6 hours, 12 minutes ago
Lore-Friendly Enhancer w/CineEffects&DoF
Preset description:
-- My Three Newer AC Origins ReShades:
1) For the Brotherhood, Cinematic Lighting Overhaul w/DoF (this is the successor ReShade to Cinematic Enhancer) - https://sfx.thelazy.net/games/preset/8685/
2) Photorealism & Cinematic Effects w/DoF - https://sfx.thelazy.net/games/preset/8737/
3) Cinematic Realism - https://sfx.thelazy.net/games/preset/87254436316398/
4)*NEWEST AND BEST - 2018 Graphics Overhaul - https://sfx.thelazy.net/games/preset/8847/
CRITICAL INSTRUCTIONS!!!!!!!
Once you've downloaded this, you MUST go to the in game Reshade "Settings" tab and make sure "RESHADE_DEPTH_INPUT_IS_REVERSED=1", make sure "RESHADE_DEPTH_INPUT_IS_LOGARITHMIC=1", AND make sure "RESHADE_DEPTH_LINEARIZATION_FAR_PLANE=10000.0" (without the quotes, of course) and then go back to the main "Home" reshade menu tab and click "reload" at the bottom of that reshade menu.
Failure to do this will render your entire screen 100% blurry while Depth-of-Field (DoF) is on. Please note, This will break the depth of fields for my other reshades if you are using those already, but no matter, I will update the DOF in those to match this new and better one later today or tonight.
PATCH NOTES
Version 1.1 - 11/1/2017
-Reduced vignette effect and corrected ReShade to start with the standard/non-bleak version of CE
Version 1.2 - 11/2/2017
-Brightened bleak version, tweaked film grain, tweaked DoF to flicker a little less
Version 1.3 - 11/11/2017
-DoF Updated. Made it smoother and easier to adjust for users.
Version 1.4 - 12/21/2017
- Massive Depth of field rework. Improved clarity overall.
Version 1.5 - 1/7/2018
- DoF rework, bloom refinements.
DESCRIPTION
This is a Cinematic Enhancer to the already gorgeous Assassins Creed Origins. This ReShade includes a host of optional cinematic features, like Depth-of-Field, bloom, film grain, letterboxing, and more! It's also setup so that you can toggle to a much more bleaker, grittier look with literally the click of a button, no need to hop through menus or anything of that nonsense. In fact, I've set up toggle keys for all the major cinematic effects I've added. And they're remappable with the in-game ReShade menu.
Please let me know if you have any questions, but there's extensive instructions on all sorts of things from detailed installation instructions to configuration instructions below. Constructive feedback is welcomed, and kind words of thanks are extremely appreciated!
Hope you like it!
- Merc (see the very end of the description to understand why I signed like that).
Things to note:
Dual Looks: Press "2" on the numberpad to disable Technicolor 2, doing so will give you a look closer to the vanilla game's color palette.
Bloom: Adjust fBloomThreshold up or down in very small increments (of about 10) until you are happy with how much bloom you want. Increasing the value will give less bloom.
Brightness: If the image is too dark, DO NOT raise the gamma setting in your in-game menu. Instead, lower the gamma in Reshade's Tonnemap setting.
DoF (Depth-of-Field): To adjust the strength of the DoF on far away out-of-focus areas, adjust DOF_FarBlurCurve up or down. Increasing the value will give less blur. To adjust blur on Bayek when looking at far away objects, adjust DOF_NearBLurCurve. Raising the value will lower the blur. I have this disabled by default for this preset, but to enable it, try a value of 2.0 and adjust in increments of .1 from there.
An oddity with AC Origins is that the ReShade's DoF can get deactivated by certain HUD/UI elements. I believe it most commonly is deactivated by the quest text in the upper left-hand corner. So if it sometimes cutting off is bothering you, I recommend either not tracking quests so the objective pops up on your screen and using the set way-point on the map feature instead OR switching the HUD preset in the game's "gameplay" menu option to minimal or off.
The ReShade DoF will also cut off when you're in photo mode and the screenshot overlay grid thing pops up as you're adjusting the image, but the DoF will come right back on once that goes away (just leave the camera steady for a couple secs and the grid disappears)
CONTROLS
All of these are remappable once in game. (make sure numberpad is enabled or the controls won't work)
-Toggle ReShade menu on-off - Shift+F2.
