5 hours, 35 minutes ago
[Reshade 3.0.6] Heavens Light
Preset description:
Heaven's Light
An advanced preset, with atmospheric DOF and lighting effects emphasized.
This preset was made for myself, I liked it and wanted to share with the community! Suggestions, feedback, and improvements are very much welcome!
*INSTRUCTIONS*
Step 1: Download and install the latest version of Reshade from its main page. Direct3D 10+ is recommended, but Direct3D 8/9 also works.
Step 2: Download this preset.
Step 3: Change the name and extension of the file to → [Reshade 3.0.6] Heavens Light.ini
Step 4: Cut and Paste file inside of your game directory. Default - C:\Program Files (x86)\Zenimax Online\The Elder Scrolls Online\game\client
Step 5: Once in game, press Shift+F2 to open the Reshade Overlay, choose the preset from the dropdown box.
*The Ambient Lighting is intense with this preset. If it's too much, you can lower this value - alInt=8.00 → alInt=5.00
*If the shadows and blacks are too dark change alAdaptBaseBlackLvL=2.000000 → alAdaptBaseBlackLvL=4.000000
FPS Hit: Min: 1-5
Max: 10-20
My System Specs:
CPU - Intel® Core™ i7-4790K Processor @ 4.0 GHz
Motherboard - ASRock Z97 Anniversary
Memory - 16 GB GSkill Trident Series CAS 7
Graphics - EVGA GeForce GTX 1080 8GB Superclocked Gaming ACX 3.0KeyBloomAndLensFlares=0,0,0,0
KeyAdaptiveSharpen=0,0,0,0
KeyGP65CJ042DOF=0,0,0,0
KeyDeband=0,0,0,0
KeyClarity=0,0,0,0
KeyLumaSharpen=0,0,0,0
KeyDaltonize=0,0,0,0
KeyAmbientLight=0,0,0,0
KeyTonemap=0,0,0,0
KeyBorder=0,0,0,0
KeyCartoon=0,0,0,0
KeyColourfulness=0,0,0,0
KeyMode3=0,0,0,0
KeyCA=0,0,0,0
KeyTechnicolor2=0,0,0,0
KeySMAA=0,0,0,0
KeyColorMatrix=0,0,0,0
KeyAdvancedCRT=0,0,0,0
KeyCurves=0,0,0,0
KeyKNearestNeighbors=0,0,0,0
KeyNonLocalMeans=0,0,0,0
KeyRingDOF=0,0,0,0
KeyMagicDOF=0,0,0,0
KeyMXAO=0,0,0,0
KeyFilmGrain2=0,0,0,0
KeyFilmGrain=0,0,0,0
KeyMatsoDOF=0,0,0,0
KeyMartyMcFlyDOF=0,0,0,0
KeyEmphasize=0,0,0,0
KeyDPX=0,0,0,0
KeyFilmicPass=0,0,0,0
KeyMode1=0,0,0,0
KeyMotionBlur=0,0,0,0
KeyMode2=0,0,0,0
KeyFXAA=0,0,0,0
KeyVibrance=0,0,0,0
KeyHDR=0,0,0,0
KeyGaussianBlur=0,0,0,0
KeyLevels=0,0,0,0
KeyHighPassSharp=0,0,0,0
KeyHQ4X=0,0,0,0
KeyLiftGammaGain=0,0,0,0
KeyLightDoF_AutoFocus=0,0,0,0
KeyLightDoF_Far=0,0,0,0
KeyTechnicolor=0,0,0,0
KeyLightDoF_Near=0,0,0,0
KeyLUT=0,0,0,0
KeyReflectiveBumpmapping=0,0,0,0
KeyMonochrome=0,0,0,0
KeyTiltShift=0,0,0,0
KeyTint=0,0,0,0
KeySurfaceBlur=0,0,0,0
KeyVignette=0,0,0,0
Techniques=AmbientLight,BloomAndLensFlares,Colourfulness,FilmGrain,Mode1,HDR,LightDoF_Near,SurfaceBlur,Tonemap,Vibrance,LightDoF_Far,HighPassSharp,GaussianBlur,LiftGammaGain,FXAA,SMAA,Curves,Clarity
[Clarity.fx]
ClarityBlendMode=2.000000
ClarityRadius=4.000000
ClarityOffset=5.000000
ClarityDarkIntensity=0.100000
ClarityBlendIfDark=50.000000
ClarityBlendIfLight=205.000000
ClarityStrength=0.100000
ClarityViewBlendIfMask=0.000000
ClarityLightIntensity=0.000000
ClarityViewMask=0.000000
[Border.fx]
border_width=0.000000,1.000000
border_ratio=2.350000
