SweetFX Settings DB
Latest forum threads
57 minutes ago
1 hour, 19 minutes ago
1 hour, 56 minutes ago
by hurbet
2 hours, 3 minutes ago

[Stunning Light & Atmospherics w/DoF]

Created by AssassinsDecree
Added July 17, 2017
Updated 29 Jan 03:43 CET
Shader used: ReShade
Preset description:
Please view the screens in fullscreen mode to see them in their full resolution (click them again after they load the first time). You can only see a lot of my added effects and changes when viewing the screenshots in full resolution.
Update 1.1 - Tweaked depth of field to be more vehicle friendly and should further reduce any instances of weapon optics being blurred. Feedback still welcome, as always. I take request. Hit me up here in the comments below, on my youtube page, or twitter. Contact info below.
CONTROLS All of these are remappable once in game. (make sure numberpad is enabled or the controls won't work) -Toggle ReShade menu on-off - Shift+F2. -Toggle all ReShade effects - Scroll lock -Toggle depth-of-field - / on numberpad -Toggle sharpness - 5 on numberpad -Toggle film grain - 3 on numberpad -Black bars - 0 on numberpad -Bloom and lens effects - 6 on numberpad -Vignette - * on numberpad I recommend opening the ReShade GUI's setting's menu changing the following: Toggle ReShade on and off with the END key Toggle ReShade menu/gui with F1
INSTALL INSTRUCTIONS:
!!!IMPORTANT For me the game crashes if I use any form of ReShade or SweetFx in fullscreen mode. So you must enable borderless window mode to use ReShade if yours also crashes when trying to load the game with Reshade enabled. Recommend setting in-game sharpening in Video options menu to 0 percent. Raise brightness to 56 and lower contrast to 55. Gamma 43. You can play around with these values to tweak the visibility of night and such to your preference. Try with in-game bloom on and off depending on taste. Turn in-game bloom off and set Godrays to off or on (but not enhanced) to achieve the same looks as me. IMPORTANT END!!!
Abridged Version of instructions: Download latest version of ReShade from here: https://reshade.me/ Run the .exe in admin mode and select GRW.exe in your Ghost Recon Wildlands main folder. Choose DirectX 8/9 Say yes when it ask if you want to download a collection of shaders. Have these following shaders selected and deselect any of the effects not listed here:
AdaptiveSharpen Border Clarity HDR Tonemap Deband Technicolor2 FilmGrain DOF (depth of field) BloomAndLensFlares Vignette
Now download my preset here with the "download" button below. Rename that file "anythingyouwant.ini", the most important part is that the files name now ends ".ini" instead of ".txt" like it did when you downloaded it. Put that file in your game's main folder where you found GRW.exe and where your reshade-shaders folder should now also be installed. Run your game and after you get a message in a grey box saying reshade effects have loaded, press Shift+F2 simultaneously to open the in-game ReShade GUI. Select the .ini file from that drop down menu. Toggle the effect with scroll-lock key. You can change these keys in the ReShade's settings menu. Click continue until the boxes go from red to gray/clear. Done. Your new ReShade should be making your game look fapping sexy by this point. Step-by-Step of Instructions: 1. Download the Reshade 3.0.8 from here https://reshade.me/ 2. Scroll to bottom of page and download whatever the latest version advertised is. Run the .exe that you just downloaded. Probably best to copy it to your desktop or someone first outside your downloads folder. Follow the steps it tells you selecting yes everything it asks. 2. Select your "GRW.exe" which is in the main folder of the game. 3. Select the DirectX 8/9 version after you select the "GRW.exe." 4. Run your game As your game loads up, you should see a grey box popup in the top of the screen saying it's loading all the reshade effects. Once it's done, hit "shift+F2" and follow the promps. The most important thing is to hit the plus symbol next near the top of the Reshade GUI and type any name you want. Follow the other prompts until the boxes turn from red to black or grey or whatever indicates you're done with the very short tutorial. You can leave your game open or close it for this next step. 5. Go back to your game's main folder, where the "GRW.exe" is and look for that file you just created with whatever name you gave. It should be a .ini file. 6. Open the .ini file and replace all the text with the text from my preset on this page. Save the file. Run your game or alt tab back to it. And then do step 7 if you your game is still running. 7. Reopen the Reshade GUI with Shift+f2 and click the click "reload". The new effects should start loading with my custom settings. PROFIT!
