1 hour, 22 minutes ago
The Witcher 3 Rebirth Reshade MOD
Preset description:
Installation:
Download The Witcher 3 Rebirth Reshade MOD & Light Deluxe 3.1(Hot Color).rar
Firstly,extract Light Deluxe 3.1(Hot Color)-1837-3-2.rar to the mods file,for example” E:\GAME\The Witcher 3 - Wild Hunt\Mods”.
Secondly,extract The Witcher 3 Rebirth Reshade MOD .rar to the root directory of the game, for example” E:\GAME\The Witcher 3 - Wild Hunt\bin\x64”.and then open dxgi.ini, change the path" E:\GAME\The Witcher 3 - Wild Hunt " to the path of your computer game , for example,if your game on the J drive, it must changed to be "J:\GAME\The Witcher 3 - Wild Hunt "
Hot Key:
Pause Break :turn on/off effect,
End:turn on/off border,
Del:turn on/off DOF,
F3:turn on/off Reshade3.0.7 tool .
Precautions:
This Reshade MOD is made with Reshade 3.0.7 tool,thank you for their work.
Thank you for The Witcher 3 Light Deluxe 3.1 by Lexars
http://www.nexusmods.com/witcher3/mods/1837/?
Download address:
https://mega.nz/#F!WZxTQYYC!ySFv6OXQaJU4eT7IzU1W4g
And hope The Witcher 3 fans enjoy my The Witcher 3 Reshade MOD ,here is my video, if you like it and please click a like for supporting my hard work,thank you.
Here is my text video:
https://www.youtube.com/watch?v=GnmE1y3hgDs&t=7s
KeyFXAA=0,0,0,0
KeyLumaSharpen=0,0,0,0
KeyDaltonize=0,0,0,0
KeyAmbientLight=0,0,0,0
KeyCurves=0,0,0,0
KeyFilmGrain2=0,0,0,0
KeyMXAO=0,0,0,0
KeyFilmGrain=0,0,0,0
KeyMatsoDOF=46,0,0,0
KeyReflectiveBumpmapping=0,0,0,0
KeyMonochrome=0,0,0,0
KeyHDR=0,0,0,0
KeyVibrance=0,0,0,0
KeyGaussianBlur=0,0,0,0
KeyTechnicolor2=0,0,0,0
KeySMAA=0,0,0,0
KeyColorMatrix=0,0,0,0
KeyWatchDogTonemap=0,0,0,0
KeyTonemap=0,0,0,0
KeyBorder=35,0,0,0
KeyCartoon=0,0,0,0
KeyUIMask_Bottom=0,0,0,0
KeyCA=0,0,0,0
KeyMode3=0,0,0,0
KeySurfaceBlur=0,0,0,0
KeyDeband=0,0,0,0
KeyClarity=0,0,0,0
KeyGP65CJ042DOF=0,0,0,0
KeyColourfulness=0,0,0,0
KeyAdvancedCRT=0,0,0,0
KeyCross=0,0,0,0
KeyKNearestNeighbors=0,0,0,0
KeyNonLocalMeans=0,0,0,0
KeyDepthHaze=0,0,0,0
KeySphericalTonemap=0,0,0,0
KeyDisplayDepth=0,0,0,0
KeyRingDOF=0,0,0,0
KeyMagicDOF=0,0,0,0
KeyMartyMcFlyDOF=0,0,0,0
KeySkyrimTonemap3=0,0,0,0
KeyEmphasize=0,0,0,0
KeyDPX=0,0,0,0
KeyMotionBlur=0,0,0,0
KeyMode2=0,0,0,0
KeyFilmicPass=0,0,0,0
KeyAdaptiveFog=0,0,0,0
KeyMode1=0,0,0,0
KeyMagicBloom=45,0,0,0
KeySkyrimTonemap2=0,0,0,0
KeyLightDoF_Far=0,0,0,0
KeyHighPassSharp=0,0,0,0
KeyLevels=0,0,0,0
KeyHQ4X=0,0,0,0
KeyLiftGammaGain=0,0,0,0
KeyLightDoF_AutoFocus=0,0,0,0
KeyTechnicolor=0,0,0,0
KeyLightDoF_Near=0,0,0,0
KeyBloomAndLensFlares=0,0,0,0
KeyLUT=0,0,0,0
KeyTint=0,0,0,0
KeyTiltShift=0,0,0,0
KeyUIMask_Top=0,0,0,0
KeyColorMod=0,0,0,0
KeyAdaptiveSharpen=0,0,0,0
KeyVignette=0,0,0,0
KeySkyrimTonemap1=0,0,0,0
