SweetFX Settings DB
Latest forum threads
7 hours, 3 minutes ago
10 hours, 47 minutes ago
10 hours, 56 minutes ago
14 hours, 33 minutes ago

Simple Vanilla enhanced

Created by Tseb
Added Aug. 12, 2018
Updated 6 Sep 17:22 CEST
Shader used: ReShade
Preset description:
my preset aims to bring deeper blacks, give better sharpness, and to replace the volumetric fog (or not) with optional ambientlight.(can be deactivated with "*"). optional for beautiful screenshots you can activate the DOF by pressing"/" then used the target on the selected objects to blur the background . in the reshade settings tab you must put these values RESHADE_DEPTH_LINEARIZATION_FAR_PLANE=0.2 RESHADE_DEPTH_INPUT_IS_USIDE_DOWN=0 RESHADE_DEPTH_INPUT_IS_REVERSED=0 RESHADE_DEPTH_INPUT_IS_LOGARITHMIC=0 then reload it! do not forget to deactivate the volumetric fog and the AA or use FXAA!!! enjoy! https://mega.nz/#F!2npEQCDQ!e8VtDAnRusk5pfcCDcELpA
Download preset Show / Hide settings
Techniques=Clarity,LumaSharpen,Levels,Tonemap,SMAA,AmbientLight,LUT,BloomAndLensFlares,TiltShift,FilmicAnamorphSharpen KeyVibrance=111,0,0,0 KeyGaussianBlur=0 KeyHDR=0 KeyLevels=0 Effects=SMAA.fx,Clarity.fx,LumaSharpen.fx,Levels.fx,LUT.fx,AmbientLight.fx,Tonemap.fx,FilmicAnamorphSharpen.fx,DOF.fx,Bloom.fx,TiltShift.fx,Vibrance.fx KeyFilmGrain=0 KeyFilmicAnamorphSharpen=0 KeyMatsoDOF=111,0,0,0 KeyCurves=0 KeyDPX=0 KeyFilmicPass=0 KeyLUT=0 TechniqueSorting=Clarity,HDR,LumaSharpen,Levels,Tonemap,ColorMatrix,MatsoDOF,SMAA,Curves,CA,Cartoon,AdaptiveFog,Colourfulness,AdvancedCRT,Daltonize,Deband,KNearestNeighbors,NonLocalMeans,DepthHaze,DisplayDepth,RingDOF,MagicDOF,GP65CJ042DOF,DPX,Emphasize,FilmGrain,FilmGrain2,FilmicPass,Mode1,MartyMcFlyDOF,Mode3,FXAA,GaussianBlur,AdaptiveSharpen,HighPassSharp,HQ4X,Mode2,LiftGammaGain,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,AmbientLight,LUT,MagicBloom,Monochrome,MotionBlur,MXAO,ReflectiveBumpmapping,Tint,BloomAndLensFlares,SurfaceBlur,Technicolor,Technicolor2,TiltShift,Border,UIMask_Top,UIMask_Bottom,Vibrance,Vignette,FilmicAnamorphSharpen,GlitchB,Nostalgia,PerfectPerspective,ChromaticAberration,MultiLUT,Chromakey,LeiFx_Tech,EGAfilter,ASCII,Nightvision,EyeAdaption,UIDetect,UIDetect_Before,UIDetect_After,Depth3D,Cross_Cursor KeyTechnicolor2=0 KeySMAA=0 KeyFXAA=0 KeyClarity=0 KeyAdaptiveSharpen=0 KeyLiftGammaGain=0 KeyAmbientLight=106,0,0,0 KeyMotionBlur=0 KeyBloomAndLensFlares=0 KeyTiltShift=0 KeyTint=0 KeyTonemap=0 KeyBorder=0 KeyVignette=0 KeyColourfulness=0 KeyTechnicolor=0 [FakeMotionBlur.fx] mbRecall=0.400000 mbSoftness=1.000000 [FineSharp.fx] sstr=2.000000 cstr=0.900000 xstr=0.190000 pstr=1.272000 xrep=0.250000 lstr=1.490000 [SMAA.fx] EdgeDetectionType=0 EdgeDetectionThreshold=0.010000 MaxSearchSteps=64 MaxSearchStepsDiagonal=16 CornerRounding=64 DebugOutput=0 [Clarity.fx] ClarityBlendMode=3 ClarityRadius=1 ClarityOffset=5.000000 ClarityDarkIntensity=0.250000 ClarityBlendIfDark=25 ClarityBlendIfLight=110 ClarityStrength=0.400000 ClarityViewBlendIfMask=0 ClarityLightIntensity=0.200000 ClarityViewMask=0 [FakeHDR.fx] HDRPower=1.080000 radius1=0.840000 radius2=0.850000 [HDR.fx] HDRPower=1.120000 radius1=0.785000 radius2=0.785000 [LumaSharpen.fx] sharp_strength=0.665000 pattern=1 sharp_clamp=0.035000 offset_bias=1.000000 show_sharpen=0 [Levels.fx] BlackPoint=3 WhitePoint=253 HighlightClipping=0 [LUT.fx] fLUT_AmountChroma=0.560000 fLUT_AmountLuma=1.000000 [Curves.fx] Mode=0 Formula=2 Contrast=-0.100000 [Tonemap.fx] Gamma=0.940000 Bleach=0.010000 Defog=0.005000 Exposure=0.000000 Saturation=0.000000 FogColor=1.000000,0.941176,1.000000 [FilmGrain.fx] Intensity=0.500000 Variance=0.400000 Mean=0.500000 SignalToNoiseRatio=3 [AmbientLight.fx] alDebug=0 alAdaptBaseMult=0.760000 alInt=4.000000 AL_DirtTex=0 alThreshold=1.000000 AL_Adaptation=4294967295 alAdapt=3.000000 AL_Dirt=0 alAdaptBaseBlackLvL=9 alLensThresh=0.180000 AL_Vibrance=4294967295 AL_Adaptive=2 alDirtInt=1.960000 alDirtOVInt=2.000000 alLensInt=1.100000 AL_Lens=0 [Border.fx] border_width=0.000000,20.000000 border_ratio=2.350000 border_color=0.000000,0.000000,0.000000 [DOF.fx] fADOF_ShapeCurvatureAmount=0.300000 DOF_AUTOFOCUS=4294967295 DOF_FARBLURCURVE=999.000000 DOF_MOUSEDRIVEN_AF=0 fGPDOFBiasCurve=2.000000 DOF_FOCUSPOINT=0.500000,0.500000 fGPDOFChromaAmount=0.150000 DOF_INFINITEFOCUS=0.200000 DOF_MANUALFOCUSDEPTH=0.002000 DOF_FOCUSSAMPLES=10 bADOF_ShapeApertureEnable=0 DOF_NEARBLURCURVE=1.000000 DOF_FOCUSRADIUS=0.001000 fRingDOFFringe=0.500000 bGPDOFPolygonalBokeh=1 fGPDOFBrightnessMultiplier=2.000000 DOF_BLURRADIUS=14.740000 iRingDOFSamples=20 fADOF_BokehCurve=4.000000 iRingDOFRings=4 fRingDOFThreshold=0.625000 fGPDOFBrightnessThreshold=0.500000 fRingDOFGain=0.399000 bADOF_ShapeCurvatureEnable=0 fRingDOFBias=0.000000 iMagicDOFBlurQuality=8 bADOF_ImageChromaEnable=0 fMagicDOFColorCurve=4.000000 iGPDOFQuality=6 iGPDOFPolygonCount=5 fADOF_ShapeRotation=0.000000 fADOF_ShapeChromaAmount=0.125000 fGPDOFBias=10.000000 bMatsoDOFChromaEnable=1 fADOF_SmootheningAmount=1.000000 fMatsoDOFChromaPow=1.400000 fMatsoDOFBokehCurve=8.000000 iMatsoDOFBokehQuality=2 iADOF_ShapeQuality=17 fMatsoDOFBokehAngle=0.000000 bADOF_RotAnimationEnable=0 fADOF_RotAnimationSpeed=2.000000 fADOF_ShapeApertureAmount=0.010000 fADOF_ShapeWeightAmount=1.000000 bADOF_ShapeAnamorphEnable=0 fADOF_ShapeAnamorphRatio=0.200000 bADOF_ShapeDistortEnable=0 fADOF_ShapeDistortAmount=0.200000 fADOF_ShapeWeightCurve=4.000000 bADOF_ShapeChromaEnable=0 bADOF_ShapeDiffusionEnable=0 fADOF_ShapeDiffusionAmount=0.100000 bADOF_ShapeWeightEnable=0 iADOF_ShapeChromaMode=3 iADOF_ImageChromaHues=5 fADOF_ImageChromaCurve=1.000000 fADOF_ImageChromaAmount=3.000000 [FilmicAnamorphSharpen.fx] Strength=1.000000 Coefficient=0 Offset=1 Clamp=1.000000 Contrast=128 Preview=0 [Deband.fx] Threshold=0.005000 Range=16.000000 Iterations=1 Grain=0.006000 [Vignette.fx] Type=0 Center=0.500000,0.500000 Ratio=1.000000 Radius=2.000000 Amount=-1.000000 Slope=2 [DPX.fx] RGB_Curve=9.960000,9.960000,9.960000 Strength=0.120000 RGB_C=0.500000,0.500000,0.500000 Contrast=0.450000 Saturation=0.000000 Colorfulness=0.508000 [FilmicPass.fx] Strength=1.166000 Linearization=1.490000 Fade=0.000000 Contrast=0.995000 Bleach=0.940000 Saturation=0.000000 RedCurve=2.000000 GreenCurve=2.000000 BlueCurve=2.000000 BaseCurve=2.000000 BaseGamma=1.040000 EffectGamma=0.000000 EffectGammaR=0.560000 EffectGammaG=1.000000 EffectGammaB=1.000000 LumCoeff=0.000000,0.000000,0.000000 [Bloom.fx] bGodrayEnable=0 iBloomMixmode=3 fBloomSaturation=0.000000 bAnamFlareEnable=0 fBloomThreshold=0.800000 fLensdirtSaturation=2.000000 fBloomAmount=0.200000 fLensdirtIntensity=0.400000 fBloomTint=0.701961,0.800000,0.819608 fFlareLuminance=0.810000 bLensdirtEnable=4294967295 iLensdirtMixmode=2 bLenzEnable=0 fLensdirtTint=1.000000,1.000000,1.000000 fAnamFlareThreshold=0.900000 fAnamFlareWideness=2.400000 fAnamFlareAmount=14.500000 fAnamFlareCurve=1.200000 fAnamFlareColor=0.012000,0.313000,0.588000 fLenzIntensity=1.000000 fLenzThreshold=0.800000 bChapFlareEnable=0 fChapFlareTreshold=0.900000 iChapFlareCount=15 fChapFlareDispersal=0.250000 fFlareIntensity=5.000000 fChapFlareSize=0.450000 fChapFlareCA=0.000000,0.010000,0.020000 fChapFlareIntensity=100.000000 fGodrayDecay=1.000000 fGodrayExposure=1.500000 fGodrayWeight=0.800000 fGodrayDensity=1.928000 fGodrayThreshold=0.908000 iGodraySamples=128 fFlareBlur=10000.000000 fFlareTint=0.137000,0.216000,1.000000 [Technicolor2.fx] Saturation=0.555000 ColorStrength=0.600000,1.000000,0.600000 Brightness=1.000000 Strength=0.500000 [Technicolor.fx] Power=4.240000 RGBNegativeAmount=0.811765,0.811765,1.000000 Strength=0.200000 [Sepia.fx] Tint=0.627451,0.666667,0.392157 Strength=0.030000 [HSV.fx] fSaturationModCyan=0.000000 fColorSaturationMod=0.000000 fColorHueMult=1.000000 fColorSaturationMult=0.710000 fColorSaturationPow=0.710000 fSaturationMultYellow=0.000000 fColorIntensityMod=-0.000000 fColorIntensityMult=1.000000 fColorIntensityPow=1.000000 fColorHueMod=0.000000 fColorHuePow=1.000000 fSaturationModRed=0.020000 fSaturationModGreen=0.000000 fSaturationModOrange=0.020000 fSaturationModYellow=0.020000 fSaturationModBlue=-0.000000 fSaturationModMagenta=0.000000 fSaturationMultRed=0.000000 fSaturationMultOrange=0.000000 fSaturationMultGreen=0.000000 fSaturationMultCyan=0.000000 fSaturationMultBlue=0.000000 fSaturationMultMagenta=0.000000 fSaturationPowRed=0.000000 fSaturationPowOrange=0.000000 fSaturationPowYellow=0.000000 fSaturationPowGreen=0.000000 fSaturationPowCyan=0.000000 fSaturationPowBlue=-0.000000 fSaturationPowMagenta=0.000000 [MultiLUT.fx] fLUT_LutSelector=8 fLUT_AmountChroma=0.200000 fLUT_AmountLuma=0.360000 [Colourfulness.fx] lim_luma=1.000000 colourfulness=0.150000 [GaussianBlur.fx] GaussianBlurRadius=2 GaussianBlurOffset=0.600000 GaussianBlurStrength=0.200000 [FXAA.fx] Subpix=0.500000 EdgeThreshold=0.350000 EdgeThresholdMin=0.001000 [HQ4X.fx] s=1.500000 k=-1.100000 mx=1.000000 max_w=0.750000 min_w=0.030000 lum_add=0.330000 [AdaptiveSharpen.fx] D_compr_low=0.250000 L_compr_low=0.167000 curve_height=1.000000 curveslope=0.500000 D_overshoot=0.009000 L_overshoot=0.003000 D_compr_high=0.500000 L_compr_high=0.334000 scale_lim=0.100000 scale_cs=0.056000 pm_p=0.700000 [TiltShift.fx] BlurMultiplier=2.600000 Line=0 Axis=0 Offset=0.000000 BlurCurve=3.750000 [LiftGammaGain.fx] RGB_Lift=1.000000,1.000000,1.000000 RGB_Gamma=1.000000,1.000000,1.000000 RGB_Gain=1.000000,1.000000,1.000000 [Vibrance.fx] Vibrance=-0.020000 VibranceRGBBalance=1.000000,1.000000,1.000000 [EyeAdaption.fx] fAdp_Speed=0.100000 fAdp_DarkenCurve=0.500000 bAdp_DarkenEnable=1 bAdp_BrightenEnable=1 fAdp_BrightenThreshold=0.200000 fAdp_BrightenBlack=0.500000 fAdp_BrightenCurve=1.000000 fAdp_BrightenMax=0.100000 fAdp_BrightenDynamic=0.500000 fAdp_BrightenSaturation=0.000000 fAdp_DarkenThreshold=0.300000 fAdp_DarkenMax=0.400000 fAdp_DarkenDynamic=0.500000 fAdp_DarkenWhite=0.500000 fAdp_DarkenSaturation=0.000000 [ColorMatrix.fx] ColorMatrix_Red=0.410000,0.470000,0.120000 ColorMatrix_Green=0.250000,0.560000,0.100000 ColorMatrix_Blue=0.460000,0.330000,0.000000 Strength=0.180000 [Chromakey.fx] Threshold=0.100000 Pass=0 Color=0 CustomColor=1.000000,0.000000,0.000000 [FilmGrain2.fx] grainamount=0.050000 coloramount=0.600000 lumamount=1.000000 grainsize=1.600000 [Glitch.fx] Amount=1.000000 bUseUV=0 [Monochrome.fx] Coefficients=1.000000,0.000000,1.000000 ColorSaturation=0.940000 [Prism.fx] SampleCount=8 Aberration=6 Automatic=1 Curve=1.000000 [3DFX.fx] DITHERAMOUNT=0.500000 DITHERBIAS=-1 LEIFX_PIXELWIDTH=2.000000 LEIFX_LINES=0.000000 GAMMA_LEVEL=1.000000 [UIMask.fx] fMask_Intensity=1.000000 bDisplayMask=0 [PerfectPerspective.fx] Borders=1 FOV=90 Vertical=0.618000 Type=0 Color=0.027000,0.027000,0.027000,0.902000 Zooming=1.000000 [MotionBlur.fx] mbRecall=0.400000 mbSoftness=1.000000 [MXAO.fx] MXAO_FADE_DEPTH_END=0.100000 MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=2 MXAO_DEBUG_VIEW_ENABLE=0 MXAO_SAMPLE_RADIUS=3.230000 MXAO_SAMPLE_NORMAL_BIAS=0.200000 MXAO_FADE_DEPTH_START=0.220000 MXAO_GLOBAL_RENDER_SCALE=1.000000 MXAO_SSAO_AMOUNT=2.400000 MXAO_BLEND_TYPE=0 [HighPassSharpen.fx] HighPassSharpRadius=3 HighPassViewBlendIfMask=0 HighPassSharpOffset=1.000000 HighPassBlendMode=0 HighPassBlendIfLight=209 HighPassBlendIfDark=50 HighPassLightIntensity=1.000000 HighPassDarkIntensity=1.000000 HighPassSharpStrength=1.000000 HighPassViewSharpMask=0

Comments

Tseb
23 Sep 08:36 CEST

Thx for your feedbacks MasterFiren ;)

MasterFiren
22 Sep 11:13 CEST

Very well done. This is the only Preset that doesn't fuck up the original style of the game but still improves it. GJ

Tseb
16 Aug 21:23 CEST

for any other suggestions, leave a comment ;)

Tseb
16 Aug 21:18 CEST

if like most people, you preferred more shimmering colors, used the colorfulness option set to 150

You need to be logged in to post a comment