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Photorealism & Cinematic Effects w/DoF

Created by AssassinsDecree
Added Dec. 22, 2017
Updated 5 Mar 23:01 CET
Shader used: ReShade
Preset description:
You can download my newest 2018 AC Origins overhaul Resahde: https://sfx.thelazy.net/games/preset/8847/
Patch Notes - 1/9/2018 - Version 2.5 released. Drastically reduced overall softening effect. Press 5 and 7 on the numberpad to sharpen it much more (tip: disable GuassianBlur and have AdapativeShapren and Clarity on for a more crisp image overall). Fixed green tint. Messed with film grain some more. Lens Dirt enhancement. Other minor changes. - 1/5/2018 - Version 2.4 released. Tons more changes to everything from Depth-of-field, to the color palette, shadows and lighting, shadow colors, film grain, sharpening and softening... everything basically! Also, got rid of the second film grain to simplify the download process. Please let me know if you have any issues or concerns. This is probably the last update to this ReShade since it's (finally) exactly what I intended to make when I first really got started. Cheers! - 1/1/2018 - Version 2.3 released. More changes to soften image and make it more, well, photorealisitc. Please note the new grain type that needs to be downloaded and installed separately, per the CRITICAL INSTRUCTIONS section below. It's super easy and fast to do. If you find the image too dull, please enable the sharpening effects I've set up with 5 and 7 on the numberpad. I also changed bloom, the color is now white rather than blueish. Let me know if you want the blueish tone back and I'll tell you how. Happy New Year! - 12/31/2017 - Version 2.2 released. Tons of changes. Will detail more later, but in short, I softened the image, improved DoF, improved lighting and night brightness, and much more. - 12/28/2017 - Version 2.1 released. Updated blur on Bayek. Fixed instructions to notify users to install GuassianBlur and TiltShift. Also updated controls for how to toggle those effects off. - 12/28/2017 - Version 2.0 released. Completely rebuilt the ReShade from the ground up.
Merry Christmas/Happy Holidays and Happy New Years to all! Safe wishes to you and your families and friends this season. - Merc
Video demos: 1) (newest) https://www.youtube.com/watch?v=hMd44-pOnwg&feature=youtu.be 2) https://www.youtube.com/watch?v=KUIYzNLqUMg 3) https://youtu.be/-vT5ApluLMY 4) https://www.youtube.com/watch?v=jnuRkYiy8HU - Please like the vids, comment, and subscribe for support if you enjoy it. Thanks!
CRITICAL INSTRUCTIONS!!!!!!! 1) Once you've downloaded this, you MUST go to the in game Reshade "Settings" tab and make sure "RESHADE_DEPTH_INPUT_IS_REVERSED=1", make sure "RESHADE_DEPTH_INPUT_IS_LOGARITHMIC=1", AND make sure "RESHADE_DEPTH_LINEARIZATION_FAR_PLANE=10000.0" (without the quotes, of course) and then go back to the main "Home" reshade menu tab and click "reload" at the bottom of that reshade menu. Failure to do this will render your entire screen 100% blurry while Depth-of-Field (DoF) is on. 2) After installing this reshade, you need to download this folder and copy-paste-overwrite the the files in the "reshade-shaders/textures" folder with the ones from this Dropbox download: https://www.dropbox.com/sh/zev64g410nac3dl/AABPmpjKviSTJtkGZo-BV42za?dl=0 3) If you finish the complete installation, including the steps in this Critical Instructions section, and things are still inexplicably and horribly blurry, it could be caused by TiltShift in some rare cases. Try disabling it. You can toggle it with 8 on the numberpad or in in-game reshade menu.
DESCRIPTION This ReShade aims to bring a more realistic and yet cinematic tone to the already gorgeous Assassins Creed Origins. This preset includes a host of optional cinematic features, like Depth-of-Field (DoF), bloom, film grain, letterboxing, and more! In fact, I've set up toggle keys for all the major cinematic effects I've added. And they're remappable with the in-game ReShade menu. Also, expect brighter and stronger light sources, darker nights and interiors, and shinier metals. Get it all here! Please let me know if you have any questions, but there's extensive documentation below on all sorts of things from detailed installation instructions to tutorials on how to adjust certain settings to your liking. Constructive feedback is welcomed, and kind words of thanks are extremely appreciated! Hope you like it! - Merc (see the very end of the description to understand why I signed like that).
