2 hours, 44 minutes ago
☺ LD FX - Crisp image, improved contrast
Preset description:
My preset for Tomb Raider (2013) features a crisp image with improved contrast.
- Adaptive Sharpen
- Clarity
- Curves
- DPX
- HDR
- Levels
- Luma Sharpen
- Tonemap
- Vignette
Shader used: ReShade 3.3.2
Screenshots taken at max settings.
Installation:
1) Download ReShade from https://reshade.me and install it
2) Download my preset and rename it from .txt to .ini
3) Copy & paste the preset into the game folder where the .exe file is located
4) Launch the game and load the preset in ReShade.
5) Enjoy :)
Effects=FakeHDR.fx,AdaptiveSharpen.fx,Clarity.fx,Tonemap.fx,Curves.fx,Vignette.fx,LumaSharpen.fx,DPX.fx,Levels.fx
Techniques=AdaptiveSharpen,Clarity,Curves,DPX,HDR,Levels,LumaSharpen,Tonemap,Vignette
TechniqueSorting=LeiFx_Tech,AdaptiveFog,AdaptiveSharpen,AmbientLight,ASCII,BloomAndLensFlares,Border,Cartoon,Chromakey,CA,Clarity,ColorMatrix,Colourfulness,AdvancedCRT,Curves,Daltonize,Deband,KNearestNeighbors,NonLocalMeans,DepthHaze,DisplayDepth,RingDOF,MagicDOF,GP65CJ042DOF,MatsoDOF,MartyMcFlyDOF,DPX,EGAfilter,Emphasize,EyeAdaption,HDR,MotionBlur,FilmGrain,FilmGrain2,FilmicAnamorphSharpen,FilmicPass,Mode1,Mode2,Mode3,FXAA,GaussianBlur,GlitchB,HighPassSharp,HQ4X,Levels,LiftGammaGain,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,LumaSharpen,LUT,MagicBloom,Monochrome,MultiLUT,MXAO,Nightvision,Nostalgia,PerfectPerspective,ChromaticAberration,ReflectiveBumpmapping,Tint,SMAA,SurfaceBlur,Technicolor,Technicolor2,TiltShift,Tonemap,UIDetect,UIDetect_Before,UIDetect_After,UIMask_Top,UIMask_Bottom,Vibrance,Vignette
[Clarity.fx]
ClarityRadius=4
ClarityBlendMode=0
ClarityDarkIntensity=0.400000
ClarityOffset=3.000000
ClarityBlendIfDark=50
ClarityBlendIfLight=205
ClarityStrength=0.330000
ClarityViewMask=0
ClarityViewBlendIfMask=0
ClarityLightIntensity=0.000000
[AdaptiveSharpen.fx]
curve_height=0.300000
L_compr_low=0.167000
D_compr_low=0.250000
curveslope=0.500000
L_overshoot=0.003000
D_overshoot=0.009000
scale_cs=0.056000
L_compr_high=0.334000
D_compr_high=0.500000
scale_lim=0.100000
pm_p=0.700000
[FakeHDR.fx]
HDRPower=1.000000
radius1=0.800000
radius2=0.700000
[Curves.fx]
Mode=0
Formula=4
Contrast=0.220000
[Tonemap.fx]
Gamma=0.750000
Bleach=0.000000
Defog=0.000000
Exposure=0.050000
Saturation=0.000000
FogColor=0.000000,0.000000,1.000000
[LumaSharpen.fx]
pattern=1
sharp_strength=0.750000
sharp_clamp=0.035000
offset_bias=1.000000
show_sharpen=0
[DPX.fx]
Strength=0.130000
RGB_Curve=8.000000,8.000000,8.000000
RGB_C=0.360000,0.360000,0.340000
Contrast=0.200000
Saturation=3.200000
Colorfulness=2.500000
[Levels.fx]
BlackPoint=10
WhitePoint=238
HighlightClipping=0
[Vignette.fx]
Type=0
Center=0.500000,0.500000
Ratio=1.500000
Radius=1.500000
Amount=0.300000
Slope=3