KeyBloomAndLensFlares=102,0,0,0
KeyAdaptiveSharpen=101,0,0,0
KeyGP65CJ042DOF=0,0,0,0
KeyDeband=0,0,0,0
KeyClarity=103,0,0,0
KeyLumaSharpen=0,0,0,0
KeyDaltonize=0,0,0,0
KeyNostalgia=0,0,0,0
KeyAmbientLight=110,0,0,0
KeyTonemap=0,0,0,0
KeyBorder=96,0,0,0
KeyCartoon=0,0,0,0
KeyColourfulness=0,0,0,0
KeyMode3=0,0,0,0
KeyCA=0,0,0,0
KeyTechnicolor2=0,0,0,0
KeySMAA=0,0,0,0
KeyColorMatrix=0,0,0,0
KeyHSV_Tech=0,0,0,0
KeyAdvancedCRT=0,0,0,0
KeyCurves=0,0,0,0
KeyKNearestNeighbors=0,0,0,0
KeyNonLocalMeans=0,0,0,0
KeyRingDOF=0,0,0,0
KeyMagicDOF=0,0,0,0
KeyMXAO=0,0,0,0
KeyFilmGrain2=0,0,0,0
KeyFilmGrain=99,0,0,0
KeyMatsoDOF=111,0,0,0
KeyMartyMcFlyDOF=109,0,0,0
KeyEmphasize=0,0,0,0
KeyDPX=0,0,0,0
KeyFilmicPass=0,0,0,0
KeyMode1=0,0,0,0
KeyMotionBlur=0,0,0,0
KeyMode2=0,0,0,0
KeyGrain_Tech=0,0,0,0
KeyFXAA=0,0,0,0
KeyVibrance=0,0,0,0
KeyHDR=0,0,0,0
KeyGaussianBlur=105,0,0,0
KeyLevels=0,0,0,0
KeyHighPassSharp=0,0,0,0
KeyHQ4X=0,0,0,0
KeyLiftGammaGain=100,0,0,0
KeyLightDoF_AutoFocus=97,0,0,0
KeyFISHEYE_CA_VERTICAL=0,0,0,0
KeyLightDoF_Far=97,0,0,0
KeyTechnicolor=0,0,0,0
KeyLightDoF_Near=97,0,0,0
KeyLUT=0,0,0,0
KeyReflectiveBumpmapping=0,0,0,0
KeyMonochrome=0,0,0,0
KeyTiltShift=104,0,0,0
KeyTint=0,0,0,0
KeySurfaceBlur=0,0,0,0
KeyVignette=106,0,0,0
Techniques=AdaptiveSharpen,AmbientLight,BloomAndLensFlares,Technicolor2,Tonemap,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,FilmGrain,TiltShift,MatsoDOF,FISHEYE_CA_HORIZONTAL,Vignette,Border,Curves
KeyDepthHaze=0,0,0,0
KeyDisplayDepth=0,0,0,0
KeyMagicBloom=0,0,0,0
KeyAdaptiveFog=0,0,0,0
KeyUIMask_Top=0,0,0,0
KeyUIMask_Bottom=0,0,0,0
TechniqueSorting=AdaptiveSharpen,HDR,AmbientLight,BloomAndLensFlares,LiftGammaGain,Technicolor2,Tonemap,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,Clarity,FilmGrain,TiltShift,MartyMcFlyDOF,PerfectPerspective,MatsoDOF,FISHEYE_CA_HORIZONTAL,FISHEYE_CA_VERTICAL,GanossaMotionFocus,Vignette,Deband,Border,ColorMatrix,Emphasize,GP65CJ042DOF,Levels,MagicDOF,FilmicPass,RingDOF,Vibrance,DisplayDepth,DPX,KNearestNeighbors,CA,Curves,LeiFx_Tech,NonLocalMeans,Mode2,Mode3,EGAfilter,Mode1,HQ4X,DepthHaze,AdaptiveFog,MotionBlur,GaussianBlur,LUT,AdvancedCRT,LumaSharpen,Monochrome,HighPassSharp,MXAO,Nightvision,FilmGrain2,ASCII,Tint,MultiLUT,Technicolor,Cartoon,Nostalgia,Colourfulness,UIMask_Top,ReflectiveBumpmapping,MagicBloom,UIMask_Bottom,Daltonize,SurfaceBlur,FXAA,SMAA,GlitchB,Grain_Tech,CreateLUT
KeyASCII=0,0,0,0
KeyLeiFx_Tech=0,0,0,0
KeyEGAfilter=0,0,0,0
KeyCreateLUT=0,0,0,0
KeyMultiLUT=0,0,0,0
KeyNightvision=0,0,0,0
KeyGanossaMotionFocus=0,0,0,0
KeyFISHEYE_CA_HORIZONTAL=98,0,0,0
Effects=TiltShift.fx,LiftGammaGain.fx,AdaptiveSharpen.fx,Tonemap.fx,AmbientLight.fx,LightDoF.fx,Bloom.fx,Technicolor2.fx,Clarity.fx,FilmGrain.fx,DOF.fx,FisheyeHorizontal.fx,Vignette.fx,Border.fx,Curves.fx,GaussianBlur.fx
[Clarity.fx]
ClarityBlendMode=2
ClarityRadius=2
ClarityOffset=2.000000
ClarityDarkIntensity=0.000000
ClarityBlendIfDark=50
ClarityBlendIfLight=205
ClarityStrength=0.600000
ClarityViewBlendIfMask=0
ClarityLightIntensity=0.000000
ClarityViewMask=0
[Border.fx]
border_width=0.000000,100.000000
border_ratio=2.350000
border_color=0.000000,0.000000,0.000000
[HQ4X.fx]
k=-1.100000
s=1.500000
mx=1.000000
max_w=0.750000
lum_add=0.330000
min_w=0.030000
[AdaptiveSharpen.fx]
D_compr_low=0.253000
L_compr_low=0.169000
curve_height=0.400000
curveslope=0.400000
D_overshoot=0.009000
L_overshoot=0.003000
D_compr_high=0.504000
L_compr_high=0.337000
max_scale_lim=0.100000
pm_p=0.750000
scale_lim=0.100000
scale_cs=0.056000
[AmbientLight.fx]
alAdaptBaseMult=1.000000
alDebug=0
AL_DirtTex=0
alInt=4.200000
alThreshold=10.000000
AL_Adaptation=4294967295
AL_Dirt=0
alAdapt=1.000000
alLensThresh=0.720000
alAdaptBaseBlackLvL=3
AL_Vibrance=0
AL_Adaptive=2
alDirtInt=0.720000
alLensInt=2.000000
alDirtOVInt=2.000000
AL_Lens=4294967295
[CRT.fx]
Resolution=1.150000
Curvature=0.000000
Gamma=2.400000
Brightness=0.900000
MonitorGamma=2.200000
ScanlineIntensity=2.000000
CornerSize=0.010000
ScanlineGaussian=1.000000
CurvatureRadius=1.500000
ViewerDistance=2.000000
Angle=0.000000,0.000000
Overscan=1.010000
Oversample=1.000000
[Bloom.fx]
bGodrayEnable=0
iBloomMixmode=1
fBloomSaturation=0.000000
bAnamFlareEnable=4294967295
fBloomThreshold=0.856000
fLensdirtSaturation=2.000000
fBloomAmount=1.100000
fLensdirtIntensity=2.300000
fBloomTint=1.000000,1.000000,1.000000
fFlareLuminance=0.095000
bLensdirtEnable=4294967295
iLensdirtMixmode=1
bLenzEnable=0
fLensdirtTint=1.000000,1.000000,1.000000
fAnamFlareThreshold=0.995000
fAnamFlareWideness=1.600000
fAnamFlareAmount=3.090000
fAnamFlareCurve=1.800000
fAnamFlareColor=0.039216,0.227451,0.674510
fLenzIntensity=3.000000
fLenzThreshold=0.996000
bChapFlareEnable=0
fChapFlareTreshold=0.900000
iChapFlareCount=15
fChapFlareDispersal=0.250000
fFlareIntensity=0.200000
fChapFlareSize=0.450000
fChapFlareCA=0.000000,0.010000,0.020000
fChapFlareIntensity=100.000000
fGodrayDecay=0.990000
fGodrayExposure=1.000000
fGodrayWeight=1.250000
fGodrayDensity=1.000000
fGodrayThreshold=1.000000
iGodraySamples=128
fFlareBlur=200.980011
fFlareTint=0.000000,0.000000,0.000000
[ColorMatrix.fx]
ColorMatrix_Red=0.817000,0.183000,0.000000
ColorMatrix_Green=0.333000,0.667000,0.000000
ColorMatrix_Blue=0.000000,0.125000,0.875000
Strength=1.000000
[Sepia.fx]
Tint=0.550000,0.430000,0.420000
Strength=0.580000
[Cartoon.fx]
Power=1.500000
EdgeSlope=1.500000
[MotionFocus.fx]
mfDebug=0
mfFocusStrength=0.010000
mfZoomStrength=0.000000
[CA.fx]
Shift=2.500000,-0.500000
Strength=0.500000
[Colourfulness.fx]
lim_luma=0.700000
colourfulness=0.400000
[MultiLUT.fx]
fLUT_LutSelector=0.000000
fLUT_AmountChroma=1.000000
fLUT_AmountLuma=1.000000
[SurfaceBlur.fx]
BlurRadius=1.000000
BlurOffset=1.000000
DebugMode=0.000000
BlurEdge=0.500000
BlurStrength=1.000000
[Curves.fx]
Mode=2
Formula=7
Contrast=0.660000
[Daltonize.fx]
Type=0.000000
[UIMask.fx]
fMask_Intensity=1.000000
bDisplayMask=0.000000
[Deband.fx]
Threshold=0.004000
Range=16.000000
Iterations=1.000000
Grain=0.006000
[Denoise.fx]
LerpCoefficeint=0.800000
NoiseLevel=0.150000
WeightThreshold=0.030000
CounterThreshold=0.050000
GaussianSigma=50.000000
[PerfectPerspective.fx]
Strength=0.580000
Color=0.027451,0.027451,0.027451
FOV=109
Type=0
[DOF.fx]
DOF_FARBLURCURVE=2.5
fADOF_ShapeCurvatureAmount=1.000000
DOF_AUTOFOCUS=4294967295
DOF_MOUSEDRIVEN_AF=0
fGPDOFChromaAmount=0.400000
DOF_INFINITEFOCUS=0.030000
fGPDOFBiasCurve=2.000000
DOF_FOCUSPOINT=0.700000,0.650000
bADOF_ShapeApertureEnable=0
DOF_FOCUSSAMPLES=10
DOF_MANUALFOCUSDEPTH=0.300000
DOF_NEARBLURCURVE=1000.000061
fGPDOFBrightnessMultiplier=2.000000
bGPDOFPolygonalBokeh=4294967295
fRingDOFFringe=0.500000
DOF_FOCUSRADIUS=0.051000
DOF_BLURRADIUS=7.000000
fADOF_BokehCurve=19.050001
iRingDOFSamples=30
iRingDOFRings=8
fGPDOFBrightnessThreshold=0.500000
fRingDOFThreshold=0.700000
bADOF_ShapeCurvatureEnable=4294967295
fRingDOFGain=30.000002
fRingDOFBias=2.000000
bADOF_ImageChromaEnable=0
iMagicDOFBlurQuality=8
fMagicDOFColorCurve=10.000000
iGPDOFQuality=6
fADOF_ShapeChromaAmount=0.000000
fADOF_ShapeRotation=0.000000
iGPDOFPolygonCount=5
fGPDOFBias=10.000000
fADOF_SmootheningAmount=0.000000
bMatsoDOFChromaEnable=0
fMatsoDOFChromaPow=0.200000
fMatsoDOFBokehCurve=4.400000
iADOF_ShapeQuality=38
iMatsoDOFBokehQuality=10
fMatsoDOFBokehAngle=0.000000
bADOF_RotAnimationEnable=0
fADOF_RotAnimationSpeed=0.000000
fADOF_ShapeWeightAmount=0.500000
fADOF_ShapeApertureAmount=0.006000
bADOF_ShapeAnamorphEnable=0
fADOF_ShapeAnamorphRatio=0.560000
bADOF_ShapeDistortEnable=0
bADOF_ShapeChromaEnable=0
fADOF_ShapeWeightCurve=0.500000
fADOF_ShapeDistortAmount=0.000000
bADOF_ShapeDiffusionEnable=0
fADOF_ShapeDiffusionAmount=0.000000
bADOF_ShapeWeightEnable=0
iADOF_ImageChromaHues=20
iADOF_ShapeChromaMode=0
fADOF_ImageChromaCurve=2.000000
fADOF_ImageChromaAmount=3.273000
[FisheyeVertical.fx]
fFisheyeZoom=0.500000
fFisheyeDistortion=-0.090000
fFisheyeDistortionCubic=0.012000
fFisheyeColorshift=0.000000
[Vignette.fx]
Type=0
Center=0.500000,0.500000
Ratio=2.228000
Radius=1.480000
Amount=-1.730000
Slope=6
[DPX.fx]
Strength=0.200000
RGB_Curve=8.000000,8.000000,8.000000
RGB_C=0.360000,0.360000,0.340000
Contrast=0.100000
Saturation=3.000000
Colorfulness=2.500000
[Emphasize.fx]
ManualFocusDepth=0.020000
FocusRangeDepth=0.200000
EffectFactor=1.000000
BlendColor=0.000000,0.000000,0.000000
FocusEdgeDepth=0.000000
BlendFactor=0.580000
[FilmGrain.fx]
Intensity=0.800000
Variance=0.230000
Mean=0.500000
SignalToNoiseRatio=2
[FilmGrain2.fx]
grainamount=0.050000
coloramount=0.600000
lumamount=1.000000
grainsize=1.600000
[FilmicPass.fx]
Linearization=0.500000
Strength=0.850000
Contrast=1.000000
Fade=0.400000
Bleach=0.000000
Saturation=-0.150000
GreenCurve=1.000000
RedCurve=1.000000
BlueCurve=1.000000
BaseCurve=1.500000
BaseGamma=1.000000
EffectGamma=0.650000
EffectGammaR=1.000000
EffectGammaG=1.000000
EffectGammaB=1.000000
LumCoeff=0.212656,0.715158,0.072186
[ChromaticAberration.fx]
Shift=0.000000,-9.600000
Strength=0.200000
[SMAA.fx]
EdgeDetectionType=1.000000
EdgeDetectionThreshold=0.100000
MaxSearchSteps=98.000000
MaxSearchStepsDiagonal=16.000000
CornerRounding=0.000000
DebugOutput=0.000000
[FineSharp.fx]
cstr=0.900000
sstr=2.000000
pstr=1.272000
xstr=0.190000
lstr=1.490000
xrep=0.250000
[MagicBloom.fx]
fBloom_Intensity=1.000000
f2Adapt_Clip=0.000000,1.000000
fBloom_Threshold=2.000000
fDirt_Intensity=0.000000
fExposure=0.500000
fAdapt_Speed=0.100000
fAdapt_Sensitivity=1.000000
iAdapt_Precision=1076677888.000000
iDebug=0.000000
[FakeMotionBlur.fx]
mbRecall=0.400000
mbSoftness=1.000000
[FXAA.fx]
Subpix=0.250000
EdgeThreshold=0.125000
EdgeThresholdMin=0.000000
[GaussianBlur.fx]
GaussianBlurRadius=2
GaussianBlurOffset=0.270000
GaussianBlurStrength=0.500000
[HDR.fx]
HDRPower=1.300000
radius1=0.793000
radius2=0.870000
[HighPassSharpen.fx]
HighPassSharpRadius=1.000000
HighPassViewBlendIfMask=0.000000
HighPassSharpOffset=1.000000
HighPassBlendMode=1.000000
HighPassBlendIfLight=255.000000
HighPassBlendIfDark=0.000000
HighPassLightIntensity=1.000000
HighPassDarkIntensity=1.000000
HighPassSharpStrength=0.400000
HighPassViewSharpMask=0.000000
[LUT.fx]
fLUT_AmountChroma=1.000000
fLUT_AmountLuma=1.000000
[Levels.fx]
BlackPoint=16
WhitePoint=235
HighlightClipping=0
[ReflectiveBumpMapping.fx]
fRBM_BlurWidthPixels=100.000000
iRBM_SampleCount=32.000000
fRBM_LowerThreshold=0.100000
fRBM_ReliefHeight=0.300000
fRBM_ColorMask_Orange=1.000000
fRBM_FresnelReflectance=0.300000
fRBM_FresnelMult=0.500000
fRBM_UpperThreshold=0.200000
fRBM_ColorMask_Red=1.000000
fRBM_ColorMask_Yellow=1.000000
fRBM_ColorMask_Green=1.000000
fRBM_ColorMask_Cyan=1.000000
fRBM_ColorMask_Blue=1.000000
fRBM_ColorMask_Magenta=1.000000
[TiltShift.fx]
BlurMultiplier=2.500000
Line=0
Axis=0.000000
Offset=-0.700000
BlurCurve=2.100000
[LiftGammaGain.fx]
RGB_Lift=1.080000,1.080000,1.080000
RGB_Gamma=1.000000,1.000000,1.000000
RGB_Gain=0.939000,0.939000,0.939000
[MXAO.fx]
bMXAOSmoothNormalsEnable=0.000000
fMXAOAmbientOcclusionAmount=2.000000
fMXAONormalBias=0.200000
fMXAOFadeoutStart=0.200000
iMXAOBayerDitherLevel=3.000000
fMXAOIndirectLightingAmount=4.000000
iMXAOSampleCount=24.000000
fMXAOIndirectLightingSaturation=1.000000
fMXAOSampleRadius=2.500000
fMXAOBlurSharpness=2.000000
fMXAOBlurSteps=2.000000
bMXAODebugViewEnable=0.000000
fMXAOFadeoutEnd=0.400000
[LightDoF.fx]
fLightDoF_Width=1.600000
f2LightDoF_CA=0.000000,1.000000
f2Bokeh_AutoFocusCenter=0.650000,0.900000
fLightDoF_Amount=4.500000
bLightDoF_UseCA=0
bLightDoF_AutoFocus=1
fLightDoF_ManualFocus=0.000000
bLightDoF_UseMouseFocus=0
fLightDoF_AutoFocusSpeed=0.030000
[LumaSharpen.fx]
pattern=1.000000
sharp_strength=0.650000
sharp_clamp=0.035000
offset_bias=1.000000
show_sharpen=0.000000
[FilmGrain3.fx]
GrainPower=0.020000
GrainSize=2.000000
GrainLuma=0.800000
GrainColorAmount=0.150000
[Monochrome.fx]
Coefficients=0.210000,0.720000,0.070000
ColorSaturation=0.000000
[MotionBlur.fx]
mbRecall=0.400000
mbSoftness=1.000000
[RBM.fx]
iRBM_SampleCount=32.000000
fRBM_LowerThreshold=0.100000
fRBM_BlurWidthPixels=100.000000
fRBM_ColorMask_Orange=1.000000
fRBM_ReliefHeight=0.300000
fRBM_FresnelMult=0.500000
fRBM_FresnelReflectance=0.300000
fRBM_UpperThreshold=0.200000
fRBM_ColorMask_Red=1.000000
fRBM_ColorMask_Yellow=1.000000
fRBM_ColorMask_Green=1.000000
fRBM_ColorMask_Cyan=1.000000
fRBM_ColorMask_Blue=1.000000
fRBM_ColorMask_Magenta=1.000000
[Technicolor2.fx]
Saturation=0.500000
ColorStrength=0.666667,0.588235,0.588235
Brightness=1.000000
Strength=0.500000
[Technicolor.fx]
Power=4.000000
RGBNegativeAmount=0.880000,0.880000,0.880000
Strength=0.400000
[Tonemap.fx]
Defog=0.010000
Bleach=0.300000
Gamma=1.150000
Exposure=-0.060000
Saturation=0.060000
FogColor=1.000000,0.000000,0.000000
[Vibrance.fx]
Vibrance=0.150000
VibranceRGBBalance=1.000000,1.000000,1.000000
[AdaptiveFog.fx]
FogColor=0.900000,0.900000,0.900000
FogCurve=1.500000
MaxFogFactor=0.800000
FogStart=0.050000
BloomPower=10.000000
BloomThreshold=10.250000
BloomWidth=0.200000
[DepthHaze.fx]
EffectStrength=0.900000
FogStart=0.200000
FogColor=0.800000,0.800000,0.800000
FogFactor=0.200000
[3DFX.fx]
DITHERAMOUNT=0.500000
DITHERBIAS=-1.000000
LEIFX_PIXELWIDTH=1.500000
LEIFX_LINES=1.000000
GAMMA_LEVEL=1.000000
[ASCII.fx]
Ascii_spacing=0.000000
Ascii_font_g=255.000000
Ascii_font=1.000000
Ascii_back_g=0.000000
Ascii_font_r=255.000000
Ascii_font_b=255.000000
Ascii_back_r=0.000000
Ascii_back_b=0.000000
Ascii_swap_colors=0.000000
Ascii_invert_brightness=0.000000
Ascii_dithering_temporal=0.000000
Ascii_font_color_mode=1.000000
[FakeHDR.fx]
HDRPower=1.300000
radius1=0.793000
radius2=0.870000
[CreateLUT.fx]
X_Position=0.000000
Y_Position=0.000000
[HSV.fx]
fSaturationModCyan=-0.000000
fColorSaturationMod=-0.000000
fColorHueMult=1.000000
fColorSaturationMult=1.000000
fColorSaturationPow=1.000000
fSaturationMultYellow=0.000000
fColorIntensityMod=0.000000
fColorIntensityMult=1.000000
fColorIntensityPow=1.000000
fColorHueMod=0.020000
fColorHuePow=1.000000
fSaturationModRed=0.200000
fSaturationModGreen=-0.000000
fSaturationModOrange=0.000000
fSaturationModYellow=-0.000000
fSaturationModBlue=-0.200000
fSaturationModMagenta=0.000000
fSaturationMultRed=0.000000
fSaturationMultOrange=0.000000
fSaturationMultGreen=0.000000
fSaturationMultCyan=0.000000
fSaturationMultBlue=0.300000
fSaturationMultMagenta=0.000000
fSaturationPowRed=0.000000
fSaturationPowOrange=0.000000
fSaturationPowYellow=0.000000
fSaturationPowGreen=0.000000
fSaturationPowCyan=0.000000
fSaturationPowBlue=0.000000
fSaturationPowMagenta=0.000000
[FisheyeHorizontal.fx]
fFisheyeZoom=0.540000
fFisheyeDistortion=0.252000
fFisheyeDistortionCubic=-0.960000
fFisheyeColorshift=0.011000
You can find most of my newer ReShade here, btw: https://www.nexusmods.com/users/30481585?tab=user+files
<3 Thanks so much, berglomi!
Thanks for all your Reshades man! Not just for ACO, but all of them. I've been using quite a few in different games, and they really add a great unique atmosphere. Keep it up :)
Hey AD, what values do I modify to increase the distance at which the blurriness occurs for the DOF parts of the reshade.
I love how the DOF looks, but sonetimes I feel like the bluriness is to close.
Or when I disable martyDOF or MagicDof the white bloom over the textures dissapears
Hi AD, thanks for the reply.
I think it is just HDR that is causing the weird white bloom on surfaces. When I disable HDR everything looks good.
Very odd that the DoF is causing any bloom, it shouldn't. It should be using MatsoDOF by default though. Also, I have not configured MagicDoF at all, so I wouldn't expect it to be usable without further comfiguration. I did configure Marty's DoF though. And certainly don't use both at once :)
Upon further testing, I found out that it is MartysDOF or MagicDOF that causes the strange blooming on textures in HDR10 mode.
Hmm ok, it seems that all the glitches and extreme bluriness I was getting before was because of Windows Insiders Preview.
I uninstalled it, and now this reshade works as intended for me. So I tried this preset although it does look cinematic, I did not like the drop in saturation.
So I am using only, all the DOF parts to this reshade and it looks really good.
I wish HDR+reshade would work properly though, unfortunately HDR makes certain lighting bloom out considerably making the image appear very unatural and strange.
So I have decided to use this mods DOF parts and play with RGB Full 8b instead of HDR 10b. :)
@Saytin,
Responded on YouTube
@shadow
I understand, true HDR must be amazing. You should be able to disable all the other effects that deal with lighting and color changes and just keep DOF and Light DoF activated. Make an adjustment to any value in the bottom portion of the reshade menu (which saves your settings) and you should have the DOF without messing up your HDR. But I can't say if it'll with for sure. Thanks for checking out my reshade, btw!
@AssassinsDecree fair enogh I do understand that reshade tries to make colors look better and what HDR is suppose to do.
But I turned HDR off and tried several Reshades and they do appear to make SDR ACO look better but when I tried with real HDR only I could easily notice better color/realism.
The only thing Iike better about reshade though is the DOF and blurr.
So ive gotten the reshade downloaded with the Ac.exe. It says it installed,i loaded the preset saved as (.ini). Everything seems to be there however when I open the game I dont see that grey box and when I hit f2 nothing happens. Game doesnt crash and Ive started it multiple times as well as reinstall the reshade and preset and its the same. Says its installed to Ac origin. Idk what to do lol,my first mod ever.
ok. most good reshades do what HDR does already though, just fyi. But i understand, if you're happy with what you've got, then all the better. Take care dude!
Well I uninstalled it because I just realised Reshade does not work well with HDR enabled.
Well it would just be the tiltshift and maybe the border that wouldn't scale, which you can disable instantly with the hotkeys I mentioned. All the color correction and DoF, bloom, lens effects, etc. will still be working as intended. Just press 8 on the numberpad when you load up in game to disable tiltshift.
Ok thanks AD,sorry for ranting. Just been super frustrated lately. I need to have more sex and stop playing games lol
Anyways, I think as you stated this mod does not scale well for everyone. Because I have definitly done all the steps correctly and I know I have becauae I have used Reshade/sweetfx for the past 5 years and installed them on various platforms using various methods.
So, it did not scale well for me, and I am also using HDR display. Sux though, koz your reshade does look to be one of the best.
Gonna try some other ones tonight and see the results.
it doesn't matter which order you do steps 1 and 2 in the critical instructions section in, so long as you've installed the reshade files from reshade.me first... hmm, perhaps that's how I'll preface the critical instructions section.
I appreciate your feedback, thanks.
Black bars all over the screen? The only black bars I've added should be from letterboxing (border) and should take up only the amount of the screen that they do in my pictures. Changing the settings in the critical instructions setting, whether done right or wrong, should have no impact on this, so I don't think it's a matter of you having installed it wrong or me giving you the wrong instructions, rather, I suspect your the effect somehow hasn't scaled properly on your display for some reason.
Same thing with the blur, if you've already done the steps in the critical instructions section, then it's probably caused by tiltshift, which I mention on the page. (just double checking you hit the reload button after making the changes?).
You can reduce the size of the border (letterboxing) with the reshade menu. You can toggle it off with 0 on the numberpad. You can turn off tiltshift 8 on the numberpad.
Let me know if this helps, please.
I get what you're saying, perhaps I may take another look at the instructions, but I do think most people will just blow-past all the instructions if I don't have the critical section up high as it is. In fact, I initially used to put the critical part lower, but got feedback saying the exact opposite of yours, where users suggested having those critical instructions as high as possible was better, because most people do ignore the instructions, thinking it's installed like most other reshades.
The differences in the step-by-step and abridged instructions are negligible. Following either will get you, essentially, the same results. I can see making them both say the same thing though. I'll change it when I have time, but they lead to the same visual results as is.
It is optimized with the HDR option off, as I don't have a display that supports HDR. Can't hurt to try it with it on though.
Well, all I get is a extremly blurry screen with black blocks all over the screen.
I don't know if I have installed it correctly because your instructions are a fucking mess!
And is critical instruction step 2 meant to done after or before critical instruction step 1? Because it seems like it meant to be done before as you are copying over a modified reshade-shaders folder, but in your instructions it is after!
I don't get your messed up instructions man.
And another question is, can this be used with HDR enabled display?
Yes Ok thanks I understand, but I think it is super confusing to have something at the beginning of the install, that is actually meant to be done after the install.
And then have 2 instruction sets that slightly differ from each other. For example, in the bridged instruction, you say select only some of the options that you have written when installing/downloading the reshade into the game folder, then in your step instruction you say select everything and press ok! Lol!
Super confusing! You should just redo the entire instruction in step form from start to finish how it should, I think that would be much better and organized! Lol
Haha, the abridged version of the instructions is just a simpler, less spelled out version of the step-by-step instructions. The step by step is really just for people that have never installed reshade before or need a slow walk through of how to do it.
Do the critical instructions after installing via either abridged or step by step instructions. I have the critical instructions up so high because many people that install reshades frequently trend to blow pass most of the instructions because most reshades can be installed the same way, so I was hoping to grab their attention early with the critical part, because my reshade needs some additional install steps that most presets don't, because mine has more features and custom changes that most don't.
Sorry for the mess, tried to separate out as best I could, but my teachers always told me organization wasn't my strong point back in school, lol. They were right :D
Dude, u got instructions all over the place!!! You bridged instructions differ toyour step instructions!
And wtf is that critical stuff at the start of this page, when do we do that?
Glad you found a good balance. Many thanks, friend! If you do try my other AC Origins ReShades, please see the note at the top of this page on the install order. Cheers!
Hi, Yeah its darker than what you shown here. But its okay.. I increased my monitor display to compensate.. Love what you done.. I am gonna try all your works.. Keep rocking!!
Thank you all so much for the downloads and support! You guys rock!
I changed the name of the IMPORTANT section to Crashing and UI/HUD Fix and moved it higher up now.
Did you follow the steps in the IMPORTANT section? I can almost garantee it's probably caused by either the fullscreen setting or not renaming the .ini and .dll files:
For me the game crashes if I use any form of ReShade or SweetFx in fullscreen mode. So you must enable borderless window mode to use ReShade if yours also crashes when trying to load the game with Reshade enabled.
Tested at default in-game brightness. Use the in-game screen calibration setting to adjust your UI to fit into the letterbox (black bars).
Recently I've needed to rename my reshade files, "dxgi.ini" and "dxgi.dll" to "d3d11.ini" and "d3d11.dll", respectively, to get the game to stop crashing on launch.
ps: If you do both those and it still doesn't work, make sure you disable the Uplay-overlay and Steam overlay in the launcher's respective settings.
I don't know why,it just crashes.
Also, thanks so much for the kind words!
In your windows menu, type "calibrate display color" and click the control-panel box with the corresponding name from the search menu and the tool should launch... i assume it's on all windows systems by default. Follow the tool through and it should help you calibrate your monitor to the proper settings.
Hey, yea tested everything at ultra settings, default brightness (50-percent), vsync on and off.
I did calibrate my monitor a few weeks ago, so and I remember raising the brightness or something slightly in the windows calibration tool program thing. Is yours darker than these pics?
Hi if its not too much to ask can u provide what is ur in-game settings as well.. like brightness for example. I don't want to edit much and want to use ur settings as it is. All ur reshade settings are so good. Wanna try everything. But I don't get the desired result without modifying the reshade settings. I know reasons can be with monitor settings as well. Jus wan to eliminate the possibility that in game settings are same as urs.. Please..