SweetFX Settings DB
Latest forum threads
46 minutes ago
3 hours, 6 minutes ago
3 hours, 17 minutes ago
by mailto
3 hours, 19 minutes ago

FP - Real Clarity

Preset for FROSTPUNK
Created by Clarity
Added May 5, 2018
Shader used: ReShade
Preset description:
Real Clarity is designed to provide CLEAR visual enhancements with minimul performance impact. Techniques Used: Level - Darker Blacks & Whiter Whites LumaSharpen - Remove image blur + Tonemap - Saturation Reduction + Filter Reshade Used: 3.1.2 HOW TO INSTALL: 1. Download Reshade Installer from https://reshade.me 2. Extract and Run 'Reshade_Setup_3.X.X.exe' 3. Click the "Select Game" button and navigate windows explorer to <DRIVE>\Steam\steamapps\common\Frostpunk 4. Select 'Frostpunk.exe' application file and click 'Open' 5. Click 'Directx 10+' as the rendering API 6. Click 'Yes" to download a collection of standard effects 7. Uncheck All and choose 'Levels.fx', 'LumaSharpen.fx' and 'Tonemap.fx' from the list of effects to install and select 'OK' to complete installation 8. Download my 'FP - Real Clarity" preset and copy it to <DRIVE>\Steam\steamapps\common\Frostpunk directory 9. Launch FrostPunk and press "SHIFT F2" to open Reshade Configuration 10. Select 'Continue' to begin Reshade configuration 11. From the drop down menu select 'FP - Real Clarity' preset and select 'Continue', then 'Continue" and 'Finish' 12. Select the 'Settings' tab and define a desired 'Effects Toggle Key' (F3 as an example) 13. From the 'Settings' tab change 'Configuration Mode' to 'Performance Mode' and close Reshade (SHIFT F2)
Download preset Show / Hide settings
Effects=Levels.fx,LumaSharpen.fx,Tonemap.fx Techniques=Levels,LumaSharpen,Tonemap TechniqueSorting=Levels,LumaSharpen,Tonemap [Tonemap.fx] Defog=0.005000 Bleach=0.000000 Gamma=1.000000 Exposure=0.000000 Saturation=-0.400000 FogColor=1.000000,0.470588,0.000000 [LumaSharpen.fx] sharp_strength=1.600000 pattern=1 sharp_clamp=0.035000 offset_bias=1.000000 show_sharpen=0 [Levels.fx] BlackPoint=25 WhitePoint=245 HighlightClipping=0

Comments

You need to be logged in to post a comment