Modifying Depth of Field To change the focal point and push it away from character and vehicle, etc., change the second Auto focus value under DOF_FOCUSPOINT from 450 to somewhere between 400 and 450. Adjust this value downwards in increments of 10 till you're happy. Change DOF_blurradius from 50 to 40 or 30 to reduce blur when in vehicles especially. Of course all blur will be lessened significantly by this, but hey, everything is a trade-off in life, right? If you used the .ini and not the in-game ReShade menu, don't forget to save your doc. To see the changes in-game, simply open the in-game ReShade menu and click "reload" at the bottom-left of the menu. Again, only necessary if you used the .ini file to modify it. Changes made with the in-game ReShade menu take effect immediately. Cheers!
UNINSTALLING 1. Delete the Reshade folder, dxgi.ini, dxgi.dll, and dxgi.log from your game folder. That's it. Enjoy, leave comments below if you're having trouble installing or better yet youtube a Resahde 3.0+ install guide. It's extremely easy. You may notice a slight decrease in performance, but it should still be pretty similar FPS to what you usually get. The visual difference is night and day to me and I can't ever go back to vanilla. CONTACT -- Please subscribe to my YouTube channel for lets plays and demos of my upcoming and released ReShades: https://www.youtube.com/channel/UCn5KAZuLeVmeQLXSMJNBMcA -- -- Please follow me on twitter: https://twitter.com/MercsAssassin --
MY MODS FOR OTHER GAMES Exhaustive List Here, constantly updating it as I make new ReShades: https://www.facebook.com/MercsAssassin/ To save you a couple clicks, I try to keep the below list updated too: ASSASSIN'S CREED ORIGINS -- Cinematic Enhancer: https://sfx.thelazy.net/games/preset/8521/ SKYRIM SPECIAL EDITION RESHADES -- Live Action Trailer Graphics, The Dragonborn Comes, a ReShade for Vivid Weathers: http://www.nexusmods.com/skyrimspecialedition/mods/9990/? -- Dovahkiin Rising ReShade for Dolomite Weathers: http://www.nexusmods.com/skyrimspecialedition/mods/9942? -- Dragon Breaker ReShade, a Bright and Bold Look for Vivid Weathers: http://www.nexusmods.com/skyrimspecialedition/mods/9991/? -- Skyrim SE Ashen ReShade: http://www.nexusmods.com/skyrimspecialedition/mods/9060/?tab=1&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fskyrimspecialedition%2Fajax%2Fmoddescription%2F%3Fid%3D9060%26preview%3D&pUp=1 -- MASS EFFECT ANDROMEDA RESHADES -- Cinematic Realism: http://www.nexusmods.com/masseffectandromeda/mods/2/?tab=1&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fmasseffectandromeda%2Fajax%2Fmoddescription%2F%3Fid%3D2%26preview%3D&pUp=1 -- Neon Bomb: http://www.nexusmods.com/masseffectandromeda/mods/4? -- FALLOUT 4 RESHADES -- Cinematic Realism: http://www.nexusmods.com/fallout4/mods/23442/?tab=1&navtag=http%3A%2F%2Fwww.nexusmods.com%2Ffallout4%2Fajax%2Fmoddescription%2F%3Fid%3D23442%26preview%3D&pUp=1 -- DIRT RALLY RESHADE -- https://sfx.thelazy.net/games/preset/7323/ DIRT 4 RESHADES -- Cinematic Racing Project: https://sfx.thelazy.net/games/preset/7333/ -- Cinematic Racing Project (Vibrant Version): https://sfx.thelazy.net/games/preset/7348/ MAD MAX ReShades -- Cinematic Excellence: https://sfx.thelazy.net/games/preset/7434/ -- Cinematic Excellence (Bleak Version): https://sfx.thelazy.net/games/preset/7438/ GHOST RECON WILDLANDS RESHADES -- Stunning Light & Atmospherics [newest ReShade] - https://sfx.thelazy.net/games/preset/7525/ -- Cinematic Excellence 2.0 ReShade (best neutral enhancer with lots of options) - http://www.nexusmods.com/ghostreconwildlands/mods/1/? -- E3 2015 Graphics - more realistic, cold ReShade, inspired by E3 2015 trailers for the game with a more gray look - http://www.nexusmods.com/ghostreconwildlands/mods/2? -- Borderlands-style Oil Painting ReShade - https://sfx.thelazy.net/games/preset/7175/ -- Uncharted-looking ReShade - https://sfx.thelazy.net/games/preset/7115/ -- Sun Soaked Graphics Overhaul - insane lighting amplifier. Sunsets, sunrise and clear days look nuts! - https://sfx.thelazy.net/games/preset/6992/ SQUAD ReShade -- Cinematic Shooter Project: https://sfx.thelazy.net/games/preset/7474/ RAGE ReShade -- Hit Me With Your Best Shot: https://sfx.thelazy.net/games/preset/7477/
ps: I'm TheMercsAssassin on most other websites, including youtube, twitter and the nexus. Hence, the Merc thing. ps+: Do not use any part of my ReShade in your own work. Make your own through hard work and lots of time, like I did, please. Thanks.
