SweetFX Settings DB
Latest forum threads
2 days, 7 hours ago
by N1ST4
3 days, 15 hours ago
4 days, 18 hours ago
by
1 week, 2 days ago
by

Monster Hunter World Redux Better Colors

Created by akumaburn
Added Dec. 2, 2018
Updated 8 Dec 13:03 CET
Shader used: ReShade
Preset description:
Just use these settings with the appropriate shaders, or download the full package here and extract to install directory (Please remember to replace paths in .ini files with your own!) : Including SpecialK and Reshade(plus some extra files): https://mega.nz/#!fQll3YDJ!yMBmIoxHKwB0HDpiHspz_cc3x_CeduPXIL9J23rG4jA Reshade Only (Use this one if you are having trouble with the first): https://mega.nz/#!uMNyGIxI!I2-pqGmw25t99TLrY49BzMDV5lUA79nkCnjEkRO0Zhs They are the exact same preset, one simply comes with base Reshade, while the other also comes with SpecialK Happy Hunting! Notes: Press Shift+F3 to toggle, or Shift+F2 to modify settings Reshade project is available officially from: https://reshade.me/ Special K project is available officially from: https://github.com/Kaldaien/SpecialK/releases
Download preset Show / Hide settings
KeyTonemap=0,0,0,0 KeyBorder=0,0,0,0 KeyCartoon=0,0,0,0 KeySurfaceBlur=0,0,0,0 KeyAdaptiveFog=0,0,0,0 KeyMode1=0,0,0,0 KeyBloomAndLensFlares=0,0,0,0 KeyLUT=0,0,0,0 KeyAdaptiveSharpen=0,0,0,0 KeyGP65CJ042DOF=0,0,0,0 KeyDeband=0,0,0,0 KeyClarity=0,0,0,0 KeyLumaSharpen=0,0,0,0 KeyDaltonize=0,0,0,0 KeyAmbientLight=0,0,0,0 KeyMode3=0,0,0,0 KeyCA=0,0,0,0 KeyUIMask_Bottom=0,0,0,0 KeyTechnicolor2=0,0,0,0 KeySMAA=0,0,0,0 KeyColorMatrix=0,0,0,0 KeyColourfulness=0,0,0,0 KeyAdvancedCRT=0,0,0,0 KeyCurves=0,0,0,0 KeyKNearestNeighbors=0,0,0,0 KeyNonLocalMeans=0,0,0,0 KeyDepthHaze=0,0,0,0 KeyDisplayDepth=0,0,0,0 KeyRingDOF=0,0,0,0 KeyMagicDOF=0,0,0,0 KeyMXAO=0,0,0,0 KeyFilmGrain2=0,0,0,0 KeyFilmGrain=0,0,0,0 KeyMatsoDOF=0,0,0,0 KeyMonochrome=0,0,0,0 KeyReflectiveBumpmapping=0,0,0,0 KeyMartyMcFlyDOF=0,0,0,0 KeyEmphasize=0,0,0,0 KeyDPX=0,0,0,0 KeyFilmicPass=0,0,0,0 KeyMode2=0,0,0,0 KeyMotionBlur=0,0,0,0 KeyFXAA=0,0,0,0 KeyVibrance=0,0,0,0 KeyHDR=0,0,0,0 KeyGaussianBlur=0,0,0,0 KeyMagicBloom=0,0,0,0 KeyLevels=0,0,0,0 KeyHighPassSharp=0,0,0,0 KeyLightDoF_Far=0,0,0,0 KeyHQ4X=0,0,0,0 KeyLiftGammaGain=0,0,0,0 KeyLightDoF_AutoFocus=0,0,0,0 KeyTechnicolor=0,0,0,0 KeyLightDoF_Near=0,0,0,0 KeyTiltShift=0,0,0,0 KeyTint=0,0,0,0 KeyUIMask_Top=0,0,0,0 KeyVignette=0,0,0,0 Techniques=HDR,HDR,MagicBloom,SMAA,Technicolor2,Vibrance TechniqueSorting=AdaptiveFog,AdaptiveSharpen,AmbientLight,BloomAndLensFlares,Border,CA,CA,Cartoon,Clarity,ColorMatrix,Colourfulness,AdvancedCRT,Curves,Daltonize,Deband,KNearestNeighbors,NonLocalMeans,DepthHaze,DisplayDepth,RingDOF,MagicDOF,GP65CJ042DOF,MatsoDOF,MartyMcFlyDOF,DPX,Emphasize,FilmGrain,FilmGrain2,FilmicPass,Mode1,Mode2,Mode3,FXAA,GaussianBlur,HDR,HDR,HighPassSharp,HQ4X,Levels,LiftGammaGain,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,LumaSharpen,LUT,MagicBloom,Monochrome,MotionBlur,MotionBlur,MXAO,ReflectiveBumpmapping,ReflectiveBumpmapping,Tint,SMAA,SurfaceBlur,Technicolor,Technicolor2,TiltShift,Tonemap,UIMask_Top,UIMask_Bottom,Vibrance,Vignette,ASCII,PerfectPerspective,ChromaticAberration,Chromakey,Nightvision,FilmicAnamorphSharpen,GlitchB,Before,After,Cross_Cursor,HSLShift,Layer,LeiFx_Tech,CinematicDOF,UIDetect,UIDetect_Before,UIDetect_After,EyeAdaption,MultiLUT,Depth3D,Nostalgia Effects=FakeHDR.fx,HDR.fx,Vibrance.fx,SMAA.fx,MagicBloom.fx,Technicolor2.fx [CinematicDOF.fx] UseAutoFocus=1 ManualFocusPlane=10.000000 UseMouseDrivenAutoFocus=1 AutoFocusPoint=0.500000,0.500000 AutoFocusTransitionSpeed=0.200000 FNumber=4.600000 FocalLength=100.000000 HighlightGainFarPlane=0.000000 ShowOutOfFocusPlaneOnMouseDown=1 OutOfFocusPlaneColor=0.800000,0.800000,0.800000 HighlightType=1 OutOfFocusPlaneColorTransparency=0.700000 FocusPlaneColor=0.000000,0.000000,1.000000 FocusCrosshairColor=1.000000,0.000000,1.000000,1.000000 FarPlaneMaxBlur=1.000000 NearPlaneMaxBlur=1.000000 BlurQuality=5.000000 PostBlurSmoothing=0.000000 HighlightEdgeBias=0.000000 HighlightThresholdFarPlane=0.500000 HighlightGainNearPlane=0.000000 HighlightThresholdNearPlane=0.500000 ShowCoCValues=0 [Splitscreen.fx] splitscreen_mode=0 [Clarity.fx] ClarityBlendMode=2 ClarityRadius=3 ClarityOffset=2.000000 ClarityDarkIntensity=0.400000 ClarityBlendIfDark=50 ClarityBlendIfLight=205 ClarityStrength=0.400000 ClarityViewBlendIfMask=0 ClarityViewMask=0 ClarityLightIntensity=0.000000 [Nostalgia.fx] Nostalgia_palette=0 Nostalgia_color_5=0.000000,0.800000,0.333333 Nostalgia_color_13=0.666667,1.000000,0.400000 Nostalgia_color_0=0.000000,0.000000,0.000000 Nostalgia_color_12=0.466667,0.466667,0.466667 Nostalgia_color_1=1.000000,1.000000,1.000000 Nostalgia_color_11=0.200000,0.200000,0.200000 Nostalgia_color_2=0.533333,0.000000,0.000000 Nostalgia_color_3=0.666667,1.000000,0.933333 Nostalgia_color_10=1.000000,0.466667,0.466667 Nostalgia_color_4=0.800000,0.266667,0.800000 Nostalgia_color_6=0.000000,0.000000,0.666667 Nostalgia_color_15=0.733333,0.733333,0.733333 Nostalgia_color_7=0.933333,0.933333,0.466667 Nostalgia_color_14=0.000000,0.533333,1.000000 Nostalgia_color_8=0.866667,0.533333,0.333333 Nostalgia_color_9=0.400000,0.266667,0.000000 [Border.fx] border_width=0.000000,1.000000 border_ratio=2.350000 border_color=0.700000,0.000000,0.000000 [AmbientLight.fx] alAdaptBaseMult=1.000000 alDebug=0 AL_DirtTex=0 alInt=10.150000 alThreshold=15.000000 AL_Adaptive=0 AL_Adaptation=1 AL_Dirt=1 alAdapt=0.700000 alLensThresh=0.500000 alAdaptBaseBlackLvL=2 AL_Vibrance=0 alDirtInt=1.000000 alLensInt=2.000000 alDirtOVInt=1.000000 AL_Lens=0 [Depth3D.fx] Divergence=25.000000 Depth_Map=0 Depth_Map_Adjust=7.500000 ZPD_GUIDE=0 Offset=0.000000 ZPD=0.010000 Depth_Map_View=0 Auto_Depth_Range=0.000000 Depth_Map_Flip=0 Weapon_Scale=0 Weapon_Adjust=0.000000,2.000000,1.500000 Stereoscopic_Mode=0 Anaglyph_Desaturation=1.000000 Perspective=0.000000 Eye_Swap=0 Cross_Cursor_Adjust=255.000000,255.000000,255.000000,25.000000 [AdaptiveFog.fx] FogCurve=1.500000 FogColor=0.900000,0.900000,0.900000 MaxFogFactor=0.800000 BloomPower=10.000000 FogStart=0.050000 BloomThreshold=10.250000 BloomWidth=0.200000 [AdaptiveSharpen.fx] D_compr_low=0.253000 L_compr_low=0.169000 curve_height=1.000000 curveslope=0.400000 D_overshoot=0.009000 L_overshoot=0.003000 D_compr_high=0.504000 L_compr_high=0.337000 max_scale_lim=0.100000 pm_p=0.750000 [HQ4X.fx] k=-1.100000 s=1.500000 mx=1.000000 max_w=0.750000 lum_add=0.330000 min_w=0.030000 [Bloom.fx] bGodrayEnable=0 