KeyReinhardLinear=0,0,0,0
KeyFilmicCurve=0,0,0,0
KeySkyrimTonemap4=0,0,0,0
KeySkyrimTonemap5=0,0,0,0
KeySkyrimTonemap6=0,0,0,0
KeyHPD=0,0,0,0
Techniques=FXAA,HDR,Technicolor2,Vibrance,MagicBloom,Tint
TechniqueSorting=AmbientLight,Curves,MatsoDOF,FXAA,HDR,Technicolor2,Vibrance,Border,RingDOF,MagicDOF,GP65CJ042DOF,MartyMcFlyDOF,FilmGrain,FilmGrain2,FilmicPass,Mode1,Mode2,Mode3,HighPassSharp,Levels,LiftGammaGain,LumaSharpen,MagicBloom,Tint,SMAA,Technicolor,Tonemap,Vignette,BloomAndLensFlares,CustomToneMap
KeyEmboss_Tech=0,0,0,0
KeyFISHEYE_CA_HORIZONTAL=0,0,0,0
KeyHaarmPeterDuikerFilmicToneMapping=0,0,0,0
KeyGaussianBloom=0,0,0,0
KeyReinhard=0,0,0,0
KeySincity=0,0,0,0
KeyCustomToneMap=0,0,0,0
KeyColorFilter=0,0,0,0
KeySurfaceSharpen=0,0,0,0
KeyClarity2=0,0,0,0
KeyChromaticAberration=0,0,0,0
KeyHueFX=0,0,0,0
KeyUnsharpMask=0,0,0,0
KeyDiffuseGlow=0,0,0,0
[Clarity.fx]
ClarityRadius=3.000000
ClarityBlendMode=2.000000
ClarityDarkIntensity=0.400000
ClarityOffset=2.000000
ClarityBlendIfDark=50.000000
ClarityBlendIfLight=205.000000
ClarityStrength=0.400000
ClarityViewMask=0.000000
ClarityViewBlendIfMask=0.000000
ClarityLightIntensity=0.000000
[Border.fx]
border_width=0.000000,120.000000
border_ratio=2.350000
border_color=0.000000,0.000000,0.000000
[AmbientLight.fx]
alAdaptBaseMult=1.000000
alDebug=0.000000
alInt=5.000000
AL_DirtTex=0.000000
AL_Adaptive=2.000000
alThreshold=15.000001
AL_Adaptation=1.000000
AL_Dirt=0.000000
alAdapt=0.700000
alLensThresh=0.500000
alAdaptBaseBlackLvL=2.000000
AL_Vibrance=0.000000
alDirtInt=1.000000
alDirtOVInt=1.000000
alLensInt=1.500000
AL_Lens=-1.000000
[AdaptiveFog.fx]
FogCurve=1.500000
FogColor=0.900000,0.900000,0.900000
MaxFogFactor=0.800000
BloomPower=10.000000
FogStart=0.050000
BloomThreshold=10.250000
BloomWidth=0.200000
[SphericalTonemap.fx]
sphericalAmount=0.120000
[HQ4X.fx]
k=-1.100000
s=1.500000
mx=1.000000
max_w=0.750000
lum_add=0.330000
min_w=0.030000
[AdaptiveSharpen.fx]
D_compr_low=0.253000
L_compr_low=0.169000
curve_height=1.000000
curveslope=0.400000
D_overshoot=0.009000
L_overshoot=0.003000
D_compr_high=0.504000
scale_cs=0.056000
L_compr_high=0.337000
scale_lim=0.100000
pm_p=0.750000
max_scale_lim=0.100000
[Bloom.fx]
bGodrayEnable=-1.000000
iBloomMixmode=2.000000
fBloomSaturation=0.800000
bAnamFlareEnable=0.000000
fBloomThreshold=0.631000
fLensdirtSaturation=2.000000
fBloomAmount=1.000000
fLensdirtIntensity=0.400000
fBloomTint=0.700000,0.800000,1.000000
fFlareLuminance=0.460000
bLensdirtEnable=0.000000
iLensdirtMixmode=1.000000
bLenzEnable=0.000000
fLensdirtTint=1.000000,1.000000,1.000000
fAnamFlareCurve=1.200000
fAnamFlareThreshold=0.900000
fAnamFlareWideness=2.400000
fAnamFlareAmount=14.500000
fAnamFlareColor=0.012000,0.313000,0.588000
