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Insanity | A Cinematic ReShade

Preset for Far Cry 5
Created by AssassinsDecree
Added March 28, 2018
Updated 15 Jun 19:31 CEST
Shader used: ReShade
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KeyBloomAndLensFlares=102,0,0,0 KeyAdaptiveSharpen=101,0,0,0 KeyGP65CJ042DOF=0,0,0,0 KeyDeband=0,0,0,0 KeyClarity=103,0,0,0 KeyLumaSharpen=0,0,0,0 KeyDaltonize=0,0,0,0 KeyNostalgia=0,0,0,0 KeyAmbientLight=110,0,0,0 KeyTonemap=0,0,0,0 KeyBorder=96,0,0,0 KeyCartoon=0,0,0,0 KeyColourfulness=0,0,0,0 KeyMode3=0,0,0,0 KeyCA=0,0,0,0 KeyTechnicolor2=0,0,0,0 KeySMAA=0,0,0,0 KeyColorMatrix=0,0,0,0 KeyHSV_Tech=0,0,0,0 KeyAdvancedCRT=0,0,0,0 KeyCurves=0,0,0,0 KeyKNearestNeighbors=0,0,0,0 KeyNonLocalMeans=0,0,0,0 KeyRingDOF=0,0,0,0 KeyMagicDOF=0,0,0,0 KeyMXAO=0,0,0,0 KeyFilmGrain2=0,0,0,0 KeyFilmGrain=99,0,0,0 KeyFilmicAnamorphSharpen=0,0,0,0 KeyMatsoDOF=111,0,0,0 KeyMartyMcFlyDOF=100,0,0,0 KeyEmphasize=0,0,0,0 KeyDPX=0,0,0,0 KeyFilmicPass=0,0,0,0 KeyMode1=0,0,0,0 KeyMotionBlur=0,0,0,0 KeyMode2=0,0,0,0 KeyGrain_Tech=0,0,0,0 KeyFXAA=0,0,0,0 KeyVibrance=0,0,0,0 KeyHDR=0,0,0,0 KeyGaussianBlur=105,0,0,0 KeyLevels=0,0,0,0 KeyHighPassSharp=0,0,0,0 KeyHQ4X=0,0,0,0 KeyLiftGammaGain=0,0,0,0 KeyLightDoF_AutoFocus=97,0,0,0 KeyFISHEYE_CA_VERTICAL=0,0,0,0 KeyLightDoF_Far=97,0,0,0 KeyTechnicolor=0,0,0,0 KeyLightDoF_Near=97,0,0,0 KeyLUT=0,0,0,0 KeyReflectiveBumpmapping=0,0,0,0 KeyMonochrome=0,0,0,0 KeyTiltShift=104,0,0,0 KeyTint=0,0,0,0 KeySurfaceBlur=0,0,0,0 KeyVignette=106,0,0,0 Techniques=AdaptiveSharpen,AmbientLight,BloomAndLensFlares,LiftGammaGain,HDR,Technicolor2,Tonemap,MatsoDOF,Clarity,Vignette,FilmGrain,TiltShift,FISHEYE_CA_HORIZONTAL,Border,GaussianBlur KeyDepthHaze=0,0,0,0 KeyDisplayDepth=0,0,0,0 KeyMagicBloom=0,0,0,0 KeyAdaptiveFog=0,0,0,0 KeyUIMask_Top=0,0,0,0 KeyUIMask_Bottom=0,0,0,0 TechniqueSorting=AdaptiveSharpen,AmbientLight,BloomAndLensFlares,LiftGammaGain,HDR,Technicolor2,Tonemap,MatsoDOF,MartyMcFlyDOF,Clarity,Vignette,FilmGrain,TiltShift,FISHEYE_CA_HORIZONTAL,Border,Deband,Levels,FilmicPass,ColorMatrix,MagicDOF,RingDOF,GP65CJ042DOF,Vibrance,LightDoF_AutoFocus,LightDoF_Near,LightDoF_Far,KNearestNeighbors,DisplayDepth,DPX,EGAfilter,Emphasize,NonLocalMeans,Curves,Mode1,Mode2,Mode3,GaussianBlur,HighPassSharp,HQ4X,FilmGrain2,MotionBlur,LUT,AdvancedCRT,LumaSharpen,DepthHaze,MultiLUT,MXAO,Nightvision,Nostalgia,Monochrome,Tint,MagicBloom,Technicolor,Cartoon,Colourfulness,ReflectiveBumpmapping,UIMask_Top,UIMask_Bottom,Daltonize,SurfaceBlur,PerfectPerspective,FXAA,SMAA,GlitchB,ChromaticAberration,Chromakey,FilmicAnamorphSharpen,AdaptiveFog,LeiFx_Tech,CA,ASCII