SweetFX Settings DB
Latest forum threads
7 hours, 13 minutes ago
8 hours, 46 minutes ago
by mnbvc
9 hours, 37 minutes ago
by mnbvc
10 hours, 26 minutes ago
by mnbvc

Damzen's Realistic Reshade

Preset for SCUM
Created by Damzen
Added Nov. 20, 2018
Updated 20 Nov 17:47 CET
Shader used: ReShade
Preset description:
Damzen’s realistic reshade profile (first person): ====================================== ABOUT: ----------- This Reshade profile (Reshade v3.1) is for SCUM. It is designed for the FIRST PERSON viewpoint. It won’t look great in third person due to the bloom adaption bleeding. For example - your starting orange boiler suit will glow. This shader profile will create eye adaptation to dark environments including nighttime, and will cause daylight to be bright when you first leave a building. Your eyes will then adapt to the daylight like real life darkening the outside to normal levels. When you re-enter a building the room will be darker until your eyes adapt again to make it brighter. I have set blur to a respectable level (not to glowy!) but to a level to allow eye adaption to glow when you leave a building for a short amount of time. This may result in some glow via the sky sometimes whilst adaptation takes place. It’s a trade off and one i worked on to reduce as much as I could without compromising the overall bloom glow which looks unrealistic. There is also sharpening to increase the detail of the game as well as level adjustment to increase darkness for the adaption to work correctly. I have spent quite a bit of time perfecting this for both nighttime and daytime to create the best balance I can for a realistic shader. I hope you enjoy. =) DOWNLOAD: ---------- Either download the setting file on this site OR You can download and use my all setup Reshade preset here: DOWNLOAD HERE: https://drive.google.com/open?id=1PzcBodG0TSftmxGIW2iDu0wWzBI4LBiG INSTALL: -------------- -Copy this Binary folder to: \Steam\steamapps\common\SCUM\SCUM HOW TO USE: ------------------- First - Setup video settings in game to following before use: BLOOM: Lowest Colour Fringe: OFF Motion Blur: OFF (optional) Toggling in game use key combination use: CTRL+SHIFT+NUM * This is handy when on main menu and want to switch it off due to bloom bleeding all the white text and graphics. TROUBLESHOOTING: --------------------------------- If profile doesn’t work press SHIFT+F2 to bring up the profile screen. From the top drop down select the top most profile: SCUMDamzenRealistic.ini If it still won’t work then please download and re-install Reshade 3.1 (or the latest version) to \Steam\steamapps\common\SCUM\SCUM\Binaries\Win64\ And then copy my binaries folder inside the following to activate: \Steam\steamapps\common\SCUM\SCUM\
Download preset Show / Hide settings
