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Eyegarsm redefined

Created by deton24
Added Oct. 5, 2022
Updated 29 Jun 04:40 CEST
Shader used: ReShade
Preset description:
It's a modification of Eyegarsm preset: https://sfx.thelazy.net/games/preset/12007/ with some new settings and shaders added. I was playing the whole game with REALISM preset: https://sfx.thelazy.net/games/preset/8494/ and suddenly in the Marshes I felt a need to do something even better than that, and tried out modifying all the Reshade 3-5 presets for Redux versions with all possible shaders installed for testing purposes, and Eyegarsm was the most flexible for my needs and here is the result. And yes, I love this game now. Don't be discouraged that it's a bit too saturated. It looks better in motion. Most importantly. It should be friendly for RX 570/GTX 1650/1060.
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KeyCinematicDOF@CinematicDOF.fx=45,1,0,0 KeyDPX@DPX.fx=46,0,0,0 KeyEyeAdaption@EyeAdaption.fx=46,0,0,0 KeyMXAO@qUINT_mxao.fx=33,0,0,0 KeyPantomorphic@PerfectPerspective2.fx=45,0,0,0 KeyPCGI_One@RadiantGI.fx=0 Keyprod80_02_Bloom@PD80_02_Bloom.fx=34,0,0,0 Keyprod80_04_ColorGradient@PD80_04_Color_Gradients.fx=35,0,0,0 PreprocessorDefinitions=MXAO_ENABLE_IL=1,MXAO_HIGH_QUALITY=1,MXAO_MIPLEVEL_IL=1,MXAO_SMOOTHNORMALS=1,MXAO_TWO_LAYER=1,BLOOM_ENABLE_CA=1,TRACKING_RAYS_SAMPLES=1000,CMAA2_STATIC_QUALITY_PRESET=4 Techniques=prod80_02_Cinetools_LUT@PD80_02_Cinetools_LUT.fx,Technicolor2@Technicolor2.fx,LumaSharpen@LumaSharpen.fx,EyeAdaption@EyeAdaption.fx,Unsharp@Unsharp.fx,ContrastAdaptiveSharpen@CAS.fx,ColorMatrix@ColorMatrix.fx,MagicHDR@MagicHDR.fx,PPFXBloom@PPFX_Bloom.fx,AdaptiveSharpen@AdaptiveSharpen.fx TechniqueSorting=MXAO@qUINT_mxao.fx,prod80_02_Cinetools_LUT@PD80_02_Cinetools_LUT.fx,Technicolor2@Technicolor2.fx,LumaSharpen@LumaSharpen.fx,prod80_02_Bloom@PD80_02_Bloom.fx,prod80_04_ColorGradient@PD80_04_Color_Gradients.fx,DPX@DPX.fx,EyeAdaption@EyeAdaption.fx,CinematicDOF@CinematicDOF.fx,Unsharp@Unsharp.fx,ContrastAdaptiveSharpen@CAS.fx,ColorMatrix@ColorMatrix.fx,MagicHDR@MagicHDR.fx,prod80_05_LumaSharpen@PD80_05_Sharpening.fx,PPFXBloom@PPFX_Bloom.fx,AdaptiveFog@AdaptiveFog.fx,AdaptiveSharpen@AdaptiveSharpen.fx,AdaptiveTonemapper@AdaptiveTonemapper.fx,ADOF@qUINT_dof.fx,AdvancedCRT@CRT.fx,After@BeforeAfter.fx,After@Splitscreen.fx,AfterCanvasMask@CanvasMask.fx,AfterColorMask@ColorMask.fx,AmbientLight@AmbientLight.fx,ApplyLUT@LUTTools.fx,ArcaneBloom@ArcaneBloom.fx,AreaCopy@AreaCopy.fx,ArtisticVignette@ArtisticVignette.fx,ASCII@ASCII.fx,AspectRatioPS@AspectRatio.fx,AspectRatioComposition@AspectRatioComposition.fx,AspectRatioMultiGrid@AspectRatioMultiGrid.fx,AspectRatioSuite@AspectRatioSuite.fx,Before@BeforeAfter.fx,Before@Splitscreen.fx,BeforeCanvasMask@CanvasMask.fx,BeforeColorMask@ColorMask.fx,Bessel_Bloom@Bessel_Bloom.fx,BilateralComic@BilateralComic.fx,BilateralCS@BilateralCS.fx,Bloom@qUINT_bloom.fx,BloomAndLensFlares@Bloom.fx,BlueNoiseMotion@BlueNoiseMotionBlur.fx,Border@Border.fx,CA@ChromaticAberration.fx,CanvasFog@CanvasFog.fx,Cartoon@Cartoon.fx,Checkerboard@Checkerboard.fx,CheckerboardInterlace@CheckerboardInterlace.fx,Chromakey@Chromakey.fx,ChromaticAberration@Prism.fx,CMAA_2@CMAA_2.fx,CobraFX_Masking_End@Cobra_Mask.fx,Cobra_Masking_Start@Cobra_Mask.fx,ColorfulPoster@ColorfulPoster.fx,ColorIsolation@ColorIsolation.fx,ColorLab@ColorLab.fx,ColorSort_Main@ColorSort.fx,ColorSort_Masking@ColorSort.fx,Colourfulness@Colourfulness.fx,Comic@Comic.fx,computeGravity@computeGravity.fx,ContrastStretch@ContrastStretch.fx,CRT_Lottes@CRT_Lottes.fx,CRT_Yee64@CRT_Yee64.fx,CRT_Yeetron@CRT_Yeetron.fx,Cursor@Cursor.fx,Cursor@Cursor.fx,Curves@Curves.fx,Daltonize@Daltonize.fx,Deband@Deband.fx,Debanding@qUINT_deband.fx,DeepFry@DeepFry.fx,DeHaze@Dehaze.fx,DELC_Sharpen@qUINT_sharp.fx,DepthAlpha@DepthAlpha.fx,DepthHaze@DepthHaze.fx,DirectionalDepthBlur@DirectionalDepthBlur.fx,DisplayLUT@LUTTools.fx,DisplayDepth@DisplayDepth.fx,Dither@Dither.fx,Droste@Droste.fx,Emphasize@Emphasize.fx,FGFXFCSB16X@FGFXFastCascadedSeparableBlur16X.fx,FGFXLSPOIrr@FGFXLargeScalePerceptualObscuranceIrradiance.fx,FilmGrain@FilmGrain.fx,FilmGrain2@FilmGrain2.fx,FilmicAnamorphSharpen@FilmicAnamorphSharpen.fx,FilmicSharpen@FilmicSharpen.fx,FilmicPass@FilmicPass.fx,Flashlight@Flashlight.fx,FlexibleCA@FlexibleCA.fx,Flip@Flip.fx,Flipbook@Flipbook.fx,FocalDOF@FocalDOF.fx,FramerateLimiter@FramerateLimiter.fx,FreezeShot@FreezeShot.fx,FXAA@FXAA.fx,GaussianBlur@GaussianBlur.fx,GaussianBlurCS@GaussianBlurCS.fx,GlitchB@Glitch.fx,GoldenRatio@GoldenRatio.fx,GP65CJ042DOF@DOF.fx,Gravity@Gravity.fx,Halftone@Halftone.fx,HDR@FakeHDR.fx,HeightFog@Heightfog.fx,HexLensFlare@HexLensFlare.fx,HighPassSharp@HighPassSharpen.fx,HQ4X@HQ4X.fx,HSLShift@HSLShift.fx,Image@Image.fx,Interlaced@Interlaced.fx,KNearestNeighbors@Denoise.fx,Layer@Layer.fx,LensDistort@LensDistort.fx,Letterbox@Letterbox.fx,Levels@Levels.fx,LevelsPlus@LevelsPlus.fx,LiftGammaGain@LiftGammaGain.fx,LightDoF_AutoFocus@LightDoF.fx,LightDoF_Far@LightDoF.fx,LightDoF_Near@LightDoF.fx,Lightroom@qUINT_lightroom.fx,LiquidLens@LiquidLens.fx,LocalContrastCS@LocalContrastCS.fx,LUT@LUT.fx,MagicBloom@MagicBloom.fx,MagicBorder@MagicBorder.fx,MagicDOF@DOF.fx,MagnifyingGlass@MagnifyingGlass.fx,MartyMcFlyDOF@DOF.fx,MatsoDOF@DOF.fx,MBMB@MBMB.fx,MeshEdges@MeshEdges.fx,MinimalColorGrading@MinimalColorGrading.fx,Mode1@FineSharp.fx,Mode2@FineSharp.fx,Mode3@FineSharp.fx,Monochrome@Monochrome.fx,MotionBlur@FakeMotionBlur.fx,MouseReplacement@Mouse.fx,MultiFX@MultiFX.fx,MultiLUT@MultiLUT.fx,MultiTonePoster@MultiTonePoster.fx,NeoBloom@NeoBloom.fx,Nightvision@NightVision.fx,NonLocalMeans@Denoise.fx,NormalMap@NormalMap.fx,Nostalgia@Nostalgia.fx,Oilify@Oilify.fx,Overlay@Overlay.fx,PandaFX@PandaFX.fx,PerfectPerspective@PerfectPerspective.fx,PiecewiseFilmicTonemap@PiecewiseFilmicTonemap.fx,PiecewiseFilmicTonemap_Debug@PiecewiseFilmicTonemap.fx,Pong@Pong.fx,PPFX_Godrays@PPFX_Godrays.fx,PPFXSSDO@PPFX_SSDO.fx,PreGravity@computeGravity.fx,PreGravity@Gravity.fx,prod80_01A_RT_Correct_Contrast@PD80_01A_RT_Correct_Contrast.fx,prod80_01B_RT_Correct_Color@PD80_01B_RT_Correct_Color.fx,prod80_01_Color_Gamut@PD80_01_Color_Gamut.fx,prod80_02_Bonus_LUT_pack@PD80_02_Bonus_LUT_pack.fx,prod80_02_LUT_Creator@PD80_02_LUT_Creator.fx,prod80_03_Color_Space_Curves@PD80_03_Color_Space_Curves.fx,prod80_03_CurvedLevels@PD80_03_Curved_Levels.fx,prod80_03_FilmicTonemap@PD80_03_Filmic_Adaptation.fx,prod80_03_Levels@PD80_03_Levels.fx,prod80_03_Shadows_Midtones_Highlights@PD80_03_Shadows_Midtones_Highlights.fx,prod80_04_Black_and_White@PD80_04_BlacknWhite.fx,prod80_04_ColorBalance@PD80_04_Color_Balance.fx,prod80_04_ColorIsolation@PD80_04_Color_Isolation.fx,prod80_04_ColorTemperature@PD80_04_Color_Temperature.fx,prod80_04_ContrastBrightnessSaturation@PD80_04_Contrast_Brightness_Saturation.fx,prod80_04_Magical_Rectangle@PD80_04_Magical_Rectangle.fx,prod80_04_Saturation_Limiter@PD80_04_Saturation_Limit.fx,prod80_04_SelectiveColor@PD80_04_Selective_Color.fx,prod80_04_SelectiveColor_v2@PD80_04_Selective_Color_v2.fx,prod80_04_Technicolor@PD80_04_Technicolor.fx,prod80_06_ChromaticAberration@PD80_06_Chromatic_Aberration.fx,prod80_06_Depth_Slicer@PD80_06_Depth_Slicer.fx,prod80_06_FilmGrain@PD80_06_