border_color=0.700000,0.000000,0.000000
[HQ4X.fx]
k=-1.100000
s=1.500000
mx=1.000000
max_w=0.750000
lum_add=0.330000
min_w=0.030000
[AdaptiveSharpen.fx]
D_compr_low=0.253000
L_compr_low=0.169000
curve_height=1.000000
curveslope=0.400000
D_overshoot=0.009000
L_overshoot=0.003000
D_compr_high=0.504000
L_compr_high=0.337000
max_scale_lim=0.100000
pm_p=0.750000
[AmbientLight.fx]
alAdaptBaseMult=3.500000
alDebug=0.000000
AL_DirtTex=-1.000000
alInt=8.000000
alThreshold=1.000000
AL_Adaptation=1.000000
AL_Dirt=-1.000000
alAdapt=0.500000
alLensThresh=0.050000
alAdaptBaseBlackLvL=3.000000
AL_Vibrance=-1.000000
AL_Adaptive=2.000000
alDirtInt=0.200000
alLensInt=6.500000
alDirtOVInt=0.700000
AL_Lens=-1.000000
[CRT.fx]
Resolution=1.150000
Curvature=0.000000
Gamma=2.400000
Brightness=0.900000
MonitorGamma=2.200000
ScanlineIntensity=2.000000
CornerSize=0.010000
ScanlineGaussian=1.000000
CurvatureRadius=1.500000
ViewerDistance=2.000000
Angle=0.000000,0.000000
Overscan=1.010000
Oversample=1.000000
[Bloom.fx]
bGodrayEnable=-1.000000
iBloomMixmode=2.000000
fBloomSaturation=2.000000
bAnamFlareEnable=0.000000
fBloomThreshold=0.995000
fLensdirtSaturation=1.800000
fBloomAmount=20.000000
fLensdirtIntensity=1.500000
fBloomTint=0.000000,0.000000,0.000000
fFlareLuminance=0.095000
bLensdirtEnable=-1.000000
iLensdirtMixmode=1.000000
bLenzEnable=-1.000000
fLensdirtTint=0.392157,0.392157,0.388235
fAnamFlareThreshold=1.000000
fAnamFlareWideness=2.500000
fAnamFlareAmount=20.000000
fAnamFlareCurve=2.000000
fAnamFlareColor=0.012000,0.313000,0.588000
fLenzIntensity=3.000000
fLenzThreshold=1.000000
bChapFlareEnable=0.000000
fChapFlareTreshold=0.990000
iChapFlareCount=20.000000
fChapFlareDispersal=0.250000
fFlareIntensity=2.000000
fChapFlareSize=0.200000
fChapFlareCA=0.000000,0.010000,0.020000
fChapFlareIntensity=100.000000
fGodrayDecay=1.000000
fGodrayExposure=1.500000
fGodrayWeight=1.700000
fGodrayDensity=2.000000
fGodrayThreshold=1.000000
iGodraySamples=128.000000
fFlareBlur=200.000000
fFlareTint=0.137000,0.216000,1.000000
[ColorMatrix.fx]
ColorMatrix_Red=0.817000,0.183000,0.000000
ColorMatrix_Green=0.333000,0.667000,0.000000
ColorMatrix_Blue=0.000000,0.125000,0.875000
Strength=1.000000
[Sepia.fx]
Tint=0.550000,0.430000,0.420000
Strength=0.580000
[Cartoon.fx]
Power=1.500000
EdgeSlope=1.500000
[CA.fx]
Shift=2.500000,-0.500000
Strength=0.500000
[Colourfulness.fx]
lim_luma=0.300000
colourfulness=0.050000
[SurfaceBlur.fx]
BlurRadius=3.000000
BlurOffset=1.000000
BlurEdge=10.000000
BlurStrength=0.050000
[Curves.fx]
Mode=2.000000
Formula=4.000000
Contrast=0.030000
[Daltonize.fx]
Type=0.000000
[Deband.fx]
Threshold=0.004000
Range=16.000000
Iterations=1.000000
Grain=0.006000
[Denoise.fx]
LerpCoefficeint=1.000000
NoiseLevel=1.000000
WeightThreshold=1.000000
CounterThreshold=0.000000
GaussianSigma=1.000000
[DOF.fx]
DOF_FARBLURCURVE=2.000000
fADOF_ShapeCurvatureAmount=0.300000
DOF_AUTOFOCUS=-1.000000
DOF_MOUSEDRIVEN_AF=0.000000
fGPDOFChromaAmount=0.150000
DOF_INFINITEFOCUS=0.010000
