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*Super Vibrant LoMo-Fi ReShade V. 1.1*

Preset for Far Cry 5
Created by AssassinsDecree
Added June 15, 2018
Updated 19 Jun 16:07 CEST
Shader used: ReShade
Preset description:
UPDATES Critical download instruction fix. Please delete all the previous reshade files and folders and reinstall the ReShade framework with the new list of effects listed.
WHAT IS THIS? The Pitch: I'd argue that you wont find colors this vibrant, yet still balanced, anywhere else. This is my new LoMo-Fi inspired ReShade for Far Cry 5. Lomography refers to a type of photography wherein cheap plastic cameras are used to produce photos with blown-out highlights, clipped shadows and blacks, distorted and vibrant colors, and a heavy vignettes. The film used to take these pictures are often processed with the "wrong" type of chemicals to distort the colors in cool ways, ala Instagram. I hope you like it! Detailed install instructinos are below, but as an FYI, this preset was optimized for Ultra settings and it is VERY IMPORTANT that you set your game's in-game contrast setting to 45, in the actual game's options-video-color menu. Leave brightness at 50 and gamma at 50.
CRASHING FIXES AND TROUBLESHOOTING 1. For me, the game crashes if I use any form of ReShade or SweetFx in fullscreen mode. So you must enable borderless window mode to use ReShade if yours also crashes when trying to load the game with Reshade enabled. 2. Recently I've needed to rename my reshade files, "dxgi.ini" and "dxgi.dll" to "d3d11.ini" and "d3d11.dll", respectively, to get the game to stop crashing on launch. Also, you may need to use an older version of the ReShade 3.0 framework if you get an error message saying it can't recognize the file or whatever. Old versions are here, I recommend 3.1.1: https://www.mediafire.com/folder/8ar1jhh1809cl/ReShade_Repository#bow1ko4203njp 3. I've tested and optimized this ReShade setting the game to ultra settings and changing the in-game contrast setting to 45, in the actual game's options-video-color menu. Tested on Ultra settings 4. Someone recently reported that SLI+ReShade seems to crash their game. Disabling SLI fixed the issue for them.
IMPORTANT THINGS TO NOTE: Bloom and Lens Flares: Adjust fBloomThreshold or the fBloomAmount up or down in very small increments (of about 10 or 20) until you are happy with how much bloom you want. Increasing fBloomThreshold the value will give less bloom, while increasing fBloomAmount will give you more bloom. Brightness: If it is too dark lower the gamma setting in the in-game Reshade "Tonemap" setting in increments of .20. OR adjust the "BlackPoint" to 0 and lower the "WhitePoint" to, say, 209, in the RehShade "Levels" setting.
CONTROLS All of these are remappable once in game. (make sure numberpad is enabled or the controls won't work) -Toggle ReShade menu on-off - Shift+F2. -Toggle all ReShade effects - Scroll lock -Toggle camera and lenz distortion (warping and chromatic aberration in corners of screen) & chromatic aberration (color bleeding on objects' edges) - 2 on numberpad -Toggle sharpness - 5 on numberpad -Toggle film grain - 3 on numberpad -Black bars (letterbox) - 0 on numberpad -Bloom and lens effects - 6 on numberpad -Vignette (darkness around the corners) - * on numberpad -Ambient Light (Controls certain lens-dirt effects, disable the this to get a more vibrant and clear image) - . (Decimal point) on numberpad -Toggle TiltShift (blur towards the bottom and top of the screen) - 8 on numberpad -Clarity - 7 on numberpad (off by default) -Toggle GuassianBlur - 9 on numberpad I recommend opening the ReShade GUI's setting's menu and changing the following: Toggle ReShade on and off with the END key Toggle ReShade menu/gui with F4