iBloomMixmode=2 fBloomSaturation=0.800000 bAnamFlareEnable=0 fBloomThreshold=0.800000 fLensdirtSaturation=2.000000 fBloomAmount=0.800000 fLensdirtIntensity=0.400000 fBloomTint=0.700000,0.800000,1.000000 fFlareLuminance=0.095000 bLensdirtEnable=0 iLensdirtMixmode=1 bLenzEnable=0 fLensdirtTint=1.000000,1.000000,1.000000 fAnamFlareCurve=1.200000 fAnamFlareThreshold=0.900000 fAnamFlareWideness=2.400000 fAnamFlareAmount=14.500000 fAnamFlareColor=0.012000,0.313000,0.588000 fLenzIntensity=1.000000 fLenzThreshold=0.800000 bChapFlareEnable=0 fChapFlareTreshold=0.900000 iChapFlareCount=15 fChapFlareDispersal=0.250000 fFlareIntensity=2.070000 fChapFlareSize=0.450000 fChapFlareCA=0.000000,0.010000,0.020000 fChapFlareIntensity=100.000000 fGodrayDecay=0.990000 fGodrayExposure=1.000000 fGodrayWeight=1.250000 fGodrayDensity=1.000000 iGodraySamples=128 fGodrayThreshold=0.900000 fFlareBlur=200.000000 fFlareTint=0.137000,0.216000,1.000000 [CRT.fx] Resolution=1.150000 Curvature=0.000000 Gamma=2.400000 Brightness=0.900000 MonitorGamma=2.200000 ScanlineIntensity=2.000000 CornerSize=0.010000 ScanlineGaussian=1.000000 CurvatureRadius=1.500000 ViewerDistance=2.000000 Angle=0.000000,0.000000 Overscan=1.010000 Oversample=1.000000 [ColorMatrix.fx] ColorMatrix_Red=0.817000,0.183000,0.000000 ColorMatrix_Green=0.333000,0.667000,0.000000 ColorMatrix_Blue=0.000000,0.125000,0.875000 Strength=1.000000 [Sepia.fx] Tint=1.000000,0.933333,1.000000 Strength=0.100000 [Cartoon.fx] Power=2.000000 EdgeSlope=2.000000 [CA.fx] Shift=2.500000,-0.500000 Strength=0.500000 [Colourfulness.fx] lim_luma=0.700000 colourfulness=0.200000 [SurfaceBlur.fx] BlurRadius=1 BlurOffset=1.000000 BlurEdge=0.500000 BlurStrength=1.000000 [Curves.fx] Mode=0 Formula=10 Contrast=1.000000 [UIMask.fx] fMask_Intensity=1.000000 bDisplayMask=0.000000 [Daltonize.fx] Type=0.000000 [SMAA.fx] EdgeDetectionType=1 EdgeDetectionThreshold=0.090000 MaxSearchSteps=98 MaxSearchStepsDiagonal=16 CornerRounding=49 DebugOutput=0 [MagicBloom.fx] f2Adapt_Clip=0.000000,1.000000 fBloom_Intensity=0.125000 fBloom_Threshold=2.000000 fDirt_Intensity=0.000000 fExposure=0.500000 fAdapt_Sensitivity=1.000000 fAdapt_Speed=0.100000 iDebug=0 iAdapt_Precision=2 [FineSharp.fx] cstr=0.900000 sstr=2.000000 pstr=1.272000 xstr=0.190000 lstr=1.490000 xrep=0.250000 [Deband.fx] Threshold=0.004000 Range=16.000000 Iterations=1 Grain=0.006000 [Denoise.fx] LerpCoefficeint=0.800000 NoiseLevel=0.150000 WeightThreshold=0.030000 CounterThreshold=0.050000 GaussianSigma=50.000000 [PerfectPerspective.fx] FOV=90 Borders=1 Vertical=0.500000 Type=0 ResScale=1920,1920 Zooming=1.000000 Color=0.027000,0.027000,0.027000,0.000000 Debug=0 [DepthHaze.fx] FogStart=0.200000 EffectStrength=0.900000 FogColor=0.800000,0.800000,0.800000 FogFactor=0.200000 [DOF.fx] DOF_FARBLURCURVE=2.000000 DOF_AUTOFOCUS=1.000000 fADOF_ShapeCurvatureAmount=0.300000 DOF_MOUSEDRIVEN_AF=0.000000 fGPDOFChromaAmount=0.150000 DOF_INFINITEFOCUS=1.000000 fGPDOFBiasCurve=2.000000 DOF_FOCUSPOINT=0.500000,0.500000 fRingDOFBias=0.000000 bADOF_ShapeApertureEnable=0.000000 DOF_FOCUSSAMPLES=6.000000 DOF_MANUALFOCUSDEPTH=0.020000 DOF_NEARBLURCURVE=1.600000 fRingDOFFringe=0.500000 fGPDOFBrightnessMultiplier=2.000000 bGPDOFPolygonalBokeh=1.000000 