/* --- Amazing Vanilla Correction by 7R1X --- */
/* ---
Game: Fallout 4
Preset: Amazing Vanilla Correction by 7R1X
SweetFX: v2.0 Preview 8 by CeeJay.dk
API hook: Reshade by Crosire
--- */
/* --- Choose effects --- */
#define USE_SMAA 0
#define USE_FXAA 0
#define USE_CA 0
#define USE_LUMASHARPEN 1
#define USE_FILMGRAIN 1
#define USE_MONOCHROME 1
#define USE_SEPIA 1
#define USE_HDR 1
#define USE_VIBRANCE 1
#define USE_BLOOM 1
#define USE_LIFTGAMMAGAIN 1
#define USE_TONEMAP 1
#define USE_TECHNICOLOR 1
#define USE_LEVELS 1
#define USE_CURVES 1
#define USE_DITHER 1
/* --- SMAA Anti-aliasing settings --- */
#define SMAA_THRESHOLD 0.10
#define SMAA_DEPTH_THRESHOLD 0.001
#define SMAA_MAX_SEARCH_STEPS 15
#define SMAA_MAX_SEARCH_STEPS_DIAG 5
#define SMAA_CORNER_ROUNDING 0
#define SMAA_EDGE_DETECTION 2
#define SMAA_DIRECTX9_LINEAR_BLEND 0
#define SMAA_PREDICATION 0
#define SMAA_PREDICATION_THRESHOLD 0.001
#define SMAA_PREDICATION_SCALE 2.0
#define SMAA_PREDICATION_STRENGTH 0.5
#define SMAA_DEBUG_OUTPUT 0
/* --- FXAA Anti-aliasing settings --- */
#define FXAA_QUALITY__PRESET 9
#define fxaa_Subpix 0.000
#define fxaa_EdgeThreshold 1.000
#define fxaa_EdgeThresholdMin 0.000
/* --- CA Chromatic Aberration settings --- */
#define Chromatic_shift float2 (2.5, -2.5)
#define Chromatic_strength 0.05
/* --- LUMASHARPEN settings --- */
#define sharp_strength 1.50
#define sharp_clamp 0.025
#define pattern 2
#define offset_bias 1.5
#define show_sharpen 0
/* --- FILMGRAIN settings --- */
#define FilmGrain_intensity 1.00
#define FilmGrain_variance 0.25
#define FilmGrain_SNR 2
#define FilmGrain_mean 0.50
/* --- MONOCHROME settings --- */
#define Monochrome_conversion_values float3 (0.25, 0.25, -0.25)
#define Monochrome_color_saturation 0.50
/* --- SEPIA settings --- */
#define ColorTone float3 (1.00, 1.00, 1.00)
#define GreyPower 0.50
#define SepiaPower 0.05
/* --- HDR settings --- */
#define HDRPower 1.50
#define radius2 0.80
/* --- VIBRANCE settings --- */
#define Vibrance 1.00
#define Vibrance_RGB_balance float3 (1.00, 1.00, 1.00)
/* --- BLOOM settings --- */
#define BloomThreshold 25
#define BloomPower 2
#define BloomWidth 0.25
/* --- LIFTGAMMAGAIN settings --- */
#define RGB_Lift float3 (1.025, 1.025, 1.025)
#define RGB_Gamma float3 (1.600, 1.550, 1.450)
#define RGB_Gain float3 (1.025, 1.025, 1.025)
/* --- TONEMAP settings --- */
#define Gamma 1.000
#define Exposure -0.250
#define Saturation 0.500
#define Bleach 0.500
#define Defog 0.000
#define FogColor float3 (0.00, 0.00, 0.00)
/* --- TECHNICOLOR settings --- */
#define TechniAmount 0.05
#define TechniPower 3.00
#define redNegativeAmount 1.00
#define greenNegativeAmount 1.00
#define blueNegativeAmount 1.00
/* --- LEVELS settings --- */
#define Levels_black_point 5
#define Levels_white_point 250
#define Levels_highlight_clipping 0
/* --- CURVES settings --- */
#define Curves_mode 2
#define Curves_contrast 0.25
#define Curves_formula 2
/* --- DITHER settings --- */
#define dither_method 1
Thanks!
Shredder, link fixed.
Anyone knows how to install this preset?
Mediafire links are broken.
SoCalledMe and thewitcher,
Thanks for the warning. I will make new tests to help them.
PS: I am a long time without playing.
Hi.
¿Is this compatible with the antialiasing of the game?
Btw when i put plain / vannila reshade without your preset , it loads and says that compilation is successful , its only when i apply your reshade preset by replacing vanila reshade files with yours in reshade folder that i get the error
This looks so good but... It worked first time i applied it to the game , on the next run it showded "internal error compilation aborted unexpectedly" then i deleted everything and ran sweetfx insted of reshade it worked , restarted the game and same error , now i cant get ehter Reshade nor Sweetfx to work at all , getting that same error , both worked once and then just stopped working
Thanks 7RIX, I appreciate it.
Captain_Freedom
I'm glad you liked it. I will try it, right? Thank you
I came upon this mod called Realistic Lights, and boy it sure makes the game look wonderful along with this mod, with the balance colors of your preset, it makes the lighting dimmer, more balanced, more...realistic. But, one problem is that, with this preset, it makes it a tad dim. For example, in the morning, it doesn't really look like mornings, rather a tad more like evenings, I was wondering if there was a sweetfx setting to make the preset brighter? If not, that's fine.
Best preset man. All the others ones try to be too, whats the word? flashy? Those flashy presets end up being too bright, too colorful...wat else? Love this preset, keep it up.
LiaNdrY and toomuchgames,
ReShade Preset + DOF for you!!! xD
thanks, it looks really good
LiaNdrY and toomuchgames,
I'm working this sweetfx preset with Reshade. I will post soon.
Thank you
LiaNdrY
I believe that this serves. xD
toomuchgames
They are both. I do not have this option when publishing the preset.
(Just put the effects that I used)
Thank you for your help
well this is sweetfx profile, not reshade
And you can alter the preset for ReShade 1.1.0?
01. Download ReShade:
http://www.mediafire.com/download/r81g3fwme2j3ltt/ReShade+1.0.0+with+SweetFX+2.0.7z
02. Rename my file to SweetFX_Settings.
03. Replace this file in the game folder(SweetFX).
How to use/install this preset to ReShade?
Sorry,
I forgot to mention that you must press F10 to enable.
Thank you.