KeyASCII=0,0,0,0 KeyLeiFx_Tech=0,0,0,0 KeyEGAfilter=0,0,0,0 KeyCreateLUT=0,0,0,0 KeyMultiLUT=0,0,0,0 KeyNightvision=0,0,0,0 KeyGanossaMotionFocus=0,0,0,0 KeyFISHEYE_CA_HORIZONTAL=98,0,0,0 KeyPerfectPerspective=0,0,0,0 KeyGlitchB=0,0,0,0 KeyChromaticAberration=0,0,0,0 KeyChromakey=0,0,0,0 Effects=DOF.fx,FakeHDR.fx,TiltShift.fx,LiftGammaGain.fx,AdaptiveSharpen.fx,Tonemap.fx,AmbientLight.fx,Bloom.fx,Technicolor2.fx,Clarity.fx,Vignette.fx,FilmGrain.fx,FisheyeHorizontal.fx,Border.fx,LightDoF.fx,GaussianBlur.fx [Clarity.fx] ClarityBlendMode=2 ClarityRadius=1 ClarityOffset=1.000000 ClarityDarkIntensity=0.500000 ClarityBlendIfDark=50 ClarityBlendIfLight=205 ClarityStrength=0.600000 ClarityViewBlendIfMask=0 ClarityLightIntensity=0.500000 ClarityViewMask=0 [Border.fx] border_width=0.000000,75.000000 border_ratio=2.350000 border_color=0.000000,0.000000,0.000000 [HQ4X.fx] k=-1.100000 s=1.500000 mx=1.000000 max_w=0.750000 lum_add=0.330000 min_w=0.030000 [AdaptiveSharpen.fx] D_compr_low=0.253000 L_compr_low=0.169000 curve_height=0.600000 curveslope=0.400000 D_overshoot=0.009000 L_overshoot=0.003000 D_compr_high=0.504000 L_compr_high=0.337000 max_scale_lim=0.100000 pm_p=0.750000 scale_lim=0.100000 scale_cs=0.056000 [AmbientLight.fx] alAdaptBaseMult=1.000000 alDebug=0 AL_DirtTex=0 alInt=4.200000 alThreshold=10.000000 AL_Adaptation=4294967295 AL_Dirt=0 alAdapt=1.280000 alLensThresh=0.500000 alAdaptBaseBlackLvL=2 AL_Vibrance=0 AL_Adaptive=2 alDirtInt=1.000000 alLensInt=2.000000 alDirtOVInt=1.000000 AL_Lens=4294967295 [CRT.fx] Resolution=1.150000 Curvature=0.000000 Gamma=2.400000 Brightness=0.900000 MonitorGamma=2.200000 ScanlineIntensity=2.000000 CornerSize=0.010000 ScanlineGaussian=1.000000 CurvatureRadius=1.500000 ViewerDistance=2.000000 Angle=0.000000,0.000000 Overscan=1.010000 Oversample=1.000000 [Bloom.fx] bGodrayEnable=0 iBloomMixmode=1 fBloomSaturation=0.000000 bAnamFlareEnable=4294967295 fBloomThreshold=0.901000 fLensdirtSaturation=0.200000 fBloomAmount=0.700000 fLensdirtIntensity=5.000000 fBloomTint=1.000000,1.000000,1.000000 fFlareLuminance=0.095000 bLensdirtEnable=4294967295 iLensdirtMixmode=1 bLenzEnable=0 fLensdirtTint=1.000000,1.000000,1.000000 fAnamFlareThreshold=0.995000 fAnamFlareWideness=1.600000 fAnamFlareAmount=3.090000 fAnamFlareCurve=1.800000 fAnamFlareColor=0.039216,0.227451,0.674510 fLenzIntensity=1.000000 fLenzThreshold=0.800000 bChapFlareEnable=0 fChapFlareTreshold=0.900000 iChapFlareCount=15 fChapFlareDispersal=0.250000 fFlareIntensity=0.200000 fChapFlareSize=0.450000 fChapFlareCA=0.000000,0.010000,0.020000 fChapFlareIntensity=100.000000 