INSTALLATION INSTRUCTIONS: Abridged Version of instructions: Download latest version of ReShade from here: https://reshade.me/ Run the .exe in admin mode and select FarCry5.exe in your Far Cry 5 main folder. (if installed to Steam's default location, can usually be found here: "... Steam\SteamApps\common\Far Cry 5\bin" or if you downloaded from uplay, "C:\Program Files (x86)\Ubisoft Game Launcher\games\Far Cry 5\bin" Choose the DirectX 10+ version Say yes when it ask if you want to download a collection of shaders. Have these following shaders selected and deselect any of the effects not listed here: LiftGammaGain LumaSharpen Border Clarity FakeHDR Tonemap Technicolor2 FilmGrain Bloom Vignette AmbientLight TiltShift GuassianBlur Vibrance Levels Chromatic Aberration (Prism) Curves Now download my preset here with the "download" button below. Rename that file "anythingyouwant.ini", the most important part is that the files name now ends ".ini" instead of ".txt" like it did when you downloaded it. Put that file in your game's main folder where you found FarCry5.exe and where your reshade-shaders folder should now also be installed. Recently I've needed to rename my reshade files, "dxgi.ini" and "dxgi.dll" to "d3d11.ini" and "d3d11.dll", respectively, to get the game to stop crashing on launch. Run your game and after you get a message in a grey box saying reshade effects have loaded, press Shift+F2 simultaneously to open the in-game ReShade GUI. Select the .ini file from that drop down menu. Toggle the effect with scroll-lock key. You can change these keys in the ReShade's settings menu. Click continue until the boxes go from red to gray/clear. Now follow the steps in the Critical Instructions section. Done. Your new ReShade should be making your game look fapping sexy by this point. [quote]Step-by-Step Instructions (same results as abridged, just, more methodically written out for those new to ReShades or modding): 1. Download the Reshade 3.0.8 (or latest version if different) from here https://reshade.me/ 2. Scroll to bottom of page and download whatever the latest version advertised is. Run the .exe that you just downloaded. Probably best to copy it to your desktop or somewhere first outside your downloads folder. Follow the steps it tells you selecting yes everything it asks. 2. Select your "FarCry5.exe" which is in the main folder of the game. 3. Select the DirectX 10+ version after you select the "FarCry5.exe" 4. Run your game, if it crashes on launch, then -- rename my reshade files, "dxgi.ini" and "dxgi.dll" to "d3d11.ini" and "d3d11.dll", respectively, to get the game to stop crashing on launch. Run your game again. As your game loads up, you should see a grey box popup in the top of the screen saying it's loading all the reshade effects. Once it's done, hit "shift+F2" and follow the promps. The most important thing is to hit the plus symbol next near the top of the Reshade GUI and type any name you want. Follow the other prompts until the boxes turn from red to black or grey or whatever indicates you're done with the very short tutorial. You can leave your game open or close it for this next step. 5. Go back to your game's main folder, where the "FarCry5.exe" is and look for that file you just created with whatever name you gave. It should be a .ini file. 6. Open the .ini file and replace all the text with the text from my preset on this page. Save the file. Run your game or alt tab back to it. And then do step 7 if you your game is still running. 7. Reopen the Reshade GUI with Shift+f2 and click the click "reload". The new effects should start loading with my custom settings. PROFIT!
UNINSTALLING 1. Delete the Reshade folder, dxgi.ini, dxgi.dll, and dxgi.log from your game folder. That's it. Enjoy, leave comments below if you're having trouble installing or better yet youtube a Resahde 3.0+ install guide. It's extremely easy. You may notice a slight decrease in performance, but it should still be pretty similar FPS to what you usually get. The visual difference is night and day to me and I can't ever go back to vanilla.
CONTACT -- Please subscribe to my YouTube channel for lets plays and demos of my upcoming and released ReShades: https://www.youtube.com/channel/UCn5KAZuLeVmeQLXSMJNBMcA -- -- Please follow me on twitter: https://twitter.com/MercsAssassin --
MY MODS FOR OTHER GAMES Exhaustive List Here, constantly updating it as I make new ReShades: https://www.facebook.com/MercsAssassin/
ps: I'm TheMercsAssassin on most other websites, including youtube, twitter and the nexus. Hence, the Merc thing. ps+: Do not use any part of my ReShade in your own work. Make your own through hard work and lots of time, like I did, please. Thanks..