-Toggle all ReShade effects - Scroll lock
-Toggle depth-of-field - / on numberpad
-Toggle sharpness - 5 on numberpad
-Toggle film grain - 3 on numberpad
-Black bars (letterbox) - 0 on numberpad
-Bloom and lens effects - 6 on numberpad
-Vignette (darkness around the corners) - * on numberpad
-Clarity - 7 on numberpad
I recommend opening the ReShade GUI's setting's menu and changing the following:
Toggle ReShade on and off with the END key
Toggle ReShade menu/gui with F4
INSTALLATION INSTRUCTIONS:
!!!IMPORTANT
For me the game crashes if I use any form of ReShade or SweetFx in fullscreen mode. So you must enable borderless window mode to use ReShade if yours also crashes when trying to load the game with Reshade enabled.
Tested at default in-game brightness. Use the in-game screen calibration setting to adjust your UI to fit into the letterbox (black bars).
Tested on Ultra settings except shadows set at high.
IMPORTANT END!!!
Abridged Version of instructions:
Download latest version of ReShade from here: https://reshade.me/
Run the .exe in admin mode and select ACOrigins.exe in your Assassins Creed Origins main folder. (if installed to Steam's default location, can usually be found here: "... Steam\SteamApps\common\Assassins Creed Origins"
Choose the DirectX 10+ version
Say yes when it ask if you want to download a collection of shaders. Have these following shaders selected and deselect any of the effects not listed here:
AdaptiveSharpen
Border
Clarity
FakeHDR
Tonemap
Deband
Technicolor2
FilmGrain
DOF (depth of field)
Bloom
Vignette
Now download my preset here with the "download" button below. Rename that file "anythingyouwant.ini", the most important part is that the files name now ends ".ini" instead of ".txt" like it did when you downloaded it. Put that file in your game's main folder where you found ACOrigins.exe and where your reshade-shaders folder should now also be installed.
Run your game and after you get a message in a grey box saying reshade effects have loaded, press Shift+F2 simultaneously to open the in-game ReShade GUI. Select the .ini file from that drop down menu. Toggle the effect with scroll-lock key. You can change these keys in the ReShade's settings menu.
Click continue until the boxes go from red to gray/clear. Done. Your new ReShade should be making your game look fapping sexy by this point.
Step-by-Step of Instructions:
1. Download the Reshade 3.0.8 (or latest version if different) from here https://reshade.me/
2. Scroll to bottom of page and download whatever the latest version advertised is.
Run the .exe that you just downloaded. Probably best to copy it to your desktop or somewhere first outside your downloads folder.
Follow the steps it tells you selecting yes everything it asks.
2. Select your "ACOrigins.exe" which is in the main folder of the game.
3. Select the DirectX 10+ version after you select the "ACOrigins.exe"
4. Run your game
As your game loads up, you should see a grey box popup in the top of the screen saying it's loading all the reshade effects.
Once it's done, hit "shift+F2" and follow the promps. The most important thing is to hit the plus symbol next near the top of the Reshade GUI and type any name you want.
Follow the other prompts until the boxes turn from red to black or grey or whatever indicates you're done with the very short tutorial.
You can leave your game open or close it for this next step.
5. Go back to your game's main folder, where the "ACOrigins.exe" is and look for that file you just created with whatever name you gave. It should be a .ini file.
6. Open the .ini file and replace all the text with the text from my preset on this page.
Save the file. Run your game or alt tab back to it. And then do step 7 if you your game is still running.
7. Reopen the Reshade GUI with Shift+f2 and click the click "reload". The new effects should start loading with my custom settings.
PROFIT!
UNINSTALLING
1. Delete the Reshade folder, dxgi.ini, dxgi.dll, and dxgi.log from your game folder. That's it.
Enjoy, leave comments below if you're having trouble installing or better yet youtube a Resahde 3.0+ install guide. It's extremely easy.
You may notice a slight decrease in performance, but it should still be pretty similar FPS to what you usually get. The visual difference is night and day to me and I can't ever go back to vanilla.
CONTACT
-- Please subscribe to my YouTube channel for lets plays and demos of my upcoming and released ReShades: https://www.youtube.com/channel/UCn5KAZuLeVmeQLXSMJNBMcA --
-- Please follow me on twitter: https://twitter.com/MercsAssassin --
MY MODS FOR OTHER GAMES
Exhaustive List Here, constantly updating it as I make new ReShades: https://www.facebook.com/MercsAssassin/
To save you a couple clicks, I try to keep the below list updated too:
ASSASSIN'S CREED ORIGINS
-- Realistic and Atmospheric ReShade: https://sfx.thelazy.net/games/preset/8551/
-- Cinematic Enhancer ReShade: https://rd.nexusmods.com/assassinscreedorigins/mods/1
-- Revelations ReShade: https://sfx.thelazy.net/games/preset/8550/
SKYRIM SPECIAL EDITION RESHADES
-- Live Action Trailer Graphics, The Dragonborn Comes, a ReShade for Vivid Weathers: http://www.nexusmods.com/skyrimspecialedition/mods/9990/?
