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_├▓ Crystal Life ▓┤_
Preset description:
Presenting ├▓ Crystal Life ▓┤
*** I recommend running high as possible graphic + use console commands described further down (if your rig can handle it ***
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Toggable extras (Read more further down):
- Colorboost (Colorfulness: NUM-
- Snowfix (Vibrance + Technicolor: NUM+
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*** UPDATES SEE FURTHER DOWN ***
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Techniques Used:
*AdaptiveSharpen
*Clarity
*Colorfulness
*Curves
*Deband
*Levels
*HDR
*Technicolor
*Tonemap
*Vibrance
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If desired better graphics on great rigs use game settings not in menu for even better graphics. To use make a macro with settings below
/console groundEffectDensity 256
/console groundEffectDist 140
/console detailDoodadAlpha 100
/console horizonfarclip 2112
/console farclip 777
/console characterAmbient 0
/console smallcull 0
/console skycloudlod 3
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LATEST UPDATES:
*** UPDATE 3 ***
Main preset
*Tonemap - Tint Changed
Changed Snowfix (Some might desire this on always for less blue)
*Vibrance - TOGGLE WITH NUM+
*Technicolor - TOGGLE WITH NUM+
*Cleaned preset code exluding none essentials
"Colorfulness remains the same (NUM-)"
*** UPDATE 2 (Snow areas fix) ***
- Added toggable fix for better visuals in snowy areas using Vibrance (tweaked coloring) and MultiLUT (B&W midrange)
(specially in night, and it is better for the eyes to look at) [ Toggle with NUM+ ]
*See first screenshot*
*** UPDATE 1 ***
- Adjusted Clarity
- Adjusted Adaptive Sharpening (Was To sharp)
- Replaced Colorfulness with Tonemap Saturation (less). *If more color wanted TOGGLE NUM- for Colorfulness*
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As always. Have fun and enjoy. Hope people like this.
Techniques=AdaptiveSharpen,Clarity,Curves,Deband,Levels,HDR,Tonemap
TechniqueSorting=AdaptiveSharpen,Clarity,Colorfulness,Curves,Deband,Levels,HDR,Technicolor,Tonemap,Vibrance
Effects=AdaptiveSharpen.fx,Clarity.fx,Colourfulness.fx,Curves.fx,Deband.fx,FakeHDR.fx,Levels.fx,Technicolor.fx,Tonemap.fx,Vibrance.fx
KeyColourfulness=109,0,0,0
KeyTechnicolor=107,0,0,0
KeyVibrance=107,0,0,0
[Clarity.fx]
ClarityBlendMode=2
ClarityRadius=4
ClarityOffset=1.000000
ClarityDarkIntensity=0.400000
ClarityBlendIfDark=50
ClarityBlendIfLight=205
ClarityStrength=0.400000
ClarityViewBlendIfMask=0
ClarityLightIntensity=0.000000
ClarityViewMask=0
[FakeHDR.fx]
HDRPower=0.950000
radius1=0.720000
radius2=0.720000
[AdaptiveSharpen.fx]
curve_height=0.700000
L_compr_low=0.169000
D_compr_low=0.253000
curveslope=0.400000
L_overshoot=0.003000
D_overshoot=0.009000
L_compr_high=0.337000
D_compr_high=0.504000
scale_lim=0.100000
scale_cs=0.056000
pm_p=0.750000
[Colourfulness.fx]
colourfulness=0.080000
lim_luma=1.000000
[Curves.fx]
Mode=2
Formula=1
Contrast=0.400000
[Deband.fx]
Threshold=0.004000
Range=16.000000
Iterations=1
Grain=0.006000
[Levels.fx]
BlackPoint=6
WhitePoint=247
HighlightClipping=0
[Tonemap.fx]
Gamma=0.960000
Bleach=0.000000
Defog=0.050000
Exposure=0.030000
Saturation=-0.350000
FogColor=0.199656,0.161881,0.032130
[Technicolor.fx]
Power=8.000000
RGBNegativeAmount=1.000000,1.000000,1.000000
Strength=-0.045000
[Vibrance.fx]
Vibrance=-0.300000
VibranceRGBBalance=0.400000,0.600000,0.600000