing@Interlacing.fx,FFKeepUI@KeepUI.fx,KNearestNeighbors@Denoise.fx,Layer@Layer.fx,LeiFx_Tech@3DFX.fx,LevelIO@LevelIO.fx,Levels@Levels.fx,LiftGammaGain@LiftGammaGain.fx,LightPersistance@LightPersistance.fx,Lightroom@qUINT_lightroom.fx,lilium__hdr_black_floor_fix@lilium__hdr_black_floor_fix.fx,lilium__inverse_tone_mapping@lilium__inverse_tone_mapping.fx,lilium__filmgrain@lilium__filmgrain.fx,lilium__map_SDR_into_HDR@lilium__map_sdr_into_hdr.fx,lilium__hdr_and_sdr_analysis@lilium__hdr_and_sdr_analysis.fx,lilium__cas_hdr_ps@lilium__cas_hdr.fx,lilium__rcas_hdr@lilium__rcas_hdr.fx,lilium__sdr_trc_fix@lilium__sdr_trc_fix.fx,lilium__tone_mapping@lilium__tone_mapping.fx,lilium__test_pattern_generator@lilium__test_pattern_generator.fx,LocalContrast@LocalContrast.fx,LumaLines@LumaLines.fx,MagicBorder@MagicBorder.fx,MagnifyingGlass@MagnifyingGlass.fx,MaskGlowAdvanced@MaskGlowAdvanced.fx,MeshEdges@MeshEdges.fx,Monochrome@Monochrome.fx,MultiLUT@MultiLUT.fx,MultiTonePoster@MultiTonePoster.fx,NonLocalMeans@Denoise.fx,Nostalgia@Nostalgia.fx,PalettePosterize@pPalettePosterize.fx,PandaFX@PandaFX.fx,prod80_01A_RT_Correct_Contrast@PD80_01A_RT_Correct_Contrast.fx,prod80_01B_RT_Correct_Color@PD80_01B_RT_Correct_Color.fx,prod80_01_Color_Gamut@PD80_01_Color_Gamut.fx,prod80_02_Bloom@PD80_02_Bloom.fx,prod80_02_Bonus_LUT_pack@PD80_02_Bonus_LUT_pack.fx,prod80_02_Cinetools_LUT@PD80_02_Cinetools_LUT.fx,prod80_02_LUT_Creator@PD80_02_LUT_Creator.fx,prod80_03_Color_Space_Curves@PD80_03_Color_Space_Curves.fx,prod80_03_CurvedLevels@PD80_03_Curved_Levels.fx,prod80_03_FilmicTonemap@PD80_03_Filmic_Adaptation.fx,prod80_03_Levels@PD80_03_Levels.fx,prod80_03_Shadows_Midtones_Highlights@PD80_03_Shadows_Midtones_Highlights.fx,prod80_04_Black_and_White@PD80_04_BlacknWhite.fx,prod80_04_ColorBalance@PD80_04_Color_Balance.fx,prod80_04_ColorGradient@PD80_04_Color_Gradients.fx,prod80_04_ColorIsolation@PD80_04_Color_Isolation.fx,prod80_04_ColorTemperature@PD80_04_Color_Temperature.fx,prod80_04_ContrastBrightnessSaturation@PD80_04_Contrast_Brightness_Saturation.fx,prod80_04_Magical_Rectangle@PD80_04_Magical_Rectangle.fx,prod80_04_Saturation_Limiter@PD80_04_Saturation_Limit.fx,prod80_04_SelectiveColor@PD80_04_Selective_Color.fx,prod80_04_SelectiveColor_v2@PD80_04_Selective_Color_v2.fx,prod80_04_Technicolor@PD80_04_Technicolor.fx,prod80_05_LumaSharpen@PD80_05_Sharpening.fx,prod80_06_ChromaticAberration@PD80_06_Chromatic_Aberration.fx,prod80_06_Depth_Slicer@PD80_06_Depth_Slicer.fx,prod80_06_FilmGrain@PD80_06_Film_Grain.fx,prod80_06_LumaFade_Start@PD80_06_Luma_Fade.fx,prod80_06_LumaFade_End@PD80_06_Luma_Fade.fx,prod80_06_Posterize_Pixelate@PD80_06_Posterize_Pixelate.fx,Xenon@Zenteon_XenonBloom.fx,RadialSlitScan@RadialSlitScan.fx,ReflectiveBumpmapping@ReflectiveBumpMapping.fx,RemoveTint