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Best Quality + Cinematics via ChatGPT

Created by S1RF4B1O
Added May 9, 2025
Updated 22 May 22:50 CEST
Shader used: ReShade
Preset description:
My Global Games Instructions List: -Download the latest ReShade -Install on game.exe using DirectX 9 -Check “Download all effects” during setup -Disable any In-Game Anti-Aliasing, Bloom, or Ambient Occlusion we use our own -If Bars are out of place due to resolution, press home go to letterbox & Uncheck it. -Have Fun :) --------------------------------------------- This cinematic ReShade preset for Street Racing Syndicate (2004) brings a vibrant yet realistic street racing experience. With finely tuned lighting, rich ambient occlusion, cinematic sharpening, and subtle bloom, it elevates the visuals to match the thrill of the game. --------------------------------------------- Effect List (A–Z): AdaptiveSharpen.fx ArtisticVignette.fx ColorGrading.fx DepthSharpen.fx FilmGrain2.fx GaussianBloom.fx Letterbox.fx LiftGammaGain.fx MartysMods_MXAO.fx PiecewiseFilmicTonemap.fx SMAA.fx Vibrance.fx --------------------------------------------- What we do? Our presets are carefully crafted and tested on a calibrated 3440x1440 VA Panel Monitor paired with a RTX 3060ti and Ryzen 5600x. Visual effects may still vary depending on your resolution, monitor color calibration and rig. ChatGPT Reason Mode was instructed with the game description, pictures plus every existent shader (to my knowledge) to really pick only the best for what we aim and our games gameplay. Each effect is then calibrated after based on their own options and values that we wrote in a giant document (over 100 shader effects transcripted by now), after that we use our common sense and vision to ensure the most clean, the highest quality and the best cinematic ambient to ensure visual consistency across the board. Ideal for fans of 2004 games seeking nostalgia with modern visual quality, plus easy plug and play as the only games i pick are really those who can just be injected and run directly, no time to mess around with wrappers and shady stuff. ---------------------------------------------
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Techniques=SMAA@SMAA.fx,MartysMods_MXAO@MartysMods_MXAO.fx,DepthSharpen@DepthSharpen.fx,PiecewiseFilmicTonemap@PiecewiseFilmicTonemap.fx,GaussianBloom@GaussianBloom.fx,LiftGammaGain@LiftGammaGain.fx,Vibrance@Vibrance.fx,ColorGrading@ColorGrading.fx,ArtisticVignette@ArtisticVignette.fx,FilmGrain2@FilmGrain2.fx,Letterbox@Letterbox.fx TechniqueSorting=SMAA@SMAA.fx,MartysMods_MXAO@MartysMods_MXAO.fx,DepthSharpen@DepthSharpen.fx,PiecewiseFilmicTonemap@PiecewiseFilmicTonemap.fx,GaussianBloom@GaussianBloom.fx,LiftGammaGain@LiftGammaGain.fx,Vibrance@Vibrance.fx,ColorGrading@ColorGrading.fx,PiecewiseFilmicTonemap_Debug@PiecewiseFilmicTonemap.fx,ArtisticVignette@ArtisticVignette.fx,FilmGrain2@FilmGrain2.fx,Letterbox@Letterbox.fx [AdaptiveSharpen.fx] curveslope=0.450000 curve_height=0.650000 D_compr_high=0.450000 D_compr_low=0.230000 D_overshoot=0.007000 L_compr_high=0.030000 L_compr_low=0.140000 L_overshoot=0.002000 pm_p=0.700000 scale_cs=0.050000 scale_lim=0.090000 [ArtisticVignette.fx] BlendMode=7 VignetteColor=0.058824,0.058824,0.058824,1.000000 VignetteRatio=0.250000 VignetteShape=1 VignetteStartEnd=0.000000,1.250000 _Help=0 [ColorGrading.fx] Brightness=0.080000 Contrast=1.050000 EndColorGradingMethod=8 GradingInterpolationFactor=0.350000 SaturationFactor=1.050000 StartColorGradingMethod=0 [DepthSharpen.fx] debug=0 offset_bias=1.000000 pattern=3 sharpenEndDepth=0.251000 sharpenMaxDeltaDepth=0.015000 sharp_clamp=0.066000 sharp_strength=1.499999 [FilmGrain2.fx] coloramount=0.500000 grainamount=0.040000 grainsize=1.500000 lumamount=0.254000 [GaussianBloom.fx] BloomTint=1.000000,1.000000,1.000000 DitherStrength=1.000000 Exposure=3.000000 GaussianBloomOffset=1.500000 GaussianBloomRadius=3 GaussianBloomSaturation=0.600000 GaussianBloomStrength=0.400000 Threshold=0.900000 [LensDistort.fx] BorderColor=0.027000,0.027000,0.027000,0.960000 BorderCorner=0.062000 BorderGContinuity=3 BorderVignette=1 C=0.000000,0.000000 ChromaticSamplesLimit=48 DimGridBackground=1.000000 GridLook=0 GridSize=16 GridTilt=0.000000 GridWidth=2 K=0.020000,0.020000,0.000000,0.000000 Kp=-0.002000,-0.002000,0.000000,0.000000 MirrorBorder=1 P=0.002000,0.002000 ParallaxSamples=48 Q=0.002000,0.002000 S=1.050000 ShowGrid=0 T=-0.100000 UseVignette=1 [Letterbox.fx] Color=0.027000,0.027000,0.027000,1.000000 DesiredAspect=1.370000 Dimensions=0,0 [LiftGammaGain.fx] RGB_Gain=1.050002,1.049999,1.050002 RGB_Gamma=1.100005,1.101001,1.100002 RGB_Lift=0.950000,0.950000,0.950001 [MartysMods_MXAO.fx] HELP1=0 MXAO_DEBUG_VIEW_ENABLE=0 MXAO_FADE_DEPTH=0.300000 MXAO_FILTER_SIZE=2 MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=4 MXAO_SAMPLE_RADIUS=3.000000 MXAO_SSAO_AMOUNT=0.700000 MXAO_WORLDSPACE_ENABLE=1 SHADING_RATE=0 [PiecewiseFilmicTonemap.fx] FixWhitepoint=2 Gamma=1.750000 Overshoot=0.000000,0.000000 Point0=0.250000,0.250000 Point1=0.750000,0.750000 PreprocessorDefinitions=PIECEWISE_FILMIC_TONEMAP_USE_DIRECT_PARAMS=0 ShoulderAngle=0.100000 ShoulderLength=0.600000 ShoulderStrength=0.800000 ToeLength=0.550000 ToeStrength=0.200000 Whitepoint=1.000000 [SMAA.fx] CornerRounding=25 DebugOutput=0 DepthEdgeDetectionThreshold=0.008000 EdgeDetectionThreshold=0.080000 EdgeDetectionType=0 MaxSearchSteps=64 MaxSearchStepsDiagonal=16 PredicationEnabled=1 PredicationScale=2.000000 PredicationStrength=0.500000 PredicationThreshold=0.050000 [Vibrance.fx] Vibrance=0.200000 VibranceRGBBalance=1.000000,1.000000,1.000000

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