Film_Grain.fx,prod80_06_LumaFade_End@PD80_06_Luma_Fade.fx,prod80_06_LumaFade_Start@PD80_06_Luma_Fade.fx,prod80_06_Posterize_Pixelate@PD80_06_Posterize_Pixelate.fx,RealLongExposure@RealLongExposure.fx,ReflectiveBumpmapping@ReflectiveBumpMapping.fx,RemoveTint@RemoveTint.fx,RetroFog@RetroFog.fx,RetroTint@RetroTint.fx,ReVeil_Bottom@ReVeil.fx,ReVeil_Top@ReVeil.fx,RingDOF@DOF.fx,SCurve@SCurve.fx,SharpContrast@SharpContrast.fx,SimpleGrain@SimpleGrain.fx,Sketch@Sketch.fx,SMAA@SMAA.fx,SSR@qUINT_ssr.fx,StageDepth@StageDepth.fx,StageDepthPlus@StageDepthPlus.fx,SunsetFilter@SunsetFilter.fx,SurfaceBlur@SurfaceBlur.fx,Technicolor@Technicolor.fx,TiltShift@TiltShift.fx,Tint@Sepia.fx,Tonemap@Tonemap.fx,TrackingRays@TrackingRays.fx,UIDetect@UIDetect.fx,UIDetect_After@UIDetect.fx,UIDetect_Before@UIDetect.fx,UIMaskCreator@UIMaskCreator.fx,UIMask_Bottom@UIMask.fx,UIMask_Top@UIMask.fx,UnrealLens@UnrealLens.fx,VariableRateShading@VRS_Map.fx,Vibrance@Vibrance.fx,Vignette@Vignette.fx,VirtualResolution@VirtualResolution.fx,VRToolkit@VRToolkit.fx,WhitepointerFixer@WhitepointFixer.fx [3DFX.fx] DITHERAMOUNT=0.500000 DITHERBIAS=-1 GAMMA_LEVEL=1.000000 LEIFX_LINES=1.000000 LEIFX_PIXELWIDTH=1.500000 [AdaptiveFog.fx] BloomPower=10.000000 BloomThreshold=10.250000 BloomWidth=0.200000 FogColor=0.900000,0.900000,0.900000 FogCurve=1.500000 FogStart=0.050000 MaxFogFactor=0.800000 [AdaptiveSharpen.fx] curveslope=0.500000 curve_height=1.000000 D_compr_high=0.500000 D_compr_low=0.250000 D_overshoot=0.009000 L_compr_high=0.334000 L_compr_low=0.167000 L_overshoot=0.003000 pm_p=0.700000 scale_cs=0.056000 scale_lim=0.100000 [AdaptiveTonemapper.fx] AdaptFocalPoint=0.500000,0.500000 AdaptPrecision=0 AdaptRange=0.000000,1.000000 AdaptSensitivity=1.000000 AdaptTime=1.000000 Amount=1.000000 Exposure=0.000000 FixWhitePoint=1 TonemapOperator=2 [ArcaneBloom.fx] uAdapt_DoLimits=1 uAdapt_Intensity=0.200000 uAdapt_Limits=0.000000,1.000000 uAdapt_Precision=0 uAdapt_Sensitivity=1.000000 uAdapt_Time=1.000000 uBloomIntensity=1.000000 uExposure=1.000000 uMaxBrightness=100.000000 [AreaCopy.fx] bAC_EnableDestOutline=1 bAC_EnableSourceColorFill=1 fAC_DestAngle=0.000000 fAC_DestOpacity=1.000000 fAC_DestOutlineColor=1.000000,1.000000,1.000000 fAC_DestOutlineOpacity=1.000000 fAC_DestOutlineWidth=2.000000 fAC_DestXY=1200.000000,600.000000 fAC_Size=400.000000,300.000000 fAC_SourceFillColor=0.000000,0.000000,0.000000 fAC_SourceOpacity=0.500000 fAC_SourceXY=600.000000,100.000000 fAC_Zoom=1.000000 [ArtisticVignette.fx] BlendMode=0 VignetteColor=0.000000,0.000000,0.000000,1.000000 VignetteRatio=0.000000 VignetteShape=1 VignetteStartEnd=0.000000,1.000000 _Help=0 [ASCII.fx] Ascii_background_color=0.000000,0.000000,0.000000 Ascii_dithering=1 Ascii_dithering_debug_gradient=0 Ascii_dithering_intensity=2.000000 Ascii_font=1 Ascii_font_color=1.000000,1.000000,1.000000 Ascii_font_color_mode=1 Ascii_invert_brightness=0 Ascii_spacing=1 Ascii_swap_colors=0 [BeforeAfter.fx] Blur=0.000000 Color=0.337000,0.000000,0.118000 Line=1 Offset=0.500000 [Bessel_Bloom.fx] Debug=0 Gamma=2.200000 Intensity=1.000000 K=128.000000 Performance=2 Saturation=1.000000 SoftKnee=0.500000 Threshold=0.700000 [BilateralComic.fx] Anisotropy=2 EdgeStrength=1.400000 EdgeThreshold=0.300000 IgnoreSky=1 LevelCount=48 QuantizeLuma=1 Sigma0=2.000000 Sigma1=10.000000 [Bloom.fx] bAnamFlareEnable=0 bChapFlareEnable=0 bGodrayEnable=0 bLensdirtEnable=0 bLenzEnable=0 fAnamFlareAmount=14.500000 fAnamFlareColor=0.012000,0.313000,0.588000 fAnamFlareCurve=1.200000 fAnamFlareThreshold=0.900000 fAnamFlareWideness=2.400000 fBloomAmount=0.800000 fBloomSaturation=0.800000 fBloomThreshold=0.800000 