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Colorful FX

Created by Prommer
Added April 4, 2020
Updated 6 Apr 04:19 CEST
Shader used: ReShade
Preset description:
Here is my ReShade present, it makes the Game much more Colerful and brighter ! Install: 1: Run the ReShade and click on the "Select Game" 2: Select the "Bannerlord.exe" 3: Click on "Direct3D 10/11/12" 4: Click "Edit ReShade settings" and select the path of the Present 5: Launch the game and have Fun ! https://youtu.be/0Nwhk1aYCsE Important: Calibrate the Game brightness before you install my present !
Download preset Show / Hide settings
Effects=Curves.fx,AmbientLight.fx,Colourfulness.fx,Vignette.fx,Clarity.fx,DepthHaze.fx,DOF.fx,Levels.fx,FilmicPass.fx KeyLevels=117,0,0,0 KeyMatsoDOF=116,0,0,0 PreprocessorDefinitions= Techniques=AmbientLight,Curves,Clarity,Colourfulness,FilmicPass,Levels,FilmicAnamorphSharpen,Tonemap,Vibrance,AdaptiveSharpen,DPX TechniqueSorting=AmbientLight,BloomAndLensFlares,Curves,Vignette,Clarity,Colourfulness,DepthHaze,MatsoDOF,FilmicPass,Levels,RingDOF,MagicDOF,GP65CJ042DOF,MartyMcFlyDOF,FilmicAnamorphSharpen,MXAO,Nightvision,Mode1,Mode2,Mode3,ASCII,Nostalgia,PerfectPerspective,PPFXBloom,AspectRatioPS,PPFX_Godrays,FXAA,Border,GaussianBlur,Cartoon,GlitchB,Chromakey,CA,HighPassSharp,PPFXSSDO,HQ4X,ChromaticAberration,HSLShift,ReflectiveBumpmapping,Layer,LevelsPlus,LiftGammaGain,Tint,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,LumaSharpen,LUT,MagicBloom,Monochrome,SMAA,CinematicDOF,Before,After,StageDepth,SurfaceBlur,Emphasize,Technicolor,ColorMatrix,Technicolor2,MultiLUT,TiltShift,Tonemap,AdvancedCRT,TriDither,LeiFx_Tech,UIDetect,UIDetect_Before,UIDetect_After,Daltonize,UIMask_Top,UIMask_Bottom,Vibrance,Deband,EyeAdaption,KNearestNeighbors,NonLocalMeans,Depth3D,AdaptiveFog,DisplayDepth,HDR,MotionBlur,FilmGrain,AdaptiveSharpen,FilmGrain2,DPX [AdaptiveFog.fx] BloomPower=10.000000 BloomThreshold=10.250000 BloomWidth=0.200000 FogColor=0.900000,0.900000,0.900000 FogCurve=1.500000 FogStart=0.050000 MaxFogFactor=0.800000 [AdaptiveSharpen.fx] curveslope=0.500000 curve_height=0.250000 D_compr_high=0.500000 D_compr_low=0.250000 D_overshoot=0.009000 L_compr_high=0.334000 L_compr_low=0.167000 L_overshoot=0.003000 pm_p=0.700000 scale_cs=0.056000 scale_lim=0.100000 [AmbientLight.fx] alAdapt=0.510000 alAdaptBaseBlackLvL=2 alAdaptBaseMult=0.216000 alDebug=0 alDirtInt=0.394000 alDirtOVInt=0.170000 alInt=9.266000 alLensInt=1.120000 alLensThresh=0.255000 alThreshold=15.830000 AL_Adaptation=4294967295 AL_Adaptive=1 AL_Dirt=4294967295 AL_DirtTex=4294967295 AL_Lens=0 AL_Vibrance=4294967295 [Bloom.fx] bAnamFlareEnable=0 bChapFlareEnable=4294967295 bGodrayEnable=0 bLensdirtEnable=0 bLenzEnable=4294967295 fAnamFlareAmount=1.000000 fAnamFlareColor=1.000000,1.000000,1.000000 fAnamFlareCurve=1.000000 fAnamFlareThreshold=0.100000 fAnamFlareWideness=1.000000 fBloomAmount=2.000000 fBloomSaturation=1.500000 fBloomThreshold=1.000000 fBloomTint=0.490196,0.254902,0.137255 fChapFlareCA=0.020000,0.010000,0.020000 fChapFlareDispersal=0.250000 fChapFlareIntensity=25.000000 fChapFlareSize=0.500000 fChapFlareTreshold=0.990000 fFlareBlur=1.000000 fFlareIntensity=0.200000 fFlareLuminance=0.000000 fFlareTint=1.000000,1.000000,1.000000 fGodrayDecay=0.500000 fGodrayDensity=0.200000 fGodrayExposure=0.700000 fGodrayThreshold=0.600000 fGodrayWeight=0.800000 fLensdirtIntensity=0.000000 fLensdirtSaturation=0.000000 fLensdirtTint=1.000000,1.000000,1.000000 fLenzIntensity=0.350000 fLenzThreshold=0.750000 iBloomMixmode=2 iChapFlareCount=1 iGodraySamples=128 iLensdirtMixmode=0 [Cartoon.fx] EdgeSlope=1.500000 Power=1.500000 [Clarity.fx] ClarityBlendIfDark=24 ClarityBlendIfLight=200 ClarityBlendMode=0 ClarityDarkIntensity=0.544000 ClarityLightIntensity=0.529000 ClarityOffset=1.000000 ClarityRadius=1 ClarityStrength=0.351000 ClarityViewBlendIfMask=0 ClarityViewMask=0 [ColorMatrix.fx] ColorMatrix_Blue=0.000000,0.125000,0.875000 ColorMatrix_Green=0.333000,0.667000,0.000000 ColorMatrix_Red=0.817000,0.183000,0.000000 Strength=1.000000 [Colourfulness.fx] backbuffer_bits=8.000000 colourfulness=0.270000 col_noise=0 enable_dither=0 lim_luma=0.400000 [Curves.fx] Contrast=0.100000 Formula=4 Mode=0 [Daltonize.fx] Type=0 [Deband.fx] custom_avgdiff=1.800000 custom_maxdiff=4.000000 custom_middiff=2.000000 debug_output=0 iterations=1 range=24.000000 threshold_preset=0 [Denoise.fx] CounterThreshold=0.050000 GaussianSigma=50.000000 LerpCoefficeint=0.800000 NoiseLevel=0.150000 WeightThreshold=0.030000 [Depth3D.fx] Auto_Balance_Ex=0 Cursor_Lock=0 Cursor_SC=1,2 Cursor_Type=0 Custom_Sidebars=1 Depth_Detection=0 Depth_Map=0 Depth_Map_Adjust=7.500000 Depth_Map_Flip=0 Depth_View=0 Divergence=25.000000 Eye_Fade_Reduction_n_Power=0,0 Eye_Swap=0 FPSDFIO=0 HUD_Adjust=0.000000,0.500000 Offset=0.000000 Performance_Mode=0 Perspective=0 Stereoscopic_Mode=0 Theater_Mode=0 View_Mode=0 Weapon_Adjust=0.000000,0.000000,0.000000 Weapon_ZPD_Boundary=0.000000 WP=0 ZPD=0.025000 ZPD_Boundary=0 [DepthHaze.fx] EffectStrength=0.571000 FogColor=0.294118,0.294118,0.294118 FogFactor=0.054000 FogStart=0.181000 [DisplayDepth.fx] bUIShowOffset=0 bUIUsePreprocessorDefs=0 fUIDepthMultiplier=1.000000 fUIFarPlane=1000.000000 fUIOffset=0.000000,0.000000 fUIScale=1.000000,1.000000 iUILogarithmic=0 iUIPresentType=2 iUIReversed=1 iUIUpsideDown=0 [DOF.fx] bADOF_ImageChromaEnable=0 bADOF_RotAnimationEnable=0 bADOF_ShapeAnamorphEnable=0 bADOF_ShapeApertureEnable=0 bADOF_ShapeChromaEnable=0 bADOF_ShapeCurvatureEnable=0 bADOF_ShapeDiffusionEnable=0 bADOF_ShapeDistortEnable=0 bADOF_ShapeWeightEnable=4294967295 bGPDOFPolygonalBokeh=0 bMatsoDOFChromaEnable=0 DOF_AUTOFOCUS=4294967295 DOF_BLURRADIUS=2.000000 DOF_FARBLURCURVE=2.500000 DOF_FOCUSPOINT=0.508000,0.504000 DOF_FOCUSRADIUS=0.098000 DOF_FOCUSSAMPLES=7 DOF_INFINITEFOCUS=1.000000 DOF_MANUALFOCUSDEPTH=0.378000 DOF_MOUSEDRIVEN_AF=4294967295 DOF_NEARBLURCURVE=0.500000 fADOF_BokehCurve=7.529000 fADOF_ImageChromaAmount=0.250000 fADOF_ImageChromaCurve=0.772000 fADOF_RotAnimationSpeed=0.000000 fADOF_ShapeAnamorphRatio=0.000000 fADOF_ShapeApertureAmount=0.000000 fADOF_ShapeChromaAmount=0.000000 fADOF_ShapeCurvatureAmount=0.000000 fADOF_ShapeDiffusionAmount=0.000000 fADOF_ShapeDistortAmount=0.000000 fADOF_ShapeRotation=0.000000 fADOF_ShapeWeightAmount=3.830000 fADOF_ShapeWeightCurve=3.743000 fADOF_SmootheningAmount=0.500000 fGPDOFBias=0.000000 fGPDOFBiasCurve=0.000000 fGPDOFBrightnessMultiplier=0.000000 fGPDOFBrightnessThreshold=0.500000 fGPDOFChromaAmount=0.000000 fMagicDOFColorCurve=1.000000 fMatsoDOFBokehAngle=0.000000 fMatsoDOFBokehCurve=0.500000 fMatsoDOFChromaPow=0.200000 fRingDOFBias=1.459000 fRingDOFFringe=0.104000 fRingDOFGain=30.000000 fRingDOFThreshold=1.736000 iADOF_ImageChromaHues=5 iADOF_ShapeChromaMode=0 iADOF_ShapeQuality=5 iGPDOFPolygonCount=3 iGPDOFQuality=0 iMagicDOFBlurQuality=18 iMatsoDOFBokehQuality=1 iRingDOFRings=3 iRingDOFSamples=24 [DPX.fx] Colorfulness=2.278000 Contrast=0.139000 RGB_C=0.360000,0.360000,0.340000 RGB_Curve=8.000000,8.000000,8.000000 Saturation=2.440000 Strength=0.120000 [EyeAdaption.fx] fAdp_BrightenHighlights=0.100000 fAdp_BrightenMidtones=0.200000 fAdp_BrightenShadows=0.100000 fAdp_DarkenHighlights=0.100000 fAdp_DarkenMidtones=0.200000 fAdp_DarkenShadows=0.100000 fAdp_Delay=1.600000 fAdp_Equilibrium=0.500000 fAdp_Strength=1.000000 fAdp_TriggerRadius=6.000000 fAdp_YAxisFocalPoint=0.500000 [FakeHDR.fx] HDRPower=1.112000 radius1=0.772000 radius2=0.741000 [FilmGrain.fx] Intensity=0.500000 Mean=0.500000 SignalToNoiseRatio=6 Variance=0.400000 [FilmGrain2.fx] coloramount=0.571000 grainamount=0.033000 grainsize=1.905000 lumamount=0.201000 [FilmicAnamorphSharpen.fx] Clamp=0.654000 Coefficient=0 DepthMask=0 DepthMaskContrast=128 Offset=0.070000 Preview=0 Strength=11.580000 UseMask=0 [FilmicPass.fx] BaseCurve=1.004000 BaseGamma=0.941000 Bleach=0.896000 BlueCurve=1.027000 Contrast=1.062000 EffectGamma=0.757000 EffectGammaB=0.803000 EffectGammaG=0.911000 EffectGammaR=0.996000 Fade=0.086000 GreenCurve=1.019000 Linearization=0.755000 LumCoeff=0.212656,0.715158,0.072186 RedCurve=1.019000 Saturation=-0.205000 Strength=0.403000 [FineSharp.fx] cstr=0.900000 lstr=1.490000 pstr=1.272000 sstr=2.000000 xrep=0.250000 xstr=0.190000 [FXAA.fx] EdgeThreshold=0.108000 EdgeThresholdMin=0.027000 Subpix=0.429000 [HQ4X.fx] k=-1.100000 lum_add=0.330000 max_w=0.750000 min_w=0.030000 mx=1.000000 s=1.500000 [HSLShift.fx] HUEBlue=0.250000,0.250000,0.750000 HUECyan=0.250000,0.750000,0.750000 HUEGreen=0.250000,0.750000,0.250000 HUEMagenta=0.750000,0.250000,0.750000 HUEOrange=0.750000,0.500000,0.250000 HUEPurple=0.500000,0.250000,0.750000 HUERed=0.750000,0.250000,0.250000 HUEYellow=0.750000,0.750000,0.250000 [Layer.fx] Layer_Blend=1.000000 Layer_Pos=0.500000,0.500000 Layer_Scale=1.000000 [Levels.fx] BlackPoint=15 HighlightClipping=0 WhitePoint=216 [LevelsPlus.fx] ACESLuminancePercentage=100,100,100 ColorRangeShift=0.000000,0.000000,0.000000 ColorRangeShiftSwitch=0 enableACESFilmRec2020=0 enableACESFilmRec2020old=0 enableACESFitted=0 EnableLevels=4294967295 HighlightClipping=0 InputBlackPoint=0.062745,0.070588,0.078431 InputGamma=1.000000,1.000000,1.000000 InputWhitePoint=0.913725,0.870588,0.827451 OutputBlackPoint=0.000000,0.000000,0.000000 OutputWhitePoint=1.000000,1.000000,1.000000 [LumaSharpen.fx] offset_bias=0.903000 pattern=0 sharp_clamp=0.000000 sharp_strength=0.850000 show_sharpen=0 [MagicBloom.fx] f2Adapt_Clip=0.000000,1.000000 fAdapt_Sensitivity=1.853000 fAdapt_Speed=0.100000 fBloom_Intensity=1.274000 fBloom_Threshold=2.000000 fDirt_Intensity=0.220000 fExposure=0.328000 iAdapt_Precision=2 iDebug=0 [MultiLUT.fx] fLUT_AmountChroma=1.000000 fLUT_AmountLuma=1.000000 fLUT_LutSelector=0 [MXAO.fx] MXAO_BLEND_TYPE=0 MXAO_DEBUG_VIEW_ENABLE=0 MXAO_FADE_DEPTH_END=0.400000 MXAO_FADE_DEPTH_START=0.050000 MXAO_GAMMA=1.000000 MXAO_GLOBAL_RENDER_SCALE=1.000000 MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=2 MXAO_SAMPLE_NORMAL_BIAS=0.200000 MXAO_SAMPLE_RADIUS=2.500000 MXAO_SSAO_AMOUNT=1.000000 [Prism.fx] Aberration=6 Automatic=1 Curve=1.000000 SampleCount=8 [ReflectiveBumpMapping.fx] fRBM_BlurWidthPixels=100.000000 fRBM_ColorMask_Blue=1.000000 fRBM_ColorMask_Cyan=1.000000 fRBM_ColorMask_Green=1.000000 fRBM_ColorMask_Magenta=1.000000 fRBM_ColorMask_Orange=1.000000 fRBM_ColorMask_Red=1.000000 fRBM_ColorMask_Yellow=1.000000 fRBM_FresnelMult=0.500000 fRBM_FresnelReflectance=0.300000 fRBM_LowerThreshold=0.100000 fRBM_ReliefHeight=0.300000 fRBM_UpperThreshold=0.200000 iRBM_SampleCount=32 [SMAA.fx] CornerRounding=25 DebugOutput=0 DepthEdgeDetectionThreshold=0.010000 EdgeDetectionThreshold=0.100000 EdgeDetectionType=1 MaxSearchSteps=35 MaxSearchStepsDiagonal=16 PredicationEnabled=0 PredicationScale=2.000000 PredicationStrength=0.400000 PredicationThreshold=0.010000 [Technicolor.fx] Power=6.332000 RGBNegativeAmount=0.880000,0.880000,0.880000 Strength=0.000000 [Technicolor2.fx] Brightness=1.000000 ColorStrength=0.200000,0.200000,0.200000 Saturation=1.000000 Strength=1.000000 [Tonemap.fx] Bleach=0.000000 Defog=0.000000 Exposure=0.035000 FogColor=0.000000,0.000000,1.000000 Gamma=1.019000 Saturation=-0.012000 [UIMask.fx] bDisplayMask=0 fMask_Intensity=1.000000 [Vibrance.fx] Vibrance=0.174000 VibranceRGBBalance=1.000000,1.000000,1.000000 [Vignette.fx] Amount=-1.000000 Center=0.500000,0.500000 Radius=2.000000 Ratio=1.008000 Slope=2 Type=0

Comments

Skipwoof
20 Jan 15:37 CET

Thanks for this preset! It's the one that brings out the colours the best, without distorting the game too much :) I just find the sky (and some other light sources) a bit too dazzling... but well, the rest is great so let's go with it ^^

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