SweetFX Settings DB
Latest forum threads
2 hours, 1 minute ago
by lucass
2 hours, 25 minutes ago
by taotao
2 hours, 42 minutes ago
by Esha
4 hours, 7 minutes ago

Dovahkiin Rising for Dolomite Weathers

Created by AssassinsDecree
Added May 18, 2017
Updated 23 Jul 18:15 CEST
Shader used: ReShade
Preset description:
Dovahkiin Rising was crafted to make Skyrim look crisper, brighter, bolder and more natural while also adding a host of optional cinematic effects. It enhances light sources, enhance all existing texture detail, makes metal and water shine more and brings the cold climate to life that is always referenced in Skyrim's lore. Magic will gives off extra lighting effects in many conditions now and look more powerful and, well, magical. Dovahkiin Rising features tons of customization with optional features. (hint: press "4" and "6", not on the numberpad, to disable basically all extra lighting/fantasy-type features for an extremely realistic look). This mod was created for use with the excellent Dolomite Weathers mod, by Dr. Mega and Kojak. Interiors made around ELFX, but should work fine with Vanilla interiors. Doloimite Weathers: http://www.nexusmods.com/skyrimspecialedition/mods/7895/? I plan to create a Vivid Weathers version in time, but how quickly I do it will depend on how easy it is to optimize things and if anyone lets me know they actually care (so let me know in the comments section, please). This is ice cold. Essential: For Dolomite Weathers users, it is essential that you use the Dolomite.ini optional file (called "Recommended ini Settings") on the Dolomite page. Then go to your data folder and open the Dolomite.ini and change value for "fGlobalContrastBoost=0" to "fGlobalContrastBoost=-.3" Everything will be way too bright if you don't do this and you will be blinded. STRONGLY RECOMMEND DELETING THE CAMERA SECTION IN THE DOLOIMITE.INI. When the UI or menu is blurry, it's caused by one of the depth of fields. If it bothers you a lot, you can either look into sky before pausing the game or going into a menu or press one of the two hotkeys below to disable the DoF while in the menu and reactivate upon exiting the menu. This can't be fixed because of how ReShade works. It's either have no depth of field or have a few minor inconveniences from time to time. CONTROLS: (numberpad must be enabled for numberpad controls to work. All are remappable with in-game ReShde menu) Toggle mod - "scroll-lock" Toggle ReShade menu - "shift+F2" Toggle close-range Depth of Field - "/" on numberpad Toggle long-range Depth of Field - "9" not on numberpad Toggle Film Grain - "3" not on numberpad Toggle Sharpness - "5" not on numberpad Toggle Bloom (the white flares and glows on shiny weapons) - "6" not on numberpad Toggle Cineamtic Black Bars - "0" not on numberpad Toggle Lens dirt and some added lighting effects - "4" not on numberpad Toggle a darkening effect - "9" on the numberpad Toggle Vignette - "*" on numberpad Toggle (off by default) Ultra Brightener (for unforeseen dark situations) - "+" on numberpad INSTALLING 1. Download the Reshade 3.0.6 from here https://reshade.me/ 2. Scroll to bottom of page and download whatever the latest version advertised is. Run the .exe that you just downloaded. Probably best to copy it to your desktop or somewhere else first outside your downloads folder. Follow the steps it tells you selecting yes everything it asks. 3. Select your "SkyrimSE.exe" which is in the main folder of the game. Probably in C:\Program Files (x86)\Steam\SteamApps\common\Skyrim Special Edition 4. Select the DirectX 10+ version after you select the "SkyrimSE.exe." 5. Run your game As your game loads up, you should see a grey box popup in the top of the screen saying it's loading all the reshade effects. Once it's done, hit "shift+F2" and follow the promps. The most important thing is to hit the plus symbol next near the top of the Reshade GUI and type any name you want. Follow the other prompts until the boxes turn from red to black or grey or whatever indicates you're done with the very short tutorial. You can leave your game open or close it for this next step. 6. Go back to your game's main folder, where the "SkyrimSE.exe" is and look for that file you just created with whatever name you gave. It should be a .ini file. 7. Open the .ini file and replace all the text with the text from my preset on this page. Save the file. Run your game or alt tab back to it. And then do step 7 if you your game is still running. 