@RemoveTint.fx,Rendepth@Rendepth.fx,FFRestoreUI@KeepUI.fx,RetroTint@RetroTint.fx,RingDOF@DOF.fx,MagicDOF@DOF.fx,GP65CJ042DOF@DOF.fx,MatsoDOF@DOF.fx,MartyMcFlyDOF@DOF.fx,MartysMods_Toddyhancer@MartysMods_TODDYHANCER.fx,MartysMods_NvidiaSharpen@MartysMods_NVSHARPEN.fx,Nightvision@NightVision.fx,OrtonBloom@OrtonBloom.fx,PatternShading@PatternShading.fx,Pirate_Bloom@Pirate_Bloom.fx,Pirate_FXAA@Pirate_FXAA.fx,Pirate_GI@Pirate_Depth_GI.fx,Pong@Pong.fx,PPFXBloom@PPFX_Bloom.fx,PPFX_Godrays@PPFX_Godrays.fx,PPFXSSDO@PPFX_SSDO.fx,Reinhard@Reinhard.fx,RetroFog@RetroFog.fx,SCurve@SCurve.fx,Sketch@Sketch.fx,SlitScan@SlitScan.fx,SplicedRadials@SplicedRadials.fx,SSR@qUINT_ssr.fx,StageDepthPlus@StageDepthPlus.fx,SuperDepth3D@SuperDepth3D.fx,Swirl@Swirl.fx,RadialBlur@smolbbsoop_RadialBlur.fx,Technicolor@Technicolor.fx,Technicolor2@Technicolor2.fx,Tint@Sepia.fx,TinyPlanet@TinyPlanet.fx,Tonemap@Tonemap.fx,TrackingRays@TrackingRays.fx,UIMask_Top@UIMask.fx,UIMask_Bottom@UIMask.fx,UnrealLens@UnrealLens.fx,Unsharp@Unsharp.fx,VHS_Pro@VHSPro.fx,VHS_RA@VHS_RA.fx,Vignette@Vignette.fx,VirtualResolution@VirtualResolution.fx,vort_MotionEffects@vort_Motion.fx,vort_StaticEffects@vort_Static.fx,VRToolkit@VRToolkit.fx,VT220Term@vt220.fx,VT220Term@vt220_frame.fx,VT220Term_Night@vt220_night.fx,WatchDogsTonemapping@WatchDogs.fx,Wave@Wave.fx,WhitepointerFixer@WhitepointFixer.fx,WinUaeMask@WinUaeMaskGlow.fx,xBRZ4x@4xBRZ.fx,Crystallis@Zenteon_FilmGrain.fx,ZenteonFrameWork@Zenteon_Framework.fx,Quark_LC@Zenteon_LocalContrast.fx,ZenMotion@Zenteon_Motion.fx,PaletteMap@Zenteon_PaletteMap.fx,ZenSharpen@Zenteon_Sharpen.fx,TurboGI3@Zenteon_TurboGI.fx,ZigZag@ZigZag.fx
[AdaptiveTonemapper.fx]
AdaptFocalPoint=0.500000,0.500000
AdaptPrecision=5
AdaptRange=0.000000,1.000000
AdaptSensitivity=1.000000
AdaptTime=1.000000
Amount=0.650000
Exposure=-1.399999
FixWhitePoint=1
TonemapOperator=2
[ArtisticVignette.fx]
BlendMode=7
VignetteColor=0.000000,0.000000,0.000000,1.000000
VignetteRatio=1.000000
VignetteShape=6
VignetteStartEnd=0.000000,2.200000
_Help=0
[ChromaticAberration.fx]
Shift=1.500000,0.400000
Strength=0.300000
[Clarity.fx]
ClarityBlendIfDark=40
ClarityBlendIfLight=215
ClarityBlendMode=1
ClarityDarkIntensity=0.300000
ClarityLightIntensity=0.100000
ClarityOffset=2.000000
ClarityRadius=3
ClarityStrength=0.500000
ClarityViewBlendIfMask=0
ClarityViewMask=0
[ColorGrading.fx]
Brightness=0.000000
Contrast=1.050000
EndColorGradingMethod=8
GradingInterpolationFactor=0.250000
SaturationFactor=1.050000
StartColorGradingMethod=0
[ContrastSharpening.fx]
BlendingMode=0
ContrastAmount=0.150000
DitheringEnabled=1
SharpenAmount=1.000000
SharpenRadius=16
[DepthHaze.fx]
EffectStrength=0.900000
FogColor=0.800000,0.800000,0.800000
FogFactor=0.250000
FogStart=0.150000
[FilmGrain.fx]
Intensity=0.500000
