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Immersive Hyrule (ReShade 4.7.0)

Created by Tolstoi
Added June 6, 2017
Updated 3 Oct 17:41 CEST
Shader used: ReShade
Preset description:
Description Hi, this Preset is all about Immersion! Includes natural Colors, sharpened Image, darker Shadows and Nights. Updated and retuned for ReShade 4.7.0 Shaders Cartoon, Clarity, Curves, FakeHDR, Levels, LumaSharpen, Tonemap Installation
1) Download and rename this Preset to: Immersive_Hyrule.ini 2) Place the Preset into your Cemu Root-Directory. 3) Download and install ReShade. (http://www.reshade.me) 4) Start up Cemu, load up BotW and open ReShade (Shift & F2), select the Preset and complete the Installation. Optional: "Drag & Drop" Vulkan version. Download => https://drive.google.com/file/d/1J4eyjceqZd_NJma_8OEGs1-Q4YKunu6E/view?usp=sharing
Graphic-Packs High-Resolution (2160P) High-Quality Shadows Anti-Aliasing removal Download => https://slashiee.github.io/cemu_graphic_packs/ Additional Information I used the Nvidia Control Panel to force 8x Anti-Aliasing with 8x Supersample. Notes Thanks to mbwilding for his "Realistic Hyrule"- Preset which i used as a Baseline. Download => https://sfx.thelazy.net/games/preset/7075/ More Screenshots http://imgur.com/a/42G29
Download preset Show / Hide settings
KeyAdaptiveFog=0,0,0,0 KeyAdaptiveSharpen=0,0,0,0 KeyAdvancedCRT=0,0,0,0 KeyAmbientLight=0,0,0,0 KeyBloomAndLensFlares=0,0,0,0 KeyBorder=0,0,0,0 KeyCA=0,0,0,0 KeyCartoon=0,0,0,0 KeyClarity=0,0,0,0 KeyColorMatrix=0,0,0,0 KeyColourfulness=0,0,0,0 KeyCurves=0,0,0,0 KeyDaltonize=0,0,0,0 KeyDeband=0,0,0,0 KeyDepthHaze=0,0,0,0 KeyDisplayDepth=0,0,0,0 KeyDPX=0,0,0,0 KeyEmphasize=0,0,0,0 KeyFilmGrain=0,0,0,0 KeyFilmGrain2=0,0,0,0 KeyFilmicPass=0,0,0,0 KeyFXAA=0,0,0,0 KeyGaussianBlur=0,0,0,0 KeyGP65CJ042DOF=0,0,0,0 KeyHDR=0,0,0,0 KeyHighPassSharp=0,0,0,0 KeyHQ4X=0,0,0,0 KeyKNearestNeighbors=0,0,0,0 KeyLevels=0,0,0,0 KeyLiftGammaGain=0,0,0,0 KeyLightDoF_AutoFocus=0,0,0,0 KeyLightDoF_Far=0,0,0,0 KeyLightDoF_Near=0,0,0,0 KeyLumaSharpen=0,0,0,0 KeyLUT=0,0,0,0 KeyMagicBloom=0,0,0,0 KeyMagicDOF=0,0,0,0 KeyMartyMcFlyDOF=0,0,0,0 KeyMatsoDOF=0,0,0,0 KeyMode1=0,0,0,0 KeyMode2=0,0,0,0 KeyMode3=0,0,0,0 KeyMonochrome=0,0,0,0 KeyMotionBlur=0,0,0,0 KeyMXAO=0,0,0,0 KeyNonLocalMeans=0,0,0,0 KeyReflectiveBumpmapping=0,0,0,0 KeyRingDOF=0,0,0,0 KeySMAA=0,0,0,0 KeySurfaceBlur=0,0,0,0 KeyTechnicolor=0,0,0,0 KeyTechnicolor2=0,0,0,0 KeyTiltShift=0,0,0,0 KeyTint=0,0,0,0 KeyTonemap=0,0,0,0 KeyUIMask_Bottom=0,0,0,0 KeyUIMask_Top=0,0,0,0 KeyVibrance=0,0,0,0 KeyVignette=0,0,0,0 PreprocessorDefinitions= Techniques=Tonemap,Curves,Levels,Clarity,Cartoon,HDR,LumaSharpen TechniqueSorting=Tonemap,Curves,Levels,Clarity,Cartoon,HDR,LumaSharpen [Cartoon.fx] EdgeSlope=0.600000 Power=0.200000 [Clarity.fx] ClarityBlendIfDark=50 ClarityBlendIfLight=205 ClarityBlendMode=2 ClarityDarkIntensity=0.400000 ClarityLightIntensity=0.000000 ClarityOffset=2.000000 ClarityRadius=3 ClarityStrength=0.130000 ClarityViewBlendIfMask=0 ClarityViewMask=0 [Curves.fx] Contrast=0.220000 Formula=4 Mode=2 [FakeHDR.fx] HDRPower=1.000000 radius1=0.950000 radius2=0.900000 [Levels.fx] BlackPoint=27 HighlightClipping=0 WhitePoint=255 [LumaSharpen.fx] offset_bias=0.800000 pattern=2 sharp_clamp=1.000000 sharp_strength=2.507000 show_sharpen=0 [Tonemap.fx] Bleach=0.000000 Defog=1.000000 Exposure=0.000000 FogColor=0.000000,0.000000,0.000000 Gamma=1.000000 Saturation=-0.700000


10 Jun 00:18 CEST


Thanks, i appreciate it. =)

9 Jun 23:55 CEST


No, the Screenshots where taken with the 2160P Graphic Pack. But i forced 8xAA + 8xSS via NVidia Control Panel.

9 Jun 19:58 CEST

Do you use 5760p ? xd

7 Jun 05:03 CEST

Looks very good ! Thx for your beautiful screens too .

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