DOF_FOCUSRADIUS=0.050000 DOF_BLURRADIUS=15.000000 fADOF_BokehCurve=4.000000 iRingDOFSamples=6.000000 iRingDOFRings=4.000000 fADOF_ShapeDiffusionAmount=0.100000 fGPDOFBrightnessThreshold=0.500000 fRingDOFThreshold=0.700000 bADOF_ShapeCurvatureEnable=0.000000 fRingDOFGain=27.000000 bADOF_ImageChromaEnable=0.000000 iMagicDOFBlurQuality=8.000000 fMagicDOFColorCurve=4.000000 iGPDOFQuality=6.000000 fADOF_SmootheningAmount=1.000000 bMatsoDOFChromaEnable=1.000000 fADOF_ShapeRotation=15.000000 fADOF_ShapeChromaAmount=0.125000 iGPDOFPolygonCount=5.000000 fGPDOFBias=10.000000 fMatsoDOFChromaPow=1.400000 fMatsoDOFBokehCurve=8.000000 iADOF_ShapeQuality=17.000000 iMatsoDOFBokehQuality=2.000000 fMatsoDOFBokehAngle=0.000000 fADOF_ImageChromaCurve=1.000000 bADOF_ShapeDistortEnable=0.000000 bADOF_RotAnimationEnable=0.000000 fADOF_RotAnimationSpeed=2.000000 iADOF_ImageChromaHues=5.000000 iADOF_ShapeChromaMode=3.000000 fADOF_ShapeWeightAmount=1.000000 fADOF_ShapeApertureAmount=0.010000 bADOF_ShapeAnamorphEnable=0.000000 fADOF_ShapeAnamorphRatio=0.200000 bADOF_ShapeChromaEnable=0.000000 fADOF_ShapeWeightCurve=4.000000 fADOF_ShapeDistortAmount=0.200000 bADOF_ShapeDiffusionEnable=0.000000 bADOF_ShapeWeightEnable=0.000000 fADOF_ImageChromaAmount=3.000000 [FilmicAnamorphSharpen.fx] Strength=1.000000 Coefficient=0 Offset=1 Clamp=1.000000 Contrast=128 Preview=0 [Vignette.fx] Type=0.000000 Center=0.500000,0.500000 Ratio=1.000000 Radius=1.000000 Amount=-1.000000 Slope=2.000000 [DPX.fx] Strength=0.200000 RGB_Curve=8.000000,8.000000,8.000000 RGB_C=0.360000,0.360000,0.340000 Contrast=0.100000 Saturation=3.000000 Colorfulness=2.500000 [Technicolor.fx] Power=3.120000 RGBNegativeAmount=0.880000,0.880000,0.880000 Strength=0.400000 [Technicolor2.fx] Saturation=0.855000 ColorStrength=0.200000,0.200000,0.200000 Brightness=1.000000 Strength=1.000000 [Emphasize.fx] ManualFocusDepth=0.026000 FocusRangeDepth=0.010000 EffectFactor=0.900000 BlendColor=0.000000,0.000000,0.000000 FocusEdgeDepth=0.050000 BlendFactor=0.000000 [FilmGrain.fx] Intensity=0.500000 Variance=0.400000 Mean=0.500000 SignalToNoiseRatio=6.000000 [FilmGrain2.fx] grainamount=0.050000 coloramount=0.600000 lumamount=1.000000 grainsize=1.600000 [Glitch.fx] Amount=1.000000 bUseUV=0 [RBM.fx] iRBM_SampleCount=32 fRBM_LowerThreshold=0.100000 fRBM_BlurWidthPixels=100.000000 fRBM_ColorMask_Orange=1.000000 fRBM_ReliefHeight=0.300000 fRBM_FresnelMult=0.500000 fRBM_FresnelReflectance=0.300000 fRBM_UpperThreshold=0.200000 fRBM_ColorMask_Red=1.000000 fRBM_ColorMask_Yellow=1.000000 fRBM_ColorMask_Green=1.000000 fRBM_ColorMask_Cyan=1.000000 fRBM_ColorMask_Blue=1.000000 fRBM_ColorMask_Magenta=1.000000 [FilmicPass.fx] Linearization=0.500000 Strength=0.700000 Contrast=1.020000 Fade=0.100000 Bleach=0.300000 Saturation=-0.150000 BaseGamma=1.000000 GreenCurve=1.000000 RedCurve=1.000000 BlueCurve=1.000000 BaseCurve=1.500000 EffectGamma=0.650000 EffectGammaB=1.000000 EffectGammaR=1.000000 EffectGammaG=1.000000 LumCoeff=0.094118,0.725490,0.090196 [MotionBlur.fx] mbRecall=0.400000 mbSoftness=1.000000 [FXAA.fx] Subpix=0.980000 EdgeThreshold=1.000000 EdgeThresholdMin=0.990000 [GaussianBlur.fx] GaussianBlurRadius=1.000000 GaussianBlurOffset=1.000000 GaussianBlurStrength=0.300000 [HDR.fx] HDRPower=1.300000 radius1=0.793000 radius2=0.870000 [HighPassSharpen.fx] HighPassSharpRadius=1.000000 HighPassViewBlendIfMask=0.000000 HighPassSharpOffset=1.000000 HighPassBlendMode=1.000000 HighPassBlendIfLight=255.000000 HighPassBlendIfDark=0.000000 HighPassLightIntensity=1.000000 HighPassDarkIntensity=1.000000 HighPassSharpStrength=0.400000 HighPassViewSharpMask=0.000000 [Vibrance.fx] Vibrance=0.980000 VibranceRGBBalance=0.000000,0.000000,0.100000 [LUT.fx] fLUT_AmountChroma=1.000000 fLUT_AmountLuma=1.000000 [Levels.fx] BlackPoint=16 WhitePoint=235 HighlightClipping=0 [ReflectiveBumpMapping.fx] fRBM_BlurWidthPixels=100.000000 iRBM_SampleCount=32 fRBM_LowerThreshold=0.100000 fRBM_ReliefHeight=0.300000 fRBM_ColorMask_Orange=1.000000 fRBM_FresnelReflectance=0.300000 fRBM_FresnelMult=0.500000 fRBM_UpperThreshold=0.200000 fRBM_ColorMask_Red=1.000000 fRBM_ColorMask_Yellow=1.000000 fRBM_ColorMask_Green=1.000000 fRBM_ColorMask_Cyan=1.000000 fRBM_ColorMask_Blue=1.000000 fRBM_ColorMask_Magenta=1.000000 [TiltShift.fx] BlurMultiplier=10.000000 Line=0.000000 Axis=0.000000 Offset=0.000000 BlurCurve=1.000000 [LiftGammaGain.fx] RGB_Lift=1.000000,1.000000,1.000000 RGB_Gamma=1.000000,1.000000,1.000000 RGB_Gain=1.000000,1.000000,1.000000 [Layer.fx] Layer_Blend=1.000000 [MXAO.fx] bMXAOSmoothNormalsEnable=1 bMXAODebugViewEnable=0 fMXAOAmbientOcclusionAmount=0.000000 fMXAONormalBias=0.448000 fMXAOFadeoutStart=0.200000 iMXAOBayerDitherLevel=4 fMXAOIndirectLightingAmount=2.880000 iMXAOSampleCount=117 fMXAOIndirectLightingSaturation=2.140000 fMXAOSampleRadius=1.000000 fMXAOBlurSharpness=2.000000 fMXAOBlurSteps=2 fMXAOFadeoutEnd=0.400000 [LightDoF.fx] fLightDoF_Width=5.000000 f2LightDoF_CA=0.000000,1.000000 f2Bokeh_AutoFocusCenter=0.500000,0.500000 fLightDoF_Amount=10.000000 bLightDoF_UseCA=0.000000 bLightDoF_AutoFocus=1.000000 fLightDoF_ManualFocus=0.000000 bLightDoF_UseMouseFocus=0.000000 fLightDoF_AutoFocusSpeed=0.100000 [LumaSharpen.fx] pattern=1.000000 sharp_strength=0.650000 sharp_clamp=0.035000 offset_bias=1.000000 show_sharpen=0.000000 [Monochrome.fx] Coefficients=0.210000,0.720000,0.070000 ColorSaturation=0.000000 [Tonemap.fx] Defog=0.000000 Bleach=0.000000 Gamma=1.000000 Exposure=0.000000 Saturation=0.000000 FogColor=0.000000,0.000000,1.000000 [FakeHDR.fx] HDRPower=1.300000 radius1=0.793000 radius2=0.870000 [EyeAdaption.fx] fAdp_Speed=0.100000 fAdp_BrightenCurve=1.000000 bAdp_BrightenEnable=1 fAdp_BrightenThreshold=0.200000 fAdp_BrightenBlack=0.500000 fAdp_DarkenCurve=0.500000 bAdp_DarkenEnable=1 fAdp_BrightenMax=0.100000 fAdp_BrightenDynamic=0.500000 fAdp_BrightenSaturation=0.000000 fAdp_DarkenThreshold=0.300000 fAdp_DarkenMax=0.400000 fAdp_DarkenDynamic=0.500000 fAdp_DarkenWhite=0.500000 fAdp_DarkenSaturation=0.000000 [Prism.fx] Aberration=6 SampleCount=8 Curve=1.000000 Automatic=1 [HSLShift.fx] HUERed=0.750000,0.250000,0.250000 HUEGreen=0.250000,0.750000,0.250000 HUEOrange=0.750000,0.500000,0.250000 HUEYellow=0.750000,0.750000,0.250000 HUECyan=0.250000,0.750000,0.750000 HUEBlue=0.250000,0.250000,0.750000 HUEPurple=0.500000,0.250000,0.750000 HUEMagenta=0.750000,0.250000,0.750000 [3DFX.fx] DITHERAMOUNT=0.500000 DITHERBIAS=-1 LEIFX_PIXELWIDTH=1.500000 LEIFX_LINES=1.000000 GAMMA_LEVEL=1.000000

