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Natural Experience

Preset for Bless Online
Created by BARWILD
Added June 5, 2018
Shader used: ReShade
Preset description:
Gives a more natural experience to the game, by enhancing core elements of the visuals by a small, yet noticeable degree. Overall, the effect doesn't degrade FPS performance but will make the game more pleasant.
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Effects=FakeHDR.fx,AdaptiveSharpen.fx,Curves.fx,AmbientLight.fx,Bloom.fx,Technicolor2.fx,Colourfulness.fx,Vibrance.fx,MagicBloom.fx,Vignette.fx Techniques=AdaptiveSharpen,AmbientLight,BloomAndLensFlares,Colourfulness,Curves,HDR,MagicBloom,Technicolor2,Vibrance,Vignette TechniqueSorting=LeiFx_Tech,AdaptiveSharpen,AmbientLight,BloomAndLensFlares,Clarity,Colourfulness,Curves,HDR,LumaSharpen,MagicBloom,Technicolor2,Vibrance,Vignette [MagicBloom.fx] fBloom_Intensity=1.000000 f2Adapt_Clip=0.000000,1.000000 fBloom_Threshold=2.000000 fDirt_Intensity=0.000000 fExposure=0.500000 fAdapt_Speed=0.100000 fAdapt_Sensitivity=1.000000 iAdapt_Precision=2.700000 iDebug=0.000000 [FakeHDR.fx] HDRPower=1.050000 radius1=0.475000 radius2=0.550000 [AdaptiveSharpen.fx] curve_height=0.270000 L_compr_low=0.167000 D_compr_low=0.250000 curveslope=0.500000 L_overshoot=0.003000 D_overshoot=0.009000 L_compr_high=0.334000 D_compr_high=0.500000 scale_lim=0.100000 scale_cs=0.056000 pm_p=0.700000 [AmbientLight.fx] alAdaptBaseMult=0.720000 alDebug=0.000000 AL_DirtTex=0.000000 alInt=0.600000 alThreshold=15.000000 AL_Adaptation=1.000000 AL_Dirt=0.000000 alAdapt=0.720000 alLensThresh=1.000000 alAdaptBaseBlackLvL=0.000000 AL_Vibrance=0.000000 AL_Adaptive=2.000000 alDirtInt=1.000000 alLensInt=2.500000 alDirtOVInt=0.000000 AL_Lens=0.000000 [Curves.fx] Mode=2.000000 Formula=4.000000 Contrast=0.200000 [Bloom.fx] bGodrayEnable=1.000000 iBloomMixmode=2.000000 fBloomSaturation=0.000000 bAnamFlareEnable=0.000000 fBloomThreshold=0.820000 fBloomAmount=0.000000 fLensdirtSaturation=2.000000 fBloomTint=0.700000,0.800000,1.000000 fLensdirtIntensity=2.000000 bLensdirtEnable=0.000000 fFlareLuminance=0.095000 iLensdirtMixmode=0.000000 fLensdirtTint=1.000000,1.000000,1.000000 bLenzEnable=0.000000 fAnamFlareThreshold=1.000000 fAnamFlareWideness=2.500000 fAnamFlareAmount=20.000000 fAnamFlareCurve=2.000000 fAnamFlareColor=0.012000,0.313000,0.588000 fLenzIntensity=0.200000 fLenzThreshold=0.988000 bChapFlareEnable=1.000000 fChapFlareTreshold=0.972000 iChapFlareCount=2.000000 fChapFlareDispersal=0.250000 fChapFlareSize=0.200000 fFlareIntensity=2.070000 fChapFlareCA=0.000000,0.010000,0.020000 fChapFlareIntensity=10.850000 fGodrayDecay=0.980000 fGodrayExposure=1.100000 fGodrayWeight=1.097000 fGodrayDensity=0.632000 fGodrayThreshold=0.920000 iGodraySamples=50.000000 fFlareBlur=0.200000 fFlareTint=0.137000,0.216000,1.000000 [Colourfulness.fx] lim_luma=0.130000 colourfulness=0.130000 [LumaSharpen.fx] sharp_strength=0.680000 pattern=1.000000 sharp_clamp=0.035000 offset_bias=1.000000 show_sharpen=0.000000 [Vibrance.fx] Vibrance=0.200000 VibranceRGBBalance=0.400000,1.000000,1.000000 [Vignette.fx] Type=0.000000 Ratio=0.325000 Center=0.500000,0.500000 Radius=3.000000 Amount=-0.650000 Slope=2.000000 [Technicolor2.fx] Saturation=0.675000 ColorStrength=0.200000,0.200000,0.200000 Brightness=0.500000 Strength=1.000000 [Clarity.fx] ClarityRadius=4.000000 ClarityBlendMode=0.000000 ClarityOffset=2.000000 ClarityDarkIntensity=0.140000 ClarityBlendIfDark=135.000000 ClarityBlendIfLight=255.000000 ClarityViewBlendIfMask=0.000000 ClarityStrength=0.470000 ClarityLightIntensity=0.060000 ClarityViewMask=0.000000 [3DFX.fx] DITHERAMOUNT=0.500000 DITHERBIAS=-1.000000 LEIFX_PIXELWIDTH=1.500000 LEIFX_LINES=1.000000 GAMMA_LEVEL=1.000000

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