fLenzIntensity=1.000000
fLenzThreshold=0.800000
fChapFlareTreshold=0.900000
bChapFlareEnable=0.000000
iChapFlareCount=15.000000
fChapFlareDispersal=0.250000
fFlareIntensity=2.070000
fChapFlareSize=0.450000
fChapFlareCA=0.000000,0.010000,0.020000
fChapFlareIntensity=100.000000
fGodrayDecay=1.000000
fGodrayExposure=1.468000
fGodrayWeight=1.700000
iGodraySamples=128.000000
fGodrayDensity=2.000000
fGodrayThreshold=0.636000
fFlareBlur=300.970001
fFlareTint=0.137000,0.216000,1.000000
[CRT.fx]
Resolution=1.150000
Curvature=0.000000
Brightness=0.900000
Gamma=2.400000
MonitorGamma=2.200000
ScanlineIntensity=2.000000
CornerSize=0.010000
ScanlineGaussian=1.000000
CurvatureRadius=1.500000
ViewerDistance=2.000000
Angle=0.000000,0.000000
Overscan=1.010000
Oversample=1.000000
[ColorMatrix.fx]
ColorMatrix_Red=0.817000,0.183000,0.000000
ColorMatrix_Green=0.333000,0.667000,0.000000
ColorMatrix_Blue=0.000000,0.125000,0.875000
Strength=1.000000
[SkyrimTonemap3.fx]
EToneMappingCurveV3=6.000000
EToneMappingOversaturationV3=180.000000
[Sepia.fx]
Tint=0.360784,0.427451,0.572549
Strength=0.580000
[Cartoon.fx]
Power=1.500000
EdgeSlope=1.500000
[CA.fx]
Shift=2.500000,-0.500000
Strength=0.500000
[Colourfulness.fx]
lim_luma=0.700000
colourfulness=0.400000
[SurfaceBlur.fx]
BlurRadius=1.000000
BlurOffset=1.000000
BlurEdge=0.500000
BlurStrength=1.000000
[Curves.fx]
Mode=1.000000
Formula=4.000000
Contrast=0.600000
[FineSharp.fx]
cstr=0.900000
sstr=2.000000
pstr=1.272000
xstr=0.190000
lstr=1.490000
xrep=0.250000
[SMAA.fx]
EdgeDetectionType=1.000000
EdgeDetectionThreshold=0.100000
MaxSearchSteps=98.000000
MaxSearchStepsDiagonal=16.000000
CornerRounding=0.000000
DebugOutput=0.000000
[MagicBloom.fx]
f2Adapt_Clip=0.000000,1.000000
fBloom_Intensity=1.000000
fBloom_Threshold=6.000000
fDirt_Intensity=0.000000
fExposure=0.456000
fAdapt_Sensitivity=1.000000
fAdapt_Speed=0.100000
iDebug=0.000000
iAdapt_Precision=1076677888.000000
[Daltonize.fx]
Type=0.000000
[UIMask.fx]
fMask_Intensity=1.000000
bDisplayMask=0.000000
[Deband.fx]
Threshold=0.004000
Range=16.000000
Iterations=1.000000
Grain=0.006000
[Denoise.fx]
LerpCoefficeint=0.800000
NoiseLevel=0.150000
WeightThreshold=0.030000
CounterThreshold=0.050000
GaussianSigma=50.000000
[DepthHaze.fx]
FogStart=0.200000
EffectStrength=0.900000
FogColor=0.800000,0.800000,0.800000
FogFactor=0.200000
[DOF.fx]
DOF_FARBLURCURVE=5.000000
fADOF_ShapeCurvatureAmount=0.300000
DOF_AUTOFOCUS=1.000000
DOF_MOUSEDRIVEN_AF=0.000000
fGPDOFChromaAmount=0.150000
DOF_INFINITEFOCUS=1.000000
fRingDOFBias=0.000000
fGPDOFBiasCurve=2.000000
DOF_FOCUSPOINT=0.500000,0.500000
DOF_MANUALFOCUSDEPTH=1.000000
bADOF_ShapeApertureEnable=0.000000
DOF_FOCUSSAMPLES=6.000000
