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Chill's FFXIII Reshade v1.0

Created by iChillum
Added Nov. 25, 2017
Updated 2 Dec 20:20 CET
Shader used: ReShade
Preset description:
Summary Final Fantasy XIII is an absolutely incredibly well made game in terms of art, and it's hard to believe it came out in 2009 originally. This Reshade looks to detail yet smooth while not straying too far from the original colors. This Reshade was tested at 4K resolution. Important Note Please note that I select shaders and their settings based on each individual game I create a Reshade for. This takes time, and I hope my efforts show. It seems common for many creators to reuse the same Reshade across games regardless of art style, mood or setting. Please feel free to take a moment to checkout my other Reshades if you have a moment! https://sfx.thelazy.net/users/u/iChillum/ Required Shaders Note that the instructions provide guidance on downloading these shaders. Downloading only the necessary shaders will help guarantee additional game performance. -AmbientLight -ChromaticAberration -ColorMatrix -FakeHDR -HQ4X -LumaSharpen -Vibrance Installation 1. Download the ReShade installer from https://reshade.me and run it. 2.Select ffxiiiimg.exe (\%SteamDirectory%\steamapps\common\FINAL FANTASY XIII\white_data\prog\win\bin) and click on the pre-selected graphics API (Direct X 9). 3.Confirm the installation of standard shaders when the installer's pop-up message opens, and install the following shaders: AmbientLight,CA,ColorMatrix,HDR,HQ4X,LumaSharpen,Vibrance 4.Download this preset by hitting the button below, and rename the file to "YOUR_PRESET_NAME.ini". The most important part is changing the ".txt" file to ."ini." 5.Run FFXIII; be patient as the game can take longer to load all of the ReShade shaders. 6.Open ReShade menu with "Shift+F2" and use the drop down menu to select the .ini file you just put in your bin folder. Keep hitting the continue button until the boxes turn from red to grey/clear. 7.If you are happy with the settings, Click on the Settings tab. 8.Navigate to Usage Mode and change to Performance. This will ensure the best possible performance for low-end systems while running ReShade Performance While I design and test all of my Reshades with performance in-mind, my hardware settings and resolutions may differ from yours. While mood is important, framerate should be the most important if you are a true gamer. Nothing will be "one size fits all", so play around and find the right compromise of performance and quality. My PC Hardware: https://pcpartpicker.com/user/iChillum/saved/#view=dkYLD3 ~ CPU is overclocked to 4.8GHz Turbo speed, and CPU cores are unparked. Release Notes 1.0 - Nov. 25, 2017 Initial release 1.0 - Nov. 27, 2017 No updates to Reshade; updated instructions to include "HQ4X" and "AmbientLight", and exclude "Curves" for download and shaders sections since I messed up!
Download preset Show / Hide settings
KeyAmbientLight=0,0,0,0 KeyLumaSharpen=0,0,0,0 KeyCA=0,0,0,0 KeyCurves=0,0,0,0 KeyColorMatrix=0,0,0,0 KeyHDR=0,0,0,0 KeyVibrance=0,0,0,0 Techniques=AmbientLight,CA,ColorMatrix,HDR,HQ4X,LumaSharpen,Vibrance KeyHQ4X=0,0,0,0 TechniqueSorting=AmbientLight,CA,ColorMatrix,HDR,HQ4X,LumaSharpen,Vibrance Strength=0.580000 [Vibrance.fx] Vibrance=0.220000 VibranceRGBBalance=1.000000,1.000000,1.000000 [ChromaticAberration.fx] Shift=2.500000,-0.500000 Strength=0.350000 ClarityBlendMode=2.000000 ClarityRadius=3.000000 ClarityDarkIntensity=0.400000 ClarityOffset=2.000000 ClarityBlendIfDark=50.000000 ClarityBlendIfLight=205.000000 ClarityViewMask=0.000000 ClarityViewBlendIfMask=0.000000 ClarityStrength=0.400000 ClarityLightIntensity=0.000000 [ColorMatrix.fx] ColorMatrix_Red=0.817000,0.183000,0.000000 fLUT_LutSelector=0.000000 ColorMatrix_Green=0.333000,0.667000,0.000000 fLUT_AmountChroma=1.000000 ColorMatrix_Blue=0.000000,0.125000,0.950000 Strength=0.215000 fLUT_AmountLuma=1.000000 [Curves.fx] Mode=2.000000 ManualFocusDepth=0.026000 Formula=1.000000 FocusRangeDepth=0.010000 Contrast=0.400000 BlendFactor=0.000000 FocusEdgeDepth=0.050000 BlendColor=0.000000,0.000000,0.000000 EffectFactor=0.900000 [AmbientLight.fx] alAdaptBaseMult=1.000000 alDebug=0.000000 alInt=3.000000 AL_DirtTex=0.000000 AL_Adaptive=0.000000 alThreshold=5.000000 AL_Adaptation=1.000000 AL_Dirt=1.000000 alAdapt=0.700000 alLensThresh=0.500000 alAdaptBaseBlackLvL=2.000000 AL_Vibrance=0.000000 alDirtInt=1.000000 alDirtOVInt=1.000000 AL_Lens=0.000000 alLensInt=2.000000 [FakeHDR.fx] fMXAOIndirectLightingAmount=4.000000 iMXAOBayerDitherLevel=3.000000 fMXAOFadeoutStart=0.200000 fMXAONormalBias=0.200000 HDRPower=1.125000 radius1=0.782000 radius2=0.790000 bMXAOSmoothNormalsEnable=0.000000 bMXAODebugViewEnable=0.000000 fMXAOAmbientOcclusionAmount=2.000000 fMXAOIndirectLightingSaturation=1.000000 iMXAOSampleCount=24.000000 fMXAOSampleRadius=2.500000 fMXAOBlurSharpness=2.000000 fMXAOBlurSteps=2.000000 fMXAOFadeoutEnd=0.400000 [HQ4X.fx] k=-1.100000 s=0.250000 mx=50.000000 max_w=0.750000 lum_add=0.600000 min_w=0.030000 [LumaSharpen.fx] sharp_strength=0.775000 pattern=1.000000 sharp_clamp=0.035000 offset_bias=1.000000 show_sharpen=0.000000

Comments

iChillum
28 Nov 05:50 CET

Sorry for the first few folks that downloaded - I messed up the instructions and required shaders so please take another look!

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