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KeyAdaptiveSharpen=0,0,0,0 KeyBloomAndLensFlares=102,0,0,0 KeyLumaSharpen=101,0,0,0 KeyNostalgia=0,0,0,0 KeyDaltonize=0,0,0,0 KeyAmbientLight=0,0,0,0 KeyGP65CJ042DOF=0,0,0,0 KeyDeband=0,0,0,0 KeyClarity=103,0,0,0 KeyCartoon=0,0,0,0 KeyBorder=96,0,0,0 KeyTonemap=0,0,0,0 KeyColourfulness=0,0,0,0 KeyCA=0,0,0,0 KeyMode3=0,0,0,0 KeyHSV_Tech=0,0,0,0 KeyColorMatrix=0,0,0,0 KeySMAA=0,0,0,0 KeyTechnicolor2=0,0,0,0 KeyAdvancedCRT=0,0,0,0 KeyCurves=0,0,0,0 KeyKNearestNeighbors=0,0,0,0 KeyNonLocalMeans=0,0,0,0 KeyRingDOF=0,0,0,0 KeyMagicDOF=0,0,0,0 KeyFilmicAnamorphSharpen=0,0,0,0 KeyMatsoDOF=111,0,0,0 KeyFilmGrain=99,0,0,0 KeyMXAO=0,0,0,0 KeyFilmGrain2=0,0,0,0 KeyMartyMcFlyDOF=0,0,0,0 KeyDPX=0,0,0,0 KeyEmphasize=0,0,0,0 KeyFilmicPass=0,0,0,0 KeyMode1=0,0,0,0 KeyMode2=0,0,0,0 KeyMotionBlur=0,0,0,0 KeyGrain_Tech=0,0,0,0 KeyFXAA=0,0,0,0 KeyGaussianBlur=105,0,0,0 KeyHDR=0,0,0,0 KeyVibrance=38,0,0,0 KeyLevels=40,0,0,0 KeyHighPassSharp=0,0,0,0 KeyHQ4X=0,0,0,0 KeyLiftGammaGain=0,0,0,0 KeyLightDoF_AutoFocus=0,0,0,0 KeyFISHEYE_CA_VERTICAL=0,0,0,0 KeyLightDoF_Far=0,0,0,0 KeyLightDoF_Near=0,0,0,0 KeyTechnicolor=0,0,0,0 KeyLUT=0,0,0,0 KeyMonochrome=0,0,0,0 KeyReflectiveBumpmapping=0,0,0,0 KeyTint=0,0,0,0 KeyTiltShift=0,0,0,0 KeySurfaceBlur=0,0,0,0 KeyVignette=106,0,0,0 Techniques=BloomAndLensFlares,LiftGammaGain,HDR,Technicolor2,Tonemap,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,FilmGrain,Vignette,ChromaticAberration,Border,Levels,Vibrance,Curves,GaussianBlur,LumaSharpen KeyDepthHaze=0,0,0,0 KeyDisplayDepth=0,0,0,0 KeyMagicBloom=0,0,0,0 KeyAdaptiveFog=0,0,0,0 KeyUIMask_Top=0,0,0,0 KeyUIMask_Bottom=0,0,0,0 TechniqueSorting=AdaptiveSharpen,BloomAndLensFlares,LiftGammaGain,HDR,AmbientLight,Technicolor2,Tonemap,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,Clarity,FilmGrain,TiltShift,MartyMcFlyDOF,MatsoDOF,Vignette,Deband,ChromaticAberration,Border,ColorMatrix,Emphasize,GP65CJ042DOF,Levels,MagicDOF,FilmicPass,RingDOF,Vibrance,DisplayDepth,DPX,KNearestNeighbors,CA,Curves,LeiFx_Tech,NonLocalMeans,Mode2,Mode3,EGAfilter,Mode1,HQ4X,DepthHaze,AdaptiveFog,MotionBlur,GaussianBlur,LUT,AdvancedCRT,LumaSharpen,Monochrome,HighPassSharp,MXAO,Nightvision,FilmGrain2,ASCII,Tint,MultiLUT,Technicolor,Cartoon,Nostalgia,Colourfulness,UIMask_Top,ReflectiveBumpmapping,MagicBloom,UIMask_Bottom,Daltonize,SurfaceBlur,FXAA,SMAA,Chromakey,GlitchB,FilmicAnamorphSharpen,PerfectPerspective,EyeAdaption,UIDetect_Before,UIDetect_After,UIDetect KeyASCII=0,0,0,0 KeyLeiFx_Tech=0,0,0,0 KeyEGAfilter=0,0,0,0 KeyCreateLUT=0,0,0,0 KeyMultiLUT=0,0,0,0 