fGodrayDecay=0.990000 fGodrayExposure=1.000000 fGodrayWeight=1.250000 fGodrayDensity=1.000000 fGodrayThreshold=0.900000 iGodraySamples=120 fFlareBlur=200.980011 fFlareTint=0.000000,0.000000,0.000000 [ColorMatrix.fx] ColorMatrix_Red=0.817000,0.183000,0.000000 ColorMatrix_Green=0.333000,0.667000,0.000000 ColorMatrix_Blue=0.000000,0.125000,0.875000 Strength=1.000000 [Sepia.fx] Tint=0.550000,0.430000,0.420000 Strength=0.580000 [Cartoon.fx] Power=1.500000 EdgeSlope=1.500000 [CA.fx] Shift=2.500000,-0.500000 Strength=0.500000 [MotionFocus.fx] mfDebug=0.000000 mfFocusStrength=0.001000 mfZoomStrength=0.000200 [MultiLUT.fx] fLUT_LutSelector=0.000000 fLUT_AmountChroma=1.000000 fLUT_AmountLuma=1.000000 [Colourfulness.fx] lim_luma=0.700000 colourfulness=0.400000 [SurfaceBlur.fx] BlurRadius=1.000000 BlurOffset=1.000000 DebugMode=0.000000 BlurEdge=0.500000 BlurStrength=1.000000 [Curves.fx] Mode=0.000000 Formula=4.000000 Contrast=0.650000 [Daltonize.fx] Type=0.000000 [UIMask.fx] fMask_Intensity=1.000000 bDisplayMask=0.000000 [Deband.fx] Threshold=0.004000 Range=16.000000 Iterations=1.000000 Grain=0.006000 [PerfectPerspective.fx] Color=0.027451,0.027451,0.027451,0.000000 Borders=1.000000 FOV=109.000000 Vertical=0.618000 Type=0.000000 Zooming=1.000000 [Denoise.fx] LerpCoefficeint=0.800000 NoiseLevel=0.150000 WeightThreshold=0.030000 CounterThreshold=0.050000 GaussianSigma=50.000000 [FilmicAnamorphSharpen.fx] Strength=1.710000 Preview=0.000000 Offset=2.000000 Coefficient=0.000000 Clamp=1.000000 Contrast=128.000000 [FisheyeVertical.fx] fFisheyeZoom=0.500000 fFisheyeDistortion=-0.090000 fFisheyeDistortionCubic=0.012000 fFisheyeColorshift=0.000000 [DOF.fx] fADOF_ShapeCurvatureAmount=1.000000 DOF_AUTOFOCUS=4294967295 DOF_FARBLURCURVE=2.526000 DOF_MOUSEDRIVEN_AF=0 fGPDOFBiasCurve=2.000000 DOF_FOCUSPOINT=0.500000,0.560000 fGPDOFChromaAmount=0.400000 DOF_INFINITEFOCUS=0.020000 DOF_MANUALFOCUSDEPTH=0.205000 DOF_FOCUSSAMPLES=6 bADOF_ShapeApertureEnable=0 DOF_NEARBLURCURVE=1000.000061 DOF_FOCUSRADIUS=0.052000 fRingDOFFringe=0.500000 bGPDOFPolygonalBokeh=4294967295 fGPDOFBrightnessMultiplier=2.000000 DOF_BLURRADIUS=13.860001 iRingDOFSamples=30 fADOF_BokehCurve=12.970000 iRingDOFRings=8 fRingDOFThreshold=0.700000 fGPDOFBrightnessThreshold=0.500000 fRingDOFGain=30.000002 bADOF_ShapeCurvatureEnable=4294967295 fRingDOFBias=2.000000 iMagicDOFBlurQuality=8 bADOF_ImageChromaEnable=0 fMagicDOFColorCurve=10.000000 iGPDOFQuality=6 iGPDOFPolygonCount=5 fADOF_ShapeRotation=0.000000 fADOF_ShapeChromaAmount=0.000000 fGPDOFBias=10.000000 bMatsoDOFChromaEnable=0 fADOF_SmootheningAmount=0.000000 