-- Dovahkiin Rising ReShade for Dolomite Weathers: http://www.nexusmods.com/skyrimspecialedition/mods/9942?
-- Dragon Breaker ReShade, a Bright and Bold Look for Vivid Weathers: http://www.nexusmods.com/skyrimspecialedition/mods/9991/?
-- Skyrim SE Ashen ReShade: http://www.nexusmods.com/skyrimspecialedition/mods/9060/?tab=1&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fskyrimspecialedition%2Fajax%2Fmoddescription%2F%3Fid%3D9060%26preview%3D&pUp=1 --
MASS EFFECT ANDROMEDA RESHADES
-- Cinematic Realism:
http://www.nexusmods.com/masseffectandromeda/mods/2/?tab=1&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fmasseffectandromeda%2Fajax%2Fmoddescription%2F%3Fid%3D2%26preview%3D&pUp=1
-- Neon Bomb:
http://www.nexusmods.com/masseffectandromeda/mods/4? --
FALLOUT 4 RESHADES
-- Cinematic Realism: http://www.nexusmods.com/fallout4/mods/23442/?tab=1&navtag=http%3A%2F%2Fwww.nexusmods.com%2Ffallout4%2Fajax%2Fmoddescription%2F%3Fid%3D23442%26preview%3D&pUp=1 --
DIRT RALLY RESHADE
--
https://sfx.thelazy.net/games/preset/7323/
DIRT 4 RESHADES
-- Cinematic Racing Project: https://sfx.thelazy.net/games/preset/7333/
-- Cinematic Racing Project (Vibrant Version): https://sfx.thelazy.net/games/preset/7348/
MAD MAX ReShades
-- Cinematic Excellence: https://sfx.thelazy.net/games/preset/7434/
-- Cinematic Excellence (Bleak Version): https://sfx.thelazy.net/games/preset/7438/
GHOST RECON WILDLANDS RESHADES
-- Stunning Light & Atmospherics [newest ReShade] - https://sfx.thelazy.net/games/preset/7525/
-- Cinematic Excellence 2.0 ReShade (best neutral enhancer with lots of options) - http://www.nexusmods.com/ghostreconwildlands/mods/1/?
-- E3 2015 Graphics - more realistic, cold ReShade, inspired by E3 2015 trailers for the game with a more gray look - http://www.nexusmods.com/ghostreconwildlands/mods/2?
-- Borderlands-style Oil Painting ReShade - https://sfx.thelazy.net/games/preset/7175/
-- Uncharted-looking ReShade - https://sfx.thelazy.net/games/preset/7115/
-- Sun Soaked Graphics Overhaul - insane lighting amplifier. Sunsets, sunrise and clear days look nuts! - https://sfx.thelazy.net/games/preset/6992/
SQUAD ReShade
-- Cinematic Shooter Project: https://sfx.thelazy.net/games/preset/7474/
RAGE ReShade
-- Hit Me With Your Best Shot: https://sfx.thelazy.net/games/preset/7477/
ps: I'm TheMercsAssassin on most other websites, including youtube, twitter and the nexus. Hence, the Merc thing.