KeyNightvision=0,0,0,0 KeyGanossaMotionFocus=0,0,0,0 KeyFISHEYE_CA_HORIZONTAL=0,0,0,0 Effects=LightDoF.fx,Bloom.fx,LiftGammaGain.fx,TiltShift.fx,FakeHDR.fx,Technicolor2.fx,Tonemap.fx,Clarity.fx,FilmGrain.fx,DOF.fx,DPX.fx,Vignette.fx,Prism.fx,Border.fx,Levels.fx,Vibrance.fx,Curves.fx,GaussianBlur.fx,LumaSharpen.fx KeyChromaticAberration=98,0,0,0 [Border.fx] border_width=0.000000,50.000000 border_ratio=2.350000 border_color=0.000000,0.000000,0.000000 [Clarity.fx] ClarityRadius=2 ClarityBlendMode=2 ClarityOffset=1.000000 ClarityDarkIntensity=0.000000 ClarityBlendIfDark=50 ClarityBlendIfLight=205 ClarityViewBlendIfMask=0 ClarityStrength=0.300000 ClarityLightIntensity=0.000000 ClarityViewMask=0 [HQ4X.fx] s=1.500000 k=-1.100000 mx=1.000000 max_w=0.750000 min_w=0.030000 lum_add=0.330000 [AdaptiveSharpen.fx] curve_height=0.400000 L_compr_low=0.169000 D_compr_low=0.253000 curveslope=0.400000 L_overshoot=0.003000 D_overshoot=0.009000 L_compr_high=0.337000 D_compr_high=0.504000 max_scale_lim=0.100000 pm_p=0.750000 scale_lim=0.100000 scale_cs=0.056000 [AmbientLight.fx] alDebug=0 alAdaptBaseMult=1.000000 alInt=4.400000 AL_DirtTex=0 alThreshold=10.000000 AL_Adaptation=2147483648 alAdapt=1.000000 AL_Dirt=0 alAdaptBaseBlackLvL=3 alLensThresh=0.720000 AL_Vibrance=0 AL_Adaptive=2 alDirtInt=0.720000 alDirtOVInt=2.000000 alLensInt=1.500000 AL_Lens=2147483648 [CRT.fx] Resolution=1.150000 Gamma=2.400000 Brightness=0.900000 Curvature=0 MonitorGamma=2.200000 ScanlineIntensity=2 ScanlineGaussian=1 CornerSize=0.010000 CurvatureRadius=1.500000 ViewerDistance=2.000000 Angle=0.000000,0.000000 Overscan=1.010000 Oversample=1 [Bloom.fx] bGodrayEnable=0 iBloomMixmode=1 fBloomSaturation=0.000000 bAnamFlareEnable=4294967295 fBloomThreshold=0.811000 fLensdirtSaturation=2.000000 fBloomAmount=0.100000 fLensdirtIntensity=6.000000 fBloomTint=0.000000,0.000000,0.580392 fFlareLuminance=1.000000 bLensdirtEnable=2147483648 iLensdirtMixmode=1 bLenzEnable=0 fLensdirtTint=1.000000,1.000000,1.000000 fAnamFlareThreshold=0.995000 fAnamFlareWideness=1.600000 fAnamFlareAmount=3.090000 fAnamFlareCurve=1.800000 fAnamFlareColor=0.039216,0.227451,0.674510 fLenzIntensity=3.000000 fLenzThreshold=0.996000 bChapFlareEnable=0 fChapFlareTreshold=0.900000 iChapFlareCount=15 fChapFlareDispersal=0.250000 fFlareIntensity=0.200000 fChapFlareSize=0.450000 fChapFlareCA=0.000000,0.010000,0.020000 fChapFlareIntensity=100.000000 fGodrayDecay=0.990000 fGodrayExposure=1.000000 fGodrayWeight=1.250000 fGodrayDensity=1.000000 fGodrayThreshold=1.000000 iGodraySamples=128 fFlareBlur=100.990005 fFlareTint=0.137000,0.216000,1.000000 [ColorMatrix.fx] ColorMatrix_Red=0.817000,0.183000,0.000000 ColorMatrix_Green=0.333000,0.667000,0.000000 ColorMatrix_Blue=0.000000,0.125000,0.875000 Strength=1.000000 [Cartoon.fx] Power=1.500000 EdgeSlope=1.500000 [Sepia.fx] Tint=0.550000,0.430000,0.420000 Strength=0.580000 [CA.fx] Shift=2.500000,-0.500000 Strength=0.500000 [MotionFocus.fx] mfDebug=0 mfFocusStrength=0.010000 mfZoomStrength=0.000000 [MultiLUT.fx] fLUT_LutSelector=0.000000 fLUT_AmountChroma=1.000000 fLUT_AmountLuma=1.000000 [Colourfulness.fx] colourfulness=0.400000 lim_luma=0.700000 [Curves.fx] Mode=2 Formula=7 Contrast=0.660000 [SurfaceBlur.fx] BlurRadius=1.000000 DebugMode=0.000000 BlurOffset=1.000000 BlurEdge=0.500000 BlurStrength=1.000000 [UIMask.fx] fMask_Intensity=1.000000 bDisplayMask=0.000000 [Daltonize.fx] Type=0.000000 [Deband.fx] Threshold=0.004000 Range=16.000000 Iterations=1.000000 Grain=0.006000 [PerfectPerspective.fx] Color=0.027451,0.027451,0.027451 Strength=0.580000 FOV=109 Type=0 [Denoise.fx] NoiseLevel=0.150000 LerpCoefficeint=0.800000 WeightThreshold=0.030000 CounterThreshold=0.050000 GaussianSigma=50.000000 [FisheyeVertical.fx] fFisheyeZoom=0.510000 fFisheyeDistortionCubic=0.012000 fFisheyeDistortion=-0.090000 fFisheyeColorshift=0.000000 [DOF.fx] DOF_FARBLURCURVE=1.040000 fADOF_ShapeCurvatureAmount=1.000000 DOF_AUTOFOCUS=4294967295 DOF_MOUSEDRIVEN_AF=0 fGPDOFChromaAmount=0.400000 DOF_INFINITEFOCUS=0.030000 fGPDOFBiasCurve=2.000000 DOF_FOCUSPOINT=0.700000,0.650000 bADOF_ShapeApertureEnable=0 DOF_FOCUSSAMPLES=10 DOF_MANUALFOCUSDEPTH=0.300000 DOF_NEARBLURCURVE=1000.000061 fGPDOFBrightnessMultiplier=2.000000 bGPDOFPolygonalBokeh=4294967295 fRingDOFFringe=0.500000 DOF_FOCUSRADIUS=0.020000 DOF_BLURRADIUS=20.620001 fADOF_BokehCurve=7.080000 iRingDOFSamples=30 iRingDOFRings=8 fGPDOFBrightnessThreshold=0.500000 fRingDOFThreshold=0.700000 bADOF_ShapeCurvatureEnable=4294967295 fRingDOFGain=30.000002 fRingDOFBias=2.000000 bADOF_ImageChromaEnable=0 iMagicDOFBlurQuality=8 fMagicDOFColorCurve=10.000000 iGPDOFQuality=6 fADOF_ShapeChromaAmount=0.000000 fADOF_ShapeRotation=0.000000 iGPDOFPolygonCount=5 fGPDOFBias=10.000000 fADOF_SmootheningAmount=0.000000 bMatsoDOFChromaEnable=0 fMatsoDOFChromaPow=3.000000 fMatsoDOFBokehCurve=8.105000 iADOF_ShapeQuality=12 iMatsoDOFBokehQuality=10 fMatsoDOFBokehAngle=0.000000 bADOF_RotAnimationEnable=0 fADOF_RotAnimationSpeed=0.000000 fADOF_ShapeWeightAmount=0.500000 fADOF_ShapeApertureAmount=0.006000 bADOF_ShapeAnamorphEnable=0 fADOF_ShapeAnamorphRatio=0.330000 bADOF_ShapeDistortEnable=0 bADOF_ShapeChromaEnable=0 fADOF_ShapeWeightCurve=0.500000 fADOF_ShapeDistortAmount=0.000000 