fBloomTint=0.700000,0.800000,1.000000 fChapFlareCA=0.000000,0.010000,0.020000 fChapFlareDispersal=0.250000 fChapFlareIntensity=100.000000 fChapFlareSize=0.450000 fChapFlareTreshold=0.900000 fFlareBlur=200.000000 fFlareIntensity=2.070000 fFlareLuminance=0.095000 fFlareTint=0.137000,0.216000,1.000000 fGodrayDecay=0.990000 fGodrayDensity=1.000000 fGodrayExposure=1.000000 fGodrayThreshold=0.900000 fGodrayWeight=1.250000 fLensdirtIntensity=0.400000 fLensdirtSaturation=2.000000 fLensdirtTint=1.000000,1.000000,1.000000 fLenzIntensity=1.000000 fLenzThreshold=0.800000 iBloomMixmode=2 iChapFlareCount=15 iGodraySamples=128 iLensdirtMixmode=1 [BloomingHDR.fx] Adapt_Adjust=0.500000 Adapt_Seek=0.500000 Auto_Bloom=0 Auto_Exposure=1 BloomCurve=2.000000 BloomSensitivity=1.000000 Bloom_BA_iToneMapper=0 Bloom_Intensity=0.100000,0.500000 Bloom_Spread=1.000000 CBT_Adjust=0.750000 Contrast=1.000000 Debug_View=0 Depth_Map=0 Depth_Map_Adjust=12.500000 Depth_Map_Flip=0 Dither_Bloom=0.125000 Exp=0.000000 Gamma=2.200000 GreyValue=0.180000 HDR_BP=0.500000 Inv_Tonemappers=2 NFCD=1.000000 Offset=0.000000 Saturate=1.000000 Saturation=0.250000,0.250000 Tonemappers=0 WP=1.000000 [Border.fx] border_color=0.000000,0.000000,0.000000 border_ratio=2.350000 border_width=0.000000,100.000000 [BulgePinch.fx] animate=0 aspect_ratio=0.000000 blending_amount=1.000000 coordinates=0.500000,0.500000 depth_mode=0 depth_threshold=0.000000 magnitude=-0.500000 offset_coords=0.500000,0.500000 radius=0.500000 render_type=0 set_max_depth_behind=0 tension=1.000000 use_mouse_point=0 use_offset_coords=0 [CanvasFog.fx] Angulod=0.000000 AnguloR=0.000000 AnguloS=0.000000 Axis=0.000000 axisColorASelectAxis=0.500000,0.500000 axisColorBSelectAxis=0.500000,0.500000 BlendM=0 ColorA=1.000000,0.000000,0.000000,1.000000 ColorB=0.000000,0.000000,1.000000,0.000000 depthpos=0.200000 depth_far=0.000000 depth_near=0.000000 depth_smoothing=0.005000 drawColorASelectON=0 drawColorBSelectON=0 Flip=0 FlipFog=0 FocusDepth=0.100000 FocusEdgeDepth=0.150000 FocusRangeDepth=1.000000 FogCurve=170.000000 FogCurveE=0.000000 FogRotationAngle=0.000000,0.000000 FogRotationCenter=0.500000,0.500000 FogRotationDepth=0.000000 FogRotationDepthVisibility=25.000000 FogStart=0.200000 FogTextureSize=1.000000 FogType=0 GradientType=0 MaxFogFactor=1.000000 Modifierc=1.000000,1.000000 Modifierd=1.000000,1.000000 Offset=0.000000 Originc=0.500000,0.500000 Origind=0.500000,0.500000 PositionS=0.500000,0.500000 Scale=1.000000 Size=0.000000 Sized=0.000000 SizeS=0.000000 Sphere_FieldOfView=75 Sphere_FocusHorizontal=0.500000 Sphere_FocusVertical=0.500000 Spherical=0 UseColorPickerA=0 UseColorPickerB=0 UseFogTexture=0 UseFogTextureDepth=0 [CanvasMask.fx] AlphaA=1.000000 AlphaB=0.000000 Angulod=0.000000 AnguloR=0.000000 AnguloS=0.000000 Axis=0.000000 depthpos=0.200000 depth_far=0.000000 depth_near=0.000000 depth_smoothing=0.005000 FlipFog=0 FocusDepth=0.180000 FocusEdgeDepth=0.070000 FocusRangeDepth=0.010000 FogCurve=70.000000 FogCurveE=0.000000 FogRotationAngle=0.000000,0.000000 FogRotationCenter=0.500000,0.500000 FogStart=0.180000 FogType=0 GradientType=0 MaxFogFactor=1.000000 Modifierc=1.000000,1.000000 Modifierd=1.000000,1.000000 Offset=0.000000 Originc=0.500000,0.500000 Origind=0.500000,0.500000 PositionS=0.500000,0.500000 Scale=1.000000 ShowDebug=0 Size=0.000000 Sized=0.000000 SizeS=0.000000 Sphere_FieldOfView=75 Sphere_FocusHorizontal=0.500000 Sphere_FocusVertical=0.500000 Spherical=0 [CAS.fx] Contrast=0.000000 Sharpening=1.000000 [Cathode.fx] resSize=4.000000 [CheckerboardInterlace.fx] CheckerboardPattern=0 DisplayPattern=0 HighFPS=0 PatternScale=8 