3 hours, 58 minutes ago
Gritty Realism
Preset description:
Going for a gritty realism look, I think I've found a good balance although caves and some interiors can be a little dark, really works well with a flashlight though :)
[preset]
name = TSW - Gritty Realism
description =
[setting]
USE_SMAA_ANTIALIASING = 1
USE_FXAA_ANTIALIASING = 1
USE_EXPLOSION = 0
USE_CARTOON = 0
USE_ADVANCED_CRT = 0
USE_BLOOM = 1
USE_HDR = 1
USE_LUMASHARPEN = 1
USE_LEVELS = 0
USE_TECHNICOLOR = 0
USE_DPX = 0
USE_MONOCHROME = 0
USE_LIFTGAMMAGAIN = 1
USE_TONEMAP = 0
USE_VIBRANCE = 1
USE_CURVES = 1
USE_SEPIA = 0
USE_VIGNETTE = 0
USE_DITHER = 0
USE_BORDER = 0
USE_SPLITSCREEN = 0
USE_CUSTOM = 0
SMAA_THRESHOLD = 0.08
SMAA_MAX_SEARCH_STEPS = 60
SMAA_MAX_SEARCH_STEPS_DIAG = 12
SMAA_CORNER_ROUNDING = 0
COLOR_EDGE_DETECTION = 1
SMAA_DIRECTX9_LINEAR_BLEND = 0
FXAA_QUALITY__PRESET = 9
fxaa_Subpix = 0.600
fxaa_EdgeThreshold = 0.400
fxaa_EdgeThresholdMin = 0.100
Explosion_Radius = 2.5
CartoonPower = 1.5
CartoonEdgeSlope = 1.5
CRTAmount = 1.00
CRTResolution = 2.0
CRTgamma = 2.2
CRTmonitorgamma = 2.4
CRTBrightness = 1.2
CRTScanlineIntensity = 2.0
CRTScanlineGaussian = 1
CRTCurvature = 1
CRTCurvatureRadius = 2.0
CRTCornerSize = 0.0100
CRTDistance = 2.00
CRTAngleX = 0.00
CRTAngleY = -0.15
CRTOverScan = 1.00
CRTOversample = 0
BloomThreshold = 20.25
BloomPower = 1.446
BloomWidth = 0.0250
HDRPower = 0.85
radius2 = 0.83
sharp_strength = 1.7
sharp_clamp = 0.075
pattern = 4
offset_bias = 2.0
show_sharpen = 0
Levels_black_point = 16
Levels_white_point = 235
TechniAmount = 0.4
TechniPower = 4.0
redNegativeAmount = 0.88
greenNegativeAmount = 0.88
blueNegativeAmount = 0.88
Red = 8.0
Green = 8.0
Blue = 8.0
ColorGamma = 2.5
DPXSaturation = 3.0
RedC = 0.36
GreenC = 0.36
BlueC = 0.34
Blend = 0.2
Monochrome_conversion_values = float3(0.18, 0.41, 0.41)
RGB_Lift = float3(.8, .8, .8)
RGB_Gamma = float3(.8, .8, .8)
RGB_Gain = float3(1.000, 1.000, 1.000)
Gamma = 1.000
Exposure = 0.000
Saturation = 0.000
Bleach = 0.000
Defog = 0.50
FogColor = float3(0.00, 0.00, 0.00)
Vibrance = -0.30
Vibrance_RGB_balance = float3(-0.15, 1.00, 1.00)
Curves_mode = 2
Curves_contrast = 0.17
Curves_formula = 7
ColorTone = float3(1.40, 1.10, 0.90)
GreyPower = 0.11
SepiaPower = 0.58
VignetteType = 1
VignetteRatio = 1.00
VignetteRadius = 1.00
VignetteAmount = -1.00
VignetteSlope = 8
VignetteCenter = float2(0.500, 0.500)
dither_method = 1
border_width = float2(1,20)
border_color = float3(0, 0, 0)
splitscreen_mode = 1
custom_strength = 1.0
How do you use this? file structure looks quite different from the normal one in settings.....
Now that's what I call Gritty.
Only thing is though i'd tone down the Clamp because you are getting some haloing. Which is visible in the two last screen shots on the Antennas on the rooftops and the Rooftop fencing.
Nice work.