bADOF_ShapeDiffusionEnable=0 fADOF_ShapeDiffusionAmount=0.000000 bADOF_ShapeWeightEnable=0 iADOF_ImageChromaHues=20 iADOF_ShapeChromaMode=0 fADOF_ImageChromaCurve=2.000000 fADOF_ImageChromaAmount=3.273000 [DPX.fx] RGB_Curve=2.540000,2.540000,2.540000 Strength=0.500000 RGB_C=0.500000,0.500000,0.500000 Contrast=0.000000 Saturation=1.760000 Colorfulness=1.372000 [Vignette.fx] Type=0 Center=0.500000,0.500000 Ratio=1.761000 Radius=-0.900000 Amount=-0.080000 Slope=8 [Emphasize.fx] ManualFocusDepth=0.020000 FocusRangeDepth=0.200000 FocusEdgeDepth=0.000000 BlendColor=0.000000,0.000000,0.000000 EffectFactor=1.000000 BlendFactor=0.580000 [FilmGrain.fx] Intensity=0.250000 Variance=0.700000 Mean=0.500000 SignalToNoiseRatio=6 [FilmGrain2.fx] grainamount=0.050000 coloramount=0.600000 lumamount=1.000000 grainsize=1.600000 [ChromaticAberration.fx] Shift=0.000000,-9.600000 Strength=0.200000 [FilmicPass.fx] Strength=0.850000 Linearization=0.500000 Fade=0.400000 Contrast=1.000000 Bleach=0.000000 Saturation=-0.150000 RedCurve=1.000000 GreenCurve=1.000000 BlueCurve=1.000000 BaseCurve=1.500000 BaseGamma=1.000000 EffectGamma=0.650000 EffectGammaR=1.000000 EffectGammaG=1.000000 EffectGammaB=1.000000 LumCoeff=0.212656,0.715158,0.072186 [FakeMotionBlur.fx] mbRecall=0.400000 mbSoftness=1.000000 [MagicBloom.fx] f2Adapt_Clip=0.000000,1.000000 fBloom_Intensity=1.000000 fBloom_Threshold=2.000000 fDirt_Intensity=0.000000 fExposure=0.500000 fAdapt_Sensitivity=1.000000 fAdapt_Speed=0.100000 iDebug=0.000000 iAdapt_Precision=1076677888.000000 [FineSharp.fx] sstr=2.000000 cstr=0.900000 xstr=0.190000 pstr=1.272000 xrep=0.250000 lstr=1.490000 [SMAA.fx] EdgeDetectionType=1.000000 EdgeDetectionThreshold=0.100000 MaxSearchSteps=98.000000 MaxSearchStepsDiagonal=16.000000 CornerRounding=0.000000 DebugOutput=0.000000 [FXAA.fx] Subpix=0.250000 EdgeThreshold=0.125000 EdgeThresholdMin=0.000000 [GaussianBlur.fx] GaussianBlurRadius=1 GaussianBlurOffset=0.140000 GaussianBlurStrength=0.500000 [HDR.fx] HDRPower=1.300000 radius1=0.793000 radius2=0.870000 [HighPassSharpen.fx] HighPassSharpRadius=1.000000 HighPassSharpOffset=1.000000 HighPassViewBlendIfMask=0.000000 HighPassBlendIfDark=0.000000 HighPassBlendMode=1.000000 HighPassBlendIfLight=255.000000 HighPassSharpStrength=0.400000 HighPassDarkIntensity=1.000000 HighPassLightIntensity=1.000000 HighPassViewSharpMask=0.000000 [ReflectiveBumpMapping.fx] iRBM_SampleCount=32.000000 fRBM_LowerThreshold=0.100000 fRBM_BlurWidthPixels=100.000000 fRBM_ColorMask_Orange=1.000000 fRBM_ReliefHeight=0.300000 fRBM_FresnelMult=0.500000 fRBM_FresnelReflectance=0.300000 fRBM_UpperThreshold=0.200000 