ReversePattern=0 [Chromakey.fx] AntiAliased=0 Color=1 CustomColor=1.000000,0.000000,0.000000 Floor=0 FloorAngle=1.000000 FOV=90 Pass=0 Precision=4 RadialX=0 RadialY=0 Threshold=0.500000 [ChromaticAberration.fx] Shift=2.500000,-0.500000 Strength=0.500000 [CinematicDOF.fx] AutoFocusPoint=0.500000,0.500000 AutoFocusTransitionSpeed=0.200000 BlurQuality=5.000000 BokehBusyFactor=0.500000 FarPlaneMaxBlur=1.000000 FNumber=2.800000 FocalLength=100.000000 FocusCrosshairColor=1.000000,0.000000,1.000000,1.000000 FocusPlaneColor=0.000000,0.000000,1.000000 HighlightAnamorphicAlignmentFactor=0.000000 HighlightAnamorphicFactor=1.000000 HighlightAnamorphicSpreadFactor=0.000000 HighlightBoost=0.900000 HighlightGammaFactor=2.200000 ManualFocusPlane=10.000000 MitigateUndersampling=0 NearPlaneMaxBlur=1.000000 OutOfFocusPlaneColor=0.800000,0.800000,0.800000 OutOfFocusPlaneColorTransparency=0.700000 PostBlurSmoothing=0.000000 ShowCoCValues=0 ShowOutOfFocusPlaneOnMouseDown=1 UseAutoFocus=1 UseMouseDrivenAutoFocus=0 [Clarity.fx] ClarityBlendIfDark=50 ClarityBlendIfLight=205 ClarityBlendMode=2 ClarityDarkIntensity=0.400000 ClarityLightIntensity=0.000000 ClarityOffset=2.000000 ClarityRadius=3 ClarityStrength=0.400000 ClarityViewBlendIfMask=0 ClarityViewMask=0 [CMAA_2.fx] DebugEdges=0 UIHELP=0 [cmyk_halftone_dot.fx] frequency=550.000000 [Cobra_Mask.fx] Buffer1=0 Buffer2=0 Buffer3=0 Buffer4=0 FilterColor=0 FilterDepth=0 FocusDepth=0.026000 FocusEdgeDepth=0.050000 FocusRangeDepth=0.010000 Hue=1.000000 HueRange=0.500000 InvertMask=0 Saturation=1.000000 SaturationRange=1.000000 ShowMask=0 ShowSelectedHue=0 Sphere_FieldOfView=75 Sphere_FocusHorizontal=0.500000 Sphere_FocusVertical=0.500000 Spherical=0 Value=1.000000 ValueEdge=0.000000 ValueRange=1.000000 [ColorfulPoster.fx] fUISlope=13.000000 fUIStepContinuity=1.000000 fUIStrength=1.000000 fUITint=1.000000 iUIDebugOverlayPosterizeLevels=0 iUILumaLevels=16 iUIStepType=2 [ColorIsolation.fx] bUIShowDebugOverlay=0 bUIShowDiff=0 cUIWindowFunction=0 fUIOverlap=0.300000 fUIOverlayOpacity=1.000000 fUIOverlayPos=0.000000,0.000000 fUITargetHue=0.000000 fUIWindowHeight=1.000000 iUIOverlaySize=600,100 iUIType=0 [ColorLab.fx] Multiplier=1.000000,1.000000,1.000000 [ColorMAME.fx] BluRatios=0.000000,0.000000,1.000000 Floor=0.000000,0.000000,0.000000 GrnRatios=0.000000,1.000000,0.000000 Offset=0.000000,0.000000,0.000000 Power=1.000000,1.000000,1.000000 RedRatios=1.000000,0.000000,0.000000 Saturation=1.000000 Scale=0.950000,0.950000,0.950000 [ColorMatrix.fx] ColorMatrix_Blue=0.000000,0.125000,0.875000 ColorMatrix_Green=0.333000,0.667000,0.000000 ColorMatrix_Red=0.817000,0.183000,0.000000 Strength=1.000000 [ColorSort.fx] BrightnessThresholdEnd=1.050000 BrightnessThresholdStart=1.050000 Buffer1=0 Buffer2=0 Buffer3=0 Buffer4=0 FilterColor=0 FilterDepth=0 FocusDepth=0.026000 FocusRangeDepth=0.010000 GradientStrength=0.000000 HotsamplingMode=0 Hue=1.000000 HueRange=0.501000 InvertMask=0 MaskingNoise=0.000000 NoiseSize=1.000000 ReverseSort=0 RotationAngle=0 Saturation=1.000000 SaturationRange=1.000000 ShowMask=0 ShowSelectedHue=0 Sphere_FieldOfView=75 Sphere_FocusHorizontal=0.500000 Sphere_FocusVertical=0.500000 Spherical=0 Value=1.000000 ValueRange=1.001000 [Comic.fx] bUIChromaEdgesDebugLayer=1 bUIColorEdgesDebugLayer=1 bUIEnableDebugLayer=0 bUIMeshEdgesDebugLayer=1 bUIOutlinesDebugLayer=1 fUIChromaEdgesDetails=0.000000 fUIChromaEdgesDistanceFading=0.000000,0.500000,0.800000 fUIChromaEdgesStrength=1.000000,0.500000 fUIColor=0.000000,0.000000,0.000000 fUIColorEdgesDetails=1.000000 fUIColorEdgesDistanceFading=0.000000,1.000000,0.800000 fUIColorEdgesStrength=1.000000,1.000000 