SweetFX Settings DB
Latest forum threads
9 minutes ago
2 hours, 17 minutes ago
5 hours, 51 minutes ago
6 hours, 5 minutes ago

The Hunter

Created by Riged_Sausage.
Added March 30, 2021
Updated 4 Apr 21:40 CEST
Shader used: ReShade
Preset description:
the original visuals look very dull in my opinion, so i made a deep colored preset with some depth of field; this is still being adjusted but the current version is available, thank you for your interest. 30/03/2021 EDIT: Increased DPX, changed HDR power levels. 31/03/2021 EDIT: Added a slight amount of ambient lighting, added a tweaked amount of Lumasharpening.
Download preset Show / Hide settings
PreprocessorDefinitions= Techniques=Curves@Curves.fx,AdaptiveSharpen@AdaptiveSharpen.fx,Clarity@Clarity.fx,Clarity@Clarity.fx,MartyMcFlyDOF@DOF.fx,DPX@DPX.fx,AmbientLight@AmbientLight.fx,Colourfulness@Colourfulness.fx,Vibrance@Vibrance.fx,LumaSharpen@LumaSharpen.fx,HDR@FakeHDR.fx TechniqueSorting=CRT_Yeetron@CRT_Yeetron.fx,LeiFx_Tech@3DFX.fx,DepthHaze@DepthHaze.fx,DepthHaze@DepthHaze.fx,FilmGrain@FilmGrain.fx,BilateralComic@BilateralComic.fx,Levels@Levels.fx,Before@Splitscreen.fx,After@Splitscreen.fx,NormalMap@NormalMap.fx,UIDetect@UIDetect.fx,UIDetect_Before@UIDetect.fx,UIDetect_After@UIDetect.fx,GaussianBlur@GaussianBlur.fx,Wave@Wave.fx,PPFXSSDO@PPFX_SSDO.fx,Cursor@Cursor.fx,Cursor@Cursor.fx,prod80_03_CurvedLevels@PD80_03_Curved_Levels.fx,AdaptiveFog@AdaptiveFog.fx,AdaptiveFog@AdaptiveFog.fx,DisplayDepth@DisplayDepth.fx,HotsamplingHelper@HotsamplingHelper.fx,CinematicDOF@CinematicDOF.fx,CinematicDOF@CinematicDOF.fx,SSR@qUINT_ssr.fx,SimpleGrain@SimpleGrain.fx,StageDepth@StageDepth.fx,LevelsPlus@LevelsPlus.fx,FilmGrain2@FilmGrain2.fx,DirectionalDepthBlur@DirectionalDepthBlur.fx,FilmicAnamorphSharpen@FilmicAnamorphSharpen.fx,FilmicAnamorphSharpen@FilmicAnamorphSharpen.fx,MagicHDR@MagicHDR.fx,UIMask_Top@UIMask.fx,UIMask_Bottom@UIMask.fx,ChromaticAberration@Prism.fx,ChromaticAberration@Prism.fx,prod80_06_FilmGrain@PD80_06_Film_Grain.fx,WhitepointerFixer@WhitepointFixer.fx,Curves@Curves.fx,GaussianBlurCS@GaussianBlurCS.fx,prod80_03_FilmicTonemap@PD80_03_Filmic_Adaptation.fx,BloomAndLensFlares@Bloom.fx,prod80_04_ContrastBrightnessSaturation@PD80_04_Contrast_Brightness_Saturation.fx,Nostalgia@Nostalgia.fx,Dither@Dither.fx,MeshEdges@MeshEdges.fx,SunsetFilter@SunsetFilter.fx,Flair@Flair.fx,LiftGammaGain@LiftGammaGain.fx,prod80_01A_RT_Correct_Contrast@PD80_01A_RT_Correct_Contrast.fx,Emphasize@Emphasize.fx,Emphasize@Emphasize.fx,MBMB@MBMB.fx,FilmicSharpen@FilmicSharpen.fx,UIMaskCreator@UIMaskCreator.fx,prod80_06_LumaFade_Start@PD80_06_Luma_Fade.fx,prod80_06_LumaFade_End@PD80_06_Luma_Fade.fx,ZigZag@ZigZag.fx,SurfaceBlur@SurfaceBlur.fx,Daltonize@Daltonize.fx,GlitchB@Glitch.fx,prod80_03_Levels@PD80_03_Levels.fx,ReflectiveBumpmapping@ReflectiveBumpMapping.fx,AdaptiveSharpen@AdaptiveSharpen.fx,Border@Border.fx,Clarity@Clarity.fx,Clarity@Clarity.fx,MultiTonePoster@MultiTonePoster.fx,TiltShift@TiltShift.fx,TiltShift@TiltShift.fx,Oilify@Oilify.fx,MagicBorder@MagicBorder.fx,LightDoF_AutoFocus@LightDoF.fx,LightDoF_Far@LightDoF.fx,LightDoF_Near@LightDoF.fx,MinimalColorGrading@MinimalColorGrading.fx,Flipbook@Flipbook.fx,Normal_Filter_Anti_Aliasing@NFAA.fx,prod80_06_Posterize_Pixelate@PD80_06_Posterize_Pixelate.fx,Swirl@Swirl.fx,GrainSpread@GrainSpread.fx,BulgePinch@BulgePinch.fx,prod80_01B_RT_Correct_Color@PD80_01B_RT_Correct_Color.fx,FilmicPass@FilmicPass.fx,RetroFog@RetroFog.fx,Deband@Deband.fx,AdaptiveTonemapper@AdaptiveTonemapper.fx,Bloom@qUINT_bloom.fx,prod80_04_Magical_Rectangle@PD80_04_Magical_Rectangle.fx,Overlay@Overlay.fx,MultiLUT@MultiLUT.fx,MultiLUT@MultiLUT.fx,ColorLab@ColorLab.fx,RemoveTint@RemoveTint.fx,Monochrome@Monochrome.fx,ImageTest@Image.fx,UnrealLens@UnrealLens.fx,prod80_03_Shadows_Midtones_Highlights@PD80_03_Shadows_Midtones_Highlights.fx,RingDOF@DOF.fx,MagicDOF@DOF.fx,GP65CJ042DOF@DOF.fx,MatsoDOF@DOF.fx,MartyMcFlyDOF@DOF.fx,Technicolor@Technicolor.fx,HexLensFlare@HexLensFlare.fx,Cartoon@Cartoon.fx,prod80_01_Color_Gamut@PD80_01_Color_Gamut.fx,LiquidLens@LiquidLens.fx,ColorMatrix@ColorMatrix.fx,RetroTint@RetroTint.fx,Debanding@qUINT_deband.fx,Interlaced@Interlaced.fx,DPX@DPX.fx,PerfectPerspective@PerfectPerspective.fx,PerfectPerspective@PerfectPerspective.fx,MultiFX@MultiFX.fx,Mode1@FineSharp.fx,Mode2@FineSharp.fx,Mode3@FineSharp.fx,prod80_04_Saturation_Limiter@PD80_04_Saturation_Limit.fx,CanvasFog@CanvasFog.fx,Technicolor2@Technicolor2.fx,PandaFX@PandaFX.fx,ContrastAdaptiveSharpen@CAS.fx,Unsharp@Unsharp.fx,HighPassSharp@HighPassSharpen.fx,AmbientLight@AmbientLight.fx,AspectRatioPS@AspectRatio.fx,AspectRatioPS@AspectRatio.fx,Colourfulness@Colourfulness.fx,prod80_04_Black_and_White@PD80_04_BlacknWhite.fx,Letterbox@Letterbox.fx,Flashlight@Flashlight.fx,AspectRatioComposition@AspectRatioComposition.fx,Checkerboard@Checkerboard.fx,PiecewiseFilmicTonemap@PiecewiseFilmicTonemap.fx,PiecewiseFilmicTonemap_Debug@PiecewiseFilmicTonemap.fx,Vibrance@Vibrance.fx,prod80_02_Bloom@PD80_02_Bloom.fx,BeforeCanvasMask@CanvasMask.fx,AfterCanvasMask@CanvasMask.fx,LocalContrastCS@LocalContrastCS.fx,HQ4X@HQ4X.fx,Before@BeforeAfter.fx,After@BeforeAfter.fx,ADOF@qUINT_dof.fx,prod80_04_SelectiveColor@PD80_04_Selective_Color.fx,DisplayLUT@LUTTools.fx,ApplyLUT@LUTTools.fx,prod80_04_ColorBalance@PD80_04_Color_Balance.fx,EyeAdaption@EyeAdaption.fx,FlexibleCA@FlexibleCA.fx,ContrastStretch@ContrastStretch.fx,ArcaneBloom@ArcaneBloom.fx,TinyPlanet@TinyPlanet.fx,ColorfulPoster@ColorfulPoster.fx,Chromakey@Chromakey.fx,Chromakey@Chromakey.fx,Vignette@Vignette.fx,LumaSharpen@LumaSharpen.fx,MXAO@MXAO.fx,HSLShift@HSLShift.fx,BeforeColorMask@ColorMask.fx,AfterColorMask@ColorMask.fx,pd80_02_Bonus_LUT_pack@PD80_02_Bonus_LUT_pack.fx,FocalDOF@FocalDOF.fx,HDR@FakeHDR.fx,Tonemap@Tonemap.fx,DeHaze@Dehaze.fx,Pong@Pong.fx,ArtisticVignette@ArtisticVignette.fx,CA@ChromaticAberration.fx,prod80_04_ColorGradient@PD80_04_Color_Gradients.fx,LUT@LUT.fx,AdvancedCRT@CRT.fx,ColorIsolation@ColorIsolation.fx,VirtualResolution@VirtualResolution.fx,Layer@Layer.fx,Lightroom@qUINT_lightroom.fx,Flip@Flip.fx,PCGI_One@RadiantGI.fx,PCGI_Two@RadiantGI.fx,FramerateLimiter@FramerateLimiter.fx,MotionBlur@FakeMotionBlur.fx,KNearestNeighbors@Denoise.fx,NonLocalMeans@Denoise.fx,prod80_02_Cinetools_LUT@PD80_02_Cinetools_LUT.fx,TrackingRays@TrackingRays.fx,ASCII@ASCII.fx,CRT_Lottes@CRT_Lottes.fx,PPFXBloom@PPFX_Bloom.fx,prod80_04_ColorIsolation@PD80_04_Color_Isolation.fx,MagicBloom@MagicBloom.fx,VariableRateShading@VRS_Map.fx,Comic@Comic.fx,prod80_04_SelectiveColor_v2@PD80_04_Selective_Color_v2.fx,prod80_02_LUT_Creator@PD80_02_LUT_Creator.fx,NeoBloom@NeoBloom.fx,FXAA@FXAA.fx,MXAO@qUINT_mxao.fx,PPFX_Godrays@PPFX_Godrays.fx,FreezeShot@FreezeShot.fx,CRT_Yee64@CRT_Yee64.fx,ReVeil_Top@ReVeil.fx,ReVeil_Bottom@ReVeil.fx,prod80_04_ColorTemperature@PD80_04_Color_Temperature.fx,Smart_Sharp@Smart_Sharp.fx,Nightvision@NightVision.fx,AspectRatioSuite@AspectRatioSuite.fx,prod80_04_Technicolor@PD80_04_Technicolor.fx,DELC_Sharpen@qUINT_sharp.fx,prod80_03_Color_Space_Curves@PD80_03_Color_Space_Curves.fx,SCurve@SCurve.fx,SuperDepth3D@SuperDepth3D.fx,Depth3D@Depth3D.fx,StageDepthPlus@StageDepthPlus.fx,TAA@Temporal_AA.fx,Tint@Sepia.fx,prod80_05_LumaSharpen@PD80_05_Sharpening.fx,DepthAlpha@DepthAlpha.fx,Trails@Trails.fx,Sketch@Sketch.fx,prod80_06_ChromaticAberration@PD80_06_Chromatic_Aberration.fx,prod80_06_Depth_Slicer@PD80_06_Depth_Slicer.fx,SMAA@SMAA.fx,SuperDepth3D_VR@SuperDepth3D_VR+.fx,Blooming_HDR@BloomingHDR.fx,Monocular_Cues@Depth_Cues.fx,Directionally_Localized_Anti_Aliasing_Plus@DLAA_Plus.fx,eMotionBlur@eMotionBlur.fx [AdaptiveFog.fx] BloomPower=10.000000 BloomThreshold=10.250000 BloomWidth=0.200000 FogColor=0.900000,0.900000,0.900000 FogCurve=1.500000 FogStart=0.050000 MaxFogFactor=0.800000 [AdaptiveSharpen.fx] curveslope=0.500000 curve_height=0.080000 D_compr_high=0.500000 D_compr_low=0.250000 D_overshoot=0.009000 L_compr_high=0.334000 L_compr_low=0.167000 L_overshoot=0.003000 pm_p=0.700000 scale_cs=0.056000 scale_lim=0.100000 [AdaptiveTonemapper.fx] AdaptFocalPoint=0.500000,0.500000 AdaptPrecision=0 AdaptRange=0.000000,1.000000 AdaptSensitivity=1.000000 AdaptTime=1.000000 Amount=0.000000 Exposure=0.000000 FixWhitePoint=1 TonemapOperator=2 [AmbientLight.fx] alAdapt=0.700000 alAdaptBaseBlackLvL=2 alAdaptBaseMult=1.000000 alDebug=0 alDirtInt=1.000000 alDirtOVInt=1.000000 alInt=2.680000 alLensInt=2.000000 alLensThresh=0.500000 alThreshold=22.600000 AL_Adaptation=1 AL_Adaptive=0 AL_Dirt=1 AL_DirtTex=0 AL_Dither=1 AL_Lens=0 AL_Vibrance=0 [Bloom.fx] bAnamFlareEnable=0 bChapFlareEnable=0 bGodrayEnable=0 bLensdirtEnable=0 bLenzEnable=0 fAnamFlareAmount=14.500000 fAnamFlareColor=0.012000,0.313000,0.588000 fAnamFlareCurve=1.200000 fAnamFlareThreshold=0.900000 fAnamFlareWideness=2.400000 fBloomAmount=0.400000 fBloomSaturation=0.800000 fBloomThreshold=0.800000 fBloomTint=0.700000,0.800000,1.000000 fChapFlareCA=0.000000,0.010000,0.020000 fChapFlareDispersal=0.250000 fChapFlareIntensity=100.000000 fChapFlareSize=0.450000 fChapFlareTreshold=0.900000 fFlareBlur=200.000000 fFlareIntensity=2.070000 fFlareLuminance=0.095000 fFlareTint=0.137000,0.216000,1.000000 fGodrayDecay=0.990000 fGodrayDensity=1.000000 fGodrayExposure=1.000000 fGodrayThreshold=0.900000 fGodrayWeight=1.250000 fLensdirtIntensity=0.400000 fLensdirtSaturation=2.000000 fLensdirtTint=1.000000,1.000000,1.000000 fLenzIntensity=1.000000 fLenzThreshold=0.800000 iBloomMixmode=2 iChapFlareCount=15 iGodraySamples=128 iLensdirtMixmode=1 [BloomingHDR.fx] Adapt_Adjust=0.500000 Adapt_Seek=0.500000 Auto_Bloom=2 Auto_Exposure=1 BloomCurve=2.000000 BloomSensitivity=1.629000 Bloom_BA_iToneMapper=0 Bloom_Intensity=0.100000,0.500000,0.500000 Bloom_Spread=1.403000 CBT_Adjust=0.500000 Contrast=1.348000 Debug_View=0 Depth_Map=1 Depth_Map_Adjust=17.500000 Depth_Map_Flip=0 Dither_Bloom=0.250000 Exp=0.000000 Gamma=2.200000 GreyValue=0.180000 HDR_BP=0.500000 Inv_Tonemappers=2 NFCD=1.000000 Offset=0.000000 Saturate=1.000000 Saturation=0.975000,0.685000 Tonemappers=0 WP=1.000000 [CAS.fx] Contrast=0.000000 Sharpening=1.000000 [CinematicDOF.fx] AutoFocusPoint=0.500000,0.500000 AutoFocusTransitionSpeed=0.200000 BlurQuality=5.000000 BokehBusyFactor=0.500000 FarPlaneMaxBlur=1.000000 FNumber=2.800000 FocalLength=100.000000 FocusCrosshairColor=1.000000,0.000000,1.000000,1.000000 FocusPlaneColor=0.000000,0.000000,1.000000 HighlightAnamorphicAlignmentFactor=0.000000 HighlightAnamorphicFactor=1.000000 HighlightAnamorphicSpreadFactor=0.000000 HighlightGainFarPlane=0.500000 HighlightGainNearPlane=0.200000 HighlightThresholdFarPlane=0.000000 HighlightThresholdNearPlane=0.000000 ManualFocusPlane=10.000000 NearPlaneMaxBlur=1.000000 OutOfFocusPlaneColor=0.800000,0.800000,0.800000 OutOfFocusPlaneColorTransparency=0.700000 PostBlurSmoothing=0.000000 ShowCoCValues=0 ShowOutOfFocusPlaneOnMouseDown=1 UseAutoFocus=1 UseMouseDrivenAutoFocus=1 [Clarity.fx] ClarityBlendIfDark=50 ClarityBlendIfLight=157 ClarityBlendMode=2 ClarityDarkIntensity=0.400000 ClarityLightIntensity=0.000000 ClarityOffset=1.000000 ClarityRadius=1 ClarityStrength=0.400000 ClarityViewBlendIfMask=0 ClarityViewMask=0 [Colourfulness.fx] backbuffer_bits=8.000000 colourfulness=0.600000 col_noise=1 enable_dither=0 lim_luma=0.700000 [Curves.fx] Contrast=-0.192000 Formula=5 Mode=0 [Daltonize.fx] Type=2 [DOF.fx] bADOF_ImageChromaEnable=0 bADOF_RotAnimationEnable=0 bADOF_ShapeAnamorphEnable=0 bADOF_ShapeApertureEnable=0 bADOF_ShapeChromaEnable=0 bADOF_ShapeCurvatureEnable=0 bADOF_ShapeDiffusionEnable=0 bADOF_ShapeDistortEnable=0 bADOF_ShapeWeightEnable=0 bGPDOFPolygonalBokeh=1 bMatsoDOFChromaEnable=1 DOF_AUTOFOCUS=1 DOF_BLURRADIUS=14.429000 DOF_FARBLURCURVE=5.000000 DOF_FOCUSPOINT=0.419000,0.448000 DOF_FOCUSRADIUS=0.113000 DOF_FOCUSSAMPLES=7 DOF_INFINITEFOCUS=1.000000 DOF_MANUALFOCUSDEPTH=0.364000 DOF_MOUSEDRIVEN_AF=0 DOF_NEARBLURCURVE=10.000000 fADOF_BokehCurve=4.000000 fADOF_ImageChromaAmount=3.000000 fADOF_ImageChromaCurve=1.000000 fADOF_RotAnimationSpeed=2.000000 fADOF_ShapeAnamorphRatio=0.200000 fADOF_ShapeApertureAmount=0.010000 fADOF_ShapeChromaAmount=0.125000 fADOF_ShapeCurvatureAmount=0.300000 fADOF_ShapeDiffusionAmount=0.100000 fADOF_ShapeDistortAmount=0.200000 fADOF_ShapeRotation=15.000000 fADOF_ShapeWeightAmount=1.000000 fADOF_ShapeWeightCurve=4.000000 fADOF_SmootheningAmount=1.000000 fGPDOFBias=10.000000 fGPDOFBiasCurve=2.000000 fGPDOFBrightnessMultiplier=2.000000 fGPDOFBrightnessThreshold=0.500000 fGPDOFChromaAmount=0.150000 fMagicDOFColorCurve=4.000000 fMatsoDOFBokehAngle=0.000000 fMatsoDOFBokehCurve=8.000000 fMatsoDOFChromaPow=1.400000 fRingDOFBias=0.348000 fRingDOFFringe=0.438000 fRingDOFGain=27.000000 fRingDOFThreshold=1.935000 iADOF_ImageChromaHues=5 iADOF_ShapeChromaMode=3 iADOF_ShapeQuality=17 iGPDOFPolygonCount=5 iGPDOFQuality=6 iMagicDOFBlurQuality=13 iMatsoDOFBokehQuality=2 iRingDOFRings=4 iRingDOFSamples=18 [DPX.fx] Colorfulness=2.500000 Contrast=0.696000 RGB_C=0.360000,0.360000,0.340000 RGB_Curve=8.000000,8.000000,8.000000 Saturation=1.680000 Strength=0.302000 [EyeAdaption.fx] fAdp_BrightenHighlights=0.100000 fAdp_BrightenMidtones=0.200000 fAdp_BrightenShadows=0.100000 fAdp_DarkenHighlights=0.100000 fAdp_DarkenMidtones=0.200000 fAdp_DarkenShadows=0.100000 fAdp_Delay=1.600000 fAdp_Equilibrium=0.500000 fAdp_Strength=1.000000 fAdp_TriggerRadius=6.000000 fAdp_YAxisFocalPoint=0.500000 [FakeHDR.fx] HDRPower=2.512000 radius1=1.136000 radius2=1.152000 [FilmGrain2.fx] coloramount=0.600000 grainamount=0.050000 grainsize=1.600000 lumamount=1.000000 [FilmicAnamorphSharpen.fx] Clamp=0.650000 Coefficient=0 DepthMask=0 DepthMaskContrast=128 Offset=0.080000 Preview=0 Strength=10.200000 UseMask=0 [FilmicSharpen.fx] Clamp=0.650000 Coefficient=0 Offset=0.100000 Preview=0 Strength=18.799999 UseMask=0 [FineSharp.fx] cstr=0.900000 lstr=1.490000 pstr=1.272000 sstr=2.000000 xrep=0.250000 xstr=0.190000 [Flair.fx] Auto_Flare_Intensity=0 CA_Type=1 Depth_Map=0 Depth_Map_Adjust=1.500000 Depth_Map_Flip=0 Flair_Falloff=0 Flare_Clamp_A=1.000000 Flare_Clamp_B=1.000000 Flare_Color_Map=4 Flare_Localization=0.000000 Flare_PBD=1.000000,0.500000,0.000000 Flare_Power=1.000000 Flare_Saturation=5.000000 Flare_Spread=0.500000 Flare_Type=0 Mask_Sky=0 User_Flare_Color=1.000000,1.000000,1.000000 [Flashlight.fx] uBrightness=10.000000 uColor=1.000000,0.901961,0.784314 uDistance=0.100000 uSize=420.000000 [GaussianBlur.fx] GaussianBlurOffset=1.000000 GaussianBlurRadius=1 GaussianBlurStrength=0.300000 [HighPassSharpen.fx] HighPassBlendIfDark=0 HighPassBlendIfLight=255 HighPassBlendMode=1 HighPassDarkIntensity=1.000000 HighPassLightIntensity=1.000000 HighPassSharpOffset=1.000000 HighPassSharpRadius=1 HighPassSharpStrength=0.400000 HighPassViewBlendIfMask=0 HighPassViewSharpMask=0 [Levels.fx] BlackPoint=15 HighlightClipping=0 WhitePoint=243 [LumaSharpen.fx] offset_bias=1.000000 pattern=1 sharp_clamp=0.035000 sharp_strength=0.721000 show_sharpen=0 [MagicBorder.fx] BorderColor=1.000000,1.000000,1.000000,1.000000 LeftBottomCornerDepth=1.000000 LeftTopCornerDepth=1.000000 PictureFrameColor=0.700000,0.700000,0.700000,1.000000 PictureFrameLeftBottom=0.100000,0.900000 PictureFrameLeftTop=0.100000,0.100000 PictureFrameRightBottom=0.900000,0.900000 PictureFrameRightTop=0.900000,0.100000 RightBottomCornerDepth=1.000000 RightTopCornerDepth=1.000000 ShowDepths=0 [MagicHDR.fx] BlendingAmount=0.500000 BlendingBase=0.800000 BloomAmount=0.108000 BloomBrightness=2.928000 BloomSaturation=1.148000 BlurSize=0.500000 Exposure=0.576000 InputExposure=0.156000 InvTonemap=2 ShowBloom=0 Tonemap=5 _Credits=0 _Help=0 _WipWarn=0 [Monochrome.fx] Monochrome_color_saturation=0.000000 Monochrome_conversion_values=0.210000,0.720000,0.070000 Monochrome_preset=0 [MXAO.fx] MXAO_BLEND_TYPE=0 MXAO_DEBUG_VIEW_ENABLE=0 MXAO_FADE_DEPTH_END=0.354000 MXAO_FADE_DEPTH_START=0.050000 