IMPORTANT THINGS TO NOTE: All the DoF effects you see are from the ReShade's DOF, not the one that come with the game's photo mode. So this DoF is active whenever you're actually playing the game, not just in screenshots. Bloom: Adjust fBloomThreshold or the fBloomAmount up or down in very small increments (of about 10 or 20) until you are happy with how much bloom you want. Increasing fBloomThreshold the value will give less bloom, while increasing fBloomAmount will give you more bloom. DoF Quirks: To pull the DoF on far away out-of-focus areas closer to the player (and make it stronger), adjust DOF_FarBlurCurve up or down. Increasing the value will give less blur. To adjust blur on Bayek when looking at far away objects, adjust DOF_NearBLurCurve. Raising the value will lower the blur. An oddity with AC Origins is that the ReShade's DoF can get deactivated by certain HUD/UI elements. I believe it most commonly is deactivated by the quest text in the upper left-hand corner. So if it sometimes cutting off is bothering you, I recommend either not tracking quests so the objective pops up on your screen and using the set way-point on the map feature instead OR switching the HUD preset in the game's "gameplay" menu option to minimal or off. The ReShade DoF will also cut off when you're in photo mode and the screenshot overlay grid thing pops up as you're adjusting the image, but the DoF will come right back on once that goes away (just leave the camera steady for a couple secs and the grid disappears) Brightness: If it is too dark lower the gamma setting in the in-game Reshade "Tonemap" setting in increments of 20. OR raise the "brightness" in the RehShade Technicolor 2 setting.
You may have to manually type it in certain values to adjust them. Just keep spam-clicking in the box until it gives you the typing cursor or use the .ini file.
CONTROLS All of these are remappable once in game. (make sure numberpad is enabled or the controls won't work) -Toggle ReShade menu on-off - Shift+F2. -Toggle all ReShade effects - Scroll lock -Toggle depth-of-field - / on numberpad -Toggle sharpness - 5 on numberpad -Toggle film grain - 3 on numberpad -Black bars (letterbox) - 0 on numberpad -Bloom and lens effects - 6 on numberpad -Vignette (darkness around the corners) - * on numberpad -Clarity (off by default) - 7 on numberpad -Ambient Light (Controls certain lens-dirt effects) - . (Decimal point) on numberpad -Toggle blur on Bayek (TitlShift) - 8 on numberpad -Toggle GuassianBlur (applied to smoothen out image) - 9 on numberpad I recommend opening the ReShade GUI's setting's menu and changing the following: Toggle ReShade on and off with the END key Toggle ReShade menu/gui with F4
INSTALLATION INSTRUCTIONS:
!!!IMPORTANT For me the game crashes if I use any form of ReShade or SweetFx in fullscreen mode. So you must enable borderless window mode to use ReShade if yours also crashes when trying to load the game with Reshade enabled. Tested at default in-game brightness. Use the in-game screen calibration setting to adjust your UI to fit into the letterbox (black bars). Tested on Ultra settings. IMPORTANT END!!!
Abridged Version of instructions: Download latest version of ReShade from here: https://reshade.me/ Run the .exe in admin mode and select ACOrigins.exe in your Assassins Creed Origins main folder. (if installed to Steam's default location, can usually be found here: "... Steam\SteamApps\common\Assassins Creed Origins" Choose the DirectX 10+ version Say yes when it ask if you want to download a collection of shaders. Have these following shaders selected and deselect any of the effects not listed here:
AdaptiveSharpen Border Clarity FakeHDR Tonemap Technicolor2 FilmGrain DOF (depth of field) Bloom Vignette LiftGammaGain AmbientLight TiltShift GuassianBlur
Now download my preset here with the "download" button below. Rename that file "anythingyouwant.ini", the most important part is that the files name now ends ".ini" instead of ".txt" like it did when you downloaded it. Put that file in your game's main folder where you found ACOrigins.exe and where your reshade-shaders folder should now also be installed. Run your game and after you get a message in a grey box saying reshade effects have loaded, press Shift+F2 simultaneously to open the in-game ReShade GUI. Select the .ini file from that drop down menu. Toggle the effect with scroll-lock key. You can change these keys in the ReShade's settings menu. Click continue until the boxes go from red to gray/clear. Done. Your new ReShade should be making your game look fapping sexy by this point.
