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Vlideogamer_Made_In_China

Created by Orangefish02
Added June 17, 2018
Shader used: ReShade
Preset description:
A port of Vlideogamer's SweetFX 1.5 to Reshade 3's preset language
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Effects=Bloom.fx,Tonemap.fx,Curves.fx,Deband.fx,FakeHDR.fx,LumaSharpen.fx,Vibrance.fx KeyHDR=9,0,1,0 Techniques=BloomAndLensFlares,Curves,Deband,HDR,LumaSharpen,Tonemap,Vibrance TechniqueSorting=LeiFx_Tech,AdaptiveFog,AdaptiveSharpen,AmbientLight,ASCII,BloomAndLensFlares,Border,Cartoon,Chromakey,CA,Clarity,ColorMatrix,Colourfulness,AdvancedCRT,Curves,Daltonize,Deband,KNearestNeighbors,NonLocalMeans,DepthHaze,DisplayDepth,RingDOF,MagicDOF,GP65CJ042DOF,MatsoDOF,MartyMcFlyDOF,DPX,EGAfilter,Emphasize,EyeAdaption,HDR,MotionBlur,FilmGrain,FilmGrain2,FilmicAnamorphSharpen,FilmicPass,Mode1,Mode2,Mode3,FXAA,GaussianBlur,GlitchB,HighPassSharp,HQ4X,Levels,LiftGammaGain,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,LumaSharpen,LUT,MagicBloom,Monochrome,MultiLUT,MXAO,Nightvision,Nostalgia,PerfectPerspective,ChromaticAberration,ReflectiveBumpmapping,Tint,SMAA,SurfaceBlur,Technicolor,Technicolor2,TiltShift,Tonemap,UIDetect,UIDetect_Before,UIDetect_After,UIMask_Top,UIMask_Bottom,Vibrance,Vignette [GaussianBlur.fx] GaussianBlurRadius=1 GaussianBlurOffset=0.500000 GaussianBlurStrength=0.360000 [Vibrance.fx] Vibrance=0.300000 VibranceRGBBalance=0.660000,0.660000,0.870000 [Bloom.fx] bGodrayEnable=0 iBloomMixmode=2 fBloomSaturation=0.800000 bAnamFlareEnable=0 fBloomThreshold=35.250000 fLensdirtSaturation=2.000000 fBloomAmount=6.250000 fLensdirtIntensity=0.400000 fBloomTint=0.700000,0.800000,1.000000 fFlareLuminance=0.095000 bLensdirtEnable=0 iLensdirtMixmode=1 bLenzEnable=0 fLensdirtTint=1.000000,1.000000,1.000000 fAnamFlareThreshold=0.900000 fAnamFlareWideness=2.400000 fAnamFlareAmount=14.500000 fAnamFlareCurve=1.200000 fAnamFlareColor=0.012000,0.313000,0.588000 fLenzIntensity=1.000000 fLenzThreshold=0.800000 bChapFlareEnable=0 fChapFlareTreshold=0.900000 iChapFlareCount=15 fChapFlareDispersal=0.250000 fFlareIntensity=2.070000 fChapFlareSize=0.450000 fChapFlareCA=0.000000,0.010000,0.020000 fChapFlareIntensity=100.000000 fGodrayDecay=0.990000 fGodrayExposure=1.000000 fGodrayWeight=1.250000 fGodrayDensity=1.000000 fGodrayThreshold=0.900000 iGodraySamples=128 fFlareBlur=200.000000 fFlareTint=0.137000,0.216000,1.000000 [FakeHDR.fx] HDRPower=1.090000 radius1=0.793000 radius2=0.830000 [LumaSharpen.fx] sharp_strength=2.200000 pattern=1 sharp_clamp=0.400000 offset_bias=1.000000 show_sharpen=0 [FilmGrain.fx] Intensity=0.700000 Variance=0.400000 Mean=0.500000 SignalToNoiseRatio=6 [Curves.fx] Mode=2 Formula=2 Contrast=0.720000 [Tonemap.fx] Defog=0.000000 Bleach=0.000000 Gamma=1.000000 Exposure=0.000000 Saturation=0.000000 FogColor=0.000000,0.000000,1.000000 [Deband.fx] Threshold=0.004000 Range=16.000000 Iterations=1 Grain=0.006000

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