fUIEdgesLumaWeight=0.000000,1.000000,0.800000 fUIEdgesSaturationWeight=0.000000,1.000000,0.800000 fUIMeshEdgesDistanceFading=-1.000000,0.100000,0.800000 fUIMeshEdgesStrength=3.000000,3.000000 fUIOutlinesDistanceFading=0.000000,1.000000,0.800000 fUIOutlinesStrength=1.000000,1.000000 fUIOutlinesThreshold=1.000000 fUIOverlayColor=1.000000,0.000000,0.000000 fUIStrength=1.000000 iUIChromaEdgesType=3 iUIColorEdgesType=1 iUIMeshEdgesEnable=1 iUIMeshEdgesIterations=1 iUIOutlinesEnable=1 iUIShowFadingOverlay=0 [computeGravity.fx] AllowOverlapping=0 BlendColor=0.550000,1.000000,0.950000 EffectFactor=1.000000 FilterColor=0 FilterDepth=0 FocusDepth=0.026000 FocusEdgeDepth=0.050000 FocusRangeDepth=0.001000 GravityIntensity=0.200000 GravityRNG=0.970000 Hue=1.000000 HueRange=1.000000 InvertGravity=0 Saturation=1.000000 SaturationRange=1.000000 ShowSelectedHue=0 Sphere_FieldOfView=75 Sphere_FocusHorizontal=0.500000 Sphere_FocusVertical=0.500000 Spherical=0 UseImage=0 Value=1.000000 ValueRange=1.000000 [ContrastStretch.fx] DarkMax=0.450000 DarkPeak=0.500000 DarkThreshold=0.333000 Debug=0 LightMax=0.300000 LightPeak=0.450000 LightThreshold=0.667000 Maximum=1.000000 MaxVariance=1.000000 MidMax=0.450000 MidPeak=0.550000 Minimum=0.000000 [CRT.fx] Amount=1.000000 Angle=0.000000,0.000000 Brightness=0.900000 CornerSize=0.010000 Curvature=0 CurvatureRadius=1.500000 Gamma=2.400000 MonitorGamma=2.200000 Oversample=1 Overscan=1.010000 Resolution=1.150000 ScanlineGaussian=1 ScanlineIntensity=2 ViewerDistance=2.000000 [CRTAperture.fx] BRIGHTNESS=1.500000 GAMMA_INPUT=2.400000 GAMMA_OUTPUT=2.400000 GLOW_DIFFUSION=0.050000 GLOW_HALATION=0.100000 GLOW_HEIGHT=0.500000 GLOW_WIDTH=0.500000 MASK_COLORS=2.000000 MASK_SIZE=1 MASK_STRENGTH=0.300000 resX=320.000000 resY=240.000000 SCANLINE_SIZE_MAX=1.500000 SCANLINE_SIZE_MIN=0.500000 SHARPNESS_EDGES=3 SHARPNESS_IMAGE=1 video_sizeX=320.000000 video_sizeY=240.000000 [CRTEasymode.fx] BRIGHT_BOOST=1.200000 DILATION=1 ENABLE_LANCZOS=1 GAMMA_INPUT=2.000000 GAMMA_OUTPUT=1.800000 MASK_DOT_HEIGHT=1.000000 MASK_DOT_WIDTH=1.000000 MASK_SIZE=1.000000 MASK_STAGGER=0.000000 MASK_STRENGTH=0.300000 SCANLINE_BEAM_WIDTH_MAX=1.500000 SCANLINE_BEAM_WIDTH_MIN=1.500000 SCANLINE_BRIGHT_MAX=0.650000 SCANLINE_BRIGHT_MIN=0.350000 SCANLINE_CUTOFF=400.000000 SCANLINE_STRENGTH=1.000000 SHARPNESS_H=0.500000 SHARPNESS_V=1.000000 texture_sizeX=320.000000 texture_sizeY=240.000000 video_sizeX=320.000000 video_sizeY=240.000000 [CRTLottes.fx] bloomAmt=0.150000 brightBoost=1.000000 doBloom=1 hardBloomPix=-1.500000 hardBloomScan=-2.000000 hardPix=-3.000000 hardScan=-8.000000 maskDark=0.500000 maskLight=1.500000 resX=320.000000 resY=240.000000 scaleInLinearGamma=1.000000 shadowMask=3 shape=2.000000 video_sizeX=320.000000 video_sizeY=240.000000 warpX=0.031000 warpY=0.041000 [CRTPi.fx] BLOOM_FACTOR=1.500000 CURVATURE_X=0.100000 CURVATURE_Y=0.150000 INPUT_GAMMA=2.400000 MASK_BRIGHTNESS=0.700000 OUTPUT_GAMMA=2.200000 SCANLINE_GAP_BRIGHTNESS=0.120000 SCANLINE_WEIGHT=6.000000 video_sizeX=320.000000 video_sizeY=240.000000 [Cursor.fx] Color=0.871000,0.871000,0.871000 Scale=0.200000 [Curves.fx] Contrast=0.450000 Formula=6 Mode=0 [Daltonize.fx] Type=0 [Deband.fx] banding_depth=1.000000 debug_output=0 enable_depthbuffer=0 enable_sdeviation=1 enable_weber=1 iterations=1 range=24.000000 t1=0.007000 t2=0.040000 [Deconverge.fx] ConvergeX=0.000000,0.000000,0.000000 ConvergeY=0.000000,0.000000,0.000000 RadialConvergeX=0.000000,0.000000,0.000000 RadialConvergeY=0.000000,0.000000,0.000000 ScreenDims=320.000000,240.000000 TargetDims=320.000000,240.000000 [DeepFry.fx] Quality=6.000000 