16 hours, 29 minutes ago
ReBanished dx9/11 UPDATED 1.2
Preset description:
NOTE: SEASONSFX LOOKS SLIGHTLY GLOWY -SOMETIMES- ON MAPS WHERE HIREZ TERRAIN DOESN'T LOAD. HIREZ TERRAIN DOESN'T LOAD ON COLONIAL CHARTER TERRAIN TYPES, ONLY BASE GAME TYPES. IF YOU'RE PLAYING COLONIAL CHARTER TERRAIN TYPES AND YOU NOTICE SOME GLOW YOU DON'T LIKE, DISABLE SEASONFX.
Load Order:
[1] HiRez Terrain
[2] Colonial Charter Journey/Megamod
[3] SeasonFX
Updating often, keep checking back.
Recommend clicking on screenshot and then clicking on it again after it loads so that you can see the full resolution and get a better idea of the changes.
Couldn't get sweetfx to work, even with aa off and using 32bit exe so I decided to make my own reshade preset because I knew it worked with dx11 and because it's a beefier shader suite. And there are virtually no other Banished presets and that's a shame.
I tried to go for a natural but colorful tone. Most importantly though I cleaned up the picture so that you can appreciate the details of the game and CC: Journey and future iterations of CC in particular. Also, it helps you keep a closer eye on your peasants, a for better cruel dictator experience.
The mods I am using are:
1) Colonial Charter: Journey
(http://blackliquidsoftware.com/index.php?/files/file/158-journey/)
^ You have to create and an account and login to download from that page or you can follow the link in the post and subscribe to it/download it through the steam workshop if you have the steam version. Highly recommend this mod, amazing work and thanks to Black Liquid Software for their work. Donate if you can.
*Note: CC: Journey and most updated versions require a new game/save file so keep that in mind.
2) HiRes Terrain
(http://www.nexusmods.com/banished/mods/59/?)
^ Download and extract the .pkm file from the .zip folder and drop it inside steam/steamapps/common/banished/windata. Download from nexus by going to the files tab below the pictures and from there, download by clicking the "download manually button" or use the nexusmod downloader. Thanks to Vrakyas at nexus mods for his work as well.
3) SeasonFX
(https://banishedinfo.com/mods/view/267-SeasonFX)
^ Same as #2, download by clicking the big blue button on the right side of the screen, then drag the .pkm file into steam/steamapps/common/banished/windata. If you do not know where steam is, it's probably at C:/Program Files or Program Filesx86/Steam. Last but not least, thanks to KrazyKiwi for his excellent mod.
Installation Instructions:
1. Download the latest Reshade package: (https://reshade.me/)
It's the purple button in the center of the page.
2. Once downloaded, run the program. A little window will pop up and it will have a button in the middle that says "select game. Click it. A browser window will pop up and here you will need to navigate to the banished exe. It's usually located at C:/Program Files or Program Filesx86/Steam/steamapps/common/Banished/.There should be a 64x and a 32x version. Select which ever version you use and if you don't know which one you use, select one, finish the installation instructions, run the program and if an overlay pops up at the top of you're screen, you're good to go. If not, exit the program and repeat the installation instructions, this time selecting the other exe. Overwrite when prompted.
3. After selecting the exe, the file browser will close and at the bottom of the reshade installer window you will see three circles. Select either dx9 or dx10+. Run one and if an overlay pops up in game, you're good. If not, exit and restart the installation instructions, this time selecting the other dx option.
To make this all simpler, if you want to figure out which one you use for both dx and exe version, start the game before installing and navigate to options in the main menu. Under the video tab, the very top option will display what dx version you are using. If you're using dx9, use the 32x exe and select the dx9 option on the reshade installer. If using dx11, select the x64 exe and the dx10+ option on the reshade installer.
4. After selecting your dx version, the reshade installer will handle the rest. A prompt should come up in the middle of the installation asking if you want to download shaders. Select yes. When it finishes, close the installer.
