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by tarkaz
2 hours, 10 minutes ago

GoaT - Real Clarity

Preset for Ghost of a Tale
Created by Clarity
Added March 18, 2018
Updated 21 Mar 11:03 CET
Shader used: ReShade
Preset description:
Real Clarity is designed to provide CLEAR visual enhancements. Techniques Used: AdaptiveSharpen - Remove Image Blur Curves - Greater Blacks & Definition LumaSharpen - Enhanced Sharpen Tonemap - Remove Brown Tone & Reduce Saturation HOW TO INSTALL: 1. Download Reshade Installer from https://reshade.me 2. Extract and Run 'Reshade_Setup_3.1.X.exe' 3. Click the "Select Game" button and navigate windows explorer to <DRIVE>:\Steam\steamapps\common\Ghost of a Tale. Select 'GoaT.exe' application file and click 'Open' 5. Click 'Directx 10+' as the rendering API 6. Click 'Yes" to download a collection of standard effects 7. Uncheck All and choose 'Adaptivesharpen.fx', 'Curves.fx', 'Lumasharpen.fx', and 'ToneMap.fx' from the list of effects to install and select 'OK' to complete installation 8. Download my "GoaT - Real Clarity" preset and copy it to <DRIVE>:\Steam\steamapps\common\Ghost of a Tale directory 9. Launch Ghost of a Tale and press "SHIFT F2" to open Reshade Configuration 10. Select 'Continue' to begin Reshade configuration 11. From the drop down menu select 'GoaT - Real Clarity' preset and select 'Continue', then 'Continue" and 'Finish' 12. Select the 'Settings' tab and define a desired 'Effects Toggle Key' (F3 as an example) 13. From the 'Settings' tab change 'Configuration Mode' to 'Performance Mode' and close Reshade (SHIFT F2)
Download preset Show / Hide settings
Effects=LumaSharpen.fx,Curves.fx,Tonemap.fx,AdaptiveSharpen.fx Techniques=LumaSharpen,Tonemap,AdaptiveSharpen,Curves TechniqueSorting=LumaSharpen,Tonemap,AdaptiveSharpen,Curves [LumaSharpen.fx] pattern=1 sharp_strength=1.028000 sharp_clamp=0.035000 offset_bias=1.000000 show_sharpen=0 [Curves.fx] Mode=0 Formula=4 Contrast=0.300000 [Tonemap.fx] Defog=0.010000 Bleach=0.000000 Gamma=1.000000 Exposure=0.000000 Saturation=-0.600000 FogColor=1.000000,0.617647,0.000000 [AdaptiveSharpen.fx] curve_height=1.000000 L_compr_low=0.167000 D_compr_low=0.250000 curveslope=0.500000 L_overshoot=0.003000 D_overshoot=0.009000 scale_cs=0.056000 L_compr_high=0.334000 D_compr_high=0.500000 scale_lim=0.100000 pm_p=0.700000

Comments

Chonko
19 Mar 17:21 CET

Nope !

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