Download preset Show / Hide settings
KeyBloomAndLensFlares=102,0,0,0 KeyAdaptiveSharpen=101,0,0,0 KeyGP65CJ042DOF=0,0,0,0 KeyDeband=0,0,0,0 KeyClarity=0,0,0,0 KeyLumaSharpen=0,0,0,0 KeyDaltonize=0,0,0,0 KeyAmbientLight=100,0,0,0 KeyTonemap=0,0,0,0 KeyBorder=96,0,0,0 KeyCartoon=0,0,0,0 KeyColourfulness=0,0,0,0 KeyMode3=0,0,0,0 KeyCA=0,0,0,0 KeyTechnicolor2=98,0,0,0 KeySMAA=0,0,0,0 KeyColorMatrix=0,0,0,0 KeyAdvancedCRT=0,0,0,0 KeyCurves=0,0,0,0 KeyKNearestNeighbors=0,0,0,0 KeyNonLocalMeans=0,0,0,0 KeyRingDOF=0,0,0,0 KeyMagicDOF=0,0,0,0 KeyMXAO=0,0,0,0 KeyFilmGrain2=0,0,0,0 KeyFilmGrain=99,0,0,0 KeyMatsoDOF=111,0,0,0 KeyMartyMcFlyDOF=0,0,0,0 KeyEmphasize=0,0,0,0 KeyDPX=0,0,0,0 KeyFilmicPass=0,0,0,0 KeyMode1=0,0,0,0 KeyMotionBlur=0,0,0,0 KeyMode2=0,0,0,0 KeyFXAA=0,0,0,0 KeyVibrance=0,0,0,0 KeyHDR=0,0,0,0 KeyGaussianBlur=0,0,0,0 KeyLevels=0,0,0,0 KeyHighPassSharp=0,0,0,0 KeyHQ4X=0,0,0,0 KeyLiftGammaGain=0,0,0,0 KeyLightDoF_AutoFocus=0,0,0,0 KeyLightDoF_Far=0,0,0,0 KeyTechnicolor=0,0,0,0 KeyLightDoF_Near=0,0,0,0 KeyLUT=0,0,0,0 KeyReflectiveBumpmapping=0,0,0,0 KeyMonochrome=0,0,0,0 KeyTiltShift=0,0,0,0 KeyTint=0,0,0,0 KeySurfaceBlur=0,0,0,0 KeyVignette=106,0,0,0 Techniques=AdaptiveSharpen,Border,Clarity,HDR,Tonemap,Deband,Technicolor2,FilmGrain,Vignette,BloomAndLensFlares,MatsoDOF KeyDisplayDepth=0,0,0,0 KeyUIMask_Top=0,0,0,0 KeyUIMask_Bottom=0,0,0,0 TechniqueSorting=AdaptiveSharpen,Border,Clarity,HDR,Tonemap,Deband,Technicolor2,FilmGrain,DPX,BloomAndLensFlares,AmbientLight,Vignette,Levels,FilmicPass,LiftGammaGain,Curves,Monochrome [Clarity.fx] ClarityBlendMode=2.000000 ClarityRadius=2.000000 ClarityOffset=2.000000 ClarityDarkIntensity=0.000000 ClarityBlendIfDark=50.000000 ClarityBlendIfLight=205.000000 ClarityStrength=0.900000 ClarityViewBlendIfMask=0.000000 ClarityLightIntensity=0.000000 ClarityViewMask=0.000000 [Border.fx] border_width=0.000000,35.000000 border_ratio=2.350000 border_color=0.000000,0.000000,0.000000 [HQ4X.fx] k=-1.100000 s=1.500000 mx=1.000000 max_w=0.750000 lum_add=0.330000 min_w=0.030000 [AdaptiveSharpen.fx] D_compr_low=0.010000 L_compr_low=0.169000 curve_height=0.400000 curveslope=0.400000 D_overshoot=0.009000 L_overshoot=0.003000 D_compr_high=0.500000 L_compr_high=0.300000 max_scale_lim=0.100000 pm_p=0.750000 scale_lim=0.100000 scale_cs=0.056000 [AmbientLight.fx] alAdaptBaseMult=1.000000 alDebug=0.000000 AL_DirtTex=0.000000 alInt=7.000000 alThreshold=15.000001 AL_Adaptation=-1.000000 AL_Dirt=-1.000000 alAdapt=1.520000 alLensThresh=0.380000 alAdaptBaseBlackLvL=3.000000 AL_Vibrance=0.000000 AL_Adaptive=2.000000 alDirtInt=1.160000 alLensInt=2.000000 alDirtOVInt=1.000000 AL_Lens=-1.000000 [CRT.fx] Resolution=1.150000 Curvature=0.000000 Gamma=2.400000 Brightness=0.900000 