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ClearedHot GTX1080

Preset for Cleared Hot
Created by OrbitDV
Added Sept. 28, 2026
Shader used: ReShade
Preset description:
MartysMods_LAUNCHPAD.fx, lumenite_Kernel.fx, lumenite_TRAA.fx, lumenite_RTAO.fx, MartysMods_MXAO.fx, Clarity.fx, LumaSharpen.fx, LevelsPlus.fx, Technicolor2.fx [GENERAL] PreprocessorDefinitions=RESHADE_DEPTH_LINEARIZATION_FAR_PLANE=1000,RESHADE_DEPTH_INPUT_IS_UPSIDE_DOWN=1,RESHADE_DEPTH_INPUT_IS_REVERSED=1,RESHADE_DEPTH_INPUT_IS_LOGARITHMIC=0 Check the geometry of the shadows in DisplayDepth. In the tab Add-ons make sure the checkbox next to your monitor resolution is selected. Don't forget that for proper operation, you need to disable various types of smoothing within the games themselves—such as motion blur, film grain, and SMAA.
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Techniques=MartysMods_Launchpad@MartysMods_LAUNCHPAD.fx,Lumenite_Kernel@lumenite_Kernel.fx,Lumenite_TRAA@lumenite_TRAA.fx,Lumenite_RTAO@lumenite_RTAO.fx,MartysMods_MXAO@MartysMods_MXAO.fx,Clarity@Clarity.fx,LumaSharpen@LumaSharpen.fx,LevelsPlus@LevelsPlus.fx,Technicolor2@Technicolor2.fx TechniqueSorting=MartysMods_Launchpad@MartysMods_LAUNCHPAD.fx,Lumenite_Kernel@lumenite_Kernel.fx,Lumenite_TRAA@lumenite_TRAA.fx,Lumenite_RTAO@lumenite_RTAO.fx,MartysMods_MXAO@MartysMods_MXAO.fx,Clarity@Clarity.fx,LumaSharpen@LumaSharpen.fx,LevelsPlus@LevelsPlus.fx,Technicolor2@Technicolor2.fx,Vibrance@Vibrance.fx,Daltonize@Daltonize.fx,Deband@Deband.fx,Lumenite_LSAO@lumenite_LSAO.fx,DisplayDepth@DisplayDepth.fx,HQ4X@HQ4X.fx,MartyMods_Sharpen@MartysMods_SHARPEN.fx,Levels@Levels.fx,Lumenite_AnamorphicBloom@lumenite_AnamorphicBloom.fx,MartyMods_FilmGrain@MartysMods_FILMGRAIN.fx,Lumenite_QuantAO@lumenite_QuantAO.fx,LUMENITE_SSSR@lumenite_SSSR.fx,MartysMods_AntiAliasing_Prepass@MartysMods_SMAA.fx,MartysMods_AntiAliasing@MartysMods_SMAA.fx,MartysMods_SOLARIS@MartysMods_SOLARIS.fx,Lumenite_QuantMotion@lumenite_QuantMotion.fx,MultiLUT@MultiLUT.fx,SMAA@SMAA.fx,Technicolor@Technicolor.fx,Tonemap@Tonemap.fx,UIMask_Top@UIMask.fx,UIMask_Bottom@UIMask.fx [Clarity.fx] ClarityBlendIfDark=43 ClarityBlendIfLight=204 ClarityBlendMode=5 ClarityDarkIntensity=0.835000 ClarityLightIntensity=0.824000 ClarityOffset=2.000000 ClarityRadius=3 ClarityStrength=0.548000 ClarityViewBlendIfMask=0 ClarityViewMask=0 [Deband.fx] banding_depth=1.000000 debug_output=0 enable_depthbuffer=0 enable_sdeviation=1 enable_weber=1 iterations=1 range=24.000000 