ps+: Do not use any part of my ReShade in your own work. Make your own through hard work and lots of time, like I did, please. Thanks.KeyBloomAndLensFlares=102,0,0,0
KeyAdaptiveSharpen=101,0,0,0
KeyDaltonize=0,0,0,0
KeyNostalgia=0,0,0,0
KeyLumaSharpen=0,0,0,0
KeyAmbientLight=0,0,0,0
KeyHSV_Tech=105,0,0,0
KeyColorMatrix=0,0,0,0
KeyTechnicolor2=98,0,0,0
KeyGaussianBlur=0,0,0,0
KeyVibrance=0,0,0,0
KeyHDR=0,0,0,0
KeyCartoon=0,0,0,0
KeyTonemap=0,0,0,0
KeyBorder=96,0,0,0
KeyFilmGrain2=0,0,0,0
KeyMXAO=0,0,0,0
KeyCreateLUT=0,0,0,0
KeyMatsoDOF=111,0,0,0
KeyFilmGrain=99,0,0,0
KeyGP65CJ042DOF=0,0,0,0
KeyDeband=0,0,0,0
KeyClarity=103,0,0,0
KeyVignette=106,0,0,0
KeyLevels=0,0,0,0
KeyHighPassSharp=0,0,0,0
KeyFilmicPass=0,0,0,0
KeyLiftGammaGain=0,0,0,0
KeyRingDOF=0,0,0,0
KeyMagicDOF=0,0,0,0
KeyMartyMcFlyDOF=0,0,0,0
KeyFISHEYE_CA_VERTICAL=0,0,0,0
KeyLightDoF_Far=0,0,0,0
KeyTechnicolor=0,0,0,0
KeyLightDoF_Near=0,0,0,0
KeyLightDoF_AutoFocus=0,0,0,0
KeyMode3=0,0,0,0
KeyCA=0,0,0,0
KeyMultiLUT=0,0,0,0
Techniques=AdaptiveSharpen,HDR,BloomAndLensFlares,Tonemap,MatsoDOF,FilmGrain,Clarity,Vignette,Border
TechniqueSorting=AdaptiveSharpen,AmbientLight,HDR,BloomAndLensFlares,Technicolor2,Tonemap,MatsoDOF,FilmGrain,Clarity,Deband,Vignette,Border,Levels,FilmicPass,LiftGammaGain,ColorMatrix,RingDOF,MagicDOF,GP65CJ042DOF,MartyMcFlyDOF,Vibrance,LightDoF_Far,LightDoF_Near,LightDoF_AutoFocus,CA,NonLocalMeans,KNearestNeighbors,DisplayDepth,DPX,EGAfilter,Emphasize,DepthHaze,Curves,LeiFx_Tech,Mode1,Mode2,Mode3,GaussianBlur,HighPassSharp,HQ4X,FilmGrain2,AdaptiveFog,MotionBlur,HSV_Tech,LUT,CreateLUT,AdvancedCRT,LumaSharpen,ASCII,Monochrome,MultiLUT,MXAO,Nightvision,Nostalgia,ReflectiveBumpmapping,Tint,MagicBloom,Technicolor,Cartoon,TiltShift,Colourfulness,UIMask_Top,UIMask_Bottom,Daltonize,SurfaceBlur,GanossaMotionFocus,Grain_Tech,FISHEYE_CA_HORIZONTAL,FISHEYE_CA_VERTICAL
KeyNonLocalMeans=0,0,0,0
KeyKNearestNeighbors=0,0,0,0
KeyDisplayDepth=0,0,0,0
KeyEmphasize=0,0,0,0
KeyDPX=0,0,0,0
KeyEGAfilter=0,0,0,0
KeyDepthHaze=0,0,0,0
KeyCurves=0,0,0,0
KeyLeiFx_Tech=0,0,0,0
KeyMode1=0,0,0,0
KeyMotionBlur=0,0,0,0
KeyMode2=0,0,0,0
KeyHQ4X=0,0,0,0
KeyAdaptiveFog=0,0,0,0
KeyLUT=0,0,0,0
KeyAdvancedCRT=0,0,0,0
KeyASCII=0,0,0,0
KeyReflectiveBumpmapping=0,0,0,0
KeyMonochrome=0,0,0,0
KeyNightvision=0,0,0,0
KeyTiltShift=0,0,0,0
KeyTint=0,0,0,0
KeyMagicBloom=0,0,0,0
KeyColourfulness=0,0,0,0
KeyUIMask_Top=0,0,0,0
KeyUIMask_Bottom=0,0,0,0
KeySurfaceBlur=0,0,0,0
KeyGanossaMotionFocus=0,0,0,0
KeyGrain_Tech=0,0,0,0
KeyFISHEYE_CA_HORIZONTAL=0,0,0,0
[Clarity.fx]
ClarityBlendMode=2.000000
ClarityRadius=2.000000
ClarityOffset=2.000000
ClarityDarkIntensity=1.000000
ClarityBlendIfDark=50.000000
ClarityBlendIfLight=205.000000
ClarityStrength=0.750000
ClarityViewBlendIfMask=0.000000
ClarityLightIntensity=1.000000
ClarityViewMask=0.000000
[Border.fx]
border_width=0.000000,54.000000
border_ratio=2.350000
border_color=0.000000,0.000000,0.000000
[FisheyeVertical.fx]
fFisheyeZoom=0.500000
fFisheyeDistortionCubic=0.700000
fFisheyeDistortion=0.010000
fFisheyeColorshift=0.002000
[DOF.fx]
fADOF_ShapeCurvatureAmount=1.000000
DOF_AUTOFOCUS=-1.000000