DOF_NEARBLURCURVE=2.000000
fGPDOFBrightnessMultiplier=2.000000
bGPDOFPolygonalBokeh=1.000000
DOF_FOCUSRADIUS=0.200000
fRingDOFFringe=0.500000
DOF_BLURRADIUS=25.000000
iRingDOFSamples=6.000000
fADOF_BokehCurve=4.000000
fADOF_ShapeDiffusionAmount=0.100000
iRingDOFRings=4.000000
fGPDOFBrightnessThreshold=0.500000
fRingDOFThreshold=0.700000
fRingDOFGain=27.000000
bADOF_ShapeCurvatureEnable=0.000000
bADOF_ImageChromaEnable=0.000000
iMagicDOFBlurQuality=8.000000
fMagicDOFColorCurve=4.000000
fADOF_SmootheningAmount=1.000000
bMatsoDOFChromaEnable=1.000000
iGPDOFQuality=6.000000
fADOF_ShapeChromaAmount=0.125000
iGPDOFPolygonCount=5.000000
fADOF_ShapeRotation=0.000000
fGPDOFBias=10.000000
fMatsoDOFChromaPow=1.400000
fMatsoDOFBokehCurve=8.000000
iMatsoDOFBokehQuality=2.000000
iADOF_ShapeQuality=17.000000
fADOF_ImageChromaCurve=1.000000
fMatsoDOFBokehAngle=0.000000
bADOF_ShapeDistortEnable=0.000000
bADOF_RotAnimationEnable=0.000000
fADOF_RotAnimationSpeed=2.000000
iADOF_ImageChromaHues=5.000000
iADOF_ShapeChromaMode=3.000000
fADOF_ShapeWeightAmount=1.000000
fADOF_ShapeApertureAmount=0.010000
bADOF_ShapeAnamorphEnable=0.000000
fADOF_ShapeAnamorphRatio=0.200000
bADOF_ShapeChromaEnable=0.000000
fADOF_ShapeWeightCurve=4.000000
fADOF_ShapeDistortAmount=0.200000
bADOF_ShapeDiffusionEnable=0.000000
bADOF_ShapeWeightEnable=0.000000
fADOF_ImageChromaAmount=3.000000
[Technicolor2.fx]
Saturation=0.655000
ColorStrength=0.098039,0.364706,0.000000
Brightness=0.500000
Strength=0.640000
[Technicolor.fx]
Power=4.240000
RGBNegativeAmount=0.752941,0.843137,0.615686
Strength=0.080000
[DPX.fx]
Strength=0.200000
RGB_Curve=8.000000,8.000000,8.000000
RGB_C=0.360000,0.360000,0.340000
Contrast=0.100000
Saturation=3.000000
Colorfulness=2.500000
[Vignette.fx]
Type=0.000000
Center=0.500000,0.500000
Ratio=1.000000
Radius=2.000000
Amount=-1.000000
Slope=2.000000
[Emphasize.fx]
ManualFocusDepth=0.026000
FocusRangeDepth=0.010000
EffectFactor=0.900000
BlendColor=0.000000,0.000000,0.000000
FocusEdgeDepth=0.050000
BlendFactor=0.000000
[FilmGrain.fx]
Intensity=0.500000
Variance=0.400000
Mean=0.500000
SignalToNoiseRatio=6.000000
[ColorFilter.fx]
UpperThreshold5=0.900000
UseFilter1=1.000000
FilterColor1=1.000000,0.717647,0.156863
BlendMode1=0.000000
DebugMode1=0.000000
Strength4=0.059000
LowerThreshold1=0.300000
ThresholdRange1=0.500000
UseFilter2=0.000000
UpperThreshold6=0.200000
UpperThreshold1=0.700000
UseFilter5=1.000000
Strength1=0.085000
LowerThreshold4=0.100000
FilterColor2=0.000000,1.000000,0.000000
BlendMode2=0.000000
DebugMode2=0.000000
ThresholdRange4=0.300000
LowerThreshold2=0.000000
UpperThreshold2=1.000000
UseFilter6=1.000000
ThresholdRange2=0.000000
BlendMode4=5.000000
DebugMode4=0.000000