fMatsoDOFChromaPow=0.200000 fMatsoDOFBokehCurve=4.400000 iMatsoDOFBokehQuality=10 iADOF_ShapeQuality=30 fMatsoDOFBokehAngle=0.000000 bADOF_RotAnimationEnable=0 fADOF_RotAnimationSpeed=0.000000 fADOF_ShapeApertureAmount=0.006000 fADOF_ShapeWeightAmount=0.500000 bADOF_ShapeAnamorphEnable=0 fADOF_ShapeAnamorphRatio=0.560000 bADOF_ShapeDistortEnable=0 fADOF_ShapeDistortAmount=0.000000 fADOF_ShapeWeightCurve=0.500000 bADOF_ShapeChromaEnable=0 bADOF_ShapeDiffusionEnable=0 fADOF_ShapeDiffusionAmount=0.000000 bADOF_ShapeWeightEnable=0 iADOF_ShapeChromaMode=0 iADOF_ImageChromaHues=20 fADOF_ImageChromaCurve=2.000000 fADOF_ImageChromaAmount=3.370000 [Vignette.fx] Type=0 Center=0.500000,0.500000 Ratio=2.228000 Radius=1.680000 Amount=-2.000000 Slope=6 [DPX.fx] Strength=0.200000 RGB_Curve=8.000000,8.000000,8.000000 RGB_C=0.360000,0.360000,0.340000 Contrast=0.100000 Saturation=3.000000 Colorfulness=2.500000 [Emphasize.fx] ManualFocusDepth=0.026000 FocusRangeDepth=0.010000 EffectFactor=0.900000 BlendColor=0.000000,0.000000,0.000000 FocusEdgeDepth=0.050000 BlendFactor=0.000000 [FilmGrain.fx] Intensity=0.600000 Variance=0.250000 Mean=0.500000 SignalToNoiseRatio=2 [FilmGrain2.fx] grainamount=0.050000 coloramount=0.600000 lumamount=1.000000 grainsize=1.600000 [Glitch.fx] Amount=1.000000 bUseUV=0.000000 [FilmicPass.fx] Linearization=0.500000 Strength=0.850000 Contrast=1.000000 Fade=0.400000 Bleach=0.000000 Saturation=-0.150000 GreenCurve=1.000000 RedCurve=1.000000 BlueCurve=1.000000 BaseCurve=1.500000 BaseGamma=1.000000 EffectGamma=0.650000 EffectGammaR=1.000000 EffectGammaG=1.000000 EffectGammaB=1.000000 LumCoeff=0.212656,0.715158,0.072186 [ChromaticAberration.fx] Shift=0.000000,-9.600000 Strength=0.200000 [FakeMotionBlur.fx] mbRecall=0.400000 mbSoftness=1.000000 [SMAA.fx] EdgeDetectionType=1.000000 EdgeDetectionThreshold=0.100000 MaxSearchSteps=98.000000 MaxSearchStepsDiagonal=16.000000 CornerRounding=0.000000 DebugOutput=0.000000 [FineSharp.fx] cstr=0.900000 sstr=2.000000 pstr=1.272000 xstr=0.190000 lstr=1.490000 xrep=0.250000 [MagicBloom.fx] fBloom_Intensity=1.000000 f2Adapt_Clip=0.000000,1.000000 fBloom_Threshold=2.000000 fDirt_Intensity=0.000000 fExposure=0.500000 fAdapt_Speed=0.100000 fAdapt_Sensitivity=1.000000 iAdapt_Precision=1076677888.000000 iDebug=0.000000 [FXAA.fx] Subpix=0.250000 EdgeThreshold=0.125000 EdgeThresholdMin=0.000000 [GaussianBlur.fx] GaussianBlurRadius=2 GaussianBlurOffset=0.400000 GaussianBlurStrength=0.300000 [HDR.fx] HDRPower=1.300000 radius1=0.793000 radius2=0.870000 [HighPassSharpen.fx] HighPassSharpRadius=1.000000 HighPassViewBlendIfMask=0.000000 HighPassSharpOffset=1.000000 