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AC3 Reshade

Created by Charger
Added Dec. 22, 2016
Shader used: ReShade
Preset description:
1. Install Reshade 3.0 to the game folder. 2. Copy setting text to the game folder. 3. In the game press Shift+F2 and choose the preset.
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KeyDeband=0,0,0,0 KeyDPX=0,0,0,0 KeyAmbientLight=0,0,0,0 KeyLumaSharpen=0,0,0,0 KeyBloomAndLensFlares=0,0,0,0 KeyCurves=0,0,0,0 KeyHDR=0,0,0,0 KeyLevels=0,0,0,0 KeyMXAO=0,0,0,0 KeySMAA=0,0,0,0 KeyTechnicolor=0,0,0,0 KeyTonemap=0,0,0,0 Techniques=AmbientLight,BloomAndLensFlares,Curves,Deband,DPX,Levels,LumaSharpen,SMAA,Technicolor,Tonemap [AmbientLight.fx] alDebug=0.000000 alAdaptBaseMult=0.700000 alInt=4.000000 AL_DirtTex=0.000000 AL_Adaptive=2.000000 alThreshold=20.000000 AL_Adaptation=1.000000 alAdapt=2.000000 AL_Dirt=1.000000 alAdaptBaseBlackLvL=2.000000 alLensThresh=0.500000 AL_Vibrance=0.000000 alDirtInt=1.000000 alDirtOVInt=1.000000 AL_Lens=0.000000 alLensInt=2.000000 [Curves.fx] Mode=2.000000 Formula=7.000000 Contrast=0.150000 [Bloom.fx] bGodrayEnable=0.000000 iBloomMixmode=1.000000 fBloomSaturation=1.200000 fBloomThreshold=0.950000 fBloomAmount=0.740000 fLensdirtSaturation=2.000000 fBloomTint=0.700000,0.800000,1.000000 fLensdirtIntensity=1.000000 bLensdirtEnable=-1.000000 fFlareLuminance=0.095000 iLensdirtMixmode=1.000000 fLensdirtTint=1.000000,1.000000,1.000000 bLenzEnable=0.000000 bAnamFlareEnable=0.000000 fAnamFlareCurve=1.200000 fAnamFlareThreshold=1.000000 fAnamFlareWideness=1.000000 fAnamFlareAmount=1.000000 fAnamFlareColor=0.012000,0.313000,0.588000 fLenzIntensity=0.350000 fLenzThreshold=0.850000 bChapFlareEnable=0.000000 fChapFlareTreshold=0.900000 iChapFlareCount=15.000000 fChapFlareDispersal=0.250000 fChapFlareSize=0.450000 fFlareIntensity=2.070000 fChapFlareCA=0.000000,0.010000,0.020000 fChapFlareIntensity=100.000000 fGodrayDecay=0.985000 fGodrayExposure=1.000000 fGodrayWeight=0.890000 fGodrayDensity=1.136000 iGodraySamples=128.000000 fGodrayThreshold=0.920000 fFlareBlur=200.000000 fFlareTint=0.137000,0.216000,1.000000 [MXAO.fx] fMXAOAmbientOcclusionAmount=2.000000 bMXAOIndirectLightingEnable=-1.000000 fMXAOIndirectLightingAmount=4.000000 fMXAONormalBias=0.800000 fMXAOIndirectLightingSaturation=1.000000 iMXAOSampleCount=32.000000 fMXAOSampleRadius=20.000000 bMXAOSmartSamplingEnable=-1.000000 fMXAOSampleRandomization=1.000000 bMXAOBackfaceCheckEnable=1.000000 bMXAODebugViewEnable=0.000000 fMXAOBlurSharpness=1.000000 fMXAOBlurSteps=3.000000 [Deband.fx] Threshold=0.004000 Range=16.000000 Iterations=1.000000 Grain=0.010000 [HDR.fx] HDRPower=1.000000 radius1=0.800000 radius2=0.850000 [DPX.fx] RGB_Curve=8.000000,8.000000,8.000000 Strength=0.200000 RGB_C=0.360000,0.360000,0.370000 Contrast=0.100000 Saturation=1.000000 Colorfulness=1.000000 [LumaSharpen.fx] sharp_strength=0.650000 pattern=3.000000 sharp_clamp=0.035000 offset_bias=1.000000 show_sharpen=0.000000 [Levels.fx] BlackPoint=3.000000 WhitePoint=253.000000 HighlightClipping=0.000000 [SMAA.fx] EdgeDetectionType=1.000000 EdgeDetectionThreshold=0.050000 MaxSearchSteps=98.000000 MaxSearchStepsDiagonal=16.000000 CornerRounding=0.000000 DebugOutput=0.000000 [Technicolor.fx] Power=5.000000 RGBNegativeAmount=0.880000,0.880000,0.880000 Strength=0.200000 [Tonemap.fx] Gamma=1.000000 Bleach=0.000000 Defog=0.000000 Exposure=0.050000 Saturation=0.150000 FogColor=0.000000,0.439216,1.000000

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