Comments

akumaburn
15 Dec 11:43 CET

SP77, try replacing the dxgi.dll with the Reshade64.dll from the global version, or try the reshade only link.

Also you may want to check if you have any applications that prevent global hooks from occurring, as these can prevent injection.

SP77
10 Dec 17:08 CET

Hey Akuma. I have the complete package installed and have checked and edited the necessary paths. Still nada. Thanks for helping through.

akumaburn
8 Dec 13:16 CET

Additional notes: Turn in-game brightness down (as the default is way too high). Also note that reshade for some reason re-enables FakeHDR at times.. be sure to turn it off if you want the image to match these screenshots.

akumaburn
8 Dec 13:04 CET

Also I've added a Reshade only package, for those whom are having trouble with SpecialK (I'm also having some new issues after windows update 1809). I've tested this with 1809 and it functions.

akumaburn
8 Dec 02:00 CET

@SP77, Thanks for the compliments. Do you have Special K installed? It needs to be the non-global version of special K, which I've bundled in the complete package.

Also please check the paths in the config files as mine may be different from yours.

SP77
4 Dec 07:16 CET

Hey Akuma. Love the screenshots but I can't get it to work. I've downloaded the complete package from Mega, installed it into the correct folder but the toggle key isn't working. I had changed it to scroll lock and then back to Shift+F3 but things didn't change. Any suggestions? I'd really like to see this in action. Thanks in advance.

You need to be logged in to post a comment