3 hours, 13 minutes ago
SweetFX_Night_Arma-3
Preset description:
I have created a file each, one for day and one night. This one should be activated just before sunrise and deactivated just before sunset for best results. Learning to use a configurator would make this transition between the two much easier. Click on the link for a full installation guide.
https://www.dropbox.com/s/e6lpdtwikbdrrci/SweetFX_Arma-3.7z?dl=0
#define USE_SMAA_ANTIALIASING 1
#define SMAA_THRESHOLD 0.20
#define SMAA_MAX_SEARCH_STEPS 16
#define SMAA_MAX_SEARCH_STEPS_DIAG 6
#define SMAA_CORNER_ROUNDING 0
#define COLOR_EDGE_DETECTION 1
#define SMAA_DIRECTX9_LINEAR_BLEND 0
#define USE_LUMASHARPEN 1
#define sharp_strength 0.20
#define sharp_clamp 0.04
#define pattern 3
#define offset_bias 1.00
#define show_sharpen 0
#define USE_BLOOM 1
#define BloomThreshold 19.90
#define BloomPower 0.20
#define BloomWidth 1.00
#define USE_HDR 1
#define HDRPower 0.85
#define radius2 0.87
#define USE_TECHNICOLOR 0
#define TechniAmount 0.40
#define TechniPower 4.00
#define redNegativeAmount 0.88
#define greenNegativeAmount 0.88
#define blueNegativeAmount 0.88
#define USE_DPX 1
#define Red 8.00
#define Green 8.00
#define Blue 8.00
#define ColorGamma 2.50
#define DPXSaturation 8.00
#define RedC 0.37
#define GreenC 0.36
#define BlueC 0.34
#define Blend 0.08
#define USE_LIFTGAMMAGAIN 0
#define RGB_Lift float3(1.00,1.00,1.00)
#define RGB_Gamma float3(1.00,1.00,1.00)
#define RGB_Gain float3(1.00,1.00,1.00)
#define USE_TONEMAP 1
#define Gamma 1.04
#define Exposure -0.18
#define Saturation 0.00
#define Bleach 0.05
#define Defog 0.04
#define FogColor float3(0.32,0.30,1.00)
#define USE_VIBRANCE 1
#define Vibrance 0.10
#define USE_CURVES 0
#define Curves_contrast 0.15
#define Curves_formula 2
#define USE_SEPIA 0
#define ColorTone float3(1.00,1.00,0.90)
#define GreyPower 0.11
#define SepiaPower 0.58
#define USE_VIGNETTE 0
#define VignetteRadius 1.00
#define VignetteAmount -1.00
#define VignetteSlope 8
#define VignetteCenter float2(0.50,0.50)
#define USE_DITHER 0
#define USE_SPLITSCREEN 0
#define splitscreen_mode 1