Step-by-Step Instructions: 1. Download the Reshade 3.0.8 (or latest version if different) from here https://reshade.me/ 2. Scroll to bottom of page and download whatever the latest version advertised is. Run the .exe that you just downloaded. Probably best to copy it to your desktop or somewhere first outside your downloads folder. Follow the steps it tells you selecting yes everything it asks. 2. Select your "ACOrigins.exe" which is in the main folder of the game. 3. Select the DirectX 10+ version after you select the "ACOrigins.exe" 4. Run your game As your game loads up, you should see a grey box popup in the top of the screen saying it's loading all the reshade effects. Once it's done, hit "shift+F2" and follow the promps. The most important thing is to hit the plus symbol next near the top of the Reshade GUI and type any name you want. Follow the other prompts until the boxes turn from red to black or grey or whatever indicates you're done with the very short tutorial. You can leave your game open or close it for this next step. 5. Go back to your game's main folder, where the "ACOrigins.exe" is and look for that file you just created with whatever name you gave. It should be a .ini file. 6. Open the .ini file and replace all the text with the text from my preset on this page. Save the file. Run your game or alt tab back to it. And then do step 7 if you your game is still running. 7. Reopen the Reshade GUI with Shift+f2 and click the click "reload". The new effects should start loading with my custom settings. PROFIT!
UNINSTALLING 1. Delete the Reshade folder, dxgi.ini, dxgi.dll, and dxgi.log from your game folder. That's it. Enjoy, leave comments below if you're having trouble installing or better yet youtube a Resahde 3.0+ install guide. It's extremely easy. You may notice a slight decrease in performance, but it should still be pretty similar FPS to what you usually get. The visual difference is night and day to me and I can't ever go back to vanilla.
CONTACT -- Please subscribe to my YouTube channel for lets plays and demos of my upcoming and released ReShades: https://www.youtube.com/channel/UCn5KAZuLeVmeQLXSMJNBMcA -- -- Please follow me on twitter: https://twitter.com/MercsAssassin --
MY MODS FOR OTHER GAMES Exhaustive List Here, constantly updating it as I make new ReShades: https://www.facebook.com/MercsAssassin/ To save you a couple clicks, I try to keep the below list updated too: ASSASSIN'S CREED ORIGINS -- Cinematic Enhancer ReShade: https://rd.nexusmods.com/assassinscreedorigins/mods/1 -- White Hot Desert ReShade: https://sfx.thelazy.net/games/preset/8551/ -- Revelations ReShade: https://sfx.thelazy.net/games/preset/8550/ SKYRIM SPECIAL EDITION RESHADES -- Live Action Trailer Graphics, The Dragonborn Comes, a ReShade for Vivid Weathers: http://www.nexusmods.com/skyrimspecialedition/mods/9990/? -- Dovahkiin Rising ReShade for Dolomite Weathers: http://www.nexusmods.com/skyrimspecialedition/mods/9942? -- Dragon Breaker ReShade, a Bright and Bold Look for Vivid Weathers: http://www.nexusmods.com/skyrimspecialedition/mods/9991/? -- Skyrim SE Ashen ReShade: http://www.nexusmods.com/skyrimspecialedition/mods/9060/?tab=1&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fskyrimspecialedition%2Fajax%2Fmoddescription%2F%3Fid%3D9060%26preview%3D&pUp=1 -- MASS EFFECT ANDROMEDA RESHADES -- Cinematic Realism: http://www.nexusmods.com/masseffectandromeda/mods/2/?tab=1&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fmasseffectandromeda%2Fajax%2Fmoddescription%2F%3Fid%3D2%26preview%3D&pUp=1 -- Neon Bomb: http://www.nexusmods.com/masseffectandromeda/mods/4? -- FALLOUT 4 RESHADES -- Cinematic Realism: http://www.nexusmods.com/fallout4/mods/23442/?tab=1&navtag=http%3A%2F%2Fwww.nexusmods.com%2Ffallout4%2Fajax%2Fmoddescription%2F%3Fid%3D23442%26preview%3D&pUp=1 -- DIRT RALLY RESHADE -- https://sfx.thelazy.net/games/preset/7323/ DIRT 4 RESHADES -- Cinematic Racing Project: https://sfx.thelazy.net/games/preset/7333/ -- Cinematic Racing Project (Vibrant Version): https://sfx.thelazy.net/games/preset/7348/ MAD MAX ReShades -- Cinematic Excellence: https://sfx.thelazy.net/games/preset/7434/ -- Cinematic Excellence (Bleak Version): https://sfx.thelazy.net/games/preset/7438/ GHOST RECON WILDLANDS RESHADES -- Stunning Light & Atmospherics [newest ReShade] - https://sfx.thelazy.net/games/preset/7525/ -- Cinematic Excellence 2.0 ReShade (best neutral enhancer with lots of options) - http://www.nexusmods.com/ghostreconwildlands/mods/1/? -- E3 2015 Graphics - more realistic, cold ReShade, inspired by E3 2015 trailers for the game with a more gray look - http://www.nexusmods.com/ghostreconwildlands/mods/2? -- Borderlands-style Oil Painting ReShade - https://sfx.thelazy.net/games/preset/7175/ -- Uncharted-looking ReShade - https://sfx.thelazy.net/games/preset/7115/ -- Sun Soaked Graphics Overhaul - insane lighting amplifier. Sunsets, sunrise and clear days look nuts! - https://sfx.thelazy.net/games/preset/6992/ SQUAD ReShade -- Cinematic Shooter Project: https://sfx.thelazy.net/games/preset/7474/ RAGE ReShade -- Hit Me With Your Best Shot: https://sfx.thelazy.net/games/preset/7477/
ps: I'm TheMercsAssassin on most other websites, including youtube, twitter and the nexus. Hence, the Merc thing. ps+: Do not use any part of my ReShade in your own work. Make your own through hard work and lots of time, like I did, please. Thanks.
