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SoulWorker Horizons

Preset for SoulWorker
Created by Aiefu
Added March 13, 2018
Updated 15 Mar 06:46 CET
Shader used: ReShade
Preset description:
Preset for SoulWorker using ReShade 3.1.2 by Crosire Core Shader: ReShade.fxh Used Shaders: -AmbientLight.fx -Clarity.fx -Colourfulness.fx -Curves.fx -FakeHDR.fx -GaussianBlur.fx -MagicBloom.fx -MultiLUT.fx Shaders can be downloaded here: https://github.com/crosire/reshade-shaders Download with ReShade and shaders from Google Drive: https://goo.gl/9y4hkb Extract files from archive to \SoulWorker\Client\
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Effects=Curves.fx,AmbientLight.fx,MagicBloom.fx,GaussianBlur.fx,Clarity.fx,MultiLUT.fx,Colourfulness.fx,FakeHDR.fx Techniques=AmbientLight,Clarity,Colourfulness,Curves,HDR,GaussianBlur,MagicBloom,MultiLUT TechniqueSorting=AmbientLight,Clarity,Colourfulness,Curves,HDR,FilmicPass,GaussianBlur,MagicBloom,MultiLUT,Tonemap [FilmicPass.fx] Linearization=0.500000 Strength=0.850000 Contrast=1.070000 Fade=0.000000 Bleach=0.000000 BaseGamma=1.026000 Saturation=-0.150000 GreenCurve=0.600000 RedCurve=0.600000 BlueCurve=0.600000 BaseCurve=1.500000 EffectGammaB=1.000000 EffectGamma=0.640000 EffectGammaR=1.000000 EffectGammaG=1.000000 LumCoeff=0.212656,0.715158,0.072186 [Levels.fx] BlackPoint=50.000000 WhitePoint=205.000000 HighlightClipping=0.000000 [Chromakey.fx] Threshold=0.100000 Pass=0.000000 Color=0.000000 CustomColor=1.000000,0.000000,0.000000 [FakeHDR.fx] HDRPower=1.000000 radius1=0.880000 radius2=0.850000 [AmbientLight.fx] alAdaptBaseMult=1.000000 alDebug=0.000000 alInt=1.400000 AL_DirtTex=0.000000 AL_Adaptive=0.000000 alThreshold=100.000008 AL_Adaptation=1.000000 AL_Dirt=1.000000 alAdapt=0.280000 alLensThresh=0.500000 alAdaptBaseBlackLvL=2.000000 AL_Vibrance=0.000000 alDirtInt=1.000000 alDirtOVInt=1.000000 AL_Lens=0.000000 alLensInt=2.000000 [Tonemap.fx] Gamma=1.000000 Bleach=0.000000 Defog=0.000000 Exposure=0.000000 Saturation=0.000000 FogColor=1.000000,0.000000,0.000000 [Vignette.fx] Type=0.000000 Center=0.500000,0.500000 Ratio=1.000000 Radius=2.000000 Amount=-1.000000 Slope=2.000000 [Technicolor.fx] Power=3.760000 RGBNegativeAmount=0.880000,0.880000,0.880000 Strength=0.370000 [Technicolor2.fx] Saturation=0.975000 ColorStrength=0.200000,0.200000,0.200000 Brightness=0.850000 Strength=0.580000 [DPX.fx] RGB_Curve=8.000000,8.000000,8.000000 Strength=0.160000 RGB_C=0.360000,0.360000,0.340000 Contrast=0.000000 Saturation=3.000000 Colorfulness=2.500000 [Colourfulness.fx] colourfulness=0.460000 lim_luma=0.710000 [MultiLUT.fx] fLUT_LutSelector=4.000000 fLUT_AmountChroma=0.420000 fLUT_AmountLuma=0.180000 [Clarity.fx] ClarityRadius=3.000000 ClarityBlendMode=0.000000 ClarityDarkIntensity=0.400000 ClarityOffset=2.000000 ClarityBlendIfDark=50.000000 ClarityBlendIfLight=235.000000 ClarityStrength=0.400000 ClarityViewMask=0.000000 ClarityViewBlendIfMask=0.000000 ClarityLightIntensity=0.000000 [MagicBloom.fx] f2Adapt_Clip=0.000000,1.000000 fBloom_Intensity=1.000000 fBloom_Threshold=2.000000 fDirt_Intensity=0.000000 fExposure=0.500000 fAdapt_Sensitivity=1.000000 fAdapt_Speed=0.100000 iDebug=0.000000 iAdapt_Precision=2.000000 [FakeMotionBlur.fx] mbRecall=0.400000 mbSoftness=1.000000 [HQ4X.fx] s=1.500000 k=-1.100000 mx=1.000000 max_w=0.750000 min_w=0.030000 lum_add=0.330000 [Vibrance.fx] Vibrance=0.150000 VibranceRGBBalance=-0.600000,1.000000,1.000000 [HighPassSharpen.fx] HighPassSharpRadius=1.000000 HighPassSharpOffset=1.000000 HighPassViewBlendIfMask=0.000000 HighPassBlendMode=1.000000 HighPassBlendIfDark=0.000000 HighPassBlendIfLight=255.000000 HighPassSharpStrength=0.400000 HighPassDarkIntensity=1.000000 HighPassLightIntensity=1.000000 HighPassViewSharpMask=0.000000 [GaussianBlur.fx] GaussianBlurRadius=4.000000 GaussianBlurOffset=1.000000 GaussianBlurStrength=0.110000 [FXAA.fx] Subpix=0.250000 EdgeThreshold=0.125000 EdgeThresholdMin=0.000000 [FineSharp.fx] sstr=2.000000 cstr=0.900000 xstr=0.190000 pstr=1.272000 xrep=0.250000 lstr=1.490000 [ColorMatrix.fx] ColorMatrix_Red=0.607000,0.183000,0.000000 ColorMatrix_Green=0.480000,0.667000,0.000000 ColorMatrix_Blue=0.150000,0.125000,0.875000 Strength=0.300000 [DOF.fx] fADOF_ShapeCurvatureAmount=0.300000 DOF_FARBLURCURVE=2.000000 DOF_AUTOFOCUS=1.000000 DOF_MOUSEDRIVEN_AF=0.000000 DOF_INFINITEFOCUS=1.000000 fGPDOFBiasCurve=2.000000 fRingDOFBias=0.000000 DOF_FOCUSPOINT=0.500000,0.500000 DOF_MANUALFOCUSDEPTH=0.020000 bADOF_ShapeApertureEnable=0.000000 DOF_FOCUSSAMPLES=6.000000 DOF_NEARBLURCURVE=1.600000 fGPDOFBrightnessMultiplier=2.000000 bGPDOFPolygonalBokeh=1.000000 DOF_FOCUSRADIUS=0.050000 DOF_BLURRADIUS=15.000000 iRingDOFSamples=6.000000 fADOF_ShapeDiffusionAmount=0.100000 iRingDOFRings=4.000000 fGPDOFBrightnessThreshold=0.500000 fRingDOFThreshold=0.700000 fRingDOFGain=27.000000 fRingDOFFringe=0.500000 bADOF_ImageChromaEnable=0.000000 iMagicDOFBlurQuality=8.000000 fMagicDOFColorCurve=4.000000 fADOF_SmootheningAmount=1.000000 bMatsoDOFChromaEnable=1.000000 iGPDOFQuality=6.000000 fADOF_ShapeChromaAmount=0.125000 iGPDOFPolygonCount=5.000000 fGPDOFBias=10.000000 fGPDOFChromaAmount=0.150000 fMatsoDOFChromaPow=1.400000 fMatsoDOFBokehCurve=8.000000 iMatsoDOFBokehQuality=2.000000 fADOF_ImageChromaCurve=1.000000 fMatsoDOFBokehAngle=0.000000 iADOF_ShapeQuality=17.000000 bADOF_ShapeDistortEnable=0.000000 fADOF_ShapeRotation=15.000000 bADOF_RotAnimationEnable=0.000000 fADOF_RotAnimationSpeed=2.000000 iADOF_ImageChromaHues=5.000000 iADOF_ShapeChromaMode=3.000000 bADOF_ShapeCurvatureEnable=0.000000 fADOF_ShapeWeightAmount=1.000000 fADOF_ShapeApertureAmount=0.010000 bADOF_ShapeAnamorphEnable=0.000000 fADOF_ShapeAnamorphRatio=0.200000 bADOF_ShapeChromaEnable=0.000000 fADOF_ShapeWeightCurve=4.000000 fADOF_ShapeDistortAmount=0.200000 bADOF_ShapeDiffusionEnable=0.000000 bADOF_ShapeWeightEnable=0.000000 fADOF_BokehCurve=4.000000 fADOF_ImageChromaAmount=3.000000 [PerfectPerspective.fx] Color=0.027000,0.027000,0.027000,0.902000 Borders=1.000000 FOV=90.000000 Vertical=0.618000 Type=0.000000 Zooming=1.000000 [Denoise.fx] LerpCoefficeint=0.800000 NoiseLevel=0.150000 WeightThreshold=0.030000 CounterThreshold=0.050000 GaussianSigma=50.000000 [ChromaticAberration.fx] Shift=2.500000,-0.500000 Strength=0.500000 [LiftGammaGain.fx] RGB_Lift=1.000000,1.000000,1.000000 RGB_Gamma=1.000000,1.000000,1.000000 RGB_Gain=1.000000,1.000000,1.000000 [TiltShift.fx] Line=0.000000 BlurMultiplier=6.000000 Axis=0.000000 Offset=0.050000 BlurCurve=1.000000 [LightDoF.fx] fLightDoF_Width=5.000000 f2Bokeh_AutoFocusCenter=0.500000,0.500000 f2LightDoF_CA=0.000000,1.000000 fLightDoF_Amount=10.000000 bLightDoF_UseCA=0.000000 bLightDoF_AutoFocus=1.000000 fLightDoF_ManualFocus=0.000000 bLightDoF_UseMouseFocus=0.000000 fLightDoF_AutoFocusSpeed=0.100000 [Monochrome.fx] Coefficients=0.210000,0.720000,0.070000 ColorSaturation=0.000000 [SurfaceBlur.fx] BlurRadius=1.000000 DebugMode=0.000000 BlurOffset=1.000000 BlurEdge=0.500000 BlurStrength=1.000000 [Curves.fx] Mode=0.000000 Formula=0.000000 Contrast=0.650000 [Bloom.fx] bGodrayEnable=0.000000 iBloomMixmode=2.000000 fBloomSaturation=1.000000 fBloomThreshold=0.865000 fLensdirtSaturation=2.000000 fBloomAmount=1.800000 fLensdirtIntensity=0.400000 fBloomTint=0.700000,0.800000,1.000000 fFlareLuminance=0.095000 bLensdirtEnable=0.000000 iLensdirtMixmode=1.000000 bLenzEnable=0.000000 fLensdirtTint=1.000000,1.000000,1.000000 fAnamFlareCurve=1.200000 bAnamFlareEnable=0.000000 fAnamFlareThreshold=0.900000 fAnamFlareWideness=2.400000 fAnamFlareAmount=14.500000 fAnamFlareColor=0.012000,0.313000,0.588000 fLenzIntensity=1.000000 fLenzThreshold=0.800000 fChapFlareTreshold=0.900000 bChapFlareEnable=0.000000 iChapFlareCount=15.000000 fChapFlareDispersal=0.250000 fFlareIntensity=2.070000 fChapFlareSize=0.450000 fChapFlareCA=0.000000,0.010000,0.020000 fChapFlareIntensity=100.000000 fGodrayDecay=0.990000 fGodrayExposure=1.000000 fGodrayWeight=1.250000 iGodraySamples=128.000000 fGodrayDensity=1.000000 fGodrayThreshold=0.900000 fFlareBlur=200.000000 fFlareTint=0.137000,0.216000,1.000000 [Border.fx] border_width=0.000000,1.000000 border_ratio=2.350000 border_color=0.700000,0.000000,0.000000 [DepthHaze.fx] EffectStrength=0.900000 FogStart=0.200000 FogColor=0.800000,0.800000,0.800000 FogFactor=0.200000

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