Reds=0.200000 [Defocus.fx] Defocus=0.000000,0.000000 [Dehaze.fx] Alpha=0.500000 Debug=0 DepthMultiplier=0.175000 IgnoreSky=0 TransmissionMultiplier=-0.500000 [DepthAlpha.fx] ClearPreviousAlpha=1 ColorizeTransparency=0 DepthMultiplier=1.000000,0.500000,0.000000 DepthRange=0.000000,1.000000 DepthSmoothness=1.000000 TestColor=0.000000,0.000000,0.000000,1.000000 _Help=0 [DepthHaze.fx] EffectStrength=0.900000 FogColor=0.800000,0.800000,0.800000 FogFactor=0.200000 FogStart=0.200000 [Depth_Cues.fx] Blur_Cues=0.500000 Debug_View=0 DEPTH_DEBUG=0 Depth_Map=0 Depth_Map_Adjust=250.000000 Depth_Map_Flip=0 No_Depth_Map=1 Shade_Power=0.500000 Spread=10.000000 [DisplayDepth.fx] Advanced_help=0 bUIShowOffset=0 bUIUseLivePreview=1 Depth_help=0 fUIDepthMultiplier=1.000000 fUIFarPlane=1000.000000 fUIScale=1.000000,1.000000 iUIOffset=0,0 iUIPresentType=2 [Dither.fx] fDithering=0.500000 fQuantization=0.000000 iDitherMode=0 [DLAA_Plus.fx] De_Artifact=0.500000 Long_Edge_Mask_H=0.000000 Long_Edge_Mask_V=0.000000 Short_Edge_Mask=0.250000 Text_Preservation=0.500000 View_Mode=0 [DOSGame.fx] DOSCOLOR=1 DOSColorsCount=16 DoSgammaValue=2.200000 DOSScreenSize=320,240 ENABLE_AGD=1 ENABLE_POSTCURVE=1 ENABLE_SCREENSIZE=1 PIXELSIZE=2 POSTCURVE=0.500000 [DPX.fx] Colorfulness=2.500000 Contrast=0.100000 RGB_C=0.360000,0.360000,0.340000 RGB_Curve=8.000000,8.000000,8.000000 Saturation=3.000000 Strength=0.200000 [Droste.fx] Buffer1=0 Buffer4=0 EffectType=0 Frequency=1.000000 InnerRing=0.300000 OuterRing=1.000000 Spiral=1 X_Offset=0.000000 Y_Offset=0.000000 Zoom=1.000000 [Drunk.fx] angle=180.000000 angle_speed=1.000000 blending_amount=1.000000 depth_mode=0 depth_threshold=0.000000 p_drunk_speed=2.000000,2.000000 p_drunk_strength=25.000000,25.000000 render_type=0 set_max_depth_behind=0 [Emphasize.fx] BlendColor=0.000000,0.000000,0.000000 BlendFactor=0.000000 EffectFactor=0.900000 FocusDepth=0.026000 FocusEdgeDepth=0.050000 FocusRangeDepth=0.001000 Sphere_FieldOfView=75 Sphere_FocusHorizontal=0.500000 Sphere_FocusVertical=0.500000 Spherical=0 [EyeAdaption.fx] fAdp_BrightenHighlights=0.100000 fAdp_BrightenMidtones=0.200000 fAdp_BrightenShadows=0.100000 fAdp_DarkenHighlights=0.100000 fAdp_DarkenMidtones=0.200000 fAdp_DarkenShadows=0.100000 fAdp_Delay=1.600000 fAdp_Equilibrium=0.500000 fAdp_Strength=1.000000 fAdp_TriggerRadius=6.000000 fAdp_YAxisFocalPoint=0.500000 [FakeHDR.fx] HDRPower=1.100001 radius1=0.800000 radius2=0.870000 [FGFXFastCascadedSeparableBlur16X.fx] BlurRadius=0.250000 ___ABOUT=0 [FGFXLargeScalePerceptualObscuranceIrradiance.fx] LSPOIrrAutoGain=0.500000 LSPOIrrContrast=1.000000 LSPOIrrDebugType=0 LSPOIrrEffectEnabled=1 LSPOIrrEffectIntensity=0.900000 LSPOIrrEffectRadius=0.650000 LSPOIrrEffectSaturation=0.000000 LSPOIrrGain=1.000000 LSPOIrrGamma=1.000000 LSPOIrrIrradianceIntensity=1.000000 LSPOIrrOcclusionIntensity=1.000000 LSPOIrrOcclusionIrradianceRecovery=0.750000 LSPOIrrSaturation=1.000000 ___ABOUT=0 ___LSPOIRR_AUTO_GAIN_ENABLED_DESC=0 ___LSPOIRR_AUTO_GAIN_SPEED_DESC=0 ___LSPOIRR_BLUR_MAX_RECIPROCAL_THRESHOLD_DESC=0 ___LSPOIRR_CASCADE_3_ON_DESC=0 ___LSPOIRR_SRGB_DESC=0 [FilmGrain.fx] Intensity=0.700000 Mean=0.500000 SignalToNoiseRatio=6 Variance=0.400000 [FilmicAnamorphSharpen.fx] Clamp=0.650000 Coefficient=0 DepthMask=0 DepthMaskContrast=128 Offset=0.100000 Preview=0 Strength=60.000000 UseMask=0 [FilmicSharpen.fx] Clamp=0.600000 Coefficient=0 Offset=0.100000 Preview=0 Strength=32 UseMask=0 [FineSharp.fx] cstr=0.900000 lstr=1.490000 pstr=1.272000 sstr=2.000000 xrep=0.250000 xstr=0.190000 [Flair.fx] Auto_Flare_Intensity=0 CA_Type=1 Depth_Map=0 Depth_Map_Adjust=1.500000 Depth_Map_Flip=0 