Download preset Show / Hide settings
KeyLiftGammaGain=0,0,0,0 KeyClarity=103,0,0,0 KeyDeband=0,0,0,0 KeyGP65CJ042DOF=0,0,0,0 KeyDPX=0,0,0,0 KeyEmphasize=0,0,0,0 KeyLumaSharpen=0,0,0,0 KeyAmbientLight=110,0,0,0 KeyDaltonize=0,0,0,0 KeyNostalgia=0,0,0,0 KeyColorMatrix=0,0,0,0 KeyHSV_Tech=0,0,0,0 KeyTechnicolor2=0,0,0,0 KeyVibrance=0,0,0,0 KeyGaussianBlur=105,0,0,0 KeyHDR=0,0,0,0 KeyCartoon=0,0,0,0 KeyBorder=96,0,0,0 KeyTonemap=0,0,0,0 KeyMXAO=0,0,0,0 KeyFilmGrain2=0,0,0,0 KeyCreateLUT=0,0,0,0 KeyMatsoDOF=111,0,0,0 KeyFilmGrain=99,0,0,0 KeyLevels=0,0,0,0 KeyHighPassSharp=0,0,0,0 KeyVignette=106,0,0,0 KeyBloomAndLensFlares=102,0,0,0 KeyRingDOF=0,0,0,0 KeyAdaptiveSharpen=101,0,0,0 KeyMartyMcFlyDOF=100,0,0,0 KeyMagicDOF=0,0,0,0 KeyLUT=0,0,0,0 KeyMode3=0,0,0,0 KeyCA=0,0,0,0 KeyNonLocalMeans=0,0,0,0 KeyAdvancedCRT=0,0,0,0 KeyDisplayDepth=0,0,0,0 KeyKNearestNeighbors=0,0,0,0 KeyDepthHaze=0,0,0,0 KeyLeiFx_Tech=0,0,0,0 KeyEGAfilter=0,0,0,0 KeyCurves=0,0,0,0 KeyMotionBlur=0,0,0,0 KeyMode2=0,0,0,0 KeyMode1=0,0,0,0 KeyHQ4X=0,0,0,0 KeyFilmicPass=0,0,0,0 KeyAdaptiveFog=0,0,0,0 KeyLightDoF_AutoFocus=0,0,0,0 KeyFISHEYE_CA_VERTICAL=0,0,0,0 KeyLightDoF_Far=0,0,0,0 KeyASCII=0,0,0,0 KeyTechnicolor=0,0,0,0 KeyLightDoF_Near=0,0,0,0 KeyReflectiveBumpmapping=0,0,0,0 KeyMonochrome=0,0,0,0 KeyMultiLUT=0,0,0,0 KeyNightvision=0,0,0,0 KeyTiltShift=104,0,0,0 KeyTint=0,0,0,0 KeyMagicBloom=0,0,0,0 KeyColourfulness=0,0,0,0 KeyUIMask_Top=0,0,0,0 KeyUIMask_Bottom=0,0,0,0 KeySurfaceBlur=0,0,0,0 Techniques=LiftGammaGain,HDR,AmbientLight,Tonemap,Technicolor2,GaussianBlur,FilmGrain,Vignette,BloomAndLensFlares,TiltShift,MatsoDOF,Border TechniqueSorting=MagicBloom,MotionBlur,LiftGammaGain,Emphasize,Daltonize,HDR,ColorMatrix,HSV_Tech,AmbientLight,Tonemap,Technicolor2,GaussianBlur,Vibrance,AdaptiveSharpen,FilmGrain,Clarity,MartyMcFlyDOF,Vignette,BloomAndLensFlares,MXAO,TiltShift,RingDOF,MagicDOF,MatsoDOF,GanossaMotionFocus,Border,LUT,CreateLUT,DisplayDepth,Levels,DPX,CA,GP65CJ042DOF,Deband,NonLocalMeans,LeiFx_Tech,AdvancedCRT,FilmGrain2,Mode2,Mode3,Curves,HighPassSharp,KNearestNeighbors,EGAfilter,HQ4X,DepthHaze,Mode1,ASCII,AdaptiveFog,LumaSharpen,FilmicPass,LightDoF_Far,LightDoF_AutoFocus,LightDoF_Near,Nostalgia,Tint,MultiLUT,ReflectiveBumpmapping,Monochrome,Technicolor,Cartoon,Nightvision,Colourfulness,UIMask_Top,UIMask_Bottom,SurfaceBlur,Grain_Tech,FISHEYE_CA_HORIZONTAL,FISHEYE_CA_VERTICAL KeyGanossaMotionFocus=0,0,0,0 KeyGrain_Tech=0,0,0,0 KeyFISHEYE_CA_HORIZONTAL=0,0,0,0 [CRT.fx] Resolution=2.540000 Curvature=0.000000 Gamma=2.400000 Brightness=1.530000 MonitorGamma=2.160000 ScanlineIntensity=2.000000 CornerSize=0.010000 ScanlineGaussian=1.000000 CurvatureRadius=1.500000 ViewerDistance=2.000000 Angle=0.000000,0.000000 Overscan=1.010000 