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Dark Horror v1.3

Created by Zethras
Added Sept. 13, 2018
Updated 16 Sep 17:49 CEST
Shader used: ReShade
Preset description:
My main goal while creating this preset was to give a darker, creepier look to the REmake, as well as giving a more realistic vibe to the game's lighting. I don't know if i succseeded, but the outcome pretty much suites my tastes. Maybe I will tweak it a little bit, but there you have it. I also tried to keep this preset as performance friendly as possible, and tuned the list of effects to maintain the 60fps goal. This in particular limited me a little bit, but if you have at least a Gtx 1050 Ti you should have no issues running this game at max settings with my preset. Anyway, for reference these are my specs: Motherboard: MSI H110M Pro-VDL Hard Disk 1: SSD Kingston A400 240gb (OS and Programs) Hard Disk 2: Seagate Barracuda 1tb 7200rpm (Games) Cpu: Intel i5 7400 3.0 Ghz Cpu Cooler: Cooler Master V8 Ver.2 Ram: Crucial 8Gb (1x8gb) 2133 Mhz DDR4 Graphic Card: MSI GeForce Gtx 1050 Ti Gaming X 4Gb DDR5 PSU: Cooler Master Masterwatt Lite 700w 80+ White To install this preset, you have to download the REshade executable from https://reshade.me/ and put my preset to your game folder. You will have to disable the game FXAA and set the brightness to 70 for the full effect. Some screenshots here were taken with a brightness of 50 or 60, I think you can easily tell the difference, but in case let me know. LIST OF FEATURES -Ambient Light -Daltonize -Eye Adaption -HDR -Film Grain -Filmic Pass -FXAA -Levels -Monochrome -SMAA -Technicolor -Technicolor 2 -Vibrance Mods used in game: Retcon Pack (Remaster): https://bit.ly/2OJAWLg Woodland S.T.A.R.S. Chris: https://bit.ly/2nL1yjJ Woodland S.T.A.R.S. Jill&Barry: https://bit.ly/2Ml08uR Code Veronica Wesker: https://bit.ly/2BmN5UZ Hunters (Reworked): https://bit.ly/2Pjh0jB Snake Boss RE1/6 Inspired: https://bit.ly/2L35zJx UI Improvements: https://bit.ly/2BmmEi2 Courtyard Trees Improvement: https://bit.ly/2vZrzAz All mods were downloaded from Resident Evil Modding Community: https://bit.ly/2MmGMpl CHANGELOG 1.0: Initial release 1.1: Some minor tweaks, 70 brightness still recommended 1.2: Reduced film grain and CRT intensity 1.3: Removed CRT for good and decreased HDR brightness (I will be updating screenshots ASAP)
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Effects=FXAA.fx,AmbientLight.fx,Daltonize.fx,Deband.fx,FakeHDR.fx,Levels.fx,FilmicPass.fx,FilmGrain.fx,Monochrome.fx,SMAA.fx,Technicolor.fx,Technicolor2.fx,Vibrance.fx Techniques=AmbientLight,Daltonize,HDR,FilmGrain,FilmicPass,FXAA,Levels,Monochrome,SMAA,Technicolor,Technicolor2,Vibrance TechniqueSorting=LeiFx_Tech,AmbientLight,ASCII,BloomAndLensFlares,Border,Cartoon,Chromakey,CA,CinematicDOF,Clarity,ColorMatrix,Colourfulness,AdvancedCRT,Curves,Daltonize,Deband,KNearestNeighbors,NonLocalMeans,Cross_Cursor,Depth3D,DepthHaze,DisplayDepth,RingDOF,MagicDOF,GP65CJ042DOF,MatsoDOF,MartyMcFlyDOF,DPX,Emphasize,EyeAdaption,HDR,MotionBlur,FilmGrain,FilmGrain2,FilmicAnamorphSharpen,FilmicPass,Mode1,Mode2,Mode3,FXAA,GaussianBlur,GlitchB,HighPassSharp,HQ4X,HSLShift,Layer,Levels,LiftGammaGain,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,LumaSharpen,LUT,MagicBloom,Monochrome,MultiLUT,MXAO,Nightvision,Nostalgia,PerfectPerspective,ChromaticAberration,ReflectiveBumpmapping,Tint,SMAA,Before,After,SurfaceBlur,Technicolor,Technicolor2,TiltShift,Tonemap,UIDetect,UIDetect_Before,UIDetect_After,UIMask_Top,UIMask_Bottom,Vibrance,Vignette,AdaptiveFog,AdaptiveFog KeyDeband=9,0,0,1 [Splitscreen.fx] splitscreen_mode=0.000000 [CinematicDOF.fx] UseAutoFocus=1.000000 ManualFocusPlane=10.000000 NearPlaneEdgeBlurStrength=1.000000 UseMouseDrivenAutoFocus=1.000000 AutoFocusPoint=0.500000,0.500000 FNumber=5.600000 FocalLength=50.000000 ShowOutOfFocusPlaneOnMouseDown=1.000000 OutOfFocusPlaneColorTransparency=0.700000 OutOfFocusPlaneColor=0.800000,0.800000,0.800000 FocusPlaneColor=0.000000,0.000000,1.000000 FocusCrosshairColor=1.000000,0.000000,1.000000,1.000000 FarPlaneMaxBlur=2.000000 ShowDebugInfo=0.000000 NearPlaneMaxBlur=1.000000 BlurQuality=5.000000 PostBlurSmoothing=0.000000 HighlightEdgeBias=0.000000 HighlightThresholdFarPlane=0.000000 HighlightGainFarPlane=0.000000 HighlightGainNearPlane=0.000000 HighlightThresholdNearPlane=0.000000 ShowNearCoCBlur=0.000000 [Nostalgia.fx] Nostalgia_palette=0.000000 Nostalgia_color_5=0.000000,0.800000,0.333333 Nostalgia_color_0=0.000000,0.000000,0.000000 Nostalgia_color_1=1.000000,1.000000,1.000000 Nostalgia_color_2=0.533333,0.000000,0.000000 Nostalgia_color_3=0.666667,1.000000,0.933333 Nostalgia_color_4=0.800000,0.266667,0.800000 Nostalgia_color_6=0.000000,0.000000,0.666667 Nostalgia_color_7=0.933333,0.933333,0.466667 Nostalgia_color_8=0.866667,0.533333,0.333333 Nostalgia_color_9=0.400000,0.266667,0.000000 Nostalgia_color_10=1.000000,0.466667,0.466667 Nostalgia_color_11=0.200000,0.200000,0.200000 Nostalgia_color_12=0.466667,0.466667,0.466667 Nostalgia_color_13=0.666667,1.000000,0.400000 Nostalgia_color_14=0.000000,0.533333,1.000000 Nostalgia_color_15=0.733333,0.733333,0.733333 [Border.fx] border_width=0.000000,80.000000 border_ratio=2.350000 border_color=0.000000,0.000000,0.000000 [PerfectPerspective.fx] Borders=1.000000 FOV=90.000000 Vertical=0.618000 ResScale=1.000000 Type=0.000000 Debug=0.000000 Color=0.027000,0.027000,0.027000,0.902000 Zooming=1.000000 [Denoise.fx] NoiseLevel=0.010000 LerpCoefficeint=0.000000 WeightThreshold=0.000000 CounterThreshold=0.050000 GaussianSigma=50.000000 [3DFX.fx] DITHERAMOUNT=0.000000 LEIFX_PIXELWIDTH=100.000000 DITHERBIAS=16.000000 LEIFX_LINES=0.640000 GAMMA_LEVEL=0.850000 [Bloom.fx] bGodrayEnable=0.000000 iBloomMixmode=2.000000 fBloomSaturation=0.800000 fBloomThreshold=0.800000 fBloomAmount=0.800000 fLensdirtSaturation=2.000000 fBloomTint=0.700000,0.800000,1.000000 fLensdirtIntensity=0.400000 bLensdirtEnable=0.000000 fFlareLuminance=0.095000 iLensdirtMixmode=1.000000 fLensdirtTint=1.000000,1.000000,1.000000 bLenzEnable=0.000000 bAnamFlareEnable=0.000000 fAnamFlareCurve=1.200000 fAnamFlareThreshold=0.900000 fAnamFlareWideness=2.400000 fAnamFlareAmount=14.500000 fAnamFlareColor=0.012000,0.313000,0.588000 fLenzIntensity=1.000000 fLenzThreshold=0.800000 bChapFlareEnable=0.000000 fChapFlareTreshold=0.900000 iChapFlareCount=15.000000 fChapFlareDispersal=0.250000 fChapFlareSize=0.450000 fFlareIntensity=2.070000 fChapFlareCA=0.000000,0.010000,0.020000 fChapFlareIntensity=100.000000 fGodrayDecay=0.990000 fGodrayExposure=1.000000 fGodrayWeight=1.250000 fGodrayDensity=1.000000 iGodraySamples=128.000000 fGodrayThreshold=0.900000 fFlareBlur=200.000000 fFlareTint=0.137000,0.216000,1.000000 [AdaptiveFog.fx] FogColor=0.900000,0.900000,0.900000 FogCurve=1.500000 MaxFogFactor=0.800000 FogStart=0.050000 BloomPower=10.000000 BloomThreshold=10.250000 BloomWidth=0.200000 [AmbientLight.fx] alAdaptBaseMult=1.000000 alDebug=0.000000 alInt=14.800000 AL_DirtTex=0.000000 AL_Adaptive=0.000000 alThreshold=100.000000 AL_Adaptation=1.000000 AL_Dirt=1.000000 alAdapt=0.700000 alLensThresh=0.500000 alAdaptBaseBlackLvL=2.000000 AL_Vibrance=0.000000 alDirtInt=1.000000 alDirtOVInt=1.000000 AL_Lens=0.000000 alLensInt=2.000000 [HQ4X.fx] k=-1.100000 s=0.100000 mx=0.000000 max_w=0.550000 lum_add=0.330000 min_w=0.030000 [AdaptiveSharpen.fx] curve_height=0.010000 L_compr_low=0.167000 D_compr_low=0.250000 curveslope=0.500000 L_overshoot=0.003000 D_overshoot=0.009000 scale_cs=0.056000 L_compr_high=0.334000 D_compr_high=0.500000 scale_lim=0.100000 pm_p=0.700000 [ASCII.fx] Ascii_spacing=1.000000 Ascii_font=1.000000 Ascii_font_color=1.000000,1.000000,1.000000 Ascii_font_color_mode=1.000000 Ascii_background_color=0.000000,0.000000,0.000000 Ascii_invert_brightness=0.000000 Ascii_swap_colors=0.000000 Ascii_dithering=1.000000 Ascii_dithering_intensity=2.000000 Ascii_dithering_debug_gradient=1.000000 [Cartoon.fx] Power=1.500000 EdgeSlope=1.500000 [Sepia.fx] Tint=0.509804,0.509800,0.509799 Strength=1.000000 [Chromakey.fx] Color=0.000000 Pass=0.000000 Threshold=0.052000 CustomColor=1.000000,0.000000,0.000000 [FakeHDR.fx] HDRPower=1.040000 radius1=1.120000 radius2=0.950000 [ChromaticAberration.fx] Shift=2.500000,-0.500000 Strength=0.500000 [Clarity.fx] ClarityRadius=3.000000 ClarityBlendMode=2.000000 ClarityOffset=2.000000 ClarityDarkIntensity=0.400000 ClarityBlendIfDark=50.000000 ClarityBlendIfLight=205.000000 ClarityViewMask=0.000000 ClarityViewBlendIfMask=0.000000 ClarityStrength=0.400000 ClarityLightIntensity=0.000000 [ColorMatrix.fx] ColorMatrix_Red=0.817000,0.183000,0.000000 ColorMatrix_Green=0.333000,0.667000,0.000000 ColorMatrix_Blue=0.000000,0.125000,0.875000 Strength=1.000000 [MultiLUT.fx] fLUT_LutSelector=0.000000 fLUT_AmountChroma=1.000000 fLUT_AmountLuma=1.000000 [Colourfulness.fx] colourfulness=-0.180000 lim_luma=1.000000 [Curves.fx] Mode=2.000000 Formula=7.000000 Contrast=0.000000 [SurfaceBlur.fx] BlurRadius=1.000000 BlurOffset=1.000000 DebugMode=0.000000 BlurEdge=0.500000 BlurStrength=0.550000 [Deband.fx] Threshold=0.000000 Range=16.000000 Iterations=1.000000 Grain=0.006000 [Depth3D.fx] Divergence=25.000000 Depth_Map=0.000000 Depth_Map_Adjust=7.500000 ZPD_GUIDE=0.000000 Offset=0.000000 ZPD=0.010000 Depth_Map_View=0.000000 Auto_Depth_Range=0.000000 Disocclusion_Power_Adjust=1.000000 Depth_Map_Flip=0.000000 Weapon_Scale=0.000000 Weapon_Adjust=0.000000,2.000000,1.500000 Stereoscopic_Mode=0.000000 Interlace_Optimization=0.250000 Anaglyph_Colors=0.000000 Anaglyph_Desaturation=1.000000 Perspective=0.000000 Eye_Swap=0.000000 Cross_Cursor_Adjust=255.000000,255.000000,255.000000,25.000000 [DepthHaze.fx] EffectStrength=0.900000 FogStart=0.200000 FogColor=0.800000,0.800000,0.800000 FogFactor=0.200000 [Emphasize.fx] FocusDepth=0.000000 FocusRangeDepth=0.155000 Sphere_FocusVertical=0.500000 FocusEdgeDepth=0.017000 BlendColor=0.000000,0.000000,0.000000 Spherical=0.000000 Sphere_FieldOfView=75.000000 Sphere_FocusHorizontal=0.500000 BlendFactor=0.000000 EffectFactor=0.900000 [EyeAdaption.fx] fAdp_Speed=1.000000 fAdp_BrightenCurve=1.000000 fAdp_DarkenCurve=0.500000 fAdp_BrightenThreshold=0.285000 fAdp_BrightenBlack=0.500000 bAdp_BrightenEnable=1.000000 bAdp_DarkenEnable=1.000000 fAdp_BrightenMax=0.100000 fAdp_BrightenDynamic=0.500000 fAdp_BrightenSaturation=0.000000 fAdp_DarkenThreshold=0.345000 fAdp_DarkenMax=0.400000 fAdp_DarkenDynamic=0.500000 fAdp_DarkenWhite=0.500000 fAdp_DarkenSaturation=0.000000 [MagicBloom.fx] f2Adapt_Clip=0.000000,1.000000 fBloom_Intensity=1.000000 fBloom_Threshold=2.000000 fDirt_Intensity=0.000000 fExposure=0.500000 fAdapt_Sensitivity=1.000000 fAdapt_Speed=0.100000 iDebug=0.000000 iAdapt_Precision=2.700000 [SMAA.fx] EdgeDetectionType=0.000000 EdgeDetectionThreshold=0.200000 MaxSearchSteps=112.000000 MaxSearchStepsDiagonal=16.000000 CornerRounding=100.000000 DebugOutput=0.000000 [FakeMotionBlur.fx] mbRecall=0.400000 mbSoftness=1.000000 [UIMask.fx] fMask_Intensity=1.000000 bDisplayMask=0.000000 [FilmicPass.fx] Linearization=0.590000 Strength=0.662000 Contrast=1.360000 Fade=0.460000 Bleach=-0.335000 BaseGamma=1.000000 Saturation=-0.150000 GreenCurve=1.000000 RedCurve=1.000000 BlueCurve=1.000000 BaseCurve=1.500000 EffectGammaB=1.000000 EffectGamma=0.650000 EffectGammaR=1.000000 EffectGammaG=1.000000 LumCoeff=0.000000,0.000001,0.000000 [FineSharp.fx] sstr=3.920000 cstr=1.249000 xstr=0.320000 pstr=1.272000 xrep=0.250000 lstr=1.490000 [Daltonize.fx] Type=0.000000 [FXAA.fx] Subpix=1.000000 EdgeThreshold=1.000000 EdgeThresholdMin=1.000000 [HSLShift.fx] HUERed=0.750000,0.250000,0.250000 HUEGreen=0.250000,0.750000,0.250000 HUEOrange=0.750000,0.500000,0.250000 HUEYellow=0.750000,0.750000,0.250000 HUECyan=0.250000,0.750000,0.750000 HUEBlue=0.250000,0.250000,0.750000 HUEPurple=0.500000,0.250000,0.750000 HUEMagenta=0.750000,0.250000,0.750000 [FilmicAnamorphSharpen.fx] Strength=1.000000 Offset=1.000000 Coefficient=0.000000 Clamp=1.000000 Contrast=128.000000 Preview=0.000000 [Layer.fx] Layer_Blend=1.000000 [DOF.fx] DOF_AUTOFOCUS=1.000000 fADOF_ShapeCurvatureAmount=0.300000 DOF_FARBLURCURVE=2.000000 DOF_MOUSEDRIVEN_AF=0.000000 fGPDOFBiasCurve=2.000000 fRingDOFBias=0.000000 DOF_FOCUSPOINT=0.500000,0.500000 DOF_INFINITEFOCUS=1.000000 DOF_MANUALFOCUSDEPTH=0.020000 DOF_FOCUSSAMPLES=6.000000 bADOF_ShapeApertureEnable=0.000000 DOF_NEARBLURCURVE=1.600000 DOF_FOCUSRADIUS=0.050000 bGPDOFPolygonalBokeh=1.000000 fGPDOFBrightnessMultiplier=2.000000 DOF_BLURRADIUS=15.000000 iRingDOFSamples=6.000000 iRingDOFRings=4.000000 fADOF_ShapeDiffusionAmount=0.100000 fRingDOFThreshold=0.700000 fGPDOFBrightnessThreshold=0.500000 fRingDOFGain=27.000000 fRingDOFFringe=0.500000 iMagicDOFBlurQuality=8.000000 bADOF_ImageChromaEnable=0.000000 fMagicDOFColorCurve=4.000000 iGPDOFQuality=6.000000 bMatsoDOFChromaEnable=1.000000 fADOF_SmootheningAmount=1.000000 iGPDOFPolygonCount=5.000000 fADOF_ShapeChromaAmount=0.125000 fGPDOFBias=10.000000 fGPDOFChromaAmount=0.150000 fMatsoDOFChromaPow=1.400000 fMatsoDOFBokehCurve=8.000000 iMatsoDOFBokehQuality=2.000000 fMatsoDOFBokehAngle=0.000000 fADOF_ImageChromaCurve=1.000000 iADOF_ShapeQuality=17.000000 fADOF_ShapeRotation=15.000000 bADOF_ShapeDistortEnable=0.000000 bADOF_RotAnimationEnable=0.000000 fADOF_RotAnimationSpeed=2.000000 bADOF_ShapeCurvatureEnable=0.000000 iADOF_ShapeChromaMode=3.000000 iADOF_ImageChromaHues=5.000000 fADOF_ShapeApertureAmount=0.010000 fADOF_ShapeWeightAmount=1.000000 bADOF_ShapeAnamorphEnable=0.000000 fADOF_ShapeAnamorphRatio=0.200000 fADOF_ShapeDistortAmount=0.200000 fADOF_ShapeWeightCurve=4.000000 bADOF_ShapeChromaEnable=0.000000 bADOF_ShapeDiffusionEnable=0.000000 bADOF_ShapeWeightEnable=0.000000 fADOF_BokehCurve=4.000000 fADOF_ImageChromaAmount=3.000000 [LUT.fx] fLUT_AmountChroma=1.000000 fLUT_AmountLuma=1.000000 [Levels.fx] BlackPoint=18.000000 WhitePoint=196.000000 HighlightClipping=0.000000 [LiftGammaGain.fx] RGB_Lift=1.000000,1.000000,1.000000 RGB_Gamma=1.000000,1.000000,1.000000 RGB_Gain=1.000000,1.000000,1.000000 [TiltShift.fx] Line=0.000000 BlurMultiplier=6.000000 Axis=0.000000 Offset=0.050000 BlurCurve=1.000000 [MXAO.fx] MXAO_FADE_DEPTH_END=0.400000 MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=2.000000 MXAO_DEBUG_VIEW_ENABLE=0.000000 MXAO_SAMPLE_RADIUS=2.500000 MXAO_SAMPLE_NORMAL_BIAS=0.200000 MXAO_FADE_DEPTH_START=0.050000 MXAO_GLOBAL_RENDER_SCALE=1.000000 MXAO_SSAO_AMOUNT=1.000000 MXAO_BLEND_TYPE=0.000000 [LightDoF.fx] fLightDoF_Width=5.000000 f2Bokeh_AutoFocusCenter=0.500000,0.500000 f2LightDoF_CA=0.000000,1.000000 fLightDoF_Amount=10.000000 bLightDoF_UseCA=0.000000 bLightDoF_AutoFocus=1.000000 fLightDoF_ManualFocus=0.000000 bLightDoF_UseMouseFocus=0.000000 fLightDoF_AutoFocusSpeed=0.100000 [LumaSharpen.fx] pattern=3.000000 sharp_strength=3.000000 sharp_clamp=1.000000 offset_bias=0.000000 show_sharpen=0.000000 [Technicolor2.fx] ColorStrength=0.455882,0.455878,0.455878 Saturation=0.630000 Brightness=0.840000 Strength=1.000000 [DPX.fx] RGB_Curve=8.000000,8.000000,8.000000 Strength=0.200000 RGB_C=0.360000,0.360000,0.340000 Contrast=0.100000 Saturation=3.000000 Colorfulness=2.500000 [Technicolor.fx] Power=4.640000 RGBNegativeAmount=0.563725,0.563720,0.563720 Strength=0.260000 [Vignette.fx] Type=0.000000 Ratio=1.000000 Center=0.500000,0.500000 Radius=1.560000 Amount=-1.000000 Slope=2.000000 [Tonemap.fx] Gamma=0.980000 Bleach=0.000000 Defog=0.000000 Exposure=-0.180000 Saturation=-0.340000 FogColor=0.000000,0.000066,0.700980 [HighPassSharpen.fx] HighPassSharpRadius=1.000000 HighPassSharpOffset=1.000000 HighPassViewBlendIfMask=0.000000 HighPassBlendIfLight=255.000000 HighPassBlendIfDark=0.000000 HighPassBlendMode=1.000000 HighPassLightIntensity=1.000000 HighPassDarkIntensity=1.000000 HighPassSharpStrength=0.400000 HighPassViewSharpMask=0.000000 [Vibrance.fx] Vibrance=0.140000 VibranceRGBBalance=1.000000,1.000000,1.000000 [Prism.fx] Aberration=11.000000 SampleCount=8.000000 Curve=1.600000 Automatic=1.000000 [FilmGrain2.fx] grainamount=0.030000 coloramount=1.000000 lumamount=1.000000 grainsize=1.500000 [FilmGrain.fx] Intensity=0.450000 Variance=0.570000 Mean=0.500000 SignalToNoiseRatio=11.000000 [GaussianBlur.fx] GaussianBlurRadius=4.000000 GaussianBlurOffset=1.000000 GaussianBlurStrength=0.220000 [Glitch.fx] Amount=1.000000 bUseUV=0.000000 [Monochrome.fx] Monochrome_preset=0.000000 Monochrome_conversion_values=0.235292,0.235294,0.235292 Monochrome_color_saturation=0.580000 [CRT.fx] ScanlineGaussian=0.000000 Amount=1.000000 Resolution=8.000000 Curvature=0.000000 Brightness=3.000000 Gamma=3.160000 MonitorGamma=2.640000 ScanlineIntensity=2.000000 CurvatureRadius=1.500000 CornerSize=0.010000 ViewerDistance=2.000000 Angle=0.000000,0.000000 Overscan=1.010000 Oversample=1.000000

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