MXAO_GAMMA=1.000000 MXAO_GLOBAL_RENDER_SCALE=1.000000 MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=0 MXAO_SAMPLE_NORMAL_BIAS=0.200000 MXAO_SAMPLE_RADIUS=0.500000 MXAO_SSAO_AMOUNT=1.000000 [NormalMap.fx] AddressMode=0 DistortionAmount=1.000000 Rotation=0.000000 TextureScale=6.000000 Translation=0.000000,0.000000 ZScale=1.000000 _WipWarn=0 [PD80_03_Filmic_Adaptation.fx] adj_linear=2.764000 adj_shoulder=1.688000 adj_toe=1.432000 [PD80_03_Levels.fx] dither_strength=1.000000 enable_dither=1 ib=0.000000,0.000000,0.000000 ig=1.000000 iw=1.000000,1.000000,1.000000 ob=0.000000,0.000000,0.000000 ow=1.000000,1.000000,1.000000 [PPFX_SSDO.fx] pSSDOAmount=1.500000 pSSDOAngleThreshold=0.125000 pSSDOBounceLOD=3 pSSDOBounceMultiplier=0.800000 pSSDOBounceSaturation=1.000000 pSSDODebugMode=0 pSSDOFadeEnd=0.950000 pSSDOFadeStart=0.900000 pSSDOFilterRadius=8.000000 pSSDOIntensity=1.500000 pSSDOSampleAmount=10 pSSDOSampleRange=70.000000 pSSDOSourceLOD=2 [qUINT_bloom.fx] BLOOM_ADAPT_EXPOSURE=0.000000 BLOOM_ADAPT_SPEED=2.000000 BLOOM_ADAPT_STRENGTH=0.500000 BLOOM_CURVE=1.500000 BLOOM_INTENSITY=1.092000 BLOOM_LAYER_MULT_1=0.050000 BLOOM_LAYER_MULT_2=0.050000 BLOOM_LAYER_MULT_3=0.050000 BLOOM_LAYER_MULT_4=0.100000 BLOOM_LAYER_MULT_5=0.500000 BLOOM_LAYER_MULT_6=0.010000 BLOOM_LAYER_MULT_7=0.010000 BLOOM_SAT=2.000000 BLOOM_TONEMAP_COMPRESSION=4.000000 [qUINT_ssr.fx] SSR_ACCEPT_RANGE=2.500000 SSR_FADE_DIST=0.800000 SSR_FIELD_OF_VIEW=50.000000 SSR_FILTER_SIZE=0.500000 SSR_FRESNEL_EXP=5.000000 SSR_JITTER_AMOUNT=0.250000 SSR_RAY_INC=1.600000 SSR_REFLECTION_INTENSITY=1.000000 SSR_RELIEF_AMOUNT=0.050000 SSR_RELIEF_SCALE=0.350000 [ReflectiveBumpMapping.fx] fRBM_BlurWidthPixels=100.000000 fRBM_ColorMask_Blue=1.000000 fRBM_ColorMask_Cyan=1.000000 fRBM_ColorMask_Green=1.000000 fRBM_ColorMask_Magenta=1.000000 fRBM_ColorMask_Orange=1.000000 fRBM_ColorMask_Red=1.000000 fRBM_ColorMask_Yellow=1.000000 fRBM_FresnelMult=0.500000 fRBM_FresnelReflectance=0.300000 fRBM_LowerThreshold=0.100000 fRBM_ReliefHeight=0.300000 fRBM_UpperThreshold=0.200000 iRBM_SampleCount=32 [Technicolor.fx] Power=4.000000 RGBNegativeAmount=0.880000,0.880000,0.880000 Strength=0.400000 [Technicolor2.fx] Brightness=1.000000 ColorStrength=0.200000,0.200000,0.200000 Saturation=1.000000 Strength=0.000000 [Tonemap.fx] Bleach=0.000000 Defog=0.000000 Exposure=0.000000 FogColor=0.000000,0.000000,1.000000 Gamma=1.000000 Saturation=0.000000 [Vibrance.fx] Vibrance=0.156000 VibranceRGBBalance=1.000000,1.000000,1.000000 [VirtualResolution.fx] fResolutionX=2560.000000 fResolutionY=1440.000000 iScaleMode=0

Comments

You need to be logged in to post a comment