Oversample=-1.000000 [Bloom.fx] bGodrayEnable=0.000000 iBloomMixmode=1.000000 fBloomSaturation=0.000000 bAnamFlareEnable=0.000000 fBloomThreshold=0.703000 fBloomAmount=0.400000 fLensdirtSaturation=2.000000 fBloomTint=0.317647,0.313726,0.317647 fLensdirtIntensity=1.500000 bLensdirtEnable=-1.000000 fFlareLuminance=0.000000 iLensdirtMixmode=1.000000 fLensdirtTint=1.000000,1.000000,1.000000 bLenzEnable=0.000000 fAnamFlareThreshold=0.901000 fAnamFlareWideness=1.000000 fAnamFlareAmount=20.000000 fAnamFlareCurve=2.000000 fAnamFlareColor=0.274510,0.274510,0.274510 fLenzIntensity=1.000000 fLenzThreshold=0.800000 bChapFlareEnable=0.000000 fChapFlareTreshold=0.900000 iChapFlareCount=15.000000 fChapFlareDispersal=0.250000 fChapFlareSize=0.450000 fFlareIntensity=1.976000 fChapFlareCA=0.000000,0.010000,0.020000 fChapFlareIntensity=5.000000 fGodrayDecay=1.000000 fGodrayExposure=0.700000 fGodrayWeight=1.700000 fGodrayDensity=1.622000 fGodrayThreshold=0.968000 iGodraySamples=70.000000 fFlareBlur=200.980011 fFlareTint=0.000000,0.000000,0.000000 [3DFX.fx] DITHERAMOUNT=0.500000 LEIFX_PIXELWIDTH=1.500000 DITHERBIAS=-1.000000 LEIFX_LINES=1.000000 GAMMA_LEVEL=1.000000 [AmbientLight.fx] alAdaptBaseMult=1.000000 alDebug=0.000000 AL_DirtTex=0.000000 alInt=3.000000 alThreshold=1.000000 AL_Adaptation=-1.000000 AL_Dirt=0.000000 alAdapt=1.360000 alLensThresh=0.300000 alAdaptBaseBlackLvL=3.000000 AL_Vibrance=0.000000 AL_Adaptive=2.000000 alDirtInt=1.160000 alLensInt=3.300000 alDirtOVInt=1.000000 AL_Lens=-1.000000 [AdaptiveFog.fx] FogCurve=1.500000 FogColor=0.900000,0.900000,0.900000 MaxFogFactor=0.800000 BloomPower=10.000000 FogStart=0.050000 BloomThreshold=10.250000 BloomWidth=0.200000 [HQ4X.fx] k=-1.100000 s=1.500000 mx=1.000000 max_w=0.750000 lum_add=0.330000 min_w=0.030000 [AdaptiveSharpen.fx] D_compr_low=0.010000 L_compr_low=0.169000 curve_height=0.750000 curveslope=0.400000 D_overshoot=0.009000 L_overshoot=0.010000 D_compr_high=0.500000 L_compr_high=0.300000 scale_lim=0.100000 scale_cs=0.560000 pm_p=0.750000 [ASCII.fx] Ascii_font_g=255.000000 Ascii_spacing=0.000000 Ascii_back_g=0.000000 Ascii_font=1.000000 Ascii_font_b=255.000000 Ascii_font_r=255.000000 Ascii_back_b=0.000000 Ascii_back_r=0.000000 Ascii_swap_colors=0.000000 Ascii_invert_brightness=0.000000 Ascii_dithering_temporal=0.000000 Ascii_font_color_mode=1.000000 [Border.fx] border_width=0.000000,130.000000 border_ratio=2.350000 border_color=0.000000,0.000000,0.000000 [Sepia.fx] Tint=0.550000,0.430000,0.420000 Strength=0.580000 [Cartoon.fx] Power=2.476000 EdgeSlope=0.631000 [FilmicPass.fx] Linearization=0.500000 Strength=0.850000 Contrast=1.000000 Fade=0.400000 Bleach=0.000000 Saturation=-0.150000 GreenCurve=1.000000 RedCurve=1.000000 BlueCurve=1.000000 