HighPassBlendMode=1.000000 HighPassBlendIfLight=255.000000 HighPassBlendIfDark=0.000000 HighPassLightIntensity=1.000000 HighPassDarkIntensity=1.000000 HighPassSharpStrength=0.400000 HighPassViewSharpMask=0.000000 [ReflectiveBumpMapping.fx] fRBM_BlurWidthPixels=100.000000 iRBM_SampleCount=32.000000 fRBM_LowerThreshold=0.100000 fRBM_ReliefHeight=0.300000 fRBM_ColorMask_Orange=1.000000 fRBM_FresnelReflectance=0.300000 fRBM_FresnelMult=0.500000 fRBM_UpperThreshold=0.200000 fRBM_ColorMask_Red=1.000000 fRBM_ColorMask_Yellow=1.000000 fRBM_ColorMask_Green=1.000000 fRBM_ColorMask_Cyan=1.000000 fRBM_ColorMask_Blue=1.000000 fRBM_ColorMask_Magenta=1.000000 [LUT.fx] fLUT_AmountChroma=1.000000 fLUT_AmountLuma=1.000000 [Levels.fx] BlackPoint=16 WhitePoint=235 HighlightClipping=0 [TiltShift.fx] Line=0 BlurMultiplier=2.100000 Axis=0 Offset=0.000000 BlurCurve=2.090000 [LiftGammaGain.fx] RGB_Lift=1.000000,1.000000,1.000000 RGB_Gamma=1.040000,1.040000,1.040000 RGB_Gain=0.960000,0.960000,0.960000 [MXAO.fx] MXAO_SAMPLE_NORMAL_BIAS=0.200000 bMXAOSmoothNormalsEnable=0.000000 fMXAOAmbientOcclusionAmount=2.000000 fMXAONormalBias=0.200000 fMXAOFadeoutStart=0.200000 iMXAOBayerDitherLevel=3.000000 MXAO_SAMPLE_RADIUS=2.500000 fMXAOIndirectLightingAmount=4.000000 iMXAOSampleCount=24.000000 fMXAOIndirectLightingSaturation=1.000000 fMXAOSampleRadius=2.500000 MXAO_SSAO_AMOUNT=1.000000 fMXAOBlurSharpness=2.000000 fMXAOBlurSteps=2.000000 bMXAODebugViewEnable=0.000000 fMXAOFadeoutEnd=0.400000 MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=2.000000 MXAO_GLOBAL_RENDER_SCALE=1.000000 MXAO_DEBUG_VIEW_ENABLE=0.000000 MXAO_BLEND_TYPE=0.000000 MXAO_FADE_DEPTH_START=0.050000 MXAO_FADE_DEPTH_END=0.400000 [LightDoF.fx] fLightDoF_Width=9.160001 f2LightDoF_CA=0.100000,0.900000 f2Bokeh_AutoFocusCenter=0.420000,0.440000 fLightDoF_Amount=50.000000 bLightDoF_UseCA=0 bLightDoF_AutoFocus=0 fLightDoF_ManualFocus=0.900000 bLightDoF_UseMouseFocus=0 fLightDoF_AutoFocusSpeed=0.100000 [FilmGrain3.fx] GrainPower=0.020000 GrainSize=2.000000 GrainLuma=0.800000 GrainColorAmount=0.150000 [LumaSharpen.fx] pattern=1.000000 sharp_strength=0.650000 sharp_clamp=0.035000 offset_bias=1.000000 show_sharpen=0.000000 [Monochrome.fx] Coefficients=0.210000,0.720000,0.070000 ColorSaturation=0.000000 [MotionBlur.fx] mbRecall=0.400000 mbSoftness=1.000000 [RBM.fx] iRBM_SampleCount=32.000000 fRBM_LowerThreshold=0.100000 fRBM_BlurWidthPixels=100.000000 fRBM_ColorMask_Orange=1.000000 fRBM_ReliefHeight=0.300000 fRBM_FresnelMult=0.500000 fRBM_FresnelReflectance=0.300000 fRBM_UpperThreshold=0.200000 fRBM_ColorMask_Red=1.000000 