fRBM_ColorMask_Red=1.000000 fRBM_ColorMask_Yellow=1.000000 fRBM_ColorMask_Green=1.000000 fRBM_ColorMask_Cyan=1.000000 fRBM_ColorMask_Blue=1.000000 fRBM_ColorMask_Magenta=1.000000 [Levels.fx] BlackPoint=5 WhitePoint=229 HighlightClipping=0 [LUT.fx] fLUT_AmountChroma=1.000000 fLUT_AmountLuma=1.000000 [LiftGammaGain.fx] RGB_Lift=1.260000,1.260000,1.260000 RGB_Gamma=0.920000,0.920000,0.920000 RGB_Gain=0.905000,0.905000,0.905000 [TiltShift.fx] Line=0 BlurMultiplier=2.850000 Axis=0 Offset=0.000000 BlurCurve=3.300000 [LightDoF.fx] fLightDoF_Width=4.840000 fLightDoF_Amount=0.500000 f2LightDoF_CA=0.000000,1.000000 f2Bokeh_AutoFocusCenter=0.600000,0.650000 bLightDoF_UseCA=0 bLightDoF_AutoFocus=1 fLightDoF_AutoFocusSpeed=0.050000 bLightDoF_UseMouseFocus=0 fLightDoF_ManualFocus=0.000000 [MXAO.fx] fMXAOAmbientOcclusionAmount=2.000000 bMXAOSmoothNormalsEnable=0.000000 fMXAOIndirectLightingAmount=4.000000 fMXAOFadeoutStart=0.200000 iMXAOBayerDitherLevel=3.000000 fMXAONormalBias=0.200000 fMXAOIndirectLightingSaturation=1.000000 iMXAOSampleCount=24.000000 fMXAOSampleRadius=2.500000 fMXAOBlurSharpness=2.000000 fMXAOBlurSteps=2.000000 bMXAODebugViewEnable=0.000000 fMXAOFadeoutEnd=0.400000 [FilmGrain3.fx] GrainLuma=0.800000 GrainSize=2.000000 GrainPower=0.020000 GrainColorAmount=0.150000 [LumaSharpen.fx] sharp_strength=2.304000 pattern=1 sharp_clamp=1.000000 offset_bias=0.720000 show_sharpen=0 [Monochrome.fx] Coefficients=0.210000,0.720000,0.070000 ColorSaturation=0.000000 [MotionBlur.fx] mbRecall=0.400000 mbSoftness=1.000000 [RBM.fx] fRBM_BlurWidthPixels=100.000000 iRBM_SampleCount=32.000000 fRBM_LowerThreshold=0.100000 fRBM_ReliefHeight=0.300000 fRBM_ColorMask_Orange=1.000000 fRBM_FresnelReflectance=0.300000 fRBM_FresnelMult=0.500000 fRBM_UpperThreshold=0.200000 fRBM_ColorMask_Red=1.000000 fRBM_ColorMask_Yellow=1.000000 fRBM_ColorMask_Green=1.000000 fRBM_ColorMask_Cyan=1.000000 fRBM_ColorMask_Blue=1.000000 fRBM_ColorMask_Magenta=1.000000 [Technicolor.fx] Power=4.000000 RGBNegativeAmount=0.880000,0.880000,0.880000 Strength=0.400000 [Technicolor2.fx] ColorStrength=0.592157,1.000000,1.764706 Saturation=0.515000 Brightness=0.670000 Strength=0.350000 [Tonemap.fx] Gamma=0.990000 Bleach=0.000000 Defog=0.020000 Exposure=0.000000 Saturation=0.400000 FogColor=0.513726,0.274510,0.000000 [Vibrance.fx] Vibrance=0.150000 VibranceRGBBalance=0.000000,0.000000,1.900000 [AdaptiveFog.fx] FogCurve=1.500000 FogColor=0.900000,0.900000,0.900000 MaxFogFactor=0.800000 BloomPower=10.000000 FogStart=0.050000 BloomThreshold=10.250000 BloomWidth=0.200000 [DepthHaze.fx] FogStart=0.200000 EffectStrength=0.900000 