BaseCurve=1.500000 BaseGamma=1.000000 EffectGamma=0.650000 EffectGammaR=1.000000 EffectGammaG=1.000000 EffectGammaB=1.000000 LumCoeff=0.212656,0.715158,0.072186 [ChromaticAberration.fx] Shift=0.000000,3.000000 Strength=0.500000 [Clarity.fx] ClarityBlendMode=5.000000 ClarityRadius=2.000000 ClarityOffset=2.000000 ClarityDarkIntensity=0.000000 ClarityBlendIfDark=50.000000 ClarityBlendIfLight=205.000000 ClarityStrength=0.200000 ClarityViewBlendIfMask=0.000000 ClarityLightIntensity=0.000000 ClarityViewMask=0.000000 [ColorMatrix.fx] ColorMatrix_Red=0.680000,0.000000,0.000000 ColorMatrix_Green=0.000000,0.800000,0.000000 ColorMatrix_Blue=0.200000,0.010000,0.700000 Strength=1.000000 [MultiLUT.fx] fLUT_LutSelector=0.000000 fLUT_AmountChroma=1.000000 fLUT_AmountLuma=1.000000 [Colourfulness.fx] lim_luma=0.700000 colourfulness=0.400000 [CreateLUT.fx] X_Position=0.000000 Y_Position=0.000000 [SurfaceBlur.fx] BlurRadius=1.000000 DebugMode=0.000000 BlurOffset=0.110000 BlurEdge=10.000000 BlurStrength=3.000000 [Curves.fx] Mode=0.000000 Formula=4.000000 Contrast=0.650000 [UIMask.fx] fMask_Intensity=1.000000 bDisplayMask=0.000000 [Daltonize.fx] Type=1.000000 [Deband.fx] Threshold=0.004000 Range=16.000000 Iterations=4.000000 Grain=0.000000 [Denoise.fx] LerpCoefficeint=0.800000 NoiseLevel=0.150000 WeightThreshold=0.030000 CounterThreshold=0.050000 GaussianSigma=50.000000 [DepthHaze.fx] FogStart=0.200000 EffectStrength=0.960000 FogColor=0.800000,0.800000,0.800000 FogFactor=0.860000 [FisheyeVertical.fx] fFisheyeZoom=0.500000 fFisheyeDistortionCubic=0.700000 fFisheyeDistortion=0.010000 fFisheyeColorshift=0.002000 [DOF.fx] DOF_FARBLURCURVE=2.423000 fADOF_ShapeCurvatureAmount=1.000000 DOF_AUTOFOCUS=-1.000000 DOF_MOUSEDRIVEN_AF=0.000000 fGPDOFChromaAmount=0.000000 DOF_INFINITEFOCUS=0.105000 fGPDOFBiasCurve=1.230000 DOF_FOCUSPOINT=0.700000,0.550000 bADOF_ShapeApertureEnable=0.000000 DOF_FOCUSSAMPLES=10.000000 DOF_MANUALFOCUSDEPTH=0.015000 DOF_NEARBLURCURVE=1000.000061 fGPDOFBrightnessMultiplier=1.540000 bGPDOFPolygonalBokeh=0.000000 fRingDOFFringe=0.000000 DOF_FOCUSRADIUS=0.001000 DOF_BLURRADIUS=7.000000 fADOF_BokehCurve=19.050001 iRingDOFSamples=30.000000 iRingDOFRings=8.000000 fGPDOFBrightnessThreshold=1.070000 fRingDOFThreshold=2.650000 bADOF_ShapeCurvatureEnable=-1.000000 fRingDOFGain=16.246000 fRingDOFBias=0.000000 bADOF_ImageChromaEnable=0.000000 iMagicDOFBlurQuality=8.000000 fMagicDOFColorCurve=4.240000 iGPDOFQuality=7.000000 fADOF_ShapeChromaAmount=0.125000 fADOF_ShapeRotation=0.000000 iGPDOFPolygonCount=5.000000 fGPDOFBias=-0.200000 fADOF_SmootheningAmount=0.000000 bMatsoDOFChromaEnable=0.000000 fMatsoDOFChromaPow=1.712000 fMatsoDOFBokehCurve=4.400000 iADOF_ShapeQuality=39.000000 iMatsoDOFBokehQuality=5.000000 