9 hours, 48 minutes ago
marfo's Balanced ReShade
Preset description:
Settings that try to aim for realism while keeping a nice amount of color saturation.
Good levels of contrast without being too dark.
Depth of field not as strong as what might be common in other presets.
ReShade shaders used:
- AmbientLight
- Curves
- MatsoDOF (off by default) (toggle hotkey "V") (recommended OFF for gameplay, ON for screenshots)
- Emphasize
- HDR
- FilmGrain
- FilmicPass
- FXAA
- GuassianBlur
- Levels
- LumaSharpen
- MagicBloom
- Tint
- Vibrance
Toggle ReShade On/Off with "Scroll Lock"
Recommended mods:
- Dryrain's Reskins
- Alternative Lighting (HIGHLY recommended) (**not enabled in screenshots below to better represent the shader effects only**)
KeyMXAO=66,0,0,0
KeyMatsoDOF=86,0,0,0
Effects=FXAA.fx,Curves.fx,AmbientLight.fx,FakeHDR.fx,DOF.fx,Emphasize.fx,FilmicPass.fx,FilmGrain.fx,GaussianBlur.fx,Levels.fx,LumaSharpen.fx,MagicBloom.fx,MXAO.fx,Sepia.fx,Vibrance.fx
Techniques=AmbientLight,Curves,Emphasize,HDR,FilmGrain,FilmicPass,FXAA,GaussianBlur,Levels,LumaSharpen,MagicBloom,Tint,Vibrance
TechniqueSorting=AdaptiveSharpen,AmbientLight,BloomAndLensFlares,CA,Clarity,Curves,Deband,RingDOF,MagicDOF,GP65CJ042DOF,MatsoDOF,MartyMcFlyDOF,DPX,Emphasize,HDR,FilmGrain,FilmGrain2,FilmicPass,Mode1,Mode2,Mode3,FXAA,GaussianBlur,Levels,LumaSharpen,MagicBloom,MXAO,ChromaticAberration,Tint,SMAA,SurfaceBlur,Technicolor,Vibrance,Vignette
[Border.fx]
border_width=0.000000,1.000000
border_ratio=2.350000
border_color=0.700000,0.000000,0.000000
[CRT.fx]
Resolution=1.150000
Gamma=2.400000
Brightness=0.900000
Curvature=0
MonitorGamma=2.200000
ScanlineIntensity=2
ScanlineGaussian=1
CornerSize=0.010000
CurvatureRadius=1.500000
ViewerDistance=2.000000
Angle=0.000000,0.000000
Overscan=1.010000
Oversample=1
[Bloom.fx]
bGodrayEnable=0
iBloomMixmode=2
fBloomSaturation=0.800000
bAnamFlareEnable=0
fBloomThreshold=0.800000
fLensdirtSaturation=2.000000
fBloomAmount=0.800000
fLensdirtIntensity=0.400000
fBloomTint=0.700000,0.800000,1.000000
fFlareLuminance=0.095000
bLensdirtEnable=0
iLensdirtMixmode=1
bLenzEnable=0
fLensdirtTint=1.000000,1.000000,1.000000
fAnamFlareThreshold=0.900000
fAnamFlareWideness=2.400000
fAnamFlareAmount=14.500000
fAnamFlareCurve=1.200000
fAnamFlareColor=0.012000,0.313000,0.588000
fLenzIntensity=1.000000
fLenzThreshold=0.800000
bChapFlareEnable=0
fChapFlareTreshold=0.900000
iChapFlareCount=15
fChapFlareDispersal=0.250000
fFlareIntensity=2.070000
fChapFlareSize=0.450000
fChapFlareCA=0.000000,0.010000,0.020000
fChapFlareIntensity=100.000000
fGodrayDecay=0.990000
fGodrayExposure=1.000000
fGodrayWeight=1.250000
fGodrayDensity=1.000000
fGodrayThreshold=0.900000
iGodraySamples=128
fFlareBlur=200.000000
fFlareTint=0.137000,0.216000,1.000000
[3DFX.fx]
DITHERAMOUNT=0.500000
LEIFX_PIXELWIDTH=1.500000
DITHERBIAS=-1
LEIFX_LINES=1.000000
GAMMA_LEVEL=1.000000
[AmbientLight.fx]
alAdaptBaseMult=1.000000
alDebug=0
AL_DirtTex=0
alInt=10.150000
alThreshold=15.000000
AL_Adaptation=1
AL_Dirt=0
alAdapt=0.700000
alLensThresh=0.500000
alAdaptBaseBlackLvL=2
AL_Vibrance=0
AL_Adaptive=1
alDirtInt=1.000000
alLensInt=2.000000
alDirtOVInt=1.000000
AL_Lens=0
[AdaptiveFog.fx]
FogCurve=1.500000
FogColor=0.900000,0.900000,0.900000
MaxFogFactor=0.800000
BloomPower=10.000000
FogStart=0.050000
BloomThreshold=10.250000
BloomWidth=0.200000
[HQ4X.fx]
k=-1.100000
s=1.500000
mx=1.000000
max_w=0.750000
lum_add=0.330000
min_w=0.030000
[AdaptiveSharpen.fx]
D_compr_low=0.250000
L_compr_low=0.167000
curve_height=1.000000
curveslope=0.500000
D_overshoot=0.009000
L_overshoot=0.003000
D_compr_high=0.500000
L_compr_high=0.334000
scale_lim=0.100000
scale_cs=0.056000
pm_p=0.700000
[ASCII.fx]
Ascii_font_g=255
Ascii_spacing=0.000000
Ascii_back_g=0
Ascii_font=1
Ascii_font_b=255
Ascii_font_r=255
Ascii_back_b=0
Ascii_back_r=0
Ascii_swap_colors=0
Ascii_invert_brightness=0
Ascii_dithering_temporal=0
Ascii_font_color_mode=1
[Cartoon.fx]
Power=1.500000
EdgeSlope=1.500000
[Sepia.fx]
Tint=0.560784,0.368627,0.180392
Strength=0.030000
[Chromakey.fx]
Curve=16
Color=0
Pass=0
Threshold=0.760000
CustomColor=1.000000,0.000000,0.000000
[FilmicPass.fx]
Linearization=0.500000
Strength=0.645000
Contrast=1.205000
Fade=0.498000
Bleach=0.100000
Saturation=-0.200000
GreenCurve=1.000000
RedCurve=1.000000
BlueCurve=1.000000
BaseCurve=1.500000
BaseGamma=0.999000
EffectGamma=1.100000
EffectGammaR=1.000000
EffectGammaG=1.000000
EffectGammaB=1.000000
LumCoeff=0.212656,0.715158,0.072186
[ChromaticAberration.fx]
Shift=2.500000,-0.500000
Strength=0.200000
[Clarity.fx]
ClarityBlendMode=2
ClarityRadius=3
ClarityOffset=2.000000
ClarityDarkIntensity=0.400000
ClarityBlendIfDark=50
ClarityBlendIfLight=205
ClarityStrength=0.400000
ClarityViewBlendIfMask=0
ClarityLightIntensity=0.000000
ClarityViewMask=0
[ColorMatrix.fx]
ColorMatrix_Red=0.817000,0.183000,0.000000
ColorMatrix_Green=0.333000,0.667000,0.000000
ColorMatrix_Blue=0.000000,0.125000,0.875000
Strength=1.000000
[MultiLUT.fx]
fLUT_LutSelector=0
fLUT_AmountChroma=1.000000
fLUT_AmountLuma=1.000000
[Colourfulness.fx]
colourfulness=0.400000
lim_luma=0.700000
[FilmicAnamorphSharpen.fx]
Strength=1.000000
Preview=0
Offset=1
Coefficient=0
Clamp=1.000000
Contrast=1618
[DOF.fx]
DOF_FARBLURCURVE=2.000000
fADOF_ShapeCurvatureAmount=0.300000
DOF_AUTOFOCUS=1
DOF_MOUSEDRIVEN_AF=0
fGPDOFChromaAmount=0.150000
DOF_INFINITEFOCUS=1.000000
fGPDOFBiasCurve=2.000000
DOF_FOCUSPOINT=0.500000,0.500000
bADOF_ShapeApertureEnable=0
DOF_FOCUSSAMPLES=6
DOF_MANUALFOCUSDEPTH=0.020000
DOF_NEARBLURCURVE=1.600000
fGPDOFBrightnessMultiplier=2.000000
bGPDOFPolygonalBokeh=1
fRingDOFFringe=0.500000
DOF_FOCUSRADIUS=0.050000
DOF_BLURRADIUS=15.000000
fADOF_BokehCurve=4.000000
iRingDOFSamples=6
iRingDOFRings=4
fGPDOFBrightnessThreshold=0.500000
fRingDOFThreshold=0.700000
bADOF_ShapeCurvatureEnable=0
fRingDOFGain=27.000000
fRingDOFBias=0.000000
bADOF_ImageChromaEnable=0
iMagicDOFBlurQuality=8
fMagicDOFColorCurve=4.000000
iGPDOFQuality=6
fADOF_ShapeChromaAmount=0.125000
fADOF_ShapeRotation=0.000000
iGPDOFPolygonCount=5
fGPDOFBias=10.000000
fADOF_SmootheningAmount=1.000000
bMatsoDOFChromaEnable=4294967295
fMatsoDOFChromaPow=0.396000
fMatsoDOFBokehCurve=1.475000
iADOF_ShapeQuality=17
iMatsoDOFBokehQuality=2
fMatsoDOFBokehAngle=0.000000
bADOF_RotAnimationEnable=0
fADOF_RotAnimationSpeed=2.000000
fADOF_ShapeWeightAmount=1.000000
fADOF_ShapeApertureAmount=0.010000
bADOF_ShapeAnamorphEnable=0
fADOF_ShapeAnamorphRatio=0.200000
bADOF_ShapeDistortEnable=0
bADOF_ShapeChromaEnable=0
fADOF_ShapeWeightCurve=4.000000
fADOF_ShapeDistortAmount=0.200000
bADOF_ShapeDiffusionEnable=0
fADOF_ShapeDiffusionAmount=0.100000
bADOF_ShapeWeightEnable=0
iADOF_ImageChromaHues=5
iADOF_ShapeChromaMode=3
fADOF_ImageChromaCurve=1.000000
fADOF_ImageChromaAmount=3.000000
[Vignette.fx]
Type=0
Center=0.500000,0.500000
Ratio=1.000000
Radius=2.000000
Amount=-1.000000
Slope=2
[DPX.fx]
Strength=0.200000
RGB_Curve=8.000000,8.000000,8.000000
RGB_C=0.360000,0.360000,0.340000
Contrast=0.100000
Saturation=3.000000
Colorfulness=2.500000
[FakeHDR.fx]
HDRPower=1.200000
radius1=0.793000
radius2=0.870000
[FilmGrain.fx]
Intensity=0.500000
Variance=0.400000
Mean=0.500000
SignalToNoiseRatio=6
[Glitch.fx]
Amount=1.000000
bUseUV=0
[FilmGrain2.fx]
grainamount=0.050000
coloramount=0.600000
lumamount=1.000000
grainsize=1.600000
[HighPassSharpen.fx]
HighPassSharpRadius=1
HighPassViewBlendIfMask=0
HighPassSharpOffset=1.000000
HighPassBlendMode=1
HighPassBlendIfLight=255
HighPassBlendIfDark=0
HighPassLightIntensity=1.000000
HighPassDarkIntensity=1.000000
HighPassSharpStrength=0.400000
HighPassViewSharpMask=0
[GaussianBlur.fx]
GaussianBlurRadius=1
GaussianBlurOffset=1.000000
GaussianBlurStrength=0.300000
[FXAA.fx]
Subpix=0.250000
EdgeThreshold=0.125000
EdgeThresholdMin=0.000000
[FineSharp.fx]
cstr=0.900000
sstr=2.000000
pstr=1.272000
xstr=0.190000
lstr=1.490000
xrep=0.250000
[MagicBloom.fx]
fBloom_Intensity=0.150000
f2Adapt_Clip=0.000000,1.000000
fBloom_Threshold=2.000000
fDirt_Intensity=0.650000
fExposure=0.500000
fAdapt_Speed=0.100000
fAdapt_Sensitivity=1.000000
iAdapt_Precision=1076677837
iDebug=0
[FakeMotionBlur.fx]
mbRecall=0.400000
mbSoftness=1.000000
[SMAA.fx]
EdgeDetectionType=1
EdgeDetectionThreshold=0.100000
MaxSearchSteps=98
MaxSearchStepsDiagonal=16
CornerRounding=0
DebugOutput=0
[LumaSharpen.fx]
pattern=1
sharp_strength=0.650000
sharp_clamp=0.035000
offset_bias=1.000000
show_sharpen=0
[Curves.fx]
Mode=0
Formula=1
Contrast=0.500000
[SurfaceBlur.fx]
BlurRadius=1
BlurOffset=1.000000
DebugMode=0
BlurEdge=0.500000
BlurStrength=1.000000
[Vibrance.fx]
Vibrance=0.150000
VibranceRGBBalance=1.000000,1.000000,1.000000
[Daltonize.fx]
Type=0
[UIMask.fx]
fMask_Intensity=1.000000
bDisplayMask=0
[Deband.fx]
Threshold=0.004000
Range=16.000000
Iterations=1
Grain=0.006000
[Denoise.fx]
NoiseLevel=0.150000
LerpCoefficeint=0.800000
WeightThreshold=0.030000
CounterThreshold=0.050000
GaussianSigma=50.000000
[PerfectPerspective.fx]
Color=0.027000,0.027000,0.027000,0.902000
FOV=90
Borders=1
Type=0
Zooming=1.000000
[DepthHaze.fx]
EffectStrength=0.900000
FogStart=0.200000
FogColor=0.800000,0.800000,0.800000
FogFactor=0.200000
[Emphasize.fx]
ManualFocusDepth=0.026000
FocusRangeDepth=0.010000
FocusEdgeDepth=0.050000
BlendColor=0.000000,0.000000,0.000000
EffectFactor=0.900000
BlendFactor=0.000000
[LUT.fx]
fLUT_AmountChroma=1.000000
fLUT_AmountLuma=1.000000
[Levels.fx]
BlackPoint=10
WhitePoint=245
HighlightClipping=0
[ReflectiveBumpMapping.fx]
fRBM_BlurWidthPixels=100.000000
iRBM_SampleCount=32
fRBM_LowerThreshold=0.100000
fRBM_ReliefHeight=0.300000
fRBM_ColorMask_Orange=1.000000
fRBM_FresnelReflectance=0.300000
fRBM_FresnelMult=0.500000
fRBM_UpperThreshold=0.200000
fRBM_ColorMask_Red=1.000000
fRBM_ColorMask_Yellow=1.000000
fRBM_ColorMask_Green=1.000000
fRBM_ColorMask_Cyan=1.000000
fRBM_ColorMask_Blue=1.000000
fRBM_ColorMask_Magenta=1.000000
[LiftGammaGain.fx]
RGB_Lift=1.000000,1.000000,1.000000
RGB_Gamma=1.000000,1.000000,1.000000
RGB_Gain=1.000000,1.000000,1.000000
[TiltShift.fx]
Line=0
BlurMultiplier=6.000000
Axis=0
Offset=0.050000
BlurCurve=1.000000
[MXAO.fx]
MXAO_FADE_DEPTH_END=0.400000
MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=1
MXAO_DEBUG_VIEW_ENABLE=0
MXAO_SAMPLE_RADIUS=0.695000
MXAO_SAMPLE_NORMAL_BIAS=0.600000
MXAO_FADE_DEPTH_START=0.050000
MXAO_GLOBAL_RENDER_SCALE=0.920000
MXAO_SSAO_AMOUNT=0.440000
MXAO_BLEND_TYPE=1
[LightDoF.fx]
fLightDoF_Width=5.000000
fLightDoF_Amount=10.000000
f2LightDoF_CA=0.000000,1.000000
f2Bokeh_AutoFocusCenter=0.500000,0.500000
bLightDoF_UseCA=0
bLightDoF_AutoFocus=1
fLightDoF_AutoFocusSpeed=0.100000
bLightDoF_UseMouseFocus=0
fLightDoF_ManualFocus=0.000000
[Monochrome.fx]
Coefficients=0.210000,0.720000,0.070000
ColorSaturation=0.000000
[Prism.fx]
Aberration=6
SampleCount=8
Curve=1.000000
Automatic=1
[Technicolor.fx]
Power=4.000000
RGBNegativeAmount=0.880000,0.880000,0.880000
Strength=0.400000
[Technicolor2.fx]
ColorStrength=0.200000,0.200000,0.200000
Saturation=1.000000
Brightness=1.000000
Strength=1.000000
[Tonemap.fx]
Gamma=1.000000
Bleach=0.000000
Defog=0.000000
Exposure=0.000000
Saturation=0.000000
FogColor=0.000000,0.000000,1.000000
And by the way, great work, I found your preset beautyfull, specialy on the map.
Hello again,
I've fix the style issue for in game aspect, but it's like the effects don't apply to user interface, start menu and loading screen are very close to black and white.
Is it normal?
Hi,
I need some infos because my reshade + your settings don't match your screen captures.
Could you tell me what's your reshade version and the effects library you use?