FogColor=0.800000,0.800000,0.800000 FogFactor=0.200000 [3DFX.fx] DITHERAMOUNT=0.500000 LEIFX_PIXELWIDTH=1.500000 DITHERBIAS=-1 LEIFX_LINES=1.000000 GAMMA_LEVEL=1.000000 [ASCII.fx] Ascii_font_g=255.000000 Ascii_spacing=0.000000 Ascii_back_g=0.000000 Ascii_font=1.000000 Ascii_font_b=255.000000 Ascii_font_r=255.000000 Ascii_back_b=0.000000 Ascii_back_r=0.000000 Ascii_swap_colors=0.000000 Ascii_invert_brightness=0.000000 Ascii_dithering_temporal=0.000000 Ascii_font_color_mode=1.000000 [FakeHDR.fx] HDRPower=1.280000 radius1=0.873000 radius2=0.950000 [CreateLUT.fx] X_Position=0.000000 Y_Position=0.000000 [HSV.fx] fColorHueMult=1.000000 fSaturationModCyan=-0.000000 fColorSaturationMod=-0.000000 fColorSaturationPow=1.000000 fColorSaturationMult=1.000000 fSaturationMultYellow=0.000000 fColorIntensityMod=0.000000 fColorIntensityMult=1.000000 fColorIntensityPow=1.000000 fColorHueMod=0.020000 fColorHuePow=1.000000 fSaturationModGreen=-0.000000 fSaturationModRed=0.200000 fSaturationModOrange=0.000000 fSaturationModYellow=-0.000000 fSaturationModBlue=-0.200000 fSaturationModMagenta=0.000000 fSaturationMultRed=0.000000 fSaturationMultOrange=0.000000 fSaturationMultGreen=0.000000 fSaturationMultCyan=0.000000 fSaturationMultBlue=0.300000 fSaturationMultMagenta=0.000000 fSaturationPowRed=0.000000 fSaturationPowOrange=0.000000 fSaturationPowYellow=0.000000 fSaturationPowGreen=0.000000 fSaturationPowCyan=0.000000 fSaturationPowBlue=0.000000 fSaturationPowMagenta=0.000000 [FisheyeHorizontal.fx] fFisheyeZoom=0.510000 fFisheyeDistortionCubic=-0.000000 fFisheyeDistortion=0.144000 fFisheyeColorshift=0.011000 [Prism.fx] SampleCount=8 Aberration=13 Automatic=429496729 Curve=3.000000

Comments

AssassinsDecree
8 Aug 21:10 CEST

Thanks so much! Really appreciate that.

AziD
5 Aug 20:57 CEST

More awesomeness. :) I think you did a good job here. Skies looks good, and overall pretty to look at. ;)

AssassinsDecree
19 Jun 16:04 CEST

And curves, and it's LumaSharpen instead of AdaptiveSharpen. Geez sorry to anyone that's downloaded. Surprised no one has said anything though, as without those effects, I'd imagine it's jet-black most of the time and night would be, I assume, pitch black.

AssassinsDecree
19 Jun 15:55 CEST

Shoot! Really sorry guys, I forgot to add the other effects you need to install to get the right look. Please delete and reinstall the reshade, especially delete the preset file itself. When you redownload, please refer to the updated list of the effects you need (left out Levels, Vibrance, and Chromatic Aberration)

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