Strength2=-0.010000
UseFilter3=0.000000
FilterColor3=0.509804,0.294118,0.000000
BlendMode3=3.000000
DebugMode3=0.000000
ThresholdRange5=0.500000
LowerThreshold3=0.200000
Strength6=0.080000
UpperThreshold3=0.800000
ThresholdRange3=0.300000
BlendMode5=6.000000
DebugMode5=0.000000
Strength3=0.070000
LowerThreshold6=0.000000
UseFilter4=1.000000
FilterColor4=0.000000,0.000000,1.000000
UpperThreshold4=0.300000
FilterColor5=1.000000,0.490196,0.000000
LowerThreshold5=0.500000
Strength5=0.090000
FilterColor6=0.039216,0.000000,0.156863
BlendMode6=0.000000
DebugMode6=0.000000
ThresholdRange6=0.220000
[RBM.fx]
fRBM_LowerThreshold=0.100000
iRBM_SampleCount=32.000000
fRBM_BlurWidthPixels=100.000000
fRBM_ColorMask_Orange=1.000000
fRBM_ReliefHeight=0.300000
fRBM_FresnelMult=0.500000
fRBM_FresnelReflectance=0.300000
fRBM_UpperThreshold=0.200000
fRBM_ColorMask_Red=1.000000
fRBM_ColorMask_Yellow=1.000000
fRBM_ColorMask_Green=1.000000
fRBM_ColorMask_Cyan=1.000000
fRBM_ColorMask_Blue=1.000000
fRBM_ColorMask_Magenta=1.000000
[FilmGrain2.fx]
grainamount=0.050000
coloramount=0.600000
lumamount=1.000000
grainsize=1.600000
[MotionBlur.fx]
mbRecall=0.400000
mbSoftness=1.000000
[FilmicPass.fx]
Linearization=0.500000
Strength=0.748000
Contrast=1.000000
Fade=0.000000
Bleach=-0.500000
BaseGamma=1.000000
Saturation=-0.210000
GreenCurve=1.000000
RedCurve=2.000000
BlueCurve=1.000000
BaseCurve=1.500000
EffectGammaB=1.000000
EffectGamma=0.820000
EffectGammaR=1.000000
EffectGammaG=1.000000
LumCoeff=0.203922,0.721569,0.070588
[ChromaticAberration.fx]
RedOffset=0.320000
GreenOffset=0.000000
BlueOffset=-0.320000
OffsetSamples=2.000000
CABlur=1.000000
Strength=0.300000
[FXAA.fx]
Subpix=1.000000
EdgeThreshold=0.000000
EdgeThresholdMin=0.000000
[GaussianBlur.fx]
GaussianBlurRadius=1.000000
GaussianBlurOffset=1.000000
GaussianBlurStrength=0.300000
[Reinhard Linear.fx]
ReinhardLinearSlope=1.250000
ReinhardLinearWhitepoint=1.250000
ReinhardLinearPoint=0.150000
[Clarity2.fx]
ClarityRadius=3.000000
ClarityBlendMode=2.000000
BlendIfRange=0.200000
ClarityOffset=8.000000
ClarityDarkIntensity=0.400000
ClarityBlendIfDark=50.000000
ClarityBlendIfLight=205.000000
ClarityStrength=0.400000
MaskContrast=0.000000
ClarityLightIntensity=0.000000
DitherStrength=1.000000
DebugMode=0.000000
[HDR.fx]
HDRPower=1.140000
radius1=0.880000
radius2=0.870000
[Vibrance.fx]
Vibrance=0.220000
VibranceRGBBalance=1.000000,1.000000,1.000000
[SkyrimTonemap5.fx]
EIntensityContrastV5=0.350000
EColorSaturationV5=0.000000
HCompensateSatV5=0.000000
EToneMappingCurveV5=0.000000
[HighPassSharpen.fx]
HighPassSharpRadius=1.000000
HighPassSharpOffset=1.000000
HighPassViewBlendIfMask=0.000000
HighPassBlendIfDark=0.000000
HighPassBlendIfLight=255.000000
HighPassBlendMode=1.000000
HighPassLightIntensity=1.000000
HighPassDarkIntensity=1.000000
HighPassSharpStrength=0.400000
HighPassViewSharpMask=0.000000
[LUT.fx]
fLUT_AmountChroma=1.000000
fLUT_AmountLuma=1.000000
[Levels.fx]
BlackPoint=5.000000
WhitePoint=235.000000
HighlightClipping=0.000000
[TiltShift.fx]
BlurMultiplier=10.000000
Line=0.000000
Axis=0.000000
Offset=0.000000
BlurCurve=1.000000
[LiftGammaGain.fx]
RGB_Lift=1.000000,1.000000,1.000000
RGB_Gamma=1.000000,1.000000,1.000000
RGB_Gain=1.000000,1.000000,1.000000
[SkyrimTonemap4.fx]
EAdaptationMaxV4=1.000000
EAdaptationMinV4=1.000000
EBrightnessToneMappingCurveV4=0.320000
EBrightnessCurveV4=1.020000
EBrightnessMultiplierV4=0.610000
[MXAO.fx]
bMXAODebugViewEnable=0.000000
bMXAOSmoothNormalsEnable=0.000000
fMXAOAmbientOcclusionAmount=0.420000
fMXAONormalBias=0.200000
fMXAOFadeoutStart=0.180000
iMXAOBayerDitherLevel=2.000000
fMXAOIndirectLightingAmount=4.000000
iMXAOSampleCount=20.000000
fMXAOIndirectLightingSaturation=1.000000
fMXAOSampleRadius=1.070000
fMXAOBlurSharpness=0.650000
fMXAOBlurSteps=1.000000
fMXAOFadeoutEnd=1.000000
[LightDoF.fx]
fLightDoF_Width=5.000000
f2Bokeh_AutoFocusCenter=0.500000,0.500000
f2LightDoF_CA=0.000000,1.000000
fLightDoF_Amount=10.000000
bLightDoF_UseCA=0.000000
bLightDoF_AutoFocus=1.000000
fLightDoF_ManualFocus=0.000000
bLightDoF_UseMouseFocus=0.000000
fLightDoF_AutoFocusSpeed=0.100000
[SkyrimTonemap1.fx]
EAdaptationMinV1=0.100000
EToneMappingCurveV1=6.130000
EAdaptationMaxV1=0.240000
EContrastV1=1.840000
EColorSaturationV1=5.600000
[LumaSharpen.fx]
pattern=1.000000
sharp_strength=0.650000
sharp_clamp=0.035000
offset_bias=1.000000
show_sharpen=0.000000
[Monochrome.fx]
Coefficients=0.210000,0.720000,0.070000
ColorSaturation=0.000000
[SkyrimTonemap6.fx]
EIntensityContrastV6Day=2.000000
EBrightnessV6Day=2.000000
EAdaptationMinV6Day=0.300000
EToneMappingCurveV6Day=0.200000
EAdaptationMaxV6Day=0.300000
EColorSaturationV6Day=2.000000
HCompensateSatV6Day=2.000000
EToneMappingOversaturationV6Day=0.000000
[Reinhard.fx]
ReinhardLinearWhitepoint=7.250000
ReinhardLinearSlope=1.250000
ReinhardLinearPoint=0.150000
ReinhardWhitepoint=1.250000
ReinhardScale=0.500000
[SkyrimTonemap2.fx]
ETonemappingCurveV2=6.000000
EAdaptationMaxV2=0.350000
EIntensityContrastV2=2.000000
EAdaptationMinV2=0.350000
EColorSaturationV2=1.600000
EToneMappingOversaturationV2=180.000000
[Cross Process.fx]
CrossContrast=1.000000
CrossSaturation=1.000000
CrossAmount=0.500000
CrossBrightness=0.000000
[Tonemap.fx]
Defog=0.020000
Bleach=0.000000
Gamma=0.820000
Exposure=0.000000
Saturation=0.000000
FogColor=0.333333,0.647059,0.737255
[Chromatic Aberation.fx]
Shift=2.500000,-0.500000
Strength=0.500000
[ChromaticAbberation.fx]
Shift=2.500000,-0.500000
Strength=0.500000
[Color Mod.fx]
ColormodChroma=0.780000
ColormodGammaR=1.000000
ColormodGammaB=1.000000
ColormodGammaG=1.000000
ColormodContrastR=0.500000
ColormodContrastB=0.500000
ColormodBrightnessG=-0.080000
ColormodContrastG=0.500000
ColormodBrightnessR=-0.080000
ColormodBrightnessB=-0.080000
[ColorMod.fx]
ColormodChroma=0.780000
ColormodGammaR=1.000000
ColormodGammaB=1.000000
ColormodGammaG=1.000000
ColormodContrastR=0.500000
ColormodContrastB=0.500000
ColormodBrightnessG=-0.080000
ColormodContrastG=0.500000
ColormodBrightnessR=-0.080000
ColormodBrightnessB=-0.080000
[CrossProcess.fx]
CrossContrast=1.000000
CrossSaturation=1.000000
CrossAmount=0.500000
CrossBrightness=0.000000
[DiffuseGlow.fx]
BlurRadius=1.000000
DebugMode=0.000000
BlendMode=0.000000
ThresholdMaskType=3.000000
Threshold=0.600000
Strength=0.250000
ThresholdRange=0.800000
GlowPower=1.500000
GrainStrength=0.100000
GlowSaturation=1.000000
[Emboss.fx]
fEmbossPower=0.150000
fEmbossOffset=1.000000
iEmbossAngle=90.000000
[FisheyeCA.fx]
iFisheyeMod=0.000000
fFisheyeColorshift=0.002000
fFisheyeZoom=0.550000
fFisheyeDistortion=0.010000
fFisheyeDistortionCubic=0.700000
[GaussianBloom.fx]
GaussianBloomRadius=2.000000
GaussianBloomOffset=2.000000
Threshold=0.800000
Exposure=3.500000
DitherStrength=1.000000
BloomTint=1.000000,1.000000,1.000000
GaussianBloomSaturation=0.500000
GaussianBloomStrength=0.300000
[HueFX.fx]
iUsehslfilter=0.000000
ccFilterLuma=0.212500,0.715400,0.072100
fxcolorMix=1.000000
hueMid=0.000000
hueRange=0.200000
satLimit=1.000000
[ReinhardLinear.fx]
ReinhardLinearSlope=1.250000
ReinhardLinearWhitepoint=1.250000
ReinhardLinearPoint=0.150000
[SurfaceSharpen.fx]
SharpRadius=1.000000
CurveStrength=1.200000
SharpOffset=1.000000
SharpEdge=0.800000
Slope=1.200000
DebugMode=0.000000
[UnsharpMask.fx]
BlurRadius=1.000000
BlurOffset=1.000000
BrightClamp=0.040000
DarkClamp=0.040000
Strength=0.300000
Activated included settings for Ambient Light and Filmic Pass, which were not turned on by default. Filmic Pass does a helluva alot for the atmosphere, but maybe not to everyone's liking. Not using Tint as I like a warm atmosphere. Dialed back a little bit on the DOF for a subtle effect (DOF_NEARBLURCURVE = 8.000). Works nicely with STLM for lighting.
For me now the game looks smashing! Really happy with this ReShade. Knew this was going to be good, as yytssln's version for Assassin's Creed Origins is one of my favourites as well.
version 1.1 has delete vignette,the screenshot is belong to version 1.0
thanks ,I don't like the Vignette,too.
This looks epic man, this made me want to try the game again. :D
Tho i do dislike vignette, so i'll be disabling that.