5. Now, download the reshade preset from this page and drag it into Steam/steamapps/common/Banished/. That's it.
6. Launch the game. When the overlay pops up at the top of the screen, it will tell you it's loading. After it is finished loading all of the shaders it will let you know that you can access settings by hitting shift + f2. Hit shift + f2. It will walk you through a tutorial but you can skip it by just clicking. There's really no point in sitting through it but sure to stay on the "home" tab. It will at some point tell you to click the plus button next to the drop down list at the top of the overlay. Don't. Instead, open the drop down list and you should see my preset. Select it.
7. Navigate to the settings tab at the top of the overlay bar. You'll notice after you've selected it that the second option from the top is a blank bar with the description of "toggle effects". Click on the bar and set this to whatever key or button you would like. I recommend home or scroll lock. This will allow you to switch the effects on and off instantaneously without having to go back to the overlay so that you can troubleshoot problems you may have with it or get a better appreciation for what the shaders do and how they change the look of the game.
And you're done. Hit Shift + f2 again to close the overlay and you're good to go!
Enjoy
- PenitentEngine
[Updates] (Note: I also update the screenshots following each preset update so you get what you see below.)
2.8.17
Did some color/shadow tweaking, fixed bloom problem on snowy maps that cropped up due to SeasonFX/darkness issue during rain. I will further adjust the darkness levels during rain/clouds if requested but I am personally satisfied.
2.8.17 [2]
Toned down contrast and HDR for a less saturated look, pulled back a little on the sharpening to smooth out some of the grainy look, further tweaked shaders to look better during inclement weather.
2.9.17
Evened out the sharpening and tweaked the ambient lighting so that I could dial back a bit on my blackpoint for those deep shadows. Slightly reduced curves for a lighter look.
Comment and I will continue updating.
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KeyAdaptiveSharpen=0,0,0,0
KeyGP65CJ042DOF=0,0,0,0
KeyDeband=0,0,0,0
KeyClarity=0,0,0,0
KeyLumaSharpen=0,0,0,0
KeyDaltonize=0,0,0,0
KeyAmbientLight=0,0,0,0
KeyTonemap=0,0,0,0
KeyBorder=0,0,0,0
KeyCartoon=0,0,0,0
KeyColourfulness=0,0,0,0
KeyMode3=0,0,0,0
KeyCA=0,0,0,0
KeyTechnicolor2=0,0,0,0
KeySMAA=0,0,0,0
KeyColorMatrix=0,0,0,0
KeyAdvancedCRT=0,0,0,0
KeyCurves=0,0,0,0
KeyKNearestNeighbors=0,0,0,0
KeyNonLocalMeans=0,0,0,0
KeyRingDOF=0,0,0,0
KeyMagicDOF=0,0,0,0
KeyMXAO=0,0,0,0
KeyFilmGrain2=0,0,0,0
KeyFilmGrain=0,0,0,0
KeyMatsoDOF=0,0,0,0
KeyMartyMcFlyDOF=0,0,0,0
KeyEmphasize=0,0,0,0
KeyDPX=0,0,0,0
KeyFilmicPass=0,0,0,0
KeyMode1=0,0,0,0
KeyMotionBlur=0,0,0,0
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KeyFXAA=0,0,0,0
KeyVibrance=0,0,0,0
KeyHDR=0,0,0,0
KeyGaussianBlur=0,0,0,0
KeyLevels=0,0,0,0
KeyHighPassSharp=0,0,0,0
KeyHQ4X=0,0,0,0
KeyLiftGammaGain=0,0,0,0
KeyLightDoF_AutoFocus=0,0,0,0
KeyLightDoF_Far=0,0,0,0
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KeyTiltShift=0,0,0,0
KeyTint=0,0,0,0
KeySurfaceBlur=0,0,0,0
KeyVignette=0,0,0,0
Techniques=BloomAndLensFlares,LumaSharpen,SMAA,Clarity,HDR,Levels,Vibrance,Curves,LiftGammaGain,MartyMcFlyDOF,GaussianBlur,AmbientLight
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pm_p=0.750000
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alLensInt=2.000000
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[CRT.fx]
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Gamma=2.400000
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[Bloom.fx]
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bAnamFlareEnable=0.000000
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fLensdirtIntensity=0.400000
