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The Witcher 3 Rebirth Reshade MOD

Created by yytssln
Added Aug. 31, 2017
Updated 30 Jan 06:21 CET
Shader used: ReShade
Preset description:
Installation: Download The Witcher 3 Rebirth Reshade MOD & Light Deluxe 3.1(Hot Color).rar Firstly,extract Light Deluxe 3.1(Hot Color)-1837-3-2.rar to the mods file,for example” E:\GAME\The Witcher 3 - Wild Hunt\Mods”. Secondly,extract The Witcher 3 Rebirth Reshade MOD .rar to the root directory of the game, for example” E:\GAME\The Witcher 3 - Wild Hunt\bin\x64”.and then open dxgi.ini, change the path" E:\GAME\The Witcher 3 - Wild Hunt " to the path of your computer game , for example,if your game on the J drive, it must changed to be "J:\GAME\The Witcher 3 - Wild Hunt " Hot Key: Pause Break :turn on/off effect, End:turn on/off border, Del:turn on/off DOF, F3:turn on/off Reshade3.0.7 tool . Precautions: This Reshade MOD is made with Reshade 3.0.7 tool,thank you for their work. Thank you for The Witcher 3 Light Deluxe 3.1 by Lexars http://www.nexusmods.com/witcher3/mods/1837/? Download address: https://mega.nz/#F!WZxTQYYC!ySFv6OXQaJU4eT7IzU1W4g And hope The Witcher 3 fans enjoy my The Witcher 3 Reshade MOD ,here is my video, if you like it and please click a like for supporting my hard work,thank you. Here is my text video: https://www.youtube.com/watch?v=GnmE1y3hgDs&t=7s
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KeyFXAA=0,0,0,0 KeyLumaSharpen=0,0,0,0 KeyDaltonize=0,0,0,0 KeyAmbientLight=0,0,0,0 KeyCurves=0,0,0,0 KeyFilmGrain2=0,0,0,0 KeyMXAO=0,0,0,0 KeyFilmGrain=0,0,0,0 KeyMatsoDOF=46,0,0,0 KeyReflectiveBumpmapping=0,0,0,0 KeyMonochrome=0,0,0,0 KeyHDR=0,0,0,0 KeyVibrance=0,0,0,0 KeyGaussianBlur=0,0,0,0 KeyTechnicolor2=0,0,0,0 KeySMAA=0,0,0,0 KeyColorMatrix=0,0,0,0 KeyWatchDogTonemap=0,0,0,0 KeyTonemap=0,0,0,0 KeyBorder=35,0,0,0 KeyCartoon=0,0,0,0 KeyUIMask_Bottom=0,0,0,0 KeyCA=0,0,0,0 KeyMode3=0,0,0,0 KeySurfaceBlur=0,0,0,0 KeyDeband=0,0,0,0 KeyClarity=0,0,0,0 KeyGP65CJ042DOF=0,0,0,0 KeyColourfulness=0,0,0,0 KeyAdvancedCRT=0,0,0,0 KeyCross=0,0,0,0 KeyKNearestNeighbors=0,0,0,0 KeyNonLocalMeans=0,0,0,0 KeyDepthHaze=0,0,0,0 KeySphericalTonemap=0,0,0,0 KeyDisplayDepth=0,0,0,0 KeyRingDOF=0,0,0,0 KeyMagicDOF=0,0,0,0 KeyMartyMcFlyDOF=0,0,0,0 KeySkyrimTonemap3=0,0,0,0 KeyEmphasize=0,0,0,0 KeyDPX=0,0,0,0 KeyMotionBlur=0,0,0,0 KeyMode2=0,0,0,0 KeyFilmicPass=0,0,0,0 KeyAdaptiveFog=0,0,0,0 KeyMode1=0,0,0,0 KeyMagicBloom=45,0,0,0 KeySkyrimTonemap2=0,0,0,0 KeyLightDoF_Far=0,0,0,0 KeyHighPassSharp=0,0,0,0 KeyLevels=0,0,0,0 KeyHQ4X=0,0,0,0 KeyLiftGammaGain=0,0,0,0 KeyLightDoF_AutoFocus=0,0,0,0 KeyTechnicolor=0,0,0,0 KeyLightDoF_Near=0,0,0,0 KeyBloomAndLensFlares=0,0,0,0 KeyLUT=0,0,0,0 KeyTint=0,0,0,0 KeyTiltShift=0,0,0,0 