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Immersive Night Hunts

Created by Conargle_
Added Aug. 16, 2018
Updated 16 Aug 21:18 CEST
Shader used: ReShade
Preset description:
Ever wandered if the game would be fun to play if it had a spooky atmosphere? Want to make it potentially harder for no real reason? Well turn your HUD off and let the light of your scoutfly lantern guide your way because it's the only lightsource you've got. Side Note: - Make sure you've got an effect toggle button set so that you can quickly disable the effect when you need to use the in-game menus - The in-game day/night cycle can result in some really interesting results when combined with this preset... so you might want to turn it off during the day
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Effects=FXAA.fx,AdaptiveFog.fx,Clarity.fx,Emphasize.fx,Colourfulness.fx,FilmicPass.fx Techniques=AdaptiveFog,Clarity,Colourfulness,Emphasize,FilmicPass,FXAA TechniqueSorting=AdaptiveFog,Clarity,Colourfulness,Emphasize,FilmicPass,FXAA,Vignette,Cartoon,Chromakey,CA,CinematicDOF,LeiFx_Tech,ColorMatrix,AdaptiveSharpen,AdvancedCRT,Curves,Daltonize,Deband,KNearestNeighbors,NonLocalMeans,Cross_Cursor,Depth3D,DepthHaze,DisplayDepth,RingDOF,MagicDOF,GP65CJ042DOF,MatsoDOF,MartyMcFlyDOF,DPX,EGAfilter,AmbientLight,EyeAdaption,HDR,MotionBlur,FilmGrain,FilmGrain2,FilmicAnamorphSharpen,ASCII,Mode1,Mode2,Mode3,BloomAndLensFlares,GaussianBlur,GlitchB,HighPassSharp,HQ4X,HSLShift,Levels,LiftGammaGain,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,LumaSharpen,LUT,MagicBloom,Monochrome,MultiLUT,MXAO,Nightvision,Nostalgia,PerfectPerspective,ChromaticAberration,ReflectiveBumpmapping,Tint,SMAA,SurfaceBlur,Technicolor,Technicolor2,TiltShift,Tonemap,UIDetect,UIDetect_Before,UIDetect_After,UIMask_Top,UIMask_Bottom,Vibrance,Border [CinematicDOF.fx] UseAutoFocus=1 ManualFocusPlane=10.000000 UseMouseDrivenAutoFocus=1 AutoFocusPoint=0.500000,0.500000 FNumber=5.600000 FocalLength=50.000000 HighlightGainFarPlane=0.000000 ShowOutOfFocusPlaneOnMouseDown=1 OutOfFocusPlaneColorTransparency=0.700000 OutOfFocusPlaneColor=0.800000,0.800000,0.800000 FocusPlaneColor=0.000000,0.000000,1.000000 FocusCrosshairColor=1.000000,0.000000,1.000000,1.000000 FarPlaneMaxBlur=2.000000 NearPlaneMaxBlur=1.000000 NearPlaneEdgeBlurStrength=1.000000 BlurQuality=5.000000 PostBlurSmoothing=0.000000 HighlightGainNearPlane=0.000000 ShowNearCoCBlur=0 ShowDebugInfo=0 [Clarity.fx] ClarityRadius=3 ClarityBlendMode=2 ClarityOffset=2.000000 ClarityDarkIntensity=0.400000 ClarityBlendIfDark=50 ClarityBlendIfLight=205 ClarityViewBlendIfMask=0 ClarityStrength=0.400000 ClarityLightIntensity=0.000000 ClarityViewMask=0 [Depth3D.fx] Divergence=25.000000 Depth_Map=0 Depth_Map_Adjust=7.500000 ZPD_GUIDE=0 ZPD=0.010000 Depth_Map_View=0 Auto_Depth_Range=0.000000 Disocclusion_Power_Adjust=1.250000 Depth_Map_Flip=0 Weapon_Scale=0 Weapon_Adjust=0.000000,2.000000,1.500000 Stereoscopic_Mode=0 Interlace_Optimization=0.250000 Anaglyph_Colors=0 Anaglyph_Desaturation=1.000000 Perspective=0.000000 Eye_Swap=0 Cross_Cursor_Adjust=255.000000,255.000000,255.000000,25.000000 [AdaptiveFog.fx] FogColor=0.754902,0.754894,0.754894 FogCurve=3.500000 MaxFogFactor=0.660000 FogStart=0.050000 BloomPower=10.000000 BloomThreshold=10.250000 BloomWidth=0.200000 [FXAA.fx] Subpix=0.250000 EdgeThreshold=0.125000 EdgeThresholdMin=0.000000 [Curves.fx] Mode=0 Formula=4 Contrast=0.650000 [Colourfulness.fx] colourfulness=0.690000 lim_luma=0.700000 [Emphasize.fx] FocusDepth=0.020000 FocusRangeDepth=0.000000 Sphere_FocusVertical=0.500000 FocusEdgeDepth=0.050000 BlendColor=0.000000,0.000000,0.000000 Spherical=4294967295 Sphere_FieldOfView=120 Sphere_FocusHorizontal=0.500000 BlendFactor=0.960000 EffectFactor=0.950000 [Vignette.fx] Type=0 Center=0.500000,0.500000 Ratio=1.788000 Radius=1.040000 Amount=-0.050000 Slope=9 [FilmicPass.fx] Strength=0.850000 Linearization=0.500000 Fade=0.400000 Contrast=1.000000 Bleach=0.100000 Saturation=0.210000 RedCurve=1.000000 GreenCurve=1.000000 BlueCurve=1.000000 BaseCurve=1.500000 BaseGamma=1.000000 EffectGamma=0.650000 EffectGammaR=1.000000 EffectGammaG=1.000000 EffectGammaB=1.000000 LumCoeff=0.212656,0.715158,0.072186 [ChromaticAberration.fx] Shift=2.500000,-0.500000 Strength=0.500000 [CRT.fx] Amount=1.000000 ScanlineGaussian=1 Resolution=1.150000 Gamma=2.400000 Brightness=0.900000 Curvature=0 MonitorGamma=2.200000 ScanlineIntensity=2 CurvatureRadius=1.500000 CornerSize=0.010000 ViewerDistance=2.000000 Angle=0.000000,0.000000 Overscan=1.010000 Oversample=1 [AdaptiveSharpen.fx] curve_height=1.000000 L_compr_low=0.167000 D_compr_low=0.250000 curveslope=0.500000 L_overshoot=0.003000 D_overshoot=0.009000 L_compr_high=0.334000 D_compr_high=0.500000 scale_lim=0.100000 scale_cs=0.056000 pm_p=0.700000 [HQ4X.fx] s=1.500000 k=-1.100000 mx=1.000000 max_w=0.750000 min_w=0.030000 lum_add=0.330000 [ColorMatrix.fx] ColorMatrix_Red=0.817000,0.183000,0.000000 ColorMatrix_Green=0.333000,0.667000,0.000000 ColorMatrix_Blue=0.000000,0.125000,0.875000 Strength=1.000000 [3DFX.fx] DITHERAMOUNT=0.500000 DITHERBIAS=-1 LEIFX_PIXELWIDTH=1.500000 LEIFX_LINES=1.000000 GAMMA_LEVEL=1.000000 [Chromakey.fx] Threshold=0.100000 Pass=0 Color=0 CustomColor=1.000000,0.000000,0.000000 [Sepia.fx] Tint=0.550000,0.430000,0.420000 Strength=0.580000 [Cartoon.fx] Power=1.500000 EdgeSlope=1.500000 [DepthHaze.fx] EffectStrength=0.900000 FogStart=0.200000 FogColor=0.800000,0.800000,0.800000 FogFactor=0.200000 [AmbientLight.fx] alDebug=0 alAdaptBaseMult=1.000000 alInt=10.150000 AL_DirtTex=0 alThreshold=15.000000 AL_Adaptation=1 alAdapt=0.700000 AL_Dirt=1 alAdaptBaseBlackLvL=2 alLensThresh=0.500000 AL_Vibrance=0 AL_Adaptive=0 alDirtInt=1.000000 alDirtOVInt=1.000000 alLensInt=2.000000 AL_Lens=0 [FakeHDR.fx] HDRPower=1.300000 radius1=0.793000 radius2=0.870000 [SMAA.fx] EdgeDetectionType=1 EdgeDetectionThreshold=0.100000 MaxSearchSteps=98 MaxSearchStepsDiagonal=16 CornerRounding=0 DebugOutput=0 [FakeMotionBlur.fx] mbRecall=0.400000 mbSoftness=1.000000 [FineSharp.fx] sstr=2.000000 cstr=0.900000 xstr=0.190000 pstr=1.272000 xrep=0.250000 lstr=1.490000 [ASCII.fx] Ascii_spacing=0.000000 Ascii_font_g=255 Ascii_font=1 Ascii_back_g=0 Ascii_font_r=255 Ascii_font_b=255 Ascii_back_r=0 Ascii_back_b=0 Ascii_swap_colors=0 Ascii_invert_brightness=0 Ascii_dithering_temporal=0 Ascii_font_color_mode=1 [HSLShift.fx] HUERed=0.750000,0.250000,0.250000 HUEGreen=0.250000,0.750000,0.250000 HUEOrange=0.750000,0.500000,0.250000 HUEYellow=0.750000,0.750000,0.250000 HUECyan=0.250000,0.750000,0.750000 HUEBlue=0.250000,0.250000,0.750000 HUEPurple=0.500000,0.250000,0.750000 HUEMagenta=0.750000,0.250000,0.750000 [MXAO.fx] MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=2 MXAO_FADE_DEPTH_END=0.400000 MXAO_SAMPLE_RADIUS=2.500000 MXAO_DEBUG_VIEW_ENABLE=0 MXAO_SAMPLE_NORMAL_BIAS=0.200000 MXAO_GLOBAL_RENDER_SCALE=1.000000 MXAO_FADE_DEPTH_START=0.050000 MXAO_SSAO_AMOUNT=1.000000 MXAO_BLEND_TYPE=0 [PerfectPerspective.fx] FOV=45 Borders=0 Vertical=0.020000 Type=0 Color=0.027000,0.027000,0.027000,0.902000 Zooming=1.000000 [Tonemap.fx] Defog=0.000000 Bleach=0.000000 Gamma=1.000000 Exposure=0.000000 Saturation=0.000000 FogColor=0.000000,0.000000,1.000000 [Vibrance.fx] Vibrance=0.200000 VibranceRGBBalance=1.000000,1.000000,1.000000

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