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GTA 5 homy

Preset for gta 5
Created by Gerald767
Added Jan. 14, 2024
Shader used: ReShade
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Effects=FakeHDR.fx,AdaptiveSharpen.fx,ColorMatrix.fx,DPX.fx,Levels.fx PreprocessorDefinitions= Techniques=DPX,LevelsPlus,Tint,Mode1,AdaptiveSharpen,FilmicAnamorphSharpen,LiftGammaGain TechniqueSorting=DPX,LevelsPlus,Tint,Mode1,AdaptiveSharpen,FilmicAnamorphSharpen,LiftGammaGain,AdaptiveFog,AdvancedCRT,After,AmbientLight,ASCII,AspectRatioPS,Before,BloomAndLensFlares,Border,CA,Cartoon,Chromakey,ChromaticAberration,CinematicDOF,Clarity,ColorMatrix,Colourfulness,Curves,Daltonize,Deband,Depth3D,DepthHaze,DisplayDepth,Emphasize,EyeAdaption,FilmGrain,FilmGrain2,FilmicPass,FXAA,GaussianBlur,GlitchB,GP65CJ042DOF,HDR,HighPassSharp,HQ4X,HSLShift,KNearestNeighbors,Layer,LeiFx_Tech,Levels,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,LumaSharpen,LUT,MagicBloom,MagicDOF,MartyMcFlyDOF,MatsoDOF,Mode2,Mode3,Monochrome,MotionBlur,MultiLUT,MXAO,Nightvision,NonLocalMeans,Nostalgia,PerfectPerspective,PPFXBloom,PPFX_Godrays,PPFXSSDO,ReflectiveBumpmapping,RingDOF,SMAA,StageDepth,SurfaceBlur,Technicolor,Technicolor2,TiltShift,Tonemap,TriDither,UIDetect,UIDetect_After,UIDetect_Before,UIMask_Bottom,UIMask_Top,Vibrance,Vignette [3DFX.fx] DITHERAMOUNT=0.500000 DITHERBIAS=-1 GAMMA_LEVEL=1.000000 LEIFX_LINES=1.000000 LEIFX_PIXELWIDTH=1.500000 [AdaptiveSharpen.fx] curveslope=0.310000 curve_height=0.390000 D_compr_high=0.120000 D_compr_low=0.200000 D_overshoot=0.090000 L_compr_high=0.340000 L_compr_low=0.077000 L_overshoot=0.090000 pm_p=0.200000 scale_cs=0.060000 scale_lim=0.190000 [Bloom.fx] bAnamFlareEnable=0 bChapFlareEnable=0 bGodrayEnable=0 bLensdirtEnable=0 bLenzEnable=0 fAnamFlareAmount=14.500000 fAnamFlareColor=0.012000,0.313000,0.588000 fAnamFlareCurve=1.200000 fAnamFlareThreshold=0.900000 fAnamFlareWideness=2.400000 fBloomAmount=0.800000 fBloomSaturation=0.800000 fBloomThreshold=0.800000 fBloomTint=0.700000,0.800000,1.000000 fChapFlareCA=0.000000,0.010000,0.020000 fChapFlareDispersal=0.250000 fChapFlareIntensity=100.000000 fChapFlareSize=0.450000 fChapFlareTreshold=0.900000 fFlareBlur=200.000000 fFlareIntensity=2.070000 fFlareLuminance=0.095000 fFlareTint=0.137000,0.216000,1.000000 fGodrayDecay=0.990000 fGodrayDensity=1.000000 fGodrayExposure=1.000000 fGodrayThreshold=0.900000 fGodrayWeight=1.250000 fLensdirtIntensity=0.400000 fLensdirtSaturation=2.000000 fLensdirtTint=1.000000,1.000000,1.000000 fLenzIntensity=1.000000 fLenzThreshold=0.800000 iBloomMixmode=2 iChapFlareCount=15 iGodraySamples=128 iLensdirtMixmode=1 [Cartoon.fx] EdgeSlope=1.500000 Power=1.500000 [ColorMatrix.fx] ColorMatrix_Blue=0.000000,0.125000,0.875000 ColorMatrix_Green=0.512000,0.561000,0.000000 ColorMatrix_Red=0.707000,0.317000,0.140000 