Mean=0.500000
SignalToNoiseRatio=6
Variance=0.400000
[FilmGrain2.fx]
coloramount=0.400000
grainamount=0.035000
grainsize=1.500000
lumamount=0.902000
[FilmicSharpen.fx]
Clamp=0.600000
Offset=0.080000
Preview=0
Strength=15
UseMask=1
[GaussianBloom.fx]
BloomTint=1.000000,1.000000,1.000000
DitherStrength=0.800000
Exposure=3.000001
GaussianBloomOffset=1.500000
GaussianBloomRadius=3
GaussianBloomSaturation=0.600000
GaussianBloomStrength=0.350000
Threshold=0.850000
[HDRBloom.fx]
UI_BLOOM_AMOUNT=0.120000
UI_BLOOM_BLENDING_TYPE=0
UI_BLOOM_BLUR_SIZE=3.000000
UI_BLOOM_BRIGHTNESS=1.200000
UI_BLOOM_DEBUG_RAW=0
UI_BLOOM_INV_TMO=1
UI_BLOOM_SATURATION=1.000000
UI_BLOOM_SECOND_BLUR_SIZE=6.000001
UI_BLOOM_SHOW_DEBUG=0
UI_IN_COLOR_SPACE=1
UI_SAMPLE_COUNT=2
[LensDistort.fx]
BorderColor=0.027000,0.027000,0.027000,0.960000
BorderCorner=0.062000
BorderGContinuity=3
BorderVignette=1
C=0.000000,0.000000
ChromaticSamplesLimit=40
DimGridBackground=1.000000
GridLook=0
GridSize=16
GridTilt=0.000000
GridWidth=2
K=0.010000,0.005000,0.005000,0.000000
Kp=-0.010000,-0.010000,-0.010000,-0.010000
MirrorBorder=1
P=0.005000,0.005000
ParallaxSamples=40
Q=0.010000,0.010000
S=1.050000
ShowGrid=0
T=-0.100000
UseVignette=1
[Letterbox.fx]
Color=0.027451,0.027451,0.027451,1.000000
DesiredAspect=1.400000
Dimensions=0,0
[LumaSharpen.fx]
offset_bias=1.000000
pattern=3
sharp_clamp=0.054000
sharp_strength=1.000000
show_sharpen=0
[Pirate_Depth_DOF.fx]
DOF_BLEND=0.350000
DOF_BOKEH_BIAS=1.000000
DOF_BOKEH_CONTRAST=0.020000
DOF_DEBUG=0
DOF_FAR_STRENGTH=0.600000
DOF_FOCAL_CURVE=1.100000
DOF_FOCAL_RANGE=0.350000
DOF_FOCUS_SPEED=5.047000
DOF_FOCUS_SPREAD=0.209000
DOF_FOCUS_X=0.500000
DOF_FOCUS_Y=0.500000
DOF_HYPERFOCAL=0.975000
DOF_MANUAL_FOCUS=0.500000
DOF_NEAR_STRENGTH=0.100000
DOF_RADIUS=1.500000
DOF_SCRATCHES_STRENGTH=0.102000
DOF_USE_AUTO_FOCUS=1
FOV=75
LUMA_MODE=1
[Prism.fx]
AchromatAmount=0.000000
ChromaticSamplesLimit=64
K=0.016000,0.000000,0.000000,0.000000
[qUINT_mxao.fx]
MXAO_AMOUNT_COARSE=0.900000
MXAO_AMOUNT_FINE=1.000000
MXAO_BLEND_TYPE=1
MXAO_DEBUG_VIEW_ENABLE=0
MXAO_FADE_DEPTH_END=0.700000
MXAO_FADE_DEPTH_START=0.015000
MXAO_GLOBAL_RENDER_SCALE=1.000000
MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=5
MXAO_SAMPLE_NORMAL_BIAS=0.100000
MXAO_SAMPLE_RADIUS=3.500000
MXAO_SAMPLE_RADIUS_SECONDARY=0.300000
MXAO_SSAO_AMOUNT=1.200000
PreprocessorDefinitions=MXAO_TWO_LAYER=1,MXAO_SMOOTHNORMALS=1,MXAO_HIGH_QUALITY=1
[SMAA.fx]
CornerRounding=100
DebugOutput=0
DepthEdgeDetectionThreshold=0.010000
EdgeDetectionThreshold=0.050000
EdgeDetectionType=2
MaxSearchSteps=110
MaxSearchStepsDiagonal=20
PredicationEnabled=1
PredicationScale=2.000000
PredicationStrength=0.800000
PredicationThreshold=0.100000
[Vibrance.fx]
Vibrance=0.250000
VibranceRGBBalance=1.000000,1.000000,1.000000