8. Reopen the Reshade GUI with Shift+f2 and click the click "reload". The new effects should start loading with my custom settings. 9. PROFIT! UNINSTALLING 1. Delete the Reshade folder, dxgi.ini, dxgi.dll, and dxgi.log and MercsDovahkiinRising.ini files from your game folder. That's it. Enjoy, leave comments below if you're having trouble installing or better yet youtube a Resahde 3.0+ install guide. It's extremely easy. You may notice a slight decrease in performance, but it should still be pretty similar FPS to what you usually get. The visual difference is night and day to me and I can't ever go back to vanilla. CONTACT -- Please subscribe to my YouTube channel for lets plays and demos of my upcoming and released ReShades... who knows, one day maybe you'll an ENB up there: https://www.youtube.com/channel/UCn5KAZuLeVmeQLXSMJNBMcA -- -- Please follow me on twitter: https://twitter.com/MercsAssassin -- MY MODS FOR OTHER GAMES Exhaustive List Here, constantly updating it as I make new ReShades: https://www.facebook.com/MercsAssassin/ To save you a couple clicks, I try to keep the below list updated too: SKYRIM SPECIAL EDITION RESHADES -- Live Action Trailer Graphics, The Dragonborn Comes, a ReShade for Vivid Weathers: http://www.nexusmods.com/skyrimspecialedition/mods/9990/? -- Dovahkiin Rising ReShade for Dolomite Weathers: http://www.nexusmods.com/skyrimspecialedition/mods/9942? -- Dragon Breaker ReShade, a Bright and Bold Look for Vivid Weathers: http://www.nexusmods.com/skyrimspecialedition/mods/9991/? -- Skyrim SE Ashen ReShade: http://www.nexusmods.com/skyrimspecialedition/mods/9060/?tab=1&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fskyrimspecialedition%2Fajax%2Fmoddescription%2F%3Fid%3D9060%26preview%3D&pUp=1 -- MASS EFFECT ANDROMEDA RESHADES -- Cinematic Realism: http://www.nexusmods.com/masseffectandromeda/mods/2/?tab=1&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fmasseffectandromeda%2Fajax%2Fmoddescription%2F%3Fid%3D2%26preview%3D&pUp=1 -- Neon Bomb: http://www.nexusmods.com/masseffectandromeda/mods/4? -- FALLOUT 4 RESHADES -- Cinematic Realism: http://www.nexusmods.com/fallout4/mods/23442/?tab=1&navtag=http%3A%2F%2Fwww.nexusmods.com%2Ffallout4%2Fajax%2Fmoddescription%2F%3Fid%3D23442%26preview%3D&pUp=1 -- DIRT RALLY RESHADE -- https://sfx.thelazy.net/games/preset/7323/ DIRT 4 RESHADES -- Cinematic Racing Project: https://sfx.thelazy.net/games/preset/7333/ -- Cinematic Racing Project (Vibrant Version): https://sfx.thelazy.net/games/preset/7348/ MAD MAX ReShades -- Cinematic Excellence: https://sfx.thelazy.net/games/preset/7434/ -- Cinematic Excellence (Bleak Version): https://sfx.thelazy.net/games/preset/7438/ GHOST RECON WILDLANDS RESHADES -- Stunning Light & Atmospherics [newest ReShade] - https://sfx.thelazy.net/games/preset/7525/ -- Cinematic Excellence 2.0 ReShade (best neutral enhancer with lots of options) - http://www.nexusmods.com/ghostreconwildlands/mods/1/? -- E3 2015 Graphics - more realistic, cold ReShade, inspired by E3 2015 trailers for the game with a more gray look - http://www.nexusmods.com/ghostreconwildlands/mods/2? -- Borderlands-style Oil Painting ReShade - https://sfx.thelazy.net/games/preset/7175/ -- Uncharted-looking ReShade - https://sfx.thelazy.net/games/preset/7115/ -- Sun Soaked Graphics Overhaul - insane lighting amplifier. Sunsets, sunrise and clear days look nuts! - https://sfx.thelazy.net/games/preset/6992/ SQUAD ReShade -- Cinematic Shooter Project: https://sfx.thelazy.net/games/preset/7474/ RAGE ReShade -- Hit Me With Your Best Shot: https://sfx.thelazy.net/games/preset/7477/ ps: I'm TheMercsAssassin on most other websites, including youtube, twitter and the nexus. Hence, the Merc thing. ps+: Do not use any part of my ReShade in your own work. Make your own through hard work and lots of time, like I did, please. Thanks.
