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by tarkaz
14 minutes ago

Gritty Realism

Preset for The Secret World
Created by NotoriousJIZ
Added Nov. 21, 2014
Shader used: SweetFX 1.5
Preset description:
Going for a gritty realism look, I think I've found a good balance although caves and some interiors can be a little dark, really works well with a flashlight though :)
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[preset] name = TSW - Gritty Realism description = [setting] USE_SMAA_ANTIALIASING = 1 USE_FXAA_ANTIALIASING = 1 USE_EXPLOSION = 0 USE_CARTOON = 0 USE_ADVANCED_CRT = 0 USE_BLOOM = 1 USE_HDR = 1 USE_LUMASHARPEN = 1 USE_LEVELS = 0 USE_TECHNICOLOR = 0 USE_DPX = 0 USE_MONOCHROME = 0 USE_LIFTGAMMAGAIN = 1 USE_TONEMAP = 0 USE_VIBRANCE = 1 USE_CURVES = 1 USE_SEPIA = 0 USE_VIGNETTE = 0 USE_DITHER = 0 USE_BORDER = 0 USE_SPLITSCREEN = 0 USE_CUSTOM = 0 SMAA_THRESHOLD = 0.08 SMAA_MAX_SEARCH_STEPS = 60 SMAA_MAX_SEARCH_STEPS_DIAG = 12 SMAA_CORNER_ROUNDING = 0 COLOR_EDGE_DETECTION = 1 SMAA_DIRECTX9_LINEAR_BLEND = 0 FXAA_QUALITY__PRESET = 9 fxaa_Subpix = 0.600 fxaa_EdgeThreshold = 0.400 fxaa_EdgeThresholdMin = 0.100 Explosion_Radius = 2.5 CartoonPower = 1.5 CartoonEdgeSlope = 1.5 CRTAmount = 1.00 CRTResolution = 2.0 CRTgamma = 2.2 CRTmonitorgamma = 2.4 CRTBrightness = 1.2 CRTScanlineIntensity = 2.0 CRTScanlineGaussian = 1 CRTCurvature = 1 CRTCurvatureRadius = 2.0 CRTCornerSize = 0.0100 CRTDistance = 2.00 CRTAngleX = 0.00 CRTAngleY = -0.15 CRTOverScan = 1.00 CRTOversample = 0 BloomThreshold = 20.25 BloomPower = 1.446 BloomWidth = 0.0250 HDRPower = 0.85 radius2 = 0.83 sharp_strength = 1.7 sharp_clamp = 0.075 pattern = 4 offset_bias = 2.0 show_sharpen = 0 Levels_black_point = 16 Levels_white_point = 235 TechniAmount = 0.4 TechniPower = 4.0 redNegativeAmount = 0.88 greenNegativeAmount = 0.88 blueNegativeAmount = 0.88 Red = 8.0 Green = 8.0 Blue = 8.0 ColorGamma = 2.5 DPXSaturation = 3.0 RedC = 0.36 GreenC = 0.36 BlueC = 0.34 Blend = 0.2 Monochrome_conversion_values = float3(0.18, 0.41, 0.41) RGB_Lift = float3(.8, .8, .8) RGB_Gamma = float3(.8, .8, .8) RGB_Gain = float3(1.000, 1.000, 1.000) Gamma = 1.000 Exposure = 0.000 Saturation = 0.000 Bleach = 0.000 Defog = 0.50 FogColor = float3(0.00, 0.00, 0.00) Vibrance = -0.30 Vibrance_RGB_balance = float3(-0.15, 1.00, 1.00) Curves_mode = 2 Curves_contrast = 0.17 Curves_formula = 7 ColorTone = float3(1.40, 1.10, 0.90) GreyPower = 0.11 SepiaPower = 0.58 VignetteType = 1 VignetteRatio = 1.00 VignetteRadius = 1.00 VignetteAmount = -1.00 VignetteSlope = 8 VignetteCenter = float2(0.500, 0.500) dither_method = 1 border_width = float2(1,20) border_color = float3(0, 0, 0) splitscreen_mode = 1 custom_strength = 1.0

Comments

Jarco
29 Jan 14:08 CET

How do you use this? file structure looks quite different from the normal one in settings.....

PC_Constantine
28 Nov 17:52 CET

Now that's what I call Gritty.

Only thing is though i'd tone down the Clamp because you are getting some haloing. Which is visible in the two last screen shots on the Antennas on the rooftops and the Rooftop fencing.

Nice work.

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