KeyBloomAndLensFlares=0,0,0,0 KeyAdaptiveSharpen=0,0,0,0 KeyDeband=0,0,0,0 KeyGP65CJ042DOF=0,0,0,0 KeyLumaSharpen=106,1,1,0 KeyAmbientLight=0,0,0,0 KeyRingDOF=0,0,0,0 KeyMagicDOF=0,0,0,0 KeyMartyMcFlyDOF=0,0,0,0 KeyFilmGrain2=0,0,0,0 KeyFilmGrain=0,0,0,0 KeyMatsoDOF=0,0,0,0 KeyEyeAdaption=106,1,1,0 KeyVibrance=0,0,0,0 KeyGaussianBlur=0,0,0,0 KeyHDR=0,0,0,0 KeyMotionBlur=0,0,0,0 KeyLevels=106,1,1,0 KeyLiftGammaGain=106,1,1,0 KeyMagicBloom=106,1,1,0 KeyTonemap=106,1,1,0 KeyVignette=0,0,0,0 Techniques=EyeAdaption,Levels,LiftGammaGain,LumaSharpen,MagicBloom,Tonemap TechniqueSorting=AdaptiveSharpen,AmbientLight,BloomAndLensFlares,Deband,RingDOF,MagicDOF,GP65CJ042DOF,MatsoDOF,MartyMcFlyDOF,EyeAdaption,HDR,MotionBlur,FilmGrain,FilmGrain2,GaussianBlur,Levels,LiftGammaGain,LumaSharpen,MagicBloom,Tonemap,Vibrance,Vignette [FakeMotionBlur.fx] mbRecall=0.400000 mbSoftness=1.000000 [MagicBloom.fx] f2Adapt_Clip=12.000000,900000.000000 fBloom_Intensity=80.000000 fBloom_Threshold=5.000000 fDirt_Intensity=0.000000 fExposure=2.000000 fAdapt_Sensitivity=20.000000 fAdapt_Speed=0.010000 iDebug=0.000000 iAdapt_Precision=1076677888.000000 [FakeHDR.fx] HDRPower=1.300000 radius1=0.793000 radius2=0.870000 [DOF.fx] DOF_FARBLURCURVE=2.000000 fADOF_ShapeCurvatureAmount=0.300000 DOF_AUTOFOCUS=1.000000 DOF_MOUSEDRIVEN_AF=0.000000 fGPDOFChromaAmount=0.150000 DOF_INFINITEFOCUS=1.000000 fGPDOFBiasCurve=2.000000 DOF_FOCUSPOINT=0.500000,0.500000 bADOF_ShapeApertureEnable=0.000000 DOF_FOCUSSAMPLES=6.000000 DOF_MANUALFOCUSDEPTH=0.020000 DOF_NEARBLURCURVE=1.600000 fGPDOFBrightnessMultiplier=2.000000 bGPDOFPolygonalBokeh=1.000000 fRingDOFFringe=0.500000 DOF_FOCUSRADIUS=0.050000 DOF_BLURRADIUS=15.000000 fADOF_BokehCurve=4.000000 iRingDOFSamples=6.000000 iRingDOFRings=4.000000 fGPDOFBrightnessThreshold=0.500000 fRingDOFThreshold=0.700000 bADOF_ShapeCurvatureEnable=0.000000 fRingDOFGain=27.000000 fRingDOFBias=0.000000 bADOF_ImageChromaEnable=0.000000 iMagicDOFBlurQuality=8.000000 fMagicDOFColorCurve=4.000000 iGPDOFQuality=6.000000 fADOF_ShapeChromaAmount=0.125000 fADOF_ShapeRotation=0.000000 iGPDOFPolygonCount=5.000000 fGPDOFBias=10.000000 fADOF_SmootheningAmount=1.000000 bMatsoDOFChromaEnable=1.000000 fMatsoDOFChromaPow=1.400000 fMatsoDOFBokehCurve=8.000000 iADOF_ShapeQuality=17.000000 iMatsoDOFBokehQuality=2.000000 fMatsoDOFBokehAngle=0.000000 bADOF_RotAnimationEnable=0.000000 fADOF_RotAnimationSpeed=2.000000 fADOF_ShapeWeightAmount=1.000000 fADOF_ShapeApertureAmount=0.010000 bADOF_ShapeAnamorphEnable=0.000000 fADOF_ShapeAnamorphRatio=0.200000 bADOF_ShapeDistortEnable=0.000000 bADOF_ShapeChromaEnable=0.000000 fADOF_ShapeWeightCurve=4.000000 fADOF_ShapeDistortAmount=0.200000 bADOF_ShapeDiffusionEnable=0.000000 fADOF_ShapeDiffusionAmount=0.100000 bADOF_ShapeWeightEnable=0.000000 iADOF_ImageChromaHues=5.000000 iADOF_ShapeChromaMode=3.000000 fADOF_ImageChromaCurve=1.000000 fADOF_ImageChromaAmount=3.000000 [AdaptiveSharpen.fx] D_compr_low=0.250000 L_compr_low=0.167000 curve_height=1.000000 curveslope=0.000000 D_overshoot=0.009000 L_overshoot=0.000000 D_compr_high=0.500000 L_compr_high=0.334000 scale_lim=0.100000 scale_cs=0.056000 pm_p=0.700000 [AmbientLight.fx] alAdaptBaseMult=1.000000 alDebug=0.000000 AL_DirtTex=0.000000 alInt=10.150000 alThreshold=15.000000 AL_Adaptation=1.000000 AL_Dirt=1.000000 alAdapt=0.700000 alLensThresh=0.500000 alAdaptBaseBlackLvL=2.000000 AL_Vibrance=0.000000 AL_Adaptive=0.000000 alDirtInt=1.000000 alLensInt=2.000000 alDirtOVInt=1.000000 AL_Lens=0.000000 [Bloom.fx] bGodrayEnable=-1.000000 iBloomMixmode=1.000000 fBloomSaturation=1.000000 bAnamFlareEnable=0.000000 fBloomThreshold=0.100000 fLensdirtSaturation=2.000000 fBloomAmount=0.030000 fLensdirtIntensity=0.400000 fBloomTint=1.176471,1.176471,1.176471 fFlareLuminance=0.095000 bLensdirtEnable=0.000000 iLensdirtMixmode=1.000000 bLenzEnable=0.000000 fLensdirtTint=1.000000,1.000000,1.000000 fAnamFlareThreshold=0.900000 fAnamFlareWideness=2.400000 fAnamFlareAmount=14.500000 fAnamFlareCurve=1.200000 fAnamFlareColor=0.012000,0.313000,0.588000 fLenzIntensity=3.000000 fLenzThreshold=0.999000 bChapFlareEnable=0.000000 fChapFlareTreshold=0.900000 iChapFlareCount=15.000000 fChapFlareDispersal=0.250000 fFlareIntensity=2.070000 fChapFlareSize=0.450000 fChapFlareCA=0.000000,0.010000,0.020000 fChapFlareIntensity=100.000000 fGodrayDecay=0.990000 fGodrayExposure=1.000000 fGodrayWeight=5.000000 fGodrayDensity=1.000000 fGodrayThreshold=0.990000 iGodraySamples=128.000000 fFlareBlur=200.000000 fFlareTint=0.137000,0.216000,1.000000 [Deband.fx] Threshold=0.004000 Range=16.000000 Iterations=1.000000 Grain=0.006000 [EyeAdaption.fx] fAdp_Speed=0.010000 fAdp_DarkenCurve=0.500000 bAdp_DarkenEnable=-1.000000 bAdp_BrightenEnable=-1.000000 fAdp_BrightenThreshold=0.270000 fAdp_BrightenBlack=1.000000 fAdp_BrightenCurve=0.500000 fAdp_BrightenMax=1.000000 fAdp_BrightenDynamic=0.100000 fAdp_BrightenSaturation=0.000000 fAdp_DarkenThreshold=0.010000 fAdp_DarkenMax=0.500000 fAdp_DarkenDynamic=0.500000 fAdp_DarkenWhite=0.000000 fAdp_DarkenSaturation=0.500000 [FilmGrain.fx] Intensity=0.500000 Variance=0.400000 Mean=0.500000 SignalToNoiseRatio=6.000000 [FilmGrain2.fx] grainamount=0.050000 coloramount=0.600000 lumamount=1.000000 grainsize=1.600000 [GaussianBlur.fx] GaussianBlurRadius=1.000000 GaussianBlurOffset=1.000000 GaussianBlurStrength=0.300000 [Levels.fx] BlackPoint=40.000000 WhitePoint=260.000000 HighlightClipping=0.000000 [LiftGammaGain.fx] RGB_Lift=1.000000,1.000000,1.000000 RGB_Gamma=1.000000,1.000000,1.000000 RGB_Gain=1.100000,1.100000,1.130000 [LumaSharpen.fx] pattern=1.000000 sharp_strength=2.000000 sharp_clamp=0.060000 offset_bias=0.900000 show_sharpen=0.000000 [Tonemap.fx] Defog=0.000000 Bleach=0.000000 Gamma=1.000000 Exposure=0.000000 Saturation=0.000000 FogColor=0.000000,0.000000,1.000000 [Vibrance.fx] Vibrance=0.150000 VibranceRGBBalance=1.000000,1.000000,1.000000 [Vignette.fx] Type=0.000000 Center=0.500000,0.500000 Ratio=1.000000 Radius=2.000000 Amount=-1.000000 Slope=2.000000

Comments

You need to be logged in to post a comment