fGPDOFBiasCurve=2.000000
DOF_FOCUSPOINT=0.500000,0.500000
bADOF_ShapeApertureEnable=0.000000
DOF_FOCUSSAMPLES=10.000000
DOF_MANUALFOCUSDEPTH=1.000000
DOF_NEARBLURCURVE=1.600000
fGPDOFBrightnessMultiplier=2.000000
bGPDOFPolygonalBokeh=1.000000
fRingDOFFringe=0.100000
DOF_FOCUSRADIUS=0.200000
DOF_BLURRADIUS=15.000000
fADOF_BokehCurve=4.000000
iRingDOFSamples=30.000000
iRingDOFRings=1.000000
fGPDOFBrightnessThreshold=0.500000
fRingDOFThreshold=3.000000
bADOF_ShapeCurvatureEnable=0.000000
fRingDOFGain=30.000002
fRingDOFBias=0.000000
bADOF_ImageChromaEnable=0.000000
iMagicDOFBlurQuality=8.000000
fMagicDOFColorCurve=4.000000
iGPDOFQuality=6.000000
fADOF_ShapeChromaAmount=0.125000
fADOF_ShapeRotation=0.000000
iGPDOFPolygonCount=5.000000
fGPDOFBias=10.000000
fADOF_SmootheningAmount=1.000000
bMatsoDOFChromaEnable=1.000000
fMatsoDOFChromaPow=1.400000
fMatsoDOFBokehCurve=8.000000
iADOF_ShapeQuality=17.000000
iMatsoDOFBokehQuality=2.000000
fMatsoDOFBokehAngle=0.000000
bADOF_RotAnimationEnable=0.000000
fADOF_RotAnimationSpeed=2.000000
fADOF_ShapeWeightAmount=1.000000
fADOF_ShapeApertureAmount=0.010000
bADOF_ShapeAnamorphEnable=0.000000
fADOF_ShapeAnamorphRatio=0.200000
bADOF_ShapeDistortEnable=0.000000
bADOF_ShapeChromaEnable=0.000000
fADOF_ShapeWeightCurve=4.000000
fADOF_ShapeDistortAmount=0.200000
bADOF_ShapeDiffusionEnable=0.000000
fADOF_ShapeDiffusionAmount=0.100000
bADOF_ShapeWeightEnable=0.000000
iADOF_ImageChromaHues=5.000000
iADOF_ShapeChromaMode=3.000000
fADOF_ImageChromaCurve=1.000000
fADOF_ImageChromaAmount=3.000000
[Vignette.fx]
Type=0.000000
Center=0.500000,0.500000
Ratio=1.000000
Radius=2.000000
Amount=-1.000000
Slope=2.000000
[DPX.fx]
Strength=0.200000
RGB_Curve=8.000000,8.000000,8.000000
RGB_C=0.360000,0.360000,0.340000
Contrast=0.100000
Saturation=3.000000
Colorfulness=2.500000
[Emphasize.fx]
ManualFocusDepth=0.026000
FocusRangeDepth=0.010000
EffectFactor=0.900000
BlendColor=0.000000,0.000000,0.000000
FocusEdgeDepth=0.050000
BlendFactor=0.000000
[FilmGrain.fx]
Intensity=1.000000
Variance=0.200000
Mean=0.500000
SignalToNoiseRatio=6.000000
[FilmGrain2.fx]
grainamount=0.050000
coloramount=0.600000
lumamount=1.000000
grainsize=1.600000
[FilmicPass.fx]
Linearization=0.500000
Strength=0.850000
Contrast=1.000000
Fade=0.400000
Bleach=0.000000
Saturation=-0.150000
GreenCurve=1.000000
RedCurve=1.000000
BlueCurve=1.000000
BaseCurve=1.500000
BaseGamma=1.000000
EffectGamma=0.650000
EffectGammaR=1.000000
EffectGammaG=1.000000
EffectGammaB=1.000000
LumCoeff=0.212656,0.715158,0.072186
[SMAA.fx]
EdgeDetectionType=2.000000
EdgeDetectionThreshold=0.050000
MaxSearchSteps=98.000000
MaxSearchStepsDiagonal=16.000000
CornerRounding=0.000000
DebugOutput=0.000000
[FineSharp.fx]
cstr=0.900000
sstr=2.000000
pstr=1.272000
xstr=0.300000
lstr=1.490000
xrep=1.000000
[FXAA.fx]
Subpix=0.500000
EdgeThreshold=0.500000
EdgeThresholdMin=0.000000
[GaussianBlur.fx]
GaussianBlurRadius=1.000000
GaussianBlurOffset=1.000000
GaussianBlurStrength=0.050000
[HDR.fx]
HDRPower=1.200000