DOF_FARBLURCURVE=2.475000
DOF_MOUSEDRIVEN_AF=0.000000
fGPDOFBiasCurve=2.000000
DOF_FOCUSPOINT=0.600000,0.550000
fGPDOFChromaAmount=0.400000
DOF_INFINITEFOCUS=0.085000
DOF_MANUALFOCUSDEPTH=0.300000
DOF_FOCUSSAMPLES=10.000000
bADOF_ShapeApertureEnable=0.000000
DOF_NEARBLURCURVE=1000.000061
DOF_FOCUSRADIUS=0.001000
fRingDOFFringe=0.500000
bGPDOFPolygonalBokeh=-1.000000
fGPDOFBrightnessMultiplier=2.000000
DOF_BLURRADIUS=7.000000
iRingDOFSamples=30.000000
fADOF_BokehCurve=20.000000
iRingDOFRings=8.000000
fRingDOFThreshold=0.700000
fGPDOFBrightnessThreshold=0.500000
fRingDOFGain=30.000002
bADOF_ShapeCurvatureEnable=-1.000000
fRingDOFBias=2.000000
iMagicDOFBlurQuality=8.000000
bADOF_ImageChromaEnable=0.000000
fMagicDOFColorCurve=10.000000
iGPDOFQuality=6.000000
iGPDOFPolygonCount=5.000000
fADOF_ShapeRotation=0.000000
fADOF_ShapeChromaAmount=0.000000
fGPDOFBias=10.000000
bMatsoDOFChromaEnable=0.000000
fADOF_SmootheningAmount=0.000000
fMatsoDOFChromaPow=0.200000
fMatsoDOFBokehCurve=4.400000
iMatsoDOFBokehQuality=5.000000
iADOF_ShapeQuality=38.000000
fMatsoDOFBokehAngle=0.000000
bADOF_RotAnimationEnable=0.000000
fADOF_RotAnimationSpeed=0.000000
fADOF_ShapeApertureAmount=0.006000
fADOF_ShapeWeightAmount=0.500000
bADOF_ShapeAnamorphEnable=0.000000
fADOF_ShapeAnamorphRatio=0.560000
bADOF_ShapeDistortEnable=0.000000
fADOF_ShapeDistortAmount=0.000000
fADOF_ShapeWeightCurve=0.500000
bADOF_ShapeChromaEnable=0.000000
bADOF_ShapeDiffusionEnable=0.000000
fADOF_ShapeDiffusionAmount=0.000000
bADOF_ShapeWeightEnable=0.000000
iADOF_ShapeChromaMode=0.000000
iADOF_ImageChromaHues=20.000000
fADOF_ImageChromaCurve=2.000000
fADOF_ImageChromaAmount=3.273000
[HQ4X.fx]
k=-1.100000
s=1.500000
mx=1.000000
max_w=0.750000
lum_add=0.330000
min_w=0.030000
[AdaptiveSharpen.fx]
D_compr_low=0.253000
L_compr_low=0.169000
curve_height=0.400000
curveslope=0.400000
D_overshoot=0.009000
L_overshoot=0.003000
D_compr_high=0.504000
L_compr_high=0.337000
scale_lim=0.100000
scale_cs=0.056000
pm_p=0.750000
[AmbientLight.fx]
alAdaptBaseMult=7.000000
alDebug=0.000000
AL_DirtTex=-1.000000
alInt=5.000000
alThreshold=1.000000
AL_Adaptation=-1.000000
AL_Dirt=-1.000000
alAdapt=0.190000
alLensThresh=0.260000
alAdaptBaseBlackLvL=1.000000
AL_Vibrance=0.000000
AL_Adaptive=2.000000
alDirtInt=2.000000
alLensInt=5.000000
alDirtOVInt=0.000000
AL_Lens=-1.000000
[CRT.fx]
Resolution=1.150000
Curvature=0.000000
Gamma=2.400000
Brightness=0.900000
MonitorGamma=2.200000
ScanlineIntensity=2.000000
CornerSize=0.010000
ScanlineGaussian=1.000000
CurvatureRadius=1.500000
ViewerDistance=2.000000
Angle=0.000000,0.000000
Overscan=1.010000
Oversample=1.000000
[Bloom.fx]
bGodrayEnable=0.000000
iBloomMixmode=1.000000
fBloomSaturation=1.000000
bAnamFlareEnable=0.000000
fBloomThreshold=0.800000
fLensdirtSaturation=2.000000
fBloomAmount=0.300000
fLensdirtIntensity=0.400000
fBloomTint=0.701961,0.800000,1.000000
fFlareLuminance=0.095000
bLensdirtEnable=0.000000
iLensdirtMixmode=2.000000
bLenzEnable=0.000000
fLensdirtTint=0.000000,0.000000,1.000000
fAnamFlareThreshold=0.900000
fAnamFlareWideness=2.400000
fAnamFlareAmount=14.500000
fAnamFlareCurve=1.200000
fAnamFlareColor=0.012000,0.313000,0.588000
fLenzIntensity=1.000000
fLenzThreshold=0.800000
bChapFlareEnable=0.000000
fChapFlareTreshold=0.900000
iChapFlareCount=15.000000
fChapFlareDispersal=0.250000
fFlareIntensity=2.070000
fChapFlareSize=0.450000
fChapFlareCA=0.000000,0.010000,0.020000
fChapFlareIntensity=100.000000
fGodrayDecay=0.990000
fGodrayExposure=1.000000
fGodrayWeight=1.250000
fGodrayDensity=1.000000
fGodrayThreshold=0.900000
iGodraySamples=128.000000
fFlareBlur=200.000000
fFlareTint=0.137000,0.216000,1.000000
[FilmicPass.fx]
Linearization=0.500000
Strength=0.850000
Contrast=1.000000
Fade=0.400000
Bleach=0.000000
Saturation=-0.150000
GreenCurve=1.000000
RedCurve=1.000000
BlueCurve=1.000000
BaseCurve=1.500000
BaseGamma=1.000000
EffectGamma=0.650000
EffectGammaR=1.000000
EffectGammaG=1.000000
EffectGammaB=1.000000
LumCoeff=0.212656,0.715158,0.072186
[ChromaticAberration.fx]
Shift=0.000000,-9.600000
Strength=0.200000
[Deband.fx]
Threshold=0.004000
Range=16.000000
Iterations=3.000000
Grain=0.006000
[ColorMatrix.fx]
ColorMatrix_Red=0.817000,0.183000,0.000000
ColorMatrix_Green=0.333000,0.667000,0.000000
ColorMatrix_Blue=0.000000,0.125000,0.875000
Strength=1.000000
[FakeHDR.fx]
HDRPower=1.300000
radius1=0.793000
radius2=0.870000
[FilmGrain.fx]
Intensity=0.470000
Variance=0.200000
Mean=0.500000
SignalToNoiseRatio=1.000000
[ReflectiveBumpMapping.fx]
iRBM_SampleCount=32.000000
fRBM_LowerThreshold=0.100000
fRBM_BlurWidthPixels=100.000000
fRBM_ColorMask_Orange=1.000000
fRBM_ReliefHeight=0.300000
fRBM_FresnelMult=0.500000
fRBM_FresnelReflectance=0.300000
fRBM_UpperThreshold=0.200000
fRBM_ColorMask_Red=1.000000
fRBM_ColorMask_Yellow=1.000000
fRBM_ColorMask_Green=1.000000
fRBM_ColorMask_Cyan=1.000000
fRBM_ColorMask_Blue=1.000000
fRBM_ColorMask_Magenta=1.000000
[LUT.fx]
fLUT_AmountChroma=1.000000
fLUT_AmountLuma=1.000000
[Levels.fx]
BlackPoint=16.000000
WhitePoint=235.000000
HighlightClipping=0.000000
[TiltShift.fx]
BlurMultiplier=10.000000
Line=0.000000
Axis=0.000000
Offset=0.000000
BlurCurve=1.000000
[LiftGammaGain.fx]
RGB_Lift=1.000000,1.000000,1.000000
RGB_Gamma=1.000000,1.000000,1.000000
RGB_Gain=1.000000,1.000000,1.000000
[MXAO.fx]
bMXAOSmoothNormalsEnable=0.000000
fMXAOAmbientOcclusionAmount=2.000000
fMXAONormalBias=0.200000
fMXAOFadeoutStart=0.200000
iMXAOBayerDitherLevel=3.000000
fMXAOIndirectLightingAmount=4.000000
iMXAOSampleCount=24.000000
fMXAOIndirectLightingSaturation=1.000000
fMXAOSampleRadius=2.500000
fMXAOBlurSharpness=2.000000
fMXAOBlurSteps=2.000000
bMXAODebugViewEnable=0.000000
fMXAOFadeoutEnd=0.400000
[LightDoF.fx]
fLightDoF_Width=5.000000
f2LightDoF_CA=0.000000,1.000000
f2Bokeh_AutoFocusCenter=0.500000,0.500000
fLightDoF_Amount=10.000000
bLightDoF_UseCA=0.000000
bLightDoF_AutoFocus=1.000000
fLightDoF_ManualFocus=0.000000
bLightDoF_UseMouseFocus=0.000000
fLightDoF_AutoFocusSpeed=0.100000
[Technicolor.fx]
Power=4.000000
RGBNegativeAmount=0.880000,0.880000,0.880000
Strength=0.400000
[Technicolor2.fx]
Saturation=0.170000
ColorStrength=1.000000,1.000000,0.862745
Brightness=1.230000
Strength=0.700000
[Tonemap.fx]
Defog=0.000000
Bleach=-0.150000
Gamma=1.000000
Exposure=0.200000
Saturation=-0.000000
FogColor=0.996078,0.000000,0.000000
[Vibrance.fx]
Vibrance=0.150000
VibranceRGBBalance=1.000000,1.000000,1.000000
[DPX.fx]
Strength=0.200000
RGB_Curve=8.000000,8.000000,8.000000
RGB_C=0.360000,0.360000,0.340000
Contrast=0.100000
Saturation=3.000000
Colorfulness=2.500000
[Vignette.fx]
Type=0.000000
Center=0.500000,0.500000
Ratio=2.228000
Radius=1.480000
Amount=-0.860000
Slope=5.000000
[3DFX.fx]
DITHERAMOUNT=0.500000
LEIFX_PIXELWIDTH=1.500000
DITHERBIAS=-1.000000
LEIFX_LINES=1.000000
GAMMA_LEVEL=1.000000
[AdaptiveFog.fx]
FogCurve=1.500000
FogColor=0.900000,0.900000,0.900000
MaxFogFactor=0.800000
BloomPower=10.000000
FogStart=0.050000
BloomThreshold=10.250000
BloomWidth=0.200000
[ASCII.fx]
Ascii_font_g=255.000000
Ascii_spacing=0.000000
Ascii_back_g=0.000000
Ascii_font=1.000000
Ascii_font_b=255.000000
Ascii_font_r=255.000000
Ascii_back_b=0.000000
Ascii_back_r=0.000000
Ascii_swap_colors=0.000000
Ascii_invert_brightness=0.000000
Ascii_dithering_temporal=0.000000
Ascii_font_color_mode=1.000000
[Sepia.fx]
Tint=0.550000,0.430000,0.420000
Strength=0.580000
[Cartoon.fx]
Power=1.500000
EdgeSlope=1.500000
[MultiLUT.fx]
fLUT_LutSelector=0.000000
fLUT_AmountChroma=1.000000
fLUT_AmountLuma=1.000000
[Colourfulness.fx]
lim_luma=0.700000
colourfulness=0.400000
[CreateLUT.fx]
X_Position=0.000000
Y_Position=0.000000
[SurfaceBlur.fx]
BlurRadius=1.000000
DebugMode=0.000000
BlurOffset=1.000000
BlurEdge=0.500000
BlurStrength=1.000000
[Curves.fx]
Mode=0.000000
Formula=4.000000
Contrast=0.650000
[UIMask.fx]
fMask_Intensity=1.000000
bDisplayMask=0.000000
[Daltonize.fx]
Type=0.000000
[Denoise.fx]
LerpCoefficeint=0.800000
NoiseLevel=0.150000
WeightThreshold=0.030000
CounterThreshold=0.050000
GaussianSigma=50.000000
[DepthHaze.fx]
FogStart=0.200000
EffectStrength=0.900000
FogColor=0.800000,0.800000,0.800000
FogFactor=0.200000
[Emphasize.fx]
ManualFocusDepth=0.026000
FocusRangeDepth=0.010000
EffectFactor=0.900000
BlendColor=0.000000,0.000000,0.000000
FocusEdgeDepth=0.050000
BlendFactor=0.000000
[MagicBloom.fx]
f2Adapt_Clip=0.000000,1.000000
fBloom_Intensity=1.000000
fBloom_Threshold=2.000000
fDirt_Intensity=0.000000
fExposure=0.500000
fAdapt_Sensitivity=1.000000
fAdapt_Speed=0.100000
iDebug=0.000000
iAdapt_Precision=1076677888.000000
[FineSharp.fx]
cstr=0.900000
sstr=2.000000
pstr=1.272000
xstr=0.190000
lstr=1.490000
xrep=0.250000
[FakeMotionBlur.fx]
mbRecall=0.400000
mbSoftness=1.000000
[FilmGrain2.fx]
grainamount=0.050000
coloramount=0.600000
lumamount=1.000000
grainsize=1.600000
[GaussianBlur.fx]
GaussianBlurRadius=1.000000
GaussianBlurOffset=1.000000
GaussianBlurStrength=0.300000
[HighPassSharpen.fx]
HighPassSharpRadius=1.000000
HighPassViewBlendIfMask=0.000000
HighPassSharpOffset=1.000000
HighPassBlendMode=1.000000
HighPassBlendIfLight=255.000000
HighPassBlendIfDark=0.000000
HighPassLightIntensity=1.000000
HighPassDarkIntensity=1.000000
HighPassSharpStrength=0.400000
HighPassViewSharpMask=0.000000
[HSV.fx]
fColorHueMult=1.000000
fSaturationModCyan=-0.000000
fColorSaturationMod=-0.000000
fColorSaturationPow=1.000000
fColorSaturationMult=1.000000
fSaturationMultYellow=0.000000
fColorIntensityMod=0.000000
fColorIntensityMult=1.000000
fColorIntensityPow=1.000000
fColorHueMod=0.020000
fColorHuePow=1.000000
fSaturationModGreen=-0.000000
fSaturationModRed=0.200000
fSaturationModOrange=0.000000
fSaturationModYellow=-0.000000
fSaturationModBlue=-0.200000
fSaturationModMagenta=0.000000
fSaturationMultRed=0.000000
fSaturationMultOrange=0.000000
fSaturationMultGreen=0.000000
fSaturationMultCyan=0.000000
fSaturationMultBlue=0.300000
fSaturationMultMagenta=0.000000
fSaturationPowRed=0.000000
fSaturationPowOrange=0.000000
fSaturationPowYellow=0.000000
fSaturationPowGreen=0.000000
fSaturationPowCyan=0.000000
fSaturationPowBlue=0.000000
fSaturationPowMagenta=0.000000
[FilmGrain3.fx]
GrainLuma=0.800000
GrainSize=2.000000
GrainPower=0.020000
GrainColorAmount=0.150000
[LumaSharpen.fx]
pattern=1.000000
sharp_strength=0.650000
sharp_clamp=0.035000
offset_bias=1.000000
show_sharpen=0.000000
[Monochrome.fx]
Coefficients=0.210000,0.720000,0.070000
ColorSaturation=0.000000
[FisheyeHorizontal.fx]
fFisheyeZoom=0.515000
fFisheyeDistortionCubic=0.700000
fFisheyeDistortion=-0.090000
fFisheyeColorshift=0.008000
[MotionFocus.fx]
mfDebug=0.000000
mfFocusStrength=0.001000
mfZoomStrength=0.000200
Hey Euphoria,
Wow that's the nicest and most meaningful complement anyone has ever given me on my work. Thank you so much! It brings me great joy to know that the detailed explanations, options, and mod pages are helpful, especially for someone younger and new to modding!
Not sure if you do any Skyrim or Fallout modding, but this YouTuber and mod author ,named Gopher, takes the very methodical approach to making mods and tutorials especially for people new to modding. It was extremely inspirational and what I aspire to in my own mods, since I realized how critical that is to expanding our modding community to new folks, young or old.
Hi AssassinsDecree, I just wanted to post a quick message to you.
What I want to say in a nutshell, is... Holy frickin' shitballs, thank you! I've downloaded and tried a couple of your presets, and I'm completely blown away. Not only do you have a fantastic eye for configuring the presets making the game/s look incredible, but for me at least the biggest thing is the attention to detail with the preset pages; e.g. the important info, warnings, detailed easy to follow install instructions, dos and don'ts, info about what you've changed/added, in-depth explanations and hotkeys to disable/enable effects on the fly.
I normally have to talk my youngest nephew through how to set up mods and add-ons like this, step by step one by one, but with your presets I just sent him the link and let him do it himself as I knew he would be able to.
Damn, I wish everyone would post like this for all mods, add-ons and tweaks, it would make it so much easier for everyone and open up this great modding community to be more accessible to gamers new to it, like my nephew.
Thank you so very much for this, amazing job and please don't change your detailed guides and info pages.
GG man, GG.
Thanks so much, IBloodNoctis!
Just amazing work, well done!Thanks you for the preset . keep it up!