Strength=1.000000 [Colourfulness.fx] backbuffer_bits=8.000000 colourfulness=-0.010000 col_noise=1 enable_dither=0 lim_luma=0.703000 [Curves.fx] Contrast=0.650000 Formula=4 Mode=0 [DOF.fx] bADOF_ImageChromaEnable=0 bADOF_RotAnimationEnable=0 bADOF_ShapeAnamorphEnable=0 bADOF_ShapeApertureEnable=0 bADOF_ShapeChromaEnable=0 bADOF_ShapeCurvatureEnable=0 bADOF_ShapeDiffusionEnable=0 bADOF_ShapeDistortEnable=0 bADOF_ShapeWeightEnable=0 bGPDOFPolygonalBokeh=1 bMatsoDOFChromaEnable=1 DOF_AUTOFOCUS=1 DOF_BLURRADIUS=15.000000 DOF_FARBLURCURVE=2.000000 DOF_FOCUSPOINT=0.500000,0.500000 DOF_FOCUSRADIUS=0.050000 DOF_FOCUSSAMPLES=6 DOF_INFINITEFOCUS=1.000000 DOF_MANUALFOCUSDEPTH=0.020000 DOF_MOUSEDRIVEN_AF=0 DOF_NEARBLURCURVE=1.600000 fADOF_BokehCurve=4.000000 fADOF_ImageChromaAmount=3.000000 fADOF_ImageChromaCurve=1.000000 fADOF_RotAnimationSpeed=2.000000 fADOF_ShapeAnamorphRatio=0.200000 fADOF_ShapeApertureAmount=0.010000 fADOF_ShapeChromaAmount=0.125000 fADOF_ShapeCurvatureAmount=0.300000 fADOF_ShapeDiffusionAmount=0.100000 fADOF_ShapeDistortAmount=0.200000 fADOF_ShapeRotation=0.000000 fADOF_ShapeWeightAmount=1.000000 fADOF_ShapeWeightCurve=4.000000 fADOF_SmootheningAmount=1.000000 fGPDOFBias=10.000000 fGPDOFBiasCurve=2.000000 fGPDOFBrightnessMultiplier=2.000000 fGPDOFBrightnessThreshold=0.500000 fGPDOFChromaAmount=0.150000 fMagicDOFColorCurve=4.000000 fMatsoDOFBokehAngle=0.000000 fMatsoDOFBokehCurve=8.000000 fMatsoDOFChromaPow=1.400000 fRingDOFBias=0.000000 fRingDOFFringe=0.500000 fRingDOFGain=27.000000 fRingDOFThreshold=0.700000 iADOF_ImageChromaHues=5 iADOF_ShapeChromaMode=3 iADOF_ShapeQuality=17 iGPDOFPolygonCount=5 iGPDOFQuality=6 iMagicDOFBlurQuality=8 iMatsoDOFBokehQuality=2 iRingDOFRings=4 iRingDOFSamples=6 [DPX.fx] Colorfulness=1.770000 Contrast=0.087000 RGB_C=0.295000,0.288000,0.312000 RGB_Curve=15.000000,5.439000,15.000000 Saturation=0.856000 Strength=0.100000 [Emphasize.fx] BlendColor=0.000000,0.000000,0.000000 BlendFactor=0.000000 EffectFactor=0.900000 FocusDepth=0.010000 FocusEdgeDepth=0.260000 FocusRangeDepth=0.000000 Sphere_FieldOfView=75 Sphere_FocusHorizontal=0.500000 Sphere_FocusVertical=0.500000 Spherical=0 [FakeHDR.fx] HDRPower=1.242000 radius1=0.795000 radius2=0.845000 [FilmicAnamorphSharpen.fx] Clamp=0.652000 Coefficient=0 DepthMask=0 DepthMaskContrast=128 Offset=0.360000 Preview=0 Strength=0.620000 UseMask=0 [FilmicPass.fx] BaseCurve=1.500000 BaseGamma=1.325000 Bleach=0.000000 BlueCurve=1.000000 Contrast=1.075000 EffectGamma=0.910000 EffectGammaB=1.000000 EffectGammaG=0.960000 EffectGammaR=1.100000 Fade=0.402000 GreenCurve=1.000000 Linearization=0.500000 LumCoeff=0.312656,0.515158,0.392186 RedCurve=1.000000 Saturation=-0.150000 Strength=0.850000 [FineSharp.fx] cstr=0.819000 lstr=1.490000 pstr=1.272000 sstr=1.342000 xrep=0.714000 xstr=0.137000 [HighPassSharpen.fx] HighPassBlendIfDark=0 HighPassBlendIfLight=255 HighPassBlendMode=1 HighPassDarkIntensity=1.000000 HighPassLightIntensity=1.000000 HighPassSharpOffset=1.000000 HighPassSharpRadius=1 HighPassSharpStrength=0.400000 HighPassViewBlendIfMask=0 HighPassViewSharpMask=0 [HSLShift.fx] HUEBlue=0.250000,0.250000,0.750000 HUECyan=0.250000,0.750000,0.750000 HUEGreen=0.250000,0.750000,0.250000 HUEMagenta=0.750000,0.250000,0.750000 HUEOrange=0.750000,0.500000,0.250000 HUEPurple=0.500000,0.250000,0.750000 HUERed=0.750000,0.250000,0.250000 HUEYellow=0.750000,0.750000,0.250000 [Layer.fx] Layer_Blend=1.000000 Layer_Pos=0.500000,0.500000 Layer_Scale=1.000000 [Levels.fx] BlackPoint=10 HighlightClipping=0 WhitePoint=255 [LevelsPlus.fx] ACESLuminancePercentage=100,98,100 ColorRangeShift=0.000000,0.000000,0.000000 ColorRangeShiftSwitch=0 enableACESFilmRec2020=0 enableACESFilmRec2020old=0 enableACESFitted=0 EnableLevels=1 HighlightClipping=0 InputBlackPoint=0.011765,0.015686,0.023529 InputGamma=1.000000,1.000000,1.000000 InputWhitePoint=0.839216,0.811765,0.690196 OutputBlackPoint=0.007843,0.000000,0.000000 OutputWhitePoint=1.000000,1.000000,0.996078 [LiftGammaGain.fx] RGB_Gain=1.073000,0.976000,0.977000 RGB_Gamma=1.024000,0.976000,0.977000 RGB_Lift=0.976000,0.976000,0.977000 [MagicBloom.fx] f2Adapt_Clip=0.000000,1.000000 fAdapt_Sensitivity=1.000000 fAdapt_Speed=0.100000 fBloom_Intensity=1.000000 fBloom_Threshold=2.000000 fDirt_Intensity=0.000000 fExposure=0.500000 iAdapt_Precision=2 iDebug=0 [PPFX_Bloom.fx] pBloomBlendMode=0 pBloomCurve=1.500000 pBloomIntensity=0.500000 pBloomRadius=64.000000 pBloomSaturation=2.000000 pBloomThreshold=0.400000 pEnableHDR=0 pEnableLensdirt=0 pLensdirtCurve=1.200000 pLensdirtIntensity=1.000000 pTonemapContrast=1.020000 pTonemapCurve=3.000000 pTonemapExposure=1.200000 pTonemapMode=0 pTonemapSaturateBlacks=0.000000 [PPFX_Godrays.fx] pGodraysExposure=0.100000 pGodraysFalloff=1.060000 pGodraysFreq=1.200000 pGodraysSampleAmount=64 pGodraysSource=0.500000,0.400000 pGodraysThreshold=0.650000 [Sepia.fx] Strength=0.404000 Tint=0.387255,0.360679,0.362898 [SMAA.fx] CornerRounding=25 DebugOutput=0 EdgeDetectionThreshold=0.050000 EdgeDetectionType=1 MaxSearchSteps=32 MaxSearchStepsDiagonal=16 [Technicolor.fx] Power=4.919000 RGBNegativeAmount=0.698039,0.686275,0.705882 Strength=0.037000 [Technicolor2.fx] Brightness=0.649000 ColorStrength=0.421569,0.259581,0.254181 Saturation=0.783000 Strength=0.863000 [TiltShift.fx] Axis=0 BlurCurve=1.000000 BlurMultiplier=6.000000 Line=0 Offset=0.050000 [Tonemap.fx] Bleach=0.000000 Defog=0.000000 Exposure=-0.217000 FogColor=0.906863,0.125910,0.102244 Gamma=0.957000 Saturation=-0.081000 [Vibrance.fx] Vibrance=0.150000 VibranceRGBBalance=1.000000,1.000000,1.000000

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