fRBM_ColorMask_Yellow=1.000000 fRBM_ColorMask_Green=1.000000 fRBM_ColorMask_Cyan=1.000000 fRBM_ColorMask_Blue=1.000000 fRBM_ColorMask_Magenta=1.000000 [Technicolor2.fx] Saturation=0.500000 ColorStrength=0.588235,0.588235,0.588235 Brightness=1.000000 Strength=0.500000 [Technicolor.fx] Power=4.000000 RGBNegativeAmount=0.880000,0.880000,0.880000 Strength=0.400000 [Tonemap.fx] Defog=0.000000 Bleach=0.000000 Gamma=1.000000 Exposure=0.100000 Saturation=-0.000000 FogColor=0.000000,0.403922,0.407843 [Vibrance.fx] Vibrance=0.150000 VibranceRGBBalance=1.000000,1.000000,1.000000 [AdaptiveFog.fx] FogColor=0.900000,0.900000,0.900000 FogCurve=1.500000 MaxFogFactor=0.800000 FogStart=0.050000 BloomPower=10.000000 BloomThreshold=10.250000 BloomWidth=0.200000 [DepthHaze.fx] EffectStrength=0.900000 FogStart=0.200000 FogColor=0.800000,0.800000,0.800000 FogFactor=0.200000 [3DFX.fx] DITHERAMOUNT=0.500000 DITHERBIAS=-1.000000 LEIFX_PIXELWIDTH=1.500000 LEIFX_LINES=1.000000 GAMMA_LEVEL=1.000000 [ASCII.fx] Ascii_spacing=0.000000 Ascii_font_g=255.000000 Ascii_font=1.000000 Ascii_back_g=0.000000 Ascii_font_r=255.000000 Ascii_font_b=255.000000 Ascii_back_r=0.000000 Ascii_back_b=0.000000 Ascii_swap_colors=0.000000 Ascii_invert_brightness=0.000000 Ascii_dithering_temporal=0.000000 Ascii_font_color_mode=1.000000 [FakeHDR.fx] HDRPower=1.300000 radius1=0.793000 radius2=0.870000 [CreateLUT.fx] X_Position=0.000000 Y_Position=0.000000 [HSV.fx] fSaturationModCyan=-0.000000 fColorSaturationMod=-0.000000 fColorHueMult=1.000000 fColorSaturationMult=1.000000 fColorSaturationPow=1.000000 fSaturationMultYellow=0.000000 fColorIntensityMod=0.000000 fColorIntensityMult=1.000000 fColorIntensityPow=1.000000 fColorHueMod=0.020000 fColorHuePow=1.000000 fSaturationModRed=0.200000 fSaturationModGreen=-0.000000 fSaturationModOrange=0.000000 fSaturationModYellow=-0.000000 fSaturationModBlue=-0.200000 fSaturationModMagenta=0.000000 fSaturationMultRed=0.000000 fSaturationMultOrange=0.000000 fSaturationMultGreen=0.000000 fSaturationMultCyan=0.000000 fSaturationMultBlue=0.300000 fSaturationMultMagenta=0.000000 fSaturationPowRed=0.000000 fSaturationPowOrange=0.000000 fSaturationPowYellow=0.000000 fSaturationPowGreen=0.000000 fSaturationPowCyan=0.000000 fSaturationPowBlue=0.000000 fSaturationPowMagenta=0.000000 [Chromakey.fx] Color=0.000000 Pass=0.000000 Threshold=0.100000 CustomColor=1.000000,0.000000,0.000000 [Prism.fx] SampleCount=8.000000 Aberration=6.000000 Automatic=1.000000 Curve=1.000000 [FisheyeHorizontal.fx] fFisheyeZoom=0.500000 fFisheyeDistortionCubic=-0.156000 fFisheyeDistortion=-0.038000 fFisheyeColorshift=0.011000