fMatsoDOFBokehAngle=0.000000 bADOF_RotAnimationEnable=0.000000 fADOF_RotAnimationSpeed=5.000000 fADOF_ShapeWeightAmount=0.500000 fADOF_ShapeApertureAmount=1.000000 bADOF_ShapeAnamorphEnable=0.000000 fADOF_ShapeAnamorphRatio=0.050000 bADOF_ShapeDistortEnable=0.000000 bADOF_ShapeChromaEnable=0.000000 fADOF_ShapeWeightCurve=0.500000 fADOF_ShapeDistortAmount=0.200000 bADOF_ShapeDiffusionEnable=0.000000 fADOF_ShapeDiffusionAmount=1.000000 bADOF_ShapeWeightEnable=0.000000 iADOF_ImageChromaHues=20.000000 iADOF_ShapeChromaMode=3.000000 fADOF_ImageChromaCurve=1.985000 fADOF_ImageChromaAmount=3.273000 [Vignette.fx] Type=0.000000 Center=0.500000,0.500000 Ratio=2.229000 Radius=1.480000 Amount=-1.610000 Slope=6.000000 [DPX.fx] Strength=0.500000 RGB_Curve=15.000001,8.000000,8.000000 RGB_C=0.360000,0.360000,0.340000 Contrast=0.000000 Saturation=1.040000 Colorfulness=2.020000 [Emphasize.fx] ManualFocusDepth=0.020000 FocusRangeDepth=0.050000 EffectFactor=0.500000 BlendColor=0.000000,0.000000,0.000000 FocusEdgeDepth=0.500000 BlendFactor=0.300000 [FakeHDR.fx] HDRPower=1.300000 radius1=1.033000 radius2=1.030000 [MagicBloom.fx] f2Adapt_Clip=0.000000,1.000000 fBloom_Intensity=0.717000 fBloom_Threshold=1.300000 fDirt_Intensity=0.000000 fExposure=0.815000 fAdapt_Sensitivity=0.500000 fAdapt_Speed=0.100000 iDebug=0.000000 iAdapt_Precision=2.000000 [FineSharp.fx] cstr=0.900000 sstr=2.000000 pstr=1.272000 xstr=0.190000 lstr=1.490000 xrep=0.250000 [FakeMotionBlur.fx] mbRecall=0.300000 mbSoftness=0.200000 [FilmGrain.fx] Intensity=0.510000 Variance=0.200000 Mean=0.500000 SignalToNoiseRatio=1.000000 [FilmGrain2.fx] grainamount=0.048000 coloramount=0.600000 lumamount=1.000000 grainsize=1.600000 [GaussianBlur.fx] GaussianBlurRadius=1.000000 GaussianBlurOffset=0.400000 GaussianBlurStrength=0.400000 [HighPassSharpen.fx] HighPassSharpRadius=1.000000 HighPassViewBlendIfMask=0.000000 HighPassSharpOffset=1.000000 HighPassBlendMode=1.000000 HighPassBlendIfLight=255.000000 HighPassBlendIfDark=0.000000 HighPassLightIntensity=1.000000 HighPassDarkIntensity=1.000000 HighPassSharpStrength=0.400000 HighPassViewSharpMask=0.000000 [HSV.fx] fColorHueMult=1.000000 fSaturationModCyan=0.300000 fColorSaturationMod=-0.000000 fColorSaturationPow=1.000000 fColorSaturationMult=1.000000 fSaturationMultYellow=0.000000 fColorIntensityMod=-0.000000 fColorIntensityMult=1.000000 fColorIntensityPow=1.000000 fColorHueMod=-0.000000 fColorHuePow=1.000000 fSaturationModGreen=0.000000 fSaturationModRed=0.300000 fSaturationModOrange=0.000000 fSaturationModYellow=0.000000 fSaturationModBlue=0.300000 fSaturationModMagenta=0.000000 fSaturationMultRed=0.000000 fSaturationMultOrange=0.000000 fSaturationMultGreen=0.000000 fSaturationMultCyan=0.000000 fSaturationMultBlue=0.000000 