t1=0.007000 t2=0.040000 [DisplayDepth.fx] bUIShowOffset=0 bUIUseLivePreview=0 fUIDepthMultiplier=1.000000 fUIFarPlane=1000.000000 fUIScale=1.000000,1.000000 iUILogarithmic=0 iUIOffset=0,0 iUIPresentType=2 iUIReversed=1 iUIUpsideDown=0 [HQ4X.fx] k=-1.100000 lum_add=0.330000 max_w=0.750000 min_w=0.030000 mx=1.000000 s=1.500000 [LevelsPlus.fx] ACESLuminancePercentage=100,100,100 ColorRangeShift=0.000000,0.000000,0.000000 ColorRangeShiftSwitch=1 enableACESFilmRec2020=0 enableACESFilmRec2020old=1 enableACESFitted=0 EnableLevels=1 HighlightClipping=0 InputBlackPoint=0.039216,0.039216,0.039216 InputGamma=0.800003,0.800003,0.800003 InputWhitePoint=0.980392,0.980392,0.980392 OutputBlackPoint=0.000000,0.000000,0.000000 OutputWhitePoint=1.000000,1.000000,1.000000 [LumaSharpen.fx] offset_bias=1.000000 pattern=3 sharp_clamp=0.035000 sharp_strength=0.650000 show_sharpen=0 [lumenite_Kernel.fx] PreprocessorDefinitions=IMAGE_SPACE=0 [lumenite_LSAO.fx] AO_INTENSITY=1.000000 DEBUG_VIEW=0 DEPTH_BOUNDARY=0.999000 DEPTH_FADE_START=0.750000 [lumenite_QuantAO.fx] AO_INTENSITY=1.000000 DEBUG_VIEW=0 DEPTH_BOUNDARY=0.600000 DEPTH_FADE_START=0.750000 [lumenite_RTAO.fx] AO_INTENSITY=0.400000 DEBUG_VIEW=0 DEPTH_BOUNDARY=0.999000 DEPTH_FADE_START=0.750000 [lumenite_SSSR.fx] BINARY_SEARCH_STEPS=4 BUMP_SCALE=0.500000 DEPTH_BOUNDARY=0.850000 DEPTH_FADE_START=0.750000 F0=1.000000 MAX_STEPS=32 ROUGHNESS=0.100000 TAIL_FEATHERING=0.000000 [lumenite_TRAA.fx] DEBUG_EDGES=0 EDGE_MODE=1 HFI_INTENSITY=0.010000 HISTORY_BLEND=0.490000 MAX_SHARP_DIFF=0.100000 SHARP_STRENGTH=1.000000 SHOW_STATUS=0 [MartysMods_FILMGRAIN.fx] FILM_CURVE_GAMMA=0.000000 FILM_CURVE_TOE=0.000000 FILM_MODE=0 GRAIN_DISPERSION_ANALOG=0.500000 GRAIN_FPS=0 GRAIN_INTENSITY_ANALOG=0.300000 GRAIN_INTENSITY_DIGITAL=0.850000 GRAIN_SAT=1.000000 GRAIN_SIZE=0.300000 GRAIN_TYPE=0 GRAIN_USE_BAYER=1 [MartysMods_LAUNCHPAD.fx] NORMALS_MODE=1 OPTICAL_FLOW_Q=2 TEXTURED_NORMALS_INTENSITY=0.500000 TEXTURED_NORMALS_QUALITY_ENUM=2 TEXTURED_NORMALS_RADIUS=0.500000 [MartysMods_MXAO.fx] HELP1=0 MXAO_DEBUG_VIEW_ENABLE=0 MXAO_FADE_DEPTH=0.400000 MXAO_FILTER_SIZE=2 MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=1 MXAO_SAMPLE_RADIUS=2.500000 MXAO_SSAO_AMOUNT=2.000000 MXAO_WORLDSPACE_ENABLE=1 SHADING_RATE=1 [Technicolor2.fx] Brightness=1.138000 ColorStrength=0.200000,0.200000,0.200000 Saturation=1.104000 Strength=0.650000 [Vibrance.fx] Vibrance=0.687000 VibranceRGBBalance=1.000000,1.000000,0.500000

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