Comments

AssassinsDecree
15 Oct 10:16 CEST

Hey Euphoria! Thanks so much, I really appreciate that! Hey if you happen to play AC Odyssey, I released a collection of ReShades for it which I'm steadily expanding on (in terms of new presets and improving the features in each one). They can be found here: https://www.nexusmods.com/assassinscreedodyssey/mods/1

Odyssey is an amazing game that's worth every penny, if you're looking for a nice meaty experience to sink your teeth into.

Euphoria
14 Oct 13:44 CEST

Yet again absolutely awesome work, AssassinsDecree. Huge thanks for the preset and as I've said before an extra big thanks for the extremely detailed description, I wish everyone would do that.

GJ

AssassinsDecree
30 Jun 03:52 CEST

I see, cool cool. Dude you gotta check out this new add on pack of effects from MartyMcFly, he just released it this week, Lightroom in particular will change your reshading life forever: https://reshade.me/forum/shader-presentation/4393-quint?limitstart=0

phroZac
30 Jun 00:19 CEST

Oh, nice! I like it. Super late reply to your answer about FishEye CA, lol. I'll check it out. Prism.fx is nice too. I've been using that in tandem with another CA shader in my presets. Thanks!

Chriscaa112
31 Mar 18:41 CEST

I'll try that thanks. The reshader looks amazing during gameplay so it's not really that big of a deal. Thanks for sharing it :)

AssassinsDecree
31 Mar 16:09 CEST

i don't think mine is that dark during cutscenes. NOt sure why it's so dark there. Only advice i have is to go to the reshade's settings menu and set the hotkey to turn off the reshade to something you can easily get press and just press it as soon as a cutscene starts to cut off the reshade, and press it when it's over to renable it. The change is instant. Sorry I can't be of more help on this.

Chriscaa112
31 Mar 10:00 CEST

Looks amazing during gameplay but during cutscenes it gets really dark. Not really sure how to fix it does anyone know? https://imgur.com/gallery/RZb1e

AssassinsDecree
29 Mar 05:19 CEST

Sorry all, just realized I had my game's contrast set to 45, makes a huge difference. Please make the adjustment on your end and see the additional bloom and brightness problems go away. Cheers.

AssassinsDecree
29 Mar 00:33 CEST

Thanks so much! You spotted correctly, someone was kind enough to port an effect called Fisheye Horizontal to reshade 3.0. It's not in the regular framework download, which is why I have that Dropbox link :D

phroZac
29 Mar 00:22 CEST

Looks good, man! The warping looks like ReShade 2's FishEye CA. What are you using that does that? Just curious.

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