Flair_Falloff=0 Flare_Clamp_A=1.000000 Flare_Clamp_B=1.000000 Flare_Color_Map=4 Flare_Localization=0.000000 Flare_PBD=1.000000,0.500000,0.000000 Flare_Power=1.000000 Flare_Saturation=5.000000 Flare_Spread=0.500000 Flare_Type=0 Mask_Sky=0 User_Flare_Color=1.000000,1.000000,1.000000 [Flashlight.fx] uBrightness=10.000000 uColor=1.000000,0.901961,0.784314 uDistance=0.100000 uSize=420.000000 [FlexibleCA.fx] Mode=1 Multiplier=1.000000 Ratio=-1.000000,0.000000,1.000000 [Flip.fx] FlipH=0 FlipV=0 [Flipbook.fx] Position=1.000000,0.000000,1.000000 Size=10,9,30 [FocalDOF.fx] DofScale=3.000000 FocusPoint=0.500000,0.500000 FocusTime=350.000000 [FreezeShot.fx] Axis=0.000000 BlackBackground=0 BlendM=0 FlipH=0 FlipV=0 Freeze=0 Layer_Pos=0.000000,0.000000 Layer_Scale=1.500000,1.500000 Shot_depth_close=1.000000 Shot_depth_far=0.000000 Stage_depth=0.970000 Stage_Opacity=1.000000 [FXAA.fx] EdgeThreshold=0.125000 EdgeThresholdMin=0.000000 Subpix=0.250000 [GloomAO.fx] Debug=0 Depth_Map=0 Depth_Map_Adjust=12.500000 Depth_Map_Flip=0 Dither_SSDO=1 GloomAO=0 NCD=0.125000,0.000000 Offset=0.000000 Persistence=0.125000 SamplesXY=3 SSDO_ColorPower=1.500000 SSDO_Fade=1.000000 SSDO_Intensity_Masking=0.000000 SSDO_Levels=32 SSDO_Max_Depth=0.999000 SSDO_MipSampling=4 SSDO_Power=1.500000 SSDO_SampleRadius=2500.000000 SSDO_Saturation=1.000000 SSDO_Trimming=0.100000 SSDO_X2=0 [Gravity.fx] allowOverlapping=0 BlendColor=0.550000,1.000000,0.950000 EffectFactor=1.000000 FilterColor=0.550000,1.000000,0.950000 FilterRange=0.500000 FocusDepth=0.026000 FocusEdgeDepth=0.050000 FocusRangeDepth=0.001000 GravityIntensity=0.500000 GravityRNG=75.000000 Sphere_FieldOfView=75 Sphere_FocusHorizontal=0.500000 Sphere_FocusVertical=0.500000 Spherical=0 useImage=0 [GTU.fx] blackLevel=0.070000 compositeConnection=0 contrast=1.000000 noScanlines=0 signalResolution=256.000000 signalResolutionI=83.000000 signalResolutionQ=25.000000 texture_sizeX=320.000000 texture_sizeY=240.000000 tvVerticalResolution=250.000000 video_sizeX=320.000000 video_sizeY=240.000000 [Heightfog.fx] FogCloudFactor=1.000000 FogCloudOffset=0.000000,0.000000 FogCloudScaleHorizontal=1.000000 FogCloudScaleVertical=1.000000 FogColor=0.800000,0.800000,0.800000 FogCurve=71.900002 FogDensity=1.000000 FogStart=0.000000 FoV=76.900002 MovementSpeed=0.400000 MovingFog=1 PlaneOrientation=1.751000,-0.464000 PlaneZ=-0.001000 [HexLensFlare.fx] uColor0=1.000000,1.000000,1.000000 uColor1=1.000000,1.000000,1.000000 uColor2=1.000000,1.000000,1.000000 uColor3=1.000000,1.000000,1.000000 uIntensity=0.750000 uScale=1.750000 uThreshold=0.975000 [HotsamplingHelper.fx] bUIMaskBackground=1 fUIOverlayPos=0.500000,0.500000 fUIOverlayScale=0.200000 [HQ4X.fx] k=-1.100000 lum_add=0.330000 max_w=0.750000 min_w=0.030000 mx=1.000000 s=1.500000 [Image.fx] AspectCorrect=1 [Layer.fx] Layer_Blend=1.000000 Layer_Pos=0.500000,0.500000 Layer_Scale=1.000000 [Levels.fx] BlackPoint=16 HighlightClipping=0 WhitePoint=235 [LevelsPlus.fx] ACESLuminancePercentage=100,100,100 ColorRangeShift=0.000000,0.000000,0.000000 ColorRangeShiftSwitch=0 enableACESFilmRec2020=0 enableACESFilmRec2020old=0 enableACESFitted=0 EnableLevels=1 HighlightClipping=0 InputBlackPoint=0.062745,0.070588,0.078431 InputGamma=1.000000,1.000000,1.000000 InputWhitePoint=0.913725,0.870588,0.827451 OutputBlackPoint=0.000000,0.000000,0.000000 OutputWhitePoint=1.000000,1.000000,1.000000 [LiftGammaGain.fx] RGB_Gain=1.000000,1.000000,1.000000 RGB_Gamma=1.000000,1.000000,1.000000 RGB_Lift=1.000000,1.000000,1.000000 [LiquidLens.fx] BlurSigma=0.500000 BlurSize=1.000000 Brightness=0.100000 FisheyeAmount=-0.100000 FisheyeScaleType=0 FisheyeