SweetFX Settings DB
Latest forum threads
3 minutes ago
4 minutes ago
4 minutes ago
5 minutes ago

<> Hardline - Filmic Realism <>

Created by AziD
Added March 24, 2018
Updated 25 Mar 01:18 CET
Shader used: ReShade
Preset description:
FILM REALISM <> UPDATE <> 25.03.2018 *Added 0.15 Vibrance (Standard color balance 1.000) to make it pop a little. See 4 first screenshots ____________________________________________________________________________________________________________________ > Film Feel > Crisp > Clear > More Realistic > No Green Tint > Minimal DOF (not in the way) OPTIONAL READ (RECOMMENDED) ____________________________________________________________________________________________________________________ A preset with filmlook. Cleared up. Adjusted colors so RGB should be balanced out (as much as possible according to my eyes). This preset is about realism and ain't a crappy oversaturated eye-torturing color shitshow IMPORTANT: If you keep the border enabled you MUST adjust the in game border to match. Else the UI in game will be covered. Vignette is also enabled. Constructive Critic is welcome, but BE NICE. :)
Download preset Show / Hide settings
Effects=Vibrance.fx,HighPassSharpen.fx,Clarity.fx,Border.fx,FakeHDR.fx,FilmicPass.fx,LightDoF.fx,Vignette.fx,Technicolor.fx Techniques=Border,Clarity,HDR,FilmicPass,HighPassSharp,LightDoF_AutoFocus,LightDoF_Far,Technicolor,Vibrance,Vignette TechniqueSorting=LeiFx_Tech,AdaptiveFog,AdaptiveSharpen,AmbientLight,ASCII,BloomAndLensFlares,Border,Cartoon,Chromakey,CA,Clarity,ColorMatrix,Colourfulness,AdvancedCRT,Curves,Daltonize,Deband,KNearestNeighbors,NonLocalMeans,DepthHaze,DisplayDepth,RingDOF,MagicDOF,GP65CJ042DOF,MatsoDOF,MartyMcFlyDOF,DPX,EGAfilter,Emphasize,HDR,MotionBlur,FilmGrain,FilmGrain2,FilmicAnamorphSharpen,FilmicPass,Mode1,Mode2,Mode3,FXAA,GaussianBlur,GlitchB,HighPassSharp,HQ4X,Levels,LiftGammaGain,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,LumaSharpen,LUT,MagicBloom,Monochrome,MultiLUT,MXAO,Nightvision,Nostalgia,PerfectPerspective,ChromaticAberration,ReflectiveBumpmapping,Tint,SMAA,SurfaceBlur,Technicolor,Technicolor2,TiltShift,Tonemap,UIMask_Top,UIMask_Bottom,Vibrance,Vignette [HighPassSharpen.fx] HighPassSharpRadius=1 HighPassViewBlendIfMask=0 HighPassSharpOffset=1.000000 HighPassBlendMode=1 HighPassBlendIfLight=255 HighPassBlendIfDark=0 HighPassLightIntensity=1.000000 HighPassDarkIntensity=1.000000 HighPassSharpStrength=1.000000 HighPassViewSharpMask=0 [Clarity.fx] ClarityRadius=1 ClarityBlendMode=2 ClarityOffset=2.000000 ClarityDarkIntensity=0.400000 ClarityBlendIfDark=50 ClarityBlendIfLight=205 ClarityViewBlendIfMask=0 ClarityStrength=0.210000 ClarityLightIntensity=0.000000 ClarityViewMask=0 [Border.fx] border_width=0.000000,30.000000 border_ratio=2.350000 border_color=0.000001,0.000001,0.000001 [FakeHDR.fx] HDRPower=1.030000 radius1=720.000000 radius2=720.000000 [DOF.fx] DOF_FARBLURCURVE=5.000000 fADOF_ShapeCurvatureAmount=0.410000 DOF_AUTOFOCUS=0 DOF_MOUSEDRIVEN_AF=0 fGPDOFChromaAmount=0.150000 DOF_INFINITEFOCUS=1.000000 fGPDOFBiasCurve=2.000000 DOF_FOCUSPOINT=0.500000,0.600000 bADOF_ShapeApertureEnable=0 DOF_FOCUSSAMPLES=10 DOF_MANUALFOCUSDEPTH=0.022000 DOF_NEARBLURCURVE=1000.000061 fGPDOFBrightnessMultiplier=2.000000 bGPDOFPolygonalBokeh=4294967295 fRingDOFFringe=0.500000 DOF_FOCUSRADIUS=0.200000 DOF_BLURRADIUS=2.000000 fADOF_BokehCurve=4.040000 iRingDOFSamples=6 iRingDOFRings=4 fGPDOFBrightnessThreshold=0.500000 fRingDOFThreshold=0.700000 bADOF_ShapeCurvatureEnable=4294967295 fRingDOFGain=27.000000 fRingDOFBias=0.000000 bADOF_ImageChromaEnable=0 iMagicDOFBlurQuality=8 fMagicDOFColorCurve=4.000000 iGPDOFQuality=6 fADOF_ShapeChromaAmount=0.125000 fADOF_ShapeRotation=0.000000 iGPDOFPolygonCount=5 fGPDOFBias=10.000000 fADOF_SmootheningAmount=0.500000 bMatsoDOFChromaEnable=4294967295 fMatsoDOFChromaPow=0.200000 fMatsoDOFBokehCurve=9.470000 iADOF_ShapeQuality=255 iMatsoDOFBokehQuality=10 fMatsoDOFBokehAngle=360.000031 bADOF_RotAnimationEnable=4294967295 fADOF_RotAnimationSpeed=5.000000 fADOF_ShapeWeightAmount=1.000000 fADOF_ShapeApertureAmount=1.000000 bADOF_ShapeAnamorphEnable=0 fADOF_ShapeAnamorphRatio=0.050000 bADOF_ShapeDistortEnable=0 bADOF_ShapeChromaEnable=0 fADOF_ShapeWeightCurve=6.500000 fADOF_ShapeDistortAmount=0.200000 bADOF_ShapeDiffusionEnable=4294967295 fADOF_ShapeDiffusionAmount=1.000000 bADOF_ShapeWeightEnable=0 iADOF_ImageChromaHues=5 iADOF_ShapeChromaMode=3 fADOF_ImageChromaCurve=1.625000 fADOF_ImageChromaAmount=3.078000 [LightDoF.fx] fLightDoF_Width=12.000000 fLightDoF_Amount=7.400001 f2LightDoF_CA=0.000000,1.000000 f2Bokeh_AutoFocusCenter=0.500000,0.500000 bLightDoF_UseCA=0 bLightDoF_AutoFocus=4294967295 fLightDoF_AutoFocusSpeed=0.100000 bLightDoF_UseMouseFocus=0 fLightDoF_ManualFocus=0.000000 [FilmicPass.fx] Strength=0.450000 Linearization=1.000000 Fade=0.380000 Contrast=1.000000 Bleach=0.650000 Saturation=0.140000 RedCurve=1.000000 GreenCurve=1.000000 BlueCurve=1.000000 BaseCurve=1.000000 BaseGamma=1.169000 EffectGamma=5.000000 EffectGammaR=0.760000 EffectGammaG=0.400000 EffectGammaB=2.000000 LumCoeff=0.212656,0.715158,0.072186 [Technicolor.fx] Power=8.000000 RGBNegativeAmount=1.000000,1.000000,1.000000 Strength=0.050000 [Vignette.fx] Type=0 Ratio=0.150000 Center=0.500000,0.500000 Radius=-1.000000 Amount=-0.200000 Slope=3 [Vibrance.fx] Vibrance=0.150000 VibranceRGBBalance=1.000000,1.000000,1.000000

Comments

AziD
25 Mar 00:26 CET

kaicooper: Thanks man. Means alot. I do this to help people to enjoy visuals. ;)

kaicooper
24 Mar 08:21 CET

good job bro

kaicooper
24 Mar 08:21 CET

good job bro

You need to be logged in to post a comment