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More Realistic (No Tint+(mild)DoF

Preset for Prototype 2
Created by AziD
Added May 2, 2018
Updated 2 May 02:27 CEST
Shader used: ReShade
Preset description:
- Clean & Crisp - More Realistic Used Tonemapping and Tint to gain better colorgrading. Finished with misc effects to add bordershadows, Ambience and overall lightgrading(MXAO, HDR, LEVELS and AMBIENTLIGHT). Effects Used *AdaptiveSharpen *AmbientLight *Clarity *HDR *Levels *LightDoF_AutoFocus *LightDoF_Far *MXAO *Tint *Tonemap Hope some people will like it. Feel free to improve it further and post it here. Please give credits for my basepreset in that case. :)
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Effects=FakeHDR.fx,AdaptiveSharpen.fx,Tonemap.fx,AmbientLight.fx,Clarity.fx,Levels.fx,LightDoF.fx,MXAO.fx,Sepia.fx Techniques=AdaptiveSharpen,AmbientLight,Clarity,HDR,Levels,LightDoF_AutoFocus,LightDoF_Far,MXAO,Tint,Tonemap TechniqueSorting=LeiFx_Tech,AdaptiveFog,AdaptiveSharpen,AmbientLight,ASCII,BloomAndLensFlares,Border,Cartoon,Chromakey,CA,Clarity,ColorMatrix,Colourfulness,AdvancedCRT,Curves,Daltonize,Deband,KNearestNeighbors,NonLocalMeans,DepthHaze,DisplayDepth,RingDOF,MagicDOF,GP65CJ042DOF,MatsoDOF,MartyMcFlyDOF,DPX,EGAfilter,Emphasize,HDR,MotionBlur,FilmGrain,FilmGrain2,FilmicAnamorphSharpen,FilmicPass,Mode1,Mode2,Mode3,FXAA,GaussianBlur,GlitchB,HighPassSharp,HQ4X,Levels,LiftGammaGain,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,LumaSharpen,LUT,MagicBloom,Monochrome,MultiLUT,MXAO,Nightvision,Nostalgia,PerfectPerspective,ChromaticAberration,ReflectiveBumpmapping,Tint,SMAA,SurfaceBlur,Technicolor,Technicolor2,TiltShift,Tonemap,UIMask_Top,UIMask_Bottom,Vibrance,Vignette [Clarity.fx] ClarityRadius=0.000000 ClarityBlendMode=1.000000 ClarityOffset=2.000000 ClarityDarkIntensity=0.400000 ClarityBlendIfDark=50.000000 ClarityBlendIfLight=205.000000 ClarityViewMask=0.000000 ClarityViewBlendIfMask=0.000000 ClarityStrength=0.300000 ClarityLightIntensity=0.000000 [Technicolor.fx] Power=8.000000 RGBNegativeAmount=0.470588,0.470588,0.470588 Strength=0.300000 [DPX.fx] RGB_Curve=8.000000,8.000000,8.000000 Strength=0.200000 RGB_C=0.360000,0.360000,0.340000 Contrast=0.100000 Saturation=3.000000 Colorfulness=2.500000 [Technicolor2.fx] ColorStrength=0.000000,0.000000,0.000000 Saturation=1.000000 Brightness=1.000000 Strength=1.000000 [AmbientLight.fx] alAdaptBaseMult=0.000000 alDebug=0.000000 alInt=2.200000 AL_DirtTex=0.000000 AL_Adaptive=2.000000 alThreshold=10.000000 AL_Adaptation=1.000000 AL_Dirt=0.000000 alAdapt=0.000000 alLensThresh=1.000000 alAdaptBaseBlackLvL=2.000000 AL_Vibrance=0.000000 alDirtInt=1.250000 alDirtOVInt=0.000000 AL_Lens=0.000000 alLensInt=2.000000 [Tonemap.fx] Defog=0.050000 Bleach=0.030000 Gamma=1.000000 Exposure=0.000000 Saturation=0.000000 FogColor=0.196078,0.196078,0.196078 [Sepia.fx] Tint=0.478553,0.256103,0.715686 Strength=0.160000 [ColorMatrix.fx] ColorMatrix_Red=0.817000,0.183000,0.000000 ColorMatrix_Green=0.333000,0.667000,0.000000 ColorMatrix_Blue=0.000000,0.125000,0.875000 Strength=0.000000 [AdaptiveSharpen.fx] D_compr_low=0.250000 L_compr_low=0.167000 curve_height=0.500000 curveslope=0.500000 D_overshoot=0.009000 L_overshoot=0.003000 D_compr_high=0.500000 scale_cs=0.056000 L_compr_high=0.334000 scale_lim=0.100000 pm_p=0.700000 [HQ4X.fx] s=1.500000 k=-1.100000 mx=1.000000 max_w=0.750000 min_w=0.030000 lum_add=0.330000 [Colourfulness.fx] colourfulness=0.050000 lim_luma=0.700000 [FilmicPass.fx] Strength=0.877000 Linearization=2.000000 Fade=0.300000 Contrast=1.000000 Bleach=0.650000 BaseGamma=1.350000 Saturation=0.040000 RedCurve=1.000000 GreenCurve=1.000000 BlueCurve=1.000000 BaseCurve=1.500000 EffectGamma=1.000000 EffectGammaB=1.000000 EffectGammaR=1.000000 EffectGammaG=1.000000 LumCoeff=0.211765,0.713726,0.070588 [LightDoF.fx] fLightDoF_Width=5.000000 fLightDoF_Amount=0.150000 f2LightDoF_CA=0.000000,1.000000 f2Bokeh_AutoFocusCenter=0.500000,0.500000 bLightDoF_UseCA=0.000000 bLightDoF_AutoFocus=1.000000 fLightDoF_AutoFocusSpeed=0.100000 bLightDoF_UseMouseFocus=0.000000 fLightDoF_ManualFocus=0.000000 [MXAO.fx] MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=2.000000 MXAO_FADE_DEPTH_END=0.400000 MXAO_SAMPLE_RADIUS=2.500000 MXAO_DEBUG_VIEW_ENABLE=0.000000 MXAO_SAMPLE_NORMAL_BIAS=0.200000 MXAO_GLOBAL_RENDER_SCALE=1.000000 MXAO_FADE_DEPTH_START=0.050000 MXAO_SSAO_AMOUNT=1.000000 MXAO_BLEND_TYPE=0.000000 [LUT.fx] fLUT_AmountChroma=0.600000 fLUT_AmountLuma=0.000000 [Levels.fx] BlackPoint=1.000000 WhitePoint=252.000000 HighlightClipping=0.000000 [FakeHDR.fx] HDRPower=1.030000 radius1=0.700000 radius2=0.720000 [LiftGammaGain.fx] RGB_Lift=1.000000,1.000000,1.000000 RGB_Gamma=1.000000,1.000000,1.000000 RGB_Gain=1.000000,1.000000,1.000000 [MagicBloom.fx] f2Adapt_Clip=0.000000,1.000000 fBloom_Intensity=1.000000 fBloom_Threshold=2.000000 fDirt_Intensity=0.000000 fExposure=0.500000 fAdapt_Sensitivity=1.000000 fAdapt_Speed=0.100000 iDebug=0.000000 iAdapt_Precision=2.700000 [Bloom.fx] bGodrayEnable=0.000000 iBloomMixmode=2.000000 fBloomSaturation=0.800000 fBloomThreshold=0.800000 fBloomAmount=0.800000 fLensdirtSaturation=2.000000 fBloomTint=0.700000,0.800000,1.000000 fLensdirtIntensity=0.400000 bLensdirtEnable=0.000000 fFlareLuminance=0.095000 iLensdirtMixmode=1.000000 fLensdirtTint=1.000000,1.000000,1.000000 bLenzEnable=0.000000 bAnamFlareEnable=0.000000 fAnamFlareCurve=1.200000 fAnamFlareThreshold=0.900000 fAnamFlareWideness=2.400000 fAnamFlareAmount=14.500000 fAnamFlareColor=0.012000,0.313000,0.588000 fLenzIntensity=1.000000 fLenzThreshold=0.800000 bChapFlareEnable=0.000000 fChapFlareTreshold=0.900000 iChapFlareCount=15.000000 fChapFlareDispersal=0.250000 fChapFlareSize=0.450000 fFlareIntensity=2.070000 fChapFlareCA=0.000000,0.010000,0.020000 fChapFlareIntensity=100.000000 fGodrayDecay=0.990000 fGodrayExposure=1.000000 fGodrayWeight=1.250000 fGodrayDensity=1.000000 iGodraySamples=128.000000 fGodrayThreshold=0.900000 fFlareBlur=200.000000 fFlareTint=0.137000,0.216000,1.000000 [Border.fx] border_width=0.000000,1.000000 border_ratio=2.350000 border_color=0.700000,0.000000,0.000000

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