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bLensdirtEnable=0.000000
iLensdirtMixmode=2.000000
bLenzEnable=0.000000
fLensdirtTint=1.000000,1.000000,1.000000
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fAnamFlareWideness=2.400000
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fAnamFlareColor=0.012000,0.313000,0.588000
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fChapFlareDispersal=0.250000
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fGodrayWeight=0.899000
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fGodrayThreshold=0.900000
iGodraySamples=128.000000
fFlareBlur=200.000000
fFlareTint=0.137000,0.216000,1.000000
[ColorMatrix.fx]
ColorMatrix_Red=0.817000,0.183000,0.000000
ColorMatrix_Green=0.333000,0.667000,0.000000
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Strength=1.000000
[Sepia.fx]
Tint=0.550000,0.430000,0.420000
Strength=0.580000
[Cartoon.fx]
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EdgeSlope=1.500000
[CA.fx]
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[Colourfulness.fx]
lim_luma=0.700000
colourfulness=0.400000
[SurfaceBlur.fx]
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[Curves.fx]
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Contrast=0.027000
[Daltonize.fx]
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[Deband.fx]
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[Denoise.fx]
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WeightThreshold=0.030000
CounterThreshold=0.050000
GaussianSigma=50.000000
[DOF.fx]
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fADOF_ShapeCurvatureAmount=0.300000
DOF_AUTOFOCUS=-1.000000
DOF_MOUSEDRIVEN_AF=0.000000
fGPDOFChromaAmount=0.150000
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fGPDOFBiasCurve=2.000000
DOF_FOCUSPOINT=0.220000,0.500000
bADOF_ShapeApertureEnable=0.000000
DOF_FOCUSSAMPLES=7.000000
DOF_MANUALFOCUSDEPTH=0.000000
DOF_NEARBLURCURVE=10.495001
fGPDOFBrightnessMultiplier=2.000000
bGPDOFPolygonalBokeh=1.000000
fRingDOFFringe=0.180000
DOF_FOCUSRADIUS=0.061000
DOF_BLURRADIUS=97.060005
fADOF_BokehCurve=4.000000
iRingDOFSamples=6.000000
iRingDOFRings=4.000000
fGPDOFBrightnessThreshold=0.500000
fRingDOFThreshold=0.700000
bADOF_ShapeCurvatureEnable=0.000000
fRingDOFGain=27.000000
fRingDOFBias=1.280000
bADOF_ImageChromaEnable=0.000000
iMagicDOFBlurQuality=1.000000
fMagicDOFColorCurve=3.640000
iGPDOFQuality=6.000000
fADOF_ShapeChromaAmount=0.125000
fADOF_ShapeRotation=0.000000
iGPDOFPolygonCount=5.000000
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fADOF_SmootheningAmount=1.000000
bMatsoDOFChromaEnable=1.000000
fMatsoDOFChromaPow=1.400000
fMatsoDOFBokehCurve=8.000000
iADOF_ShapeQuality=17.000000
iMatsoDOFBokehQuality=2.000000
fMatsoDOFBokehAngle=0.000000
bADOF_RotAnimationEnable=-1.000000
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[DPX.fx]
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[Emphasize.fx]
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FocusRangeDepth=0.010000
EffectFactor=0.900000
BlendColor=0.000000,0.000000,0.000000
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[FilmGrain.fx]
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[FilmGrain2.fx]
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coloramount=0.600000
lumamount=1.000000
grainsize=1.600000
[FilmicPass.fx]
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[SMAA.fx]
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[FineSharp.fx]
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pstr=1.272000
xstr=0.190000
lstr=1.490000
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[FXAA.fx]
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[GaussianBlur.fx]
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[HDR.fx]
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[Levels.fx]
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