MonitorGamma=2.200000 ScanlineIntensity=2.000000 CornerSize=0.010000 ScanlineGaussian=1.000000 CurvatureRadius=1.500000 ViewerDistance=2.000000 Angle=0.000000,0.000000 Overscan=1.010000 Oversample=1.000000 [Bloom.fx] bGodrayEnable=0.000000 iBloomMixmode=1.000000 fBloomSaturation=0.000000 bAnamFlareEnable=0.000000 fBloomThreshold=0.602000 fLensdirtSaturation=0.000000 fBloomAmount=0.200000 fLensdirtIntensity=0.940000 fBloomTint=0.627451,0.631373,0.796078 fFlareLuminance=0.095000 bLensdirtEnable=0.000000 iLensdirtMixmode=2.000000 bLenzEnable=0.000000 fLensdirtTint=1.000000,1.000000,1.000000 fAnamFlareThreshold=30.000000 fAnamFlareWideness=2.500000 fAnamFlareAmount=0.500000 fAnamFlareCurve=0.100000 fAnamFlareColor=0.000000,0.000000,0.011765 fLenzIntensity=0.200000 fLenzThreshold=0.768000 bChapFlareEnable=0.000000 fChapFlareTreshold=0.984000 iChapFlareCount=2.000000 fChapFlareDispersal=1.000000 fFlareIntensity=2.070000 fChapFlareSize=0.680000 fChapFlareCA=0.000000,0.010000,0.020000 fChapFlareIntensity=55.700001 fGodrayDecay=0.990000 fGodrayExposure=1.000000 fGodrayWeight=1.250000 fGodrayDensity=1.000000 fGodrayThreshold=0.900000 iGodraySamples=128.000000 fFlareBlur=200.000000 fFlareTint=0.137000,0.216000,1.000000 [ColorMatrix.fx] ColorMatrix_Red=0.817000,0.183000,0.000000 ColorMatrix_Green=0.333000,0.667000,0.000000 ColorMatrix_Blue=0.000000,0.125000,0.875000 Strength=1.000000 [Sepia.fx] Tint=0.550000,0.430000,0.420000 Strength=0.580000 [Cartoon.fx] Power=1.500000 EdgeSlope=1.500000 [CA.fx] Shift=2.500000,-0.500000 Strength=0.500000 [Colourfulness.fx] lim_luma=0.700000 colourfulness=0.400000 [SurfaceBlur.fx] BlurRadius=1.000000 BlurOffset=1.000000 BlurEdge=0.500000 BlurStrength=1.000000 [Curves.fx] Mode=0.000000 Formula=4.000000 Contrast=0.650000 [Daltonize.fx] Type=0.000000 [UIMask.fx] fMask_Intensity=1.000000 bDisplayMask=0.000000 [Deband.fx] Threshold=0.004000 Range=16.000000 Iterations=2.000000 Grain=0.006000 [Denoise.fx] LerpCoefficeint=0.800000 NoiseLevel=0.150000 WeightThreshold=0.030000 CounterThreshold=0.050000 GaussianSigma=50.000000 [DOF.fx] DOF_FARBLURCURVE=1000.000000 fADOF_ShapeCurvatureAmount=0.410000 DOF_AUTOFOCUS=-1.000000 DOF_MOUSEDRIVEN_AF=0.000000 fGPDOFChromaAmount=0.400000 DOF_INFINITEFOCUS=0.001000 fGPDOFBiasCurve=2.000000 DOF_FOCUSPOINT=0.500000,0.450000 bADOF_ShapeApertureEnable=0.000000 DOF_FOCUSSAMPLES=10.000000 DOF_MANUALFOCUSDEPTH=1.000000 DOF_NEARBLURCURVE=10.005000 fGPDOFBrightnessMultiplier=2.000000 bGPDOFPolygonalBokeh=-1.000000 fRingDOFFringe=0.500000 DOF_FOCUSRADIUS=0.000000 DOF_BLURRADIUS=50.020004 fADOF_BokehCurve=4.040000 iRingDOFSamples=30.000000 iRingDOFRings=8.000000 fGPDOFBrightnessThreshold=0.500000 fRingDOFThreshold=0.700000 