fSaturationMultMagenta=0.000000 fSaturationPowRed=-0.340000 fSaturationPowOrange=-0.000000 fSaturationPowYellow=0.000000 fSaturationPowGreen=0.000000 fSaturationPowCyan=0.360000 fSaturationPowBlue=0.200000 fSaturationPowMagenta=0.000000 [ReflectiveBumpMapping.fx] iRBM_SampleCount=32.000000 fRBM_LowerThreshold=0.100000 fRBM_BlurWidthPixels=100.000000 fRBM_ColorMask_Orange=1.000000 fRBM_ReliefHeight=0.300000 fRBM_FresnelMult=0.500000 fRBM_FresnelReflectance=0.300000 fRBM_UpperThreshold=0.200000 fRBM_ColorMask_Red=1.000000 fRBM_ColorMask_Yellow=1.000000 fRBM_ColorMask_Green=1.000000 fRBM_ColorMask_Cyan=1.000000 fRBM_ColorMask_Blue=1.000000 fRBM_ColorMask_Magenta=1.000000 [LUT.fx] fLUT_AmountChroma=0.000000 fLUT_AmountLuma=0.000000 [Levels.fx] BlackPoint=10.000000 WhitePoint=255.000000 HighlightClipping=0.000000 [TiltShift.fx] BlurMultiplier=4.000000 Line=0.000000 Axis=0.000000 Offset=-0.800000 BlurCurve=2.300000 [LiftGammaGain.fx] RGB_Lift=1.200000,1.200000,1.180000 RGB_Gamma=1.100000,1.100000,1.100000 RGB_Gain=0.900000,0.900000,0.900000 [MXAO.fx] bMXAOSmoothNormalsEnable=0.000000 fMXAOAmbientOcclusionAmount=0.420000 fMXAONormalBias=0.400000 fMXAOFadeoutStart=0.200000 iMXAOBayerDitherLevel=3.000000 fMXAOIndirectLightingAmount=4.080000 iMXAOSampleCount=25.000000 fMXAOIndirectLightingSaturation=1.020000 fMXAOSampleRadius=4.570000 fMXAOBlurSharpness=2.000000 fMXAOBlurSteps=2.000000 bMXAODebugViewEnable=0.000000 fMXAOFadeoutEnd=0.400000 [LightDoF.fx] fLightDoF_Width=6.040000 f2LightDoF_CA=0.000000,0.000000 f2Bokeh_AutoFocusCenter=0.700000,0.400000 fLightDoF_Amount=0.400000 bLightDoF_UseCA=0.000000 bLightDoF_AutoFocus=-1.000000 fLightDoF_ManualFocus=0.000000 bLightDoF_UseMouseFocus=0.000000 fLightDoF_AutoFocusSpeed=0.101000 [FilmGrain3.fx] GrainLuma=0.800000 GrainSize=2.000000 GrainPower=0.020000 GrainColorAmount=0.150000 [LumaSharpen.fx] pattern=1.000000 sharp_strength=0.650000 sharp_clamp=0.035000 offset_bias=1.000000 show_sharpen=0.000000 [Monochrome.fx] Coefficients=0.210000,0.720000,0.070000 ColorSaturation=0.000000 [Technicolor2.fx] Saturation=0.300000 ColorStrength=0.784314,0.486275,1.000000 Brightness=0.860000 Strength=0.500000 [Technicolor.fx] Power=7.280000 RGBNegativeAmount=0.392157,1.000000,10.058824 Strength=0.500000 [Tonemap.fx] Defog=0.020000 Bleach=0.370000 Gamma=0.900000 Exposure=0.140000 Saturation=0.700000 FogColor=1.960784,0.996078,0.686275 [Vibrance.fx] Vibrance=0.300000 VibranceRGBBalance=-0.000000,-0.000000,-0.200000 [MotionFocus.fx] mfDebug=0.000000 mfFocusStrength=0.000100 mfZoomStrength=0.000100 [FisheyeHorizontal.fx] fFisheyeZoom=0.515000 fFisheyeDistortionCubic=0.700000 fFisheyeDistortion=-0.090000 fFisheyeColorshift=0.008000

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