radius1=0.720000
radius2=0.850000
[HighPassSharpen.fx]
HighPassSharpRadius=3.000000
HighPassViewBlendIfMask=0.000000
HighPassSharpOffset=1.000000
HighPassBlendMode=1.000000
HighPassBlendIfLight=255.000000
HighPassBlendIfDark=0.000000
HighPassLightIntensity=5.000000
HighPassDarkIntensity=5.000000
HighPassSharpStrength=0.030000
HighPassViewSharpMask=0.000000
[LUT.fx]
fLUT_AmountChroma=1.000000
fLUT_AmountLuma=1.000000
[Levels.fx]
BlackPoint=16.000000
WhitePoint=235.000000
HighlightClipping=0.000000
[TiltShift.fx]
BlurMultiplier=10.000000
Line=0.000000
Axis=0.000000
Offset=0.000000
BlurCurve=1.000000
[LiftGammaGain.fx]
RGB_Lift=0.995000,0.995000,0.995000
RGB_Gamma=0.995000,0.995000,0.995000
RGB_Gain=0.995000,0.995000,0.995000
[MXAO.fx]
fMXAOAmbientOcclusionAmount=0.300000
bMXAOIndirectLightingEnable=-1.000000
fMXAONormalBias=0.800000
fMXAOIndirectLightingAmount=0.500000
iMXAOSampleCount=32.000000
fMXAOIndirectLightingSaturation=0.000000
fMXAOSampleRadius=5.000000
bMXAOSmartSamplingEnable=1.000000
fMXAOSampleRandomization=1.000000
bMXAODebugViewEnable=0.000000
bMXAOBackfaceCheckEnable=1.000000
fMXAOBlurSharpness=2.500000
fMXAOBlurSteps=5.000000
[LightDoF.fx]
fLightDoF_Width=1.000000
f2LightDoF_CA=0.500000,0.500000
f2Bokeh_AutoFocusCenter=0.500000,0.500000
fLightDoF_Amount=1.500000
bLightDoF_UseCA=-1.000000
bLightDoF_AutoFocus=1.000000
fLightDoF_ManualFocus=0.000000
bLightDoF_UseMouseFocus=0.000000
fLightDoF_AutoFocusSpeed=1.000000
[LumaSharpen.fx]
pattern=3.000000
sharp_strength=0.500000
sharp_clamp=0.030000
offset_bias=1.000000
show_sharpen=0.000000
[Monochrome.fx]
Coefficients=0.210000,0.720000,0.070000
ColorSaturation=0.000000
[MotionBlur.fx]
mbRecall=0.400000
mbSoftness=1.000000
[RBM.fx]
iRBM_SampleCount=32.000000
fRBM_LowerThreshold=0.100000
fRBM_BlurWidthPixels=100.000000
fRBM_ColorMask_Orange=1.000000
fRBM_ReliefHeight=0.300000
fRBM_FresnelMult=0.500000
fRBM_FresnelReflectance=0.300000
fRBM_UpperThreshold=0.200000
fRBM_ColorMask_Red=1.000000
fRBM_ColorMask_Yellow=1.000000
fRBM_ColorMask_Green=1.000000
fRBM_ColorMask_Cyan=1.000000
fRBM_ColorMask_Blue=1.000000
fRBM_ColorMask_Magenta=1.000000
[Technicolor2.fx]
Saturation=1.000000
ColorStrength=0.200000,0.200000,0.200000
Brightness=1.000000
Strength=1.000000
[Technicolor.fx]
Power=4.000000
RGBNegativeAmount=0.880000,0.880000,0.880000
Strength=0.400000
[Tonemap.fx]
Defog=0.002000
Bleach=0.000000
Gamma=1.000000
Exposure=0.000000
Saturation=0.000000
FogColor=0.000000,0.000000,1.000000
[Vibrance.fx]
Vibrance=0.020000
VibranceRGBBalance=1.000000,1.000000,1.000000
@Lydhe Sorry! Long time no answer! This preset uses SMAA, so technically you can disable the in game AA if you need to save on frames. I would lower the sharpening strength a tiny smidge if you deactivate the in-game AA.
Hello, really nice preset thanks for sharing, I disabled the HDR because it's too bright, and I added technicolor2 for more colors ^^
Should I enable or disable the in game Anti-aliasing option with your preset?