KeyUIMask_Top=0,0,0,0 KeyColorMod=0,0,0,0 KeyAdaptiveSharpen=0,0,0,0 KeyVignette=0,0,0,0 KeySkyrimTonemap1=0,0,0,0 KeyReinhardLinear=0,0,0,0 KeyFilmicCurve=0,0,0,0 KeySkyrimTonemap4=0,0,0,0 KeySkyrimTonemap5=0,0,0,0 KeySkyrimTonemap6=0,0,0,0 KeyHPD=0,0,0,0 Techniques=FXAA,HDR,Technicolor2,Vibrance,MagicBloom,Tint TechniqueSorting=AmbientLight,Curves,MatsoDOF,FXAA,HDR,Technicolor2,Vibrance,Border,RingDOF,MagicDOF,GP65CJ042DOF,MartyMcFlyDOF,FilmGrain,FilmGrain2,FilmicPass,Mode1,Mode2,Mode3,HighPassSharp,Levels,LiftGammaGain,LumaSharpen,MagicBloom,Tint,SMAA,Technicolor,Tonemap,Vignette,BloomAndLensFlares,CustomToneMap KeyEmboss_Tech=0,0,0,0 KeyFISHEYE_CA_HORIZONTAL=0,0,0,0 KeyHaarmPeterDuikerFilmicToneMapping=0,0,0,0 KeyGaussianBloom=0,0,0,0 KeyReinhard=0,0,0,0 KeySincity=0,0,0,0 KeyCustomToneMap=0,0,0,0 KeyColorFilter=0,0,0,0 KeySurfaceSharpen=0,0,0,0 KeyClarity2=0,0,0,0 KeyChromaticAberration=0,0,0,0 KeyHueFX=0,0,0,0 KeyUnsharpMask=0,0,0,0 KeyDiffuseGlow=0,0,0,0 [Clarity.fx] ClarityRadius=3.000000 ClarityBlendMode=2.000000 ClarityDarkIntensity=0.400000 ClarityOffset=2.000000 ClarityBlendIfDark=50.000000 ClarityBlendIfLight=205.000000 ClarityStrength=0.400000 ClarityViewMask=0.000000 ClarityViewBlendIfMask=0.000000 ClarityLightIntensity=0.000000 [Border.fx] border_width=0.000000,120.000000 border_ratio=2.350000 border_color=0.000000,0.000000,0.000000 [AmbientLight.fx] alAdaptBaseMult=1.000000 alDebug=0.000000 alInt=5.000000 AL_DirtTex=0.000000 AL_Adaptive=2.000000 alThreshold=15.000001 AL_Adaptation=1.000000 AL_Dirt=0.000000 alAdapt=0.700000 alLensThresh=0.500000 alAdaptBaseBlackLvL=2.000000 AL_Vibrance=0.000000 alDirtInt=1.000000 alDirtOVInt=1.000000 alLensInt=1.500000 AL_Lens=-1.000000 [AdaptiveFog.fx] FogCurve=1.500000 FogColor=0.900000,0.900000,0.900000 MaxFogFactor=0.800000 BloomPower=10.000000 FogStart=0.050000 BloomThreshold=10.250000 BloomWidth=0.200000 [SphericalTonemap.fx] sphericalAmount=0.120000 [HQ4X.fx] k=-1.100000 s=1.500000 mx=1.000000 max_w=0.750000 lum_add=0.330000 min_w=0.030000 [AdaptiveSharpen.fx] D_compr_low=0.253000 L_compr_low=0.169000 curve_height=1.000000 curveslope=0.400000 D_overshoot=0.009000 L_overshoot=0.003000 D_compr_high=0.504000 scale_cs=0.056000 L_compr_high=0.337000 scale_lim=0.100000 pm_p=0.750000 max_scale_lim=0.100000 [Bloom.fx] bGodrayEnable=-1.000000 iBloomMixmode=2.000000 fBloomSaturation=0.800000 bAnamFlareEnable=0.000000 fBloomThreshold=0.631000 fLensdirtSaturation=2.000000 fBloomAmount=1.000000 fLensdirtIntensity=0.400000 fBloomTint=0.700000,0.800000,1.000000 fFlareLuminance=0.460000 bLensdirtEnable=0.000000 iLensdirtMixmode=1.000000 bLenzEnable=0.000000 fLensdirtTint=1.000000,1.000000,1.000000 fAnamFlareCurve=1.200000 fAnamFlareThreshold=0.900000 fAnamFlareWideness=2.400000 fAnamFlareAmount=14.500000 fAnamFlareColor=0.012000,0.313000,0.588000 fLenzIntensity=1.000000 fLenzThreshold=0.800000 fChapFlareTreshold=0.900000 bChapFlareEnable=0.000000 iChapFlareCount=15.000000 fChapFlareDispersal=0.250000 fFlareIntensity=2.070000 fChapFlareSize=0.450000 fChapFlareCA=0.000000,0.010000,0.020000 fChapFlareIntensity=100.000000 fGodrayDecay=1.000000 fGodrayExposure=1.468000 fGodrayWeight=1.700000 iGodraySamples=128.000000 fGodrayDensity=2.000000 fGodrayThreshold=0.636000 fFlareBlur=300.970001 fFlareTint=0.137000,0.216000,1.000000 [CRT.fx] Resolution=1.150000 Curvature=0.000000 Brightness=0.900000 Gamma=2.400000 MonitorGamma=2.200000 ScanlineIntensity=2.000000 CornerSize=0.010000 ScanlineGaussian=1.000000 CurvatureRadius=1.500000 ViewerDistance=2.000000 Angle=0.000000,0.000000 Overscan=1.010000 Oversample=1.000000 [ColorMatrix.fx] ColorMatrix_Red=0.817000,0.183000,0.000000 ColorMatrix_Green=0.333000,0.667000,0.000000 ColorMatrix_Blue=0.000000,0.125000,0.875000 Strength=1.000000 [SkyrimTonemap3.fx] EToneMappingCurveV3=6.000000 EToneMappingOversaturationV3=180.000000 [Sepia.fx] Tint=0.360784,0.427451,0.572549 Strength=0.580000 [Cartoon.fx] Power=1.500000 EdgeSlope=1.500000 [CA.fx] Shift=2.500000,-0.500000 Strength=0.500000 [Colourfulness.fx] lim_luma=0.700000 colourfulness=0.400000 [SurfaceBlur.fx] BlurRadius=1.000000 BlurOffset=1.000000 BlurEdge=0.500000 BlurStrength=1.000000 [Curves.fx] Mode=1.000000 Formula=4.000000 Contrast=0.600000 [FineSharp.fx] cstr=0.900000 sstr=2.000000 pstr=1.272000 xstr=0.190000 lstr=1.490000 xrep=0.250000 [SMAA.fx] EdgeDetectionType=1.000000 EdgeDetectionThreshold=0.100000 MaxSearchSteps=98.000000 MaxSearchStepsDiagonal=16.000000 CornerRounding=0.000000 DebugOutput=0.000000 [MagicBloom.fx] f2Adapt_Clip=0.000000,1.000000 fBloom_Intensity=1.000000 fBloom_Threshold=6.000000 fDirt_Intensity=0.000000 fExposure=0.456000 fAdapt_Sensitivity=1.000000 fAdapt_Speed=0.100000 iDebug=0.000000 iAdapt_Precision=1076677888.000000 [Daltonize.fx] Type=0.000000 [UIMask.fx] fMask_Intensity=1.000000 bDisplayMask=0.000000 [Deband.fx] Threshold=0.004000 Range=16.000000 Iterations=1.000000 Grain=0.006000 [Denoise.fx] LerpCoefficeint=0.800000 NoiseLevel=0.150000 WeightThreshold=0.030000 CounterThreshold=0.050000 GaussianSigma=50.000000 [DepthHaze.fx] FogStart=0.200000 EffectStrength=0.900000 FogColor=0.800000,0.800000,0.800000 FogFactor=0.200000 [DOF.fx] DOF_FARBLURCURVE=5.000000 fADOF_ShapeCurvatureAmount=0.300000 DOF_AUTOFOCUS=1.000000 DOF_MOUSEDRIVEN_AF=0.000000 fGPDOFChromaAmount=0.150000 DOF_INFINITEFOCUS=1.000000 fRingDOFBias=0.000000 fGPDOFBiasCurve=2.000000 DOF_FOCUSPOINT=0.500000,0.500000 DOF_MANUALFOCUSDEPTH=1.000000 bADOF_ShapeApertureEnable=0.000000 DOF_FOCUSSAMPLES=6.000000 DOF_NEARBLURCURVE=2.000000 fGPDOFBrightnessMultiplier=2.000000 bGPDOFPolygonalBokeh=1.000000 DOF_FOCUSRADIUS=0.200000 fRingDOFFringe=0.500000 DOF_BLURRADIUS=25.000000 iRingDOFSamples=6.000000 fADOF_BokehCurve=4.000000 fADOF_ShapeDiffusionAmount=0.100000 iRingDOFRings=4.000000 fGPDOFBrightnessThreshold=0.500000 fRingDOFThreshold=0.700000 fRingDOFGain=27.000000 bADOF_ShapeCurvatureEnable=0.000000 bADOF_ImageChromaEnable=0.000000 iMagicDOFBlurQuality=8.000000 fMagicDOFColorCurve=4.000000 fADOF_SmootheningAmount=1.000000 bMatsoDOFChromaEnable=1.000000 iGPDOFQuality=6.000000 fADOF_ShapeChromaAmount=0.125000 iGPDOFPolygonCount=5.000000 fADOF_ShapeRotation=0.000000 fGPDOFBias=10.000000 fMatsoDOFChromaPow=1.400000 fMatsoDOFBokehCurve=8.000000 iMatsoDOFBokehQuality=2.000000 iADOF_ShapeQuality=17.000000 fADOF_ImageChromaCurve=1.000000 fMatsoDOFBokehAngle=0.000000 bADOF_ShapeDistortEnable=0.000000 bADOF_RotAnimationEnable=0.000000 fADOF_RotAnimationSpeed=2.000000 iADOF_ImageChromaHues=5.000000 iADOF_ShapeChromaMode=3.000000 fADOF_ShapeWeightAmount=1.000000 fADOF_ShapeApertureAmount=0.010000 bADOF_ShapeAnamorphEnable=0.000000 fADOF_ShapeAnamorphRatio=0.200000 bADOF_ShapeChromaEnable=0.000000 fADOF_ShapeWeightCurve=4.000000 fADOF_ShapeDistortAmount=0.200000 bADOF_ShapeDiffusionEnable=0.000000 bADOF_ShapeWeightEnable=0.000000 fADOF_ImageChromaAmount=3.000000 [Technicolor2.fx] Saturation=0.655000 ColorStrength=0.098039,0.364706,0.000000 Brightness=0.500000 Strength=0.640000 [Technicolor.fx] Power=4.240000 RGBNegativeAmount=0.752941,0.843137,0.615686 Strength=0.080000 [DPX.fx] Strength=0.200000 RGB_Curve=8.000000,8.000000,8.000000 RGB_C=0.360000,0.360000,0.340000 Contrast=0.100000 Saturation=3.000000 Colorfulness=2.500000 [Vignette.fx] Type=0.000000 Center=0.500000,0.500000 Ratio=1.000000 Radius=2.000000 Amount=-1.000000 Slope=2.000000 [Emphasize.fx] ManualFocusDepth=0.026000 FocusRangeDepth=0.010000 EffectFactor=0.900000 BlendColor=0.000000,0.000000,0.000000 FocusEdgeDepth=0.050000 BlendFactor=0.000000 [FilmGrain.fx] Intensity=0.500000 Variance=0.400000 Mean=0.500000 SignalToNoiseRatio=6.000000 [ColorFilter.fx] UpperThreshold5=0.900000 UseFilter1=1.000000 FilterColor1=1.000000,0.717647,0.156863 BlendMode1=0.000000 DebugMode1=0.000000 Strength4=0.059000 LowerThreshold1=0.300000 ThresholdRange1=0.500000 UseFilter2=0.000000 UpperThreshold6=0.200000 UpperThreshold1=0.700000 UseFilter5=1.000000 Strength1=0.085000 LowerThreshold4=0.100000 FilterColor2=0.000000,1.000000,0.000000 BlendMode2=0.000000 DebugMode2=0.000000 ThresholdRange4=0.300000 LowerThreshold2=0.000000 UpperThreshold2=1.000000 UseFilter6=1.000000 ThresholdRange2=0.000000 BlendMode4=5.000000 DebugMode4=0.000000 Strength2=-0.010000 UseFilter3=0.000000 FilterColor3=0.509804,0.294118,0.000000 BlendMode3=3.000000 DebugMode3=0.000000 ThresholdRange5=0.500000 LowerThreshold3=0.200000 Strength6=0.080000 UpperThreshold3=0.800000 ThresholdRange3=0.300000 BlendMode5=6.000000 DebugMode5=0.000000 Strength3=0.070000 LowerThreshold6=0.000000 UseFilter4=1.000000 FilterColor4=0.000000,0.000000,1.000000 UpperThreshold4=0.300000 FilterColor5=1.000000,0.490196,0.000000 LowerThreshold5=0.500000 Strength5=0.090000 FilterColor6=0.039216,0.000000,0.156863 BlendMode6=0.000000 DebugMode6=0.000000 ThresholdRange6=0.220000 [RBM.fx] fRBM_LowerThreshold=0.100000 iRBM_SampleCount=32.000000 fRBM_BlurWidthPixels=100.000000 fRBM_ColorMask_Orange=1.000000 fRBM_ReliefHeight=0.300000 fRBM_FresnelMult=0.500000 fRBM_FresnelReflectance=0.300000 fRBM_UpperThreshold=0.200000 fRBM_ColorMask_Red=1.000000 fRBM_ColorMask_Yellow=1.000000 fRBM_ColorMask_Green=1.000000 fRBM_ColorMask_Cyan=1.000000 fRBM_ColorMask_Blue=1.000000 fRBM_ColorMask_Magenta=1.000000 [FilmGrain2.fx] grainamount=0.050000 coloramount=0.600000 lumamount=1.000000 grainsize=1.600000 [MotionBlur.fx] mbRecall=0.400000 mbSoftness=1.000000 [FilmicPass.fx] Linearization=0.500000 Strength=0.748000 Contrast=1.000000 Fade=0.000000 Bleach=-0.500000 BaseGamma=1.000000 Saturation=-0.210000 GreenCurve=1.000000 RedCurve=2.000000 BlueCurve=1.000000 BaseCurve=1.500000 EffectGammaB=1.000000 EffectGamma=0.820000 EffectGammaR=1.000000 EffectGammaG=1.000000 LumCoeff=0.203922,0.721569,0.070588 [ChromaticAberration.fx] RedOffset=0.320000 GreenOffset=0.000000 BlueOffset=-0.320000 OffsetSamples=2.000000 CABlur=1.000000 Strength=0.300000 [FXAA.fx] Subpix=1.000000 EdgeThreshold=0.000000 EdgeThresholdMin=0.000000 [GaussianBlur.fx] GaussianBlurRadius=1.000000 GaussianBlurOffset=1.000000 GaussianBlurStrength=0.300000 [Reinhard Linear.fx] ReinhardLinearSlope=1.250000 ReinhardLinearWhitepoint=1.250000 ReinhardLinearPoint=0.150000 [Clarity2.fx] ClarityRadius=3.000000 ClarityBlendMode=2.000000 BlendIfRange=0.200000 ClarityOffset=8.000000 ClarityDarkIntensity=0.400000 ClarityBlendIfDark=50.000000 ClarityBlendIfLight=205.000000 ClarityStrength=0.400000 MaskContrast=0.000000 ClarityLightIntensity=0.000000 DitherStrength=1.000000 DebugMode=0.000000 [HDR.fx] HDRPower=1.140000 radius1=0.880000 radius2=0.870000 [Vibrance.fx] Vibrance=0.220000 VibranceRGBBalance=1.000000,1.000000,1.000000 [SkyrimTonemap5.fx] EIntensityContrastV5=0.350000 EColorSaturationV5=0.000000 HCompensateSatV5=0.000000 EToneMappingCurveV5=0.000000 [HighPassSharpen.fx] HighPassSharpRadius=1.000000 HighPassSharpOffset=1.000000 HighPassViewBlendIfMask=0.000000 HighPassBlendIfDark=0.000000 HighPassBlendIfLight=255.000000 HighPassBlendMode=1.000000 HighPassLightIntensity=1.000000 HighPassDarkIntensity=1.000000 HighPassSharpStrength=0.400000 HighPassViewSharpMask=0.000000 [LUT.fx] fLUT_AmountChroma=1.000000 fLUT_AmountLuma=1.000000 [Levels.fx] BlackPoint=5.000000 WhitePoint=235.000000 HighlightClipping=0.000000 [TiltShift.fx] BlurMultiplier=10.000000 Line=0.000000 Axis=0.000000 Offset=0.000000 BlurCurve=1.000000 [LiftGammaGain.fx] RGB_Lift=1.000000,1.000000,1.000000 RGB_Gamma=1.000000,1.000000,1.000000 RGB_Gain=1.000000,1.000000,1.000000 [SkyrimTonemap4.fx] EAdaptationMaxV4=1.000000 EAdaptationMinV4=1.000000 EBrightnessToneMappingCurveV4=0.320000 EBrightnessCurveV4=1.020000 EBrightnessMultiplierV4=0.610000 [MXAO.fx] bMXAODebugViewEnable=0.000000 bMXAOSmoothNormalsEnable=0.000000 fMXAOAmbientOcclusionAmount=0.420000 fMXAONormalBias=0.200000 fMXAOFadeoutStart=0.180000 iMXAOBayerDitherLevel=2.000000 fMXAOIndirectLightingAmount=4.000000 iMXAOSampleCount=20.000000 fMXAOIndirectLightingSaturation=1.000000 fMXAOSampleRadius=1.070000 fMXAOBlurSharpness=0.650000 fMXAOBlurSteps=1.000000 fMXAOFadeoutEnd=1.000000 [LightDoF.fx] fLightDoF_Width=5.000000 f2Bokeh_AutoFocusCenter=0.500000,0.500000 f2LightDoF_CA=0.000000,1.000000 fLightDoF_Amount=10.000000 bLightDoF_UseCA=0.000000 bLightDoF_AutoFocus=1.000000 fLightDoF_ManualFocus=0.000000 bLightDoF_UseMouseFocus=0.000000 fLightDoF_AutoFocusSpeed=0.100000 [SkyrimTonemap1.fx] EAdaptationMinV1=0.100000 EToneMappingCurveV1=6.130000 EAdaptationMaxV1=0.240000 EContrastV1=1.840000 EColorSaturationV1=5.600000 [LumaSharpen.fx] pattern=1.000000 sharp_strength=0.650000 sharp_clamp=0.035000 offset_bias=1.000000 show_sharpen=0.000000 [Monochrome.fx] Coefficients=0.210000,0.720000,0.070000 ColorSaturation=0.000000 [SkyrimTonemap6.fx] EIntensityContrastV6Day=2.000000 EBrightnessV6Day=2.000000 EAdaptationMinV6Day=0.300000 EToneMappingCurveV6Day=0.200000 EAdaptationMaxV6Day=0.300000 EColorSaturationV6Day=2.000000 HCompensateSatV6Day=2.000000 EToneMappingOversaturationV6Day=0.000000 [Reinhard.fx] ReinhardLinearWhitepoint=7.250000 ReinhardLinearSlope=1.250000 ReinhardLinearPoint=0.150000 ReinhardWhitepoint=1.250000 ReinhardScale=0.500000 [SkyrimTonemap2.fx] ETonemappingCurveV2=6.000000 EAdaptationMaxV2=0.350000 EIntensityContrastV2=2.000000 EAdaptationMinV2=0.350000 EColorSaturationV2=1.600000 EToneMappingOversaturationV2=180.000000 [Cross Process.fx] CrossContrast=1.000000 CrossSaturation=1.000000 CrossAmount=0.500000 CrossBrightness=0.000000 [Tonemap.fx] Defog=0.020000 Bleach=0.000000 Gamma=0.820000 Exposure=0.000000 Saturation=0.000000 FogColor=0.333333,0.647059,0.737255 [Chromatic Aberation.fx] Shift=2.500000,-0.500000 Strength=0.500000 [ChromaticAbberation.fx] Shift=2.500000,-0.500000 Strength=0.500000 [Color Mod.fx] ColormodChroma=0.780000 ColormodGammaR=1.000000 ColormodGammaB=1.000000 ColormodGammaG=1.000000 ColormodContrastR=0.500000 ColormodContrastB=0.500000 ColormodBrightnessG=-0.080000 ColormodContrastG=0.500000 ColormodBrightnessR=-0.080000 ColormodBrightnessB=-0.080000 [ColorMod.fx] ColormodChroma=0.780000 ColormodGammaR=1.000000 ColormodGammaB=1.000000 ColormodGammaG=1.000000 ColormodContrastR=0.500000 ColormodContrastB=0.500000 ColormodBrightnessG=-0.080000 ColormodContrastG=0.500000 ColormodBrightnessR=-0.080000 ColormodBrightnessB=-0.080000 [CrossProcess.fx] CrossContrast=1.000000 CrossSaturation=1.000000 CrossAmount=0.500000 CrossBrightness=0.000000 [DiffuseGlow.fx] BlurRadius=1.000000 DebugMode=0.000000 BlendMode=0.000000 ThresholdMaskType=3.000000 Threshold=0.600000 Strength=0.250000 ThresholdRange=0.800000 GlowPower=1.500000 GrainStrength=0.100000 GlowSaturation=1.000000 [Emboss.fx] fEmbossPower=0.150000 fEmbossOffset=1.000000 iEmbossAngle=90.000000 [FisheyeCA.fx] iFisheyeMod=0.000000 fFisheyeColorshift=0.002000 fFisheyeZoom=0.550000 fFisheyeDistortion=0.010000 fFisheyeDistortionCubic=0.700000 [GaussianBloom.fx] GaussianBloomRadius=2.000000 GaussianBloomOffset=2.000000 Threshold=0.800000 Exposure=3.500000 DitherStrength=1.000000 BloomTint=1.000000,1.000000,1.000000 GaussianBloomSaturation=0.500000 GaussianBloomStrength=0.300000 [HueFX.fx] iUsehslfilter=0.000000 ccFilterLuma=0.212500,0.715400,0.072100 fxcolorMix=1.000000 hueMid=0.000000 hueRange=0.200000 satLimit=1.000000 [ReinhardLinear.fx] ReinhardLinearSlope=1.250000 ReinhardLinearWhitepoint=1.250000 ReinhardLinearPoint=0.150000 [SurfaceSharpen.fx] SharpRadius=1.000000 CurveStrength=1.200000 SharpOffset=1.000000 SharpEdge=0.800000 Slope=1.200000 DebugMode=0.000000 [UnsharpMask.fx] BlurRadius=1.000000 BlurOffset=1.000000 BrightClamp=0.040000 DarkClamp=0.040000 Strength=0.300000

Comments

berglomi
3 Dec 20:46 CET

Activated included settings for Ambient Light and Filmic Pass, which were not turned on by default. Filmic Pass does a helluva alot for the atmosphere, but maybe not to everyone's liking. Not using Tint as I like a warm atmosphere. Dialed back a little bit on the DOF for a subtle effect (DOF_NEARBLURCURVE = 8.000). Works nicely with STLM for lighting.

For me now the game looks smashing! Really happy with this ReShade. Knew this was going to be good, as yytssln's version for Assassin's Creed Origins is one of my favourites as well.

yytssln
30 Jan 07:04 CET

version 1.1 has delete vignette,the screenshot is belong to version 1.0

yytssln
30 Jan 07:03 CET

thanks ,I don't like the Vignette,too.

Signex
1 Sep 20:01 CEST

This looks epic man, this made me want to try the game again. :D

Tho i do dislike vignette, so i'll be disabling that.

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