bADOF_ShapeCurvatureEnable=-1.000000 fRingDOFGain=30.000002 fRingDOFBias=2.000000 bADOF_ImageChromaEnable=0.000000 iMagicDOFBlurQuality=8.000000 fMagicDOFColorCurve=10.000000 iGPDOFQuality=6.000000 fADOF_ShapeChromaAmount=0.125000 fADOF_ShapeRotation=0.000000 iGPDOFPolygonCount=5.000000 fGPDOFBias=10.000000 fADOF_SmootheningAmount=0.500000 bMatsoDOFChromaEnable=-1.000000 fMatsoDOFChromaPow=0.200000 fMatsoDOFBokehCurve=9.470000 iADOF_ShapeQuality=255.000000 iMatsoDOFBokehQuality=10.000000 fMatsoDOFBokehAngle=360.000031 bADOF_RotAnimationEnable=-1.000000 fADOF_RotAnimationSpeed=5.000000 fADOF_ShapeWeightAmount=1.000000 fADOF_ShapeApertureAmount=1.000000 bADOF_ShapeAnamorphEnable=0.000000 fADOF_ShapeAnamorphRatio=0.050000 bADOF_ShapeDistortEnable=0.000000 bADOF_ShapeChromaEnable=0.000000 fADOF_ShapeWeightCurve=6.500000 fADOF_ShapeDistortAmount=0.200000 bADOF_ShapeDiffusionEnable=-1.000000 fADOF_ShapeDiffusionAmount=1.000000 bADOF_ShapeWeightEnable=0.000000 iADOF_ImageChromaHues=5.000000 iADOF_ShapeChromaMode=3.000000 fADOF_ImageChromaCurve=1.625000 fADOF_ImageChromaAmount=3.078000 [Vignette.fx] Type=0.000000 Center=0.500000,0.500000 Ratio=2.229000 Radius=2.000000 Amount=-2.000000 Slope=5.000000 [DPX.fx] Strength=0.200000 RGB_Curve=8.000000,8.000000,8.000000 RGB_C=0.360000,0.360000,0.340000 Contrast=0.100000 Saturation=3.000000 Colorfulness=2.500000 [Emphasize.fx] ManualFocusDepth=0.026000 FocusRangeDepth=0.010000 EffectFactor=0.900000 BlendColor=0.000000,0.000000,0.000000 FocusEdgeDepth=0.050000 BlendFactor=0.000000 [FilmGrain.fx] Intensity=0.300000 Variance=0.500000 Mean=0.500000 SignalToNoiseRatio=2.000000 [FilmGrain2.fx] grainamount=0.050000 coloramount=0.600000 lumamount=1.000000 grainsize=1.600000 [FilmicPass.fx] Linearization=0.500000 Strength=0.850000 Contrast=1.000000 Fade=0.400000 Bleach=0.000000 Saturation=-0.150000 GreenCurve=1.000000 RedCurve=1.000000 BlueCurve=1.000000 BaseCurve=1.500000 BaseGamma=1.000000 EffectGamma=0.650000 EffectGammaR=1.000000 EffectGammaG=1.000000 EffectGammaB=1.000000 LumCoeff=0.212656,0.715158,0.072186 [SMAA.fx] EdgeDetectionType=1.000000 EdgeDetectionThreshold=0.100000 MaxSearchSteps=98.000000 MaxSearchStepsDiagonal=16.000000 CornerRounding=0.000000 DebugOutput=0.000000 [FineSharp.fx] cstr=0.900000 sstr=2.000000 pstr=1.272000 xstr=0.190000 lstr=1.490000 xrep=0.250000 [FXAA.fx] Subpix=0.250000 EdgeThreshold=0.125000 EdgeThresholdMin=0.000000 [GaussianBlur.fx] GaussianBlurRadius=1.000000 GaussianBlurOffset=1.000000 GaussianBlurStrength=0.200000 [HDR.fx] HDRPower=1.300000 radius1=0.873000 radius2=0.870000 [HighPassSharpen.fx] HighPassSharpRadius=1.000000 HighPassViewBlendIfMask=0.000000 HighPassSharpOffset=1.000000 HighPassBlendMode=1.000000 HighPassBlendIfLight=255.000000 HighPassBlendIfDark=0.000000 HighPassLightIntensity=1.000000 HighPassDarkIntensity=1.000000 HighPassSharpStrength=0.400000 HighPassViewSharpMask=0.000000 [LUT.fx] fLUT_AmountChroma=0.000000 fLUT_AmountLuma=0.000000 [Levels.fx] BlackPoint=16.000000 WhitePoint=275.000000 HighlightClipping=0.000000 [TiltShift.fx] BlurMultiplier=10.000000 Line=0.000000 Axis=0.000000 Offset=0.000000 BlurCurve=1.000000 [LiftGammaGain.fx] RGB_Lift=1.000000,1.000000,1.000000 RGB_Gamma=1.000000,1.000000,1.000000 RGB_Gain=1.000000,1.000000,1.000000 [MXAO.fx] bMXAOSmoothNormalsEnable=0.000000 fMXAOAmbientOcclusionAmount=2.000000 fMXAONormalBias=0.200000 fMXAOFadeoutStart=0.200000 iMXAOBayerDitherLevel=3.000000 fMXAOIndirectLightingAmount=4.000000 iMXAOSampleCount=24.000000 fMXAOIndirectLightingSaturation=1.000000 fMXAOSampleRadius=2.500000 fMXAOBlurSharpness=2.000000 fMXAOBlurSteps=2.000000 bMXAODebugViewEnable=0.000000 fMXAOFadeoutEnd=0.400000 [LightDoF.fx] fLightDoF_Width=5.000000 f2LightDoF_CA=0.000000,1.000000 f2Bokeh_AutoFocusCenter=0.500000,0.500000 fLightDoF_Amount=10.000000 bLightDoF_UseCA=0.000000 bLightDoF_AutoFocus=1.000000 fLightDoF_ManualFocus=0.000000 bLightDoF_UseMouseFocus=0.000000 fLightDoF_AutoFocusSpeed=0.100000 [LumaSharpen.fx] pattern=1.000000 sharp_strength=0.650000 sharp_clamp=0.035000 offset_bias=1.000000 show_sharpen=0.000000 [Monochrome.fx] Coefficients=0.210000,0.720000,0.070000 ColorSaturation=0.000000 [MotionBlur.fx] mbRecall=0.400000 mbSoftness=1.000000 [RBM.fx] iRBM_SampleCount=32.000000 fRBM_LowerThreshold=0.100000 fRBM_BlurWidthPixels=263.000000 fRBM_ColorMask_Orange=1.000000 fRBM_ReliefHeight=0.300000 fRBM_FresnelMult=0.500000 fRBM_FresnelReflectance=0.300000 fRBM_UpperThreshold=0.200000 fRBM_ColorMask_Red=1.000000 fRBM_ColorMask_Yellow=1.000000 fRBM_ColorMask_Green=1.000000 fRBM_ColorMask_Cyan=1.000000 fRBM_ColorMask_Blue=1.000000 fRBM_ColorMask_Magenta=1.000000 [Technicolor2.fx] Saturation=0.405000 ColorStrength=1.686275,1.372549,1.568627 Brightness=1.500000 Strength=0.700000 [Technicolor.fx] Power=11.000000 RGBNegativeAmount=0.392157,1.000000,10.058824 Strength=0.500000 [Tonemap.fx] Defog=0.030000 Bleach=0.020000 Gamma=0.500000 Exposure=0.220000 Saturation=-0.760000 FogColor=0.000000,0.239216,0.007843 [Vibrance.fx] Vibrance=0.150000 VibranceRGBBalance=1.000000,1.000000,1.000000

Comments

AssassinsDecree
17 Jul 08:13 CEST

Hey QT!

We're already youtube pals :) Try my Facebook page is probably easiest, shoot me a pm: https://www.facebook.com/MercsAssassin/

Have a good one,
Merc

QTmodz
17 Jul 05:56 CEST

AssassinsDecree
............
Hi mate where can we talk?
FB, Steam or somewhere else?

You need to be logged in to post a comment