Download preset Show / Hide settings
KeyBloomAndLensFlares=54,0,0,0 KeyAdaptiveSharpen=53,0,0,0 KeyGP65CJ042DOF=0,0,0,0 KeyDeband=0,0,0,0 KeyClarity=0,0,0,0 KeyLumaSharpen=0,0,0,0 KeyDaltonize=0,0,0,0 KeyAmbientLight=52,0,0,0 KeyTonemap=0,0,0,0 KeyBorder=48,0,0,0 KeyCartoon=0,0,0,0 KeyColourfulness=0,0,0,0 KeyMode3=0,0,0,0 KeyCA=0,0,0,0 KeyTechnicolor2=0,0,0,0 KeySMAA=0,0,0,0 KeyColorMatrix=0,0,0,0 KeyAdvancedCRT=0,0,0,0 KeyCurves=0,0,0,0 KeyKNearestNeighbors=0,0,0,0 KeyNonLocalMeans=0,0,0,0 KeyRingDOF=0,0,0,0 KeyMagicDOF=0,0,0,0 KeyMXAO=0,0,0,0 KeyFilmGrain2=0,0,0,0 KeyFilmGrain=51,0,0,0 KeyMatsoDOF=0,0,0,0 KeyMartyMcFlyDOF=111,0,0,0 KeyEmphasize=0,0,0,0 KeyDPX=105,0,0,0 KeyFilmicPass=0,0,0,0 KeyMode1=0,0,0,0 KeyMotionBlur=0,0,0,0 KeyMode2=0,0,0,0 KeyFXAA=0,0,0,0 KeyVibrance=0,0,0,0 KeyHDR=0,0,0,0 KeyGaussianBlur=0,0,0,0 KeyLevels=220,0,0,0 KeyHighPassSharp=0,0,0,0 KeyHQ4X=0,0,0,0 KeyLiftGammaGain=107,0,0,0 KeyLightDoF_AutoFocus=57,0,0,0 KeyLightDoF_Far=57,0,0,0 KeyTechnicolor=0,0,0,0 KeyLightDoF_Near=0,0,0,0 KeyLUT=0,0,0,0 KeyReflectiveBumpmapping=0,0,0,0 KeyMonochrome=0,0,0,0 KeyTiltShift=0,0,0,0 KeyTint=0,0,0,0 KeySurfaceBlur=0,0,0,0 KeyVignette=106,0,0,0 Techniques=AmbientLight,HDR,BloomAndLensFlares,Technicolor2,Tonemap,Clarity,MartyMcFlyDOF,Deband,FilmGrain,DPX,Vignette,AdaptiveSharpen,Border,LightDoF_AutoFocus,LightDoF_Far [Clarity.fx] ClarityBlendMode=2.000000 ClarityRadius=3.000000 ClarityOffset=2.000000 ClarityDarkIntensity=0.000000 ClarityBlendIfDark=20.000000 ClarityBlendIfLight=205.000000 ClarityStrength=0.800000 ClarityViewBlendIfMask=0.000000 ClarityLightIntensity=0.000000 ClarityViewMask=0.000000 [Border.fx] border_width=0.000000,25.000000 border_ratio=2.350000 border_color=0.011765,0.000000,0.000000 [HQ4X.fx] k=-1.100000 s=1.500000 mx=1.000000 max_w=0.750000 lum_add=0.330000 min_w=0.030000 [AdaptiveSharpen.fx] D_compr_low=0.253000 L_compr_low=0.169000 curve_height=0.500000 curveslope=0.400000 D_overshoot=0.009000 L_overshoot=0.003000 D_compr_high=0.504000 L_compr_high=0.337000 max_scale_lim=0.100000 pm_p=0.750000 [AmbientLight.fx] alAdaptBaseMult=4.000000 alDebug=0.000000 AL_DirtTex=0.000000 alInt=3.200000 alThreshold=0.030000 AL_Adaptation=-1.000000 AL_Dirt=-1.000000 alAdapt=0.700000 alLensThresh=0.500000 alAdaptBaseBlackLvL=7.000000 AL_Vibrance=0.000000 AL_Adaptive=2.000000 alDirtInt=1.000000 alLensInt=2.000000 alDirtOVInt=1.000000 AL_Lens=0.000000 [CRT.fx] Resolution=1.150000 Curvature=0.000000 Gamma=2.400000 Brightness=0.900000 MonitorGamma=2.200000 ScanlineIntensity=2.000000 CornerSize=0.010000 ScanlineGaussian=1.000000 CurvatureRadius=1.500000 ViewerDistance=2.000000 Angle=0.000000,0.000000 Overscan=1.010000 Oversample=1.000000 [Bloom.fx] bGodrayEnable=0.000000 iBloomMixmode=3.000000 fBloomSaturation=0.000000 bAnamFlareEnable=-1.000000 fBloomThreshold=0.784000 fLensdirtSaturation=0.020000 fBloomAmount=0.100000 fLensdirtIntensity=0.400000 fBloomTint=0.000000,0.000000,0.000000 fFlareLuminance=1.000000 bLensdirtEnable=0.000000 iLensdirtMixmode=2.000000 bLenzEnable=0.000000 fLensdirtTint=1.000000,1.000000,1.000000 fAnamFlareThreshold=0.811000 fAnamFlareWideness=0.010000 fAnamFlareAmount=0.500000 fAnamFlareCurve=2.000000 fAnamFlareColor=0.098039,0.098039,0.098039 fLenzIntensity=1.000000 fLenzThreshold=0.800000 bChapFlareEnable=0.000000 fChapFlareTreshold=0.990000 iChapFlareCount=10.000000 fChapFlareDispersal=0.280000 fFlareIntensity=0.200000 fChapFlareSize=0.200000 fChapFlareCA=0.000000,0.010000,0.020000 fChapFlareIntensity=100.000000 fGodrayDecay=0.990000 fGodrayExposure=1.000000 fGodrayWeight=1.250000 fGodrayDensity=1.000000 fGodrayThreshold=0.900000 iGodraySamples=15.000000 fFlareBlur=1.000000 fFlareTint=0.215686,0.215686,0.219608 [ColorMatrix.fx] ColorMatrix_Red=0.817000,0.183000,0.000000 ColorMatrix_Green=0.333000,0.667000,0.000000 ColorMatrix_Blue=0.000000,0.125000,0.875000 Strength=1.000000 [Sepia.fx] Tint=0.550000,0.430000,0.420000 Strength=0.580000 [Cartoon.fx] Power=1.500000 EdgeSlope=1.500000 [CA.fx] Shift=2.500000,-0.500000 Strength=0.500000 [Colourfulness.fx] lim_luma=0.700000 colourfulness=0.400000 [SurfaceBlur.fx] BlurRadius=1.000000 BlurOffset=1.000000 BlurEdge=0.500000 BlurStrength=1.000000 [Curves.fx] Mode=0.000000 Formula=2.000000 Contrast=-0.340000 [Daltonize.fx] Type=0.000000 [Deband.fx] Threshold=0.004000 Range=16.000000 Iterations=2.000000 Grain=0.000000 [Denoise.fx] LerpCoefficeint=0.800000 NoiseLevel=0.150000 WeightThreshold=0.030000 CounterThreshold=0.050000 GaussianSigma=50.000000 [DOF.fx] fADOF_ShapeCurvatureAmount=1.000000 DOF_AUTOFOCUS=-1.000000 DOF_FARBLURCURVE=2.129000 DOF_MOUSEDRIVEN_AF=0.000000 fGPDOFBiasCurve=2.000000 DOF_FOCUSPOINT=0.500000,0.700000 fGPDOFChromaAmount=0.400000 DOF_INFINITEFOCUS=0.060000 DOF_MANUALFOCUSDEPTH=1.000000 DOF_FOCUSSAMPLES=30.000000 bADOF_ShapeApertureEnable=0.000000 DOF_NEARBLURCURVE=11.000000 DOF_FOCUSRADIUS=0.151000 fRingDOFFringe=0.500000 bGPDOFPolygonalBokeh=-1.000000 fGPDOFBrightnessMultiplier=2.000000 DOF_BLURRADIUS=9.840000 iRingDOFSamples=5.000000 fADOF_BokehCurve=17.530001 iRingDOFRings=8.000000 fRingDOFThreshold=0.700000 fGPDOFBrightnessThreshold=0.500000 fRingDOFGain=30.000002 bADOF_ShapeCurvatureEnable=-1.000000 fRingDOFBias=2.000000 iMagicDOFBlurQuality=8.000000 bADOF_ImageChromaEnable=0.000000 fMagicDOFColorCurve=10.000000 iGPDOFQuality=6.000000 iGPDOFPolygonCount=5.000000 fADOF_ShapeRotation=0.000000 fADOF_ShapeChromaAmount=0.125000 fGPDOFBias=10.000000 bMatsoDOFChromaEnable=-1.000000 fADOF_SmootheningAmount=0.050000 fMatsoDOFChromaPow=0.200000 fMatsoDOFBokehCurve=15.905001 iMatsoDOFBokehQuality=10.000000 iADOF_ShapeQuality=9.000000 fMatsoDOFBokehAngle=0.000000 bADOF_RotAnimationEnable=0.000000 fADOF_RotAnimationSpeed=5.000000 fADOF_ShapeApertureAmount=-0.002000 fADOF_ShapeWeightAmount=0.500000 bADOF_ShapeAnamorphEnable=-1.000000 fADOF_ShapeAnamorphRatio=1.000000 bADOF_ShapeDistortEnable=0.000000 fADOF_ShapeDistortAmount=0.040000 fADOF_ShapeWeightCurve=0.500000 bADOF_ShapeChromaEnable=0.000000 bADOF_ShapeDiffusionEnable=0.000000 fADOF_ShapeDiffusionAmount=0.000000 bADOF_ShapeWeightEnable=0.000000 iADOF_ShapeChromaMode=3.000000 iADOF_ImageChromaHues=2.000000 fADOF_ImageChromaCurve=1.625000 fADOF_ImageChromaAmount=0.250000 [Vignette.fx] Type=0.000000 Center=0.500000,0.500000 Ratio=1.600000 Radius=-1.500000 Amount=-2.000000 Slope=5.000000 [DPX.fx] Strength=0.400000 RGB_Curve=8.000000,8.000000,8.000000 RGB_C=0.360000,0.360000,0.340000 Contrast=0.060000 Saturation=3.000000 Colorfulness=2.500000 [Emphasize.fx] ManualFocusDepth=0.026000 FocusRangeDepth=0.010000 EffectFactor=0.900000 BlendColor=0.000000,0.000000,0.000000 FocusEdgeDepth=0.050000 BlendFactor=0.000000 [FilmGrain.fx] Intensity=0.530000 Variance=0.500000 Mean=0.500000 SignalToNoiseRatio=9.000000 [FilmGrain2.fx] grainamount=0.050000 coloramount=0.600000 lumamount=1.000000 grainsize=1.600000 [FilmicPass.fx] Linearization=0.500000 Strength=0.850000 Contrast=1.000000 Fade=0.400000 Bleach=0.000000 Saturation=-0.150000 GreenCurve=1.000000 RedCurve=1.000000 BlueCurve=1.000000 BaseCurve=1.500000 BaseGamma=1.000000 EffectGamma=0.650000 EffectGammaR=1.000000 EffectGammaG=1.000000 EffectGammaB=1.000000 LumCoeff=0.212656,0.715158,0.072186 [SMAA.fx] EdgeDetectionType=1.000000 EdgeDetectionThreshold=0.100000 MaxSearchSteps=98.000000 MaxSearchStepsDiagonal=16.000000 CornerRounding=0.000000 DebugOutput=0.000000 [FineSharp.fx] cstr=0.900000 sstr=2.000000 pstr=1.272000 xstr=0.190000 lstr=1.490000 xrep=0.250000 [FXAA.fx] Subpix=0.250000 EdgeThreshold=0.125000 EdgeThresholdMin=0.000000 [GaussianBlur.fx] GaussianBlurRadius=1.000000 GaussianBlurOffset=1.000000 GaussianBlurStrength=0.300000 [HDR.fx] HDRPower=1.430000 radius1=0.873000 radius2=0.830000 [HighPassSharpen.fx] HighPassSharpRadius=1.000000 HighPassViewBlendIfMask=0.000000 HighPassSharpOffset=1.000000 HighPassBlendMode=1.000000 HighPassBlendIfLight=255.000000 HighPassBlendIfDark=0.000000 HighPassLightIntensity=1.000000 HighPassDarkIntensity=1.000000 HighPassSharpStrength=0.400000 HighPassViewSharpMask=0.000000 [LUT.fx] fLUT_AmountChroma=1.000000 fLUT_AmountLuma=1.000000 [Levels.fx] BlackPoint=0.000000 WhitePoint=104.000000 HighlightClipping=0.000000 [TiltShift.fx] BlurMultiplier=10.000000 Line=0.000000 Axis=0.000000 Offset=0.000000 BlurCurve=1.000000 [LiftGammaGain.fx] RGB_Lift=1.000000,1.000000,1.000000 RGB_Gamma=1.320000,1.320000,1.320000 RGB_Gain=1.240000,1.240000,1.240000 [MXAO.fx] bMXAOSmoothNormalsEnable=0.000000 fMXAOAmbientOcclusionAmount=2.000000 fMXAONormalBias=0.200000 fMXAOFadeoutStart=0.200000 iMXAOBayerDitherLevel=3.000000 fMXAOIndirectLightingAmount=4.000000 iMXAOSampleCount=24.000000 fMXAOIndirectLightingSaturation=1.000000 fMXAOSampleRadius=2.500000 fMXAOBlurSharpness=2.000000 fMXAOBlurSteps=2.000000 bMXAODebugViewEnable=0.000000 fMXAOFadeoutEnd=0.400000 [LightDoF.fx] fLightDoF_Width=6.040000 fLightDoF_Amount=0.600000 f2LightDoF_CA=0.000000,1.000000 f2Bokeh_AutoFocusCenter=0.500000,0.500000 bLightDoF_UseCA=0.000000 bLightDoF_AutoFocus=1.000000 fLightDoF_AutoFocusSpeed=0.100000 bLightDoF_UseMouseFocus=0.000000 fLightDoF_ManualFocus=0.000000 [LumaSharpen.fx] pattern=1.000000 sharp_strength=0.650000 sharp_clamp=0.035000 offset_bias=1.000000 show_sharpen=0.000000 [Monochrome.fx] Coefficients=0.210000,0.720000,0.070000 ColorSaturation=0.000000 [MotionBlur.fx] mbRecall=0.400000 mbSoftness=1.000000 [RBM.fx] iRBM_SampleCount=32.000000 fRBM_LowerThreshold=0.100000 fRBM_BlurWidthPixels=100.000000 fRBM_ColorMask_Orange=1.000000 fRBM_ReliefHeight=0.300000 fRBM_FresnelMult=0.500000 fRBM_FresnelReflectance=0.300000 fRBM_UpperThreshold=0.200000 fRBM_ColorMask_Red=1.000000 fRBM_ColorMask_Yellow=1.000000 fRBM_ColorMask_Green=1.000000 fRBM_ColorMask_Cyan=1.000000 fRBM_ColorMask_Blue=1.000000 fRBM_ColorMask_Magenta=1.000000 [Technicolor2.fx] Saturation=0.305000 ColorStrength=0.666667,1.000000,1.470588 Brightness=3.000000 Strength=0.500000 [Technicolor.fx] Power=7.120000 RGBNegativeAmount=0.880000,0.880000,0.880000 Strength=0.940000 [Tonemap.fx] Defog=0.000000 Bleach=-0.200000 Gamma=0.900000 Exposure=0.600000 Saturation=0.000000 FogColor=0.000000,0.000000,1.000000 [Vibrance.fx] Vibrance=0.150000 VibranceRGBBalance=1.000000,1.000000,1.000000

Comments

You need to be logged in to post a comment