SweetFX Settings DB
Latest forum threads
1 week ago
1 week, 3 days ago
by
2 weeks, 1 day ago
by
2 weeks, 4 days ago
by

Californian MHW

Created by PATARIRO
Added Sept. 25, 2018
Updated 28 Sep 06:08 CEST
Shader used: ReShade
Preset description:
This preset is my image of California. FPS may drop by 3 around 60FPS. Recommended in-game options for this preset. -Brightness:25% (below 50% is recommended) -Volume Rendering Quality:off -Anti-Aliasing:off (MSAA is valid by ReShade)
Download preset Show / Hide settings
Effects=Vibrance.fx,SMAA.fx,Curves.fx,FakeHDR.fx,LumaSharpen.fx Techniques=SMAA,Curves,HDR,LumaSharpen,Vibrance TechniqueSorting=SMAA,Curves,HDR,LumaSharpen,AdaptiveSharpen,Vibrance,Technicolor2,AdaptiveFog,AmbientLight,ASCII,BloomAndLensFlares,Border,Cartoon,Chromakey,CA,Clarity,ColorMatrix,Colourfulness,AdvancedCRT,Daltonize,Deband,KNearestNeighbors,NonLocalMeans,DepthHaze,DisplayDepth,RingDOF,MagicDOF,GP65CJ042DOF,MatsoDOF,MartyMcFlyDOF,DPX,EGAfilter,Emphasize,EyeAdaption,MotionBlur,FilmGrain,FilmGrain2,FilmicAnamorphSharpen,FilmicPass,Mode1,Mode2,Mode3,FXAA,GaussianBlur,GlitchB,HighPassSharp,HQ4X,LeiFx_Tech,Levels,LiftGammaGain,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,LUT,MagicBloom,Monochrome,MultiLUT,MXAO,Nightvision,Nostalgia,PerfectPerspective,ChromaticAberration,ReflectiveBumpmapping,Tint,SurfaceBlur,Technicolor,TiltShift,Tonemap,UIDetect,UIDetect_Before,UIDetect_After,UIMask_Top,UIMask_Bottom,Vignette [FineSharp.fx] sstr=2.000000 cstr=0.900000 xstr=0.190000 pstr=1.272000 xrep=0.250000 lstr=1.490000 [MagicBloom.fx] fBloom_Intensity=1.000000 f2Adapt_Clip=0.000000,1.000000 fBloom_Threshold=2.000000 fDirt_Intensity=0.000000 fExposure=0.500000 fAdapt_Speed=0.100000 fAdapt_Sensitivity=1.000000 iAdapt_Precision=1076677837 iDebug=0 [SMAA.fx] EdgeDetectionType=1 EdgeDetectionThreshold=0.100000 MaxSearchSteps=98 MaxSearchStepsDiagonal=16 CornerRounding=0 DebugOutput=0 [FakeMotionBlur.fx] mbRecall=0.400000 mbSoftness=1.000000 [Border.fx] border_width=0.000000,1.000000 border_ratio=2.350000 border_color=0.700000,0.000000,0.000000 [AdaptiveSharpen.fx] curve_height=1.000000 L_compr_low=0.167000 D_compr_low=0.250000 curveslope=0.500000 L_overshoot=0.003000 D_overshoot=0.009000 L_compr_high=0.334000 D_compr_high=0.500000 scale_lim=0.100000 scale_cs=0.056000 pm_p=0.700000 [HQ4X.fx] s=1.500000 k=-1.100000 mx=1.000000 max_w=0.750000 min_w=0.030000 lum_add=0.330000 [FilmicAnamorphSharpen.fx] Strength=1.000000 Offset=1 Coefficient=0 Clamp=1.000000 Contrast=128 Preview=0 [DOF.fx] fADOF_ShapeCurvatureAmount=0.300000 DOF_AUTOFOCUS=1 DOF_FARBLURCURVE=2.000000 DOF_MOUSEDRIVEN_AF=0 fGPDOFBiasCurve=2.000000 DOF_FOCUSPOINT=0.500000,0.500000 fGPDOFChromaAmount=0.150000 DOF_INFINITEFOCUS=1.000000 DOF_MANUALFOCUSDEPTH=0.020000 DOF_FOCUSSAMPLES=6 bADOF_ShapeApertureEnable=0 DOF_NEARBLURCURVE=1.600000 DOF_FOCUSRADIUS=0.050000 fRingDOFFringe=0.500000 bGPDOFPolygonalBokeh=1 fGPDOFBrightnessMultiplier=2.000000 DOF_BLURRADIUS=15.000000 iRingDOFSamples=6 fADOF_BokehCurve=4.000000 iRingDOFRings=4 fRingDOFThreshold=0.700000 fGPDOFBrightnessThreshold=0.500000 fRingDOFGain=27.000000 bADOF_ShapeCurvatureEnable=0 fRingDOFBias=0.000000 iMagicDOFBlurQuality=8 bADOF_ImageChromaEnable=0 fMagicDOFColorCurve=4.000000 iGPDOFQuality=6 iGPDOFPolygonCount=5 fADOF_ShapeRotation=0.000000 fADOF_ShapeChromaAmount=0.125000 fGPDOFBias=10.000000 bMatsoDOFChromaEnable=1 fADOF_SmootheningAmount=1.000000 fMatsoDOFChromaPow=1.400000 fMatsoDOFBokehCurve=8.000000 iMatsoDOFBokehQuality=2 iADOF_ShapeQuality=17 fMatsoDOFBokehAngle=0.000000 bADOF_RotAnimationEnable=0 fADOF_RotAnimationSpeed=2.000000 fADOF_ShapeApertureAmount=0.010000 fADOF_ShapeWeightAmount=1.000000 bADOF_ShapeAnamorphEnable=0 fADOF_ShapeAnamorphRatio=0.200000 bADOF_ShapeDistortEnable=0 fADOF_ShapeDistortAmount=0.200000 fADOF_ShapeWeightCurve=4.000000 bADOF_ShapeChromaEnable=0 bADOF_ShapeDiffusionEnable=0 fADOF_ShapeDiffusionAmount=0.100000 bADOF_ShapeWeightEnable=0 iADOF_ShapeChromaMode=3 iADOF_ImageChromaHues=5 fADOF_ImageChromaCurve=1.000000 fADOF_ImageChromaAmount=3.000000 [FakeHDR.fx] HDRPower=0.720000 radius1=0.720000 radius2=0.720000 [ASCII.fx] Ascii_font_g=255 Ascii_spacing=0.000000 Ascii_back_g=0 Ascii_font=1 Ascii_font_b=255 Ascii_font_r=255 Ascii_back_b=0 Ascii_back_r=0 Ascii_swap_colors=0 Ascii_invert_brightness=0 Ascii_dithering_temporal=0 Ascii_font_color_mode=1 [Curves.fx] Mode=1 Formula=6 Contrast=0.500000 [SurfaceBlur.fx] BlurRadius=1 BlurOffset=1.000000 DebugMode=0 BlurEdge=0.500000 BlurStrength=1.000000 [Vignette.fx] Type=0 Center=0.500000,0.500000 Ratio=1.000000 Radius=2.000000 Amount=-1.000000 Slope=2 [DPX.fx] RGB_Curve=8.000000,8.000000,8.000000 Strength=0.200000 RGB_C=0.360000,0.360000,0.340000 Contrast=0.100000 Saturation=3.000000 Colorfulness=2.500000 [Levels.fx] BlackPoint=8 WhitePoint=400 HighlightClipping=0 [LUT.fx] fLUT_AmountChroma=1.000000 fLUT_AmountLuma=1.000000 [MXAO.fx] MXAO_FADE_DEPTH_END=0.400000 MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=2 MXAO_DEBUG_VIEW_ENABLE=0 MXAO_SAMPLE_RADIUS=2.500000 MXAO_SAMPLE_NORMAL_BIAS=0.200000 MXAO_FADE_DEPTH_START=0.050000 MXAO_GLOBAL_RENDER_SCALE=1.000000 MXAO_SSAO_AMOUNT=1.000000 MXAO_BLEND_TYPE=0 [LightDoF.fx] fLightDoF_Width=5.000000 fLightDoF_Amount=10.000000 f2LightDoF_CA=0.000000,1.000000 f2Bokeh_AutoFocusCenter=0.500000,0.500000 bLightDoF_UseCA=0 bLightDoF_AutoFocus=1 fLightDoF_AutoFocusSpeed=0.100000 bLightDoF_UseMouseFocus=0 fLightDoF_ManualFocus=0.000000 [Tonemap.fx] Defog=0.000000 Bleach=0.000000 Gamma=1.000000 Exposure=0.000000 Saturation=0.000000 FogColor=0.000000,0.000000,1.000000 [Vibrance.fx] Vibrance=1.000000 VibranceRGBBalance=1.000000,1.000000,1.000000 [MultiLUT.fx] fLUT_LutSelector=0 fLUT_AmountChroma=1.000000 fLUT_AmountLuma=1.000000 [Colourfulness.fx] colourfulness=0.400000 lim_luma=0.700000 [Monochrome.fx] Coefficients=0.210000,0.720000,0.070000 ColorSaturation=0.000000 [LumaSharpen.fx] sharp_strength=3.000000 pattern=1 sharp_clamp=0.035000 offset_bias=1.000000 show_sharpen=0 [GaussianBlur.fx] GaussianBlurRadius=1 GaussianBlurOffset=1.000000 GaussianBlurStrength=0.300000 [FilmGrain2.fx] grainamount=0.050000 coloramount=0.600000 lumamount=1.000000 grainsize=1.600000 [Glitch.fx] Amount=1.000000 bUseUV=0 [FilmicPass.fx] Linearization=0.500000 Strength=0.850000 Contrast=1.000000 Fade=0.400000 Bleach=0.000000 Saturation=-0.150000 GreenCurve=1.000000 RedCurve=1.000000 BlueCurve=1.000000 BaseCurve=1.500000 BaseGamma=1.000000 EffectGamma=0.650000 EffectGammaR=1.000000 EffectGammaG=1.000000 EffectGammaB=1.000000 LumCoeff=0.212656,0.715158,0.072186 [FilmGrain.fx] Intensity=0.500000 Variance=0.400000 Mean=0.500000 SignalToNoiseRatio=6 [AdaptiveFog.fx] FogCurve=1.500000 FogColor=0.900000,0.900000,0.900000 MaxFogFactor=0.800000 BloomPower=10.000000 FogStart=0.050000 BloomThreshold=10.250000 BloomWidth=0.200000 [Clarity.fx] ClarityRadius=3 ClarityBlendMode=2 ClarityOffset=2.000000 ClarityDarkIntensity=0.400000 ClarityBlendIfDark=50 ClarityBlendIfLight=205 ClarityViewBlendIfMask=0 ClarityStrength=0.400000 ClarityLightIntensity=0.000000 ClarityViewMask=0 [ColorMatrix.fx] ColorMatrix_Red=0.817000,0.183000,0.000000 ColorMatrix_Green=0.333000,0.667000,0.000000 ColorMatrix_Blue=0.000000,0.125000,0.875000 Strength=1.000000 [CRT.fx] Amount=1.000000 ScanlineGaussian=1 Resolution=1.150000 Gamma=2.400000 Brightness=0.900000 Curvature=0 MonitorGamma=2.200000 ScanlineIntensity=2 CurvatureRadius=1.500000 CornerSize=0.010000 ViewerDistance=2.000000 Angle=0.000000,0.000000 Overscan=1.010000 Oversample=1 [Daltonize.fx] Type=0 [UIMask.fx] fMask_Intensity=1.000000 bDisplayMask=0 [Deband.fx] Threshold=0.004000 Range=16.000000 Iterations=1 Grain=0.006000 [Denoise.fx] NoiseLevel=0.150000 LerpCoefficeint=0.800000 WeightThreshold=0.030000 CounterThreshold=0.050000 GaussianSigma=50.000000 [DepthHaze.fx] EffectStrength=0.900000 FogStart=0.200000 FogColor=0.800000,0.800000,0.800000 FogFactor=0.200000 [LiftGammaGain.fx] RGB_Lift=1.000000,1.000000,1.000000 RGB_Gamma=1.000000,1.000000,1.000000 RGB_Gain=1.000000,1.000000,1.000000 [TiltShift.fx] Line=0 BlurMultiplier=6.000000 Axis=0 Offset=0.050000 BlurCurve=1.000000 [Technicolor2.fx] ColorStrength=0.200000,0.200000,0.200000 Saturation=1.000000 Brightness=1.000000 Strength=1.000000 [Technicolor.fx] Power=4.000000 RGBNegativeAmount=0.880000,0.880000,0.880000 Strength=0.400000 [FXAA.fx] Subpix=0.250000 EdgeThreshold=0.125000 EdgeThresholdMin=0.000000 [EyeAdaption.fx] fAdp_Speed=0.100000 fAdp_BrightenCurve=1.000000 bAdp_BrightenEnable=1 fAdp_BrightenThreshold=0.200000 fAdp_BrightenBlack=0.500000 fAdp_DarkenCurve=0.500000 bAdp_DarkenEnable=1 fAdp_BrightenMax=0.100000 fAdp_BrightenDynamic=0.500000 fAdp_BrightenSaturation=0.000000 fAdp_DarkenThreshold=0.300000 fAdp_DarkenMax=0.400000 fAdp_DarkenDynamic=0.500000 fAdp_DarkenWhite=0.500000 fAdp_DarkenSaturation=0.000000 [Emphasize.fx] FocusDepth=0.026000 Sphere_FocusVertical=0.500000 FocusRangeDepth=0.001000 BlendColor=0.000000,0.000000,0.000000 FocusEdgeDepth=0.050000 Spherical=0 BlendFactor=0.000000 Sphere_FocusHorizontal=0.500000 Sphere_FieldOfView=75 EffectFactor=0.900000 [HighPassSharpen.fx] HighPassSharpRadius=1 HighPassViewBlendIfMask=0 HighPassSharpOffset=1.000000 HighPassBlendMode=1 HighPassBlendIfLight=255 HighPassBlendIfDark=0 HighPassLightIntensity=1.000000 HighPassDarkIntensity=1.000000 HighPassSharpStrength=0.400000 HighPassViewSharpMask=0 [3DFX.fx] DITHERAMOUNT=0.500000 DITHERBIAS=-1 LEIFX_PIXELWIDTH=1.500000 LEIFX_LINES=1.000000 GAMMA_LEVEL=1.000000

Comments

You need to be logged in to post a comment