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☺ LD FX - Crisp image, improved contrast

Created by LD_Effects
Added June 18, 2018
Updated 25 Jun 21:45 CEST
Shader used: ReShade
Preset description:
My preset for Tomb Raider (2013) features a crisp image with improved contrast. - Adaptive Sharpen - Clarity - Curves - DPX - HDR - Levels - Luma Sharpen - Tonemap - Vignette Shader used: ReShade 3.3.2 Screenshots taken at max settings.
Installation: 1) Download ReShade from https://reshade.me and install it 2) Download my preset and rename it from .txt to .ini 3) Copy & paste the preset into the game folder where the .exe file is located 4) Launch the game and load the preset in ReShade. 5) Enjoy :)
Download preset Show / Hide settings
Effects=FakeHDR.fx,AdaptiveSharpen.fx,Clarity.fx,Tonemap.fx,Curves.fx,Vignette.fx,LumaSharpen.fx,DPX.fx,Levels.fx Techniques=AdaptiveSharpen,Clarity,Curves,DPX,HDR,Levels,LumaSharpen,Tonemap,Vignette TechniqueSorting=LeiFx_Tech,AdaptiveFog,AdaptiveSharpen,AmbientLight,ASCII,BloomAndLensFlares,Border,Cartoon,Chromakey,CA,Clarity,ColorMatrix,Colourfulness,AdvancedCRT,Curves,Daltonize,Deband,KNearestNeighbors,NonLocalMeans,DepthHaze,DisplayDepth,RingDOF,MagicDOF,GP65CJ042DOF,MatsoDOF,MartyMcFlyDOF,DPX,EGAfilter,Emphasize,EyeAdaption,HDR,MotionBlur,FilmGrain,FilmGrain2,FilmicAnamorphSharpen,FilmicPass,Mode1,Mode2,Mode3,FXAA,GaussianBlur,GlitchB,HighPassSharp,HQ4X,Levels,LiftGammaGain,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,LumaSharpen,LUT,MagicBloom,Monochrome,MultiLUT,MXAO,Nightvision,Nostalgia,PerfectPerspective,ChromaticAberration,ReflectiveBumpmapping,Tint,SMAA,SurfaceBlur,Technicolor,Technicolor2,TiltShift,Tonemap,UIDetect,UIDetect_Before,UIDetect_After,UIMask_Top,UIMask_Bottom,Vibrance,Vignette [Clarity.fx] ClarityRadius=4 ClarityBlendMode=0 ClarityDarkIntensity=0.400000 ClarityOffset=3.000000 ClarityBlendIfDark=50 ClarityBlendIfLight=205 ClarityStrength=0.330000 ClarityViewMask=0 ClarityViewBlendIfMask=0 ClarityLightIntensity=0.000000 [AdaptiveSharpen.fx] curve_height=0.300000 L_compr_low=0.167000 D_compr_low=0.250000 curveslope=0.500000 L_overshoot=0.003000 D_overshoot=0.009000 scale_cs=0.056000 L_compr_high=0.334000 D_compr_high=0.500000 scale_lim=0.100000 pm_p=0.700000 [FakeHDR.fx] HDRPower=1.000000 radius1=0.800000 radius2=0.700000 [Curves.fx] Mode=0 Formula=4 Contrast=0.220000 [Tonemap.fx] Gamma=0.750000 Bleach=0.000000 Defog=0.000000 Exposure=0.050000 Saturation=0.000000 FogColor=0.000000,0.000000,1.000000 [LumaSharpen.fx] pattern=1 sharp_strength=0.750000 sharp_clamp=0.035000 offset_bias=1.000000 show_sharpen=0 [DPX.fx] Strength=0.130000 RGB_Curve=8.000000,8.000000,8.000000 RGB_C=0.360000,0.360000,0.340000 Contrast=0.200000 Saturation=3.200000 Colorfulness=2.500000 [Levels.fx] BlackPoint=10 WhitePoint=238 HighlightClipping=0 [Vignette.fx] Type=0 Center=0.500000,0.500000 Ratio=1.500000 Radius=1.500000 Amount=0.300000 Slope=3

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