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COLOURFULL HDR V1

Created by jonny25
Added March 1, 2018
Shader used: ReShade
Preset description:
I HAS PUT MORE COLOUR ON GAME AND IT LOOKS MORE BETTER
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Effects=FakeHDR.fx,AdaptiveSharpen.fx,SMAA.fx,Clarity.fx,LumaSharpen.fx,Colourfulness.fx,FXAA.fx,Levels.fx,ReflectiveBumpMapping.fx,Technicolor2.fx,Technicolor.fx,Vignette.fx KeyReflectiveBumpmapping=45,0,0,0 Techniques=AdaptiveSharpen,Clarity,Colourfulness,HDR,FXAA,LumaSharpen,SMAA,Technicolor2 KeyHDR=45,0,0,0 KeySMAA=45,0,0,0 TechniqueSorting=LeiFx_Tech,AdaptiveFog,AdaptiveSharpen,AmbientLight,Clarity,Colourfulness,HDR,FXAA,HighPassSharp,Levels,LumaSharpen,ReflectiveBumpmapping,SMAA,Technicolor,Technicolor2,Vibrance,Vignette KeyLevels=45,0,0,0 KeyFXAA=45,0,0,0 KeyTechnicolor=45,0,0,0 KeyVignette=45,0,0,0 [Clarity.fx] ClarityRadius=3 ClarityBlendMode=2 ClarityOffset=2.000000 ClarityDarkIntensity=0.400000 ClarityBlendIfDark=50 ClarityBlendIfLight=205 ClarityViewBlendIfMask=0 ClarityStrength=0.400000 ClarityLightIntensity=0.000000 ClarityViewMask=0 [AdaptiveFog.fx] FogColor=0.900000,0.900000,0.900000 FogCurve=1.500000 MaxFogFactor=0.800000 FogStart=0.050000 BloomPower=10.000000 BloomThreshold=10.250000 BloomWidth=0.200000 [FXAA.fx] Subpix=0.250000 EdgeThreshold=0.125000 EdgeThresholdMin=0.000000 [AdaptiveSharpen.fx] D_compr_low=0.250000 L_compr_low=0.167000 curve_height=1.000000 curveslope=0.500000 D_overshoot=0.009000 L_overshoot=0.003000 D_compr_high=0.500000 L_compr_high=0.334000 scale_lim=0.100000 scale_cs=0.056000 pm_p=0.700000 [FakeHDR.fx] HDRPower=1.250000 radius1=0.780000 radius2=0.750000 [Colourfulness.fx] colourfulness=0.300000 lim_luma=0.700000 [Vignette.fx] Type=0 Ratio=1.000000 Center=0.500000,0.500000 Radius=2.000000 Amount=-1.000000 Slope=2 [Levels.fx] BlackPoint=14 WhitePoint=235 HighlightClipping=0 [LumaSharpen.fx] pattern=1 sharp_strength=0.650000 sharp_clamp=0.035000 offset_bias=1.000000 show_sharpen=0 [HighPassSharpen.fx] HighPassSharpRadius=1 HighPassSharpOffset=1.000000 HighPassViewBlendIfMask=0 HighPassBlendIfDark=0 HighPassBlendMode=1 HighPassBlendIfLight=255 HighPassSharpStrength=0.400000 HighPassDarkIntensity=1.000000 HighPassLightIntensity=1.000000 HighPassViewSharpMask=0 [SMAA.fx] EdgeDetectionType=1 EdgeDetectionThreshold=0.100000 MaxSearchSteps=98 MaxSearchStepsDiagonal=16 CornerRounding=0 DebugOutput=0 [Technicolor.fx] Power=4.000000 RGBNegativeAmount=0.880000,0.880000,0.880000 Strength=0.400000 [Technicolor2.fx] Saturation=0.850000 ColorStrength=0.200000,0.200000,0.200000 Brightness=0.900000 Strength=1.000000 [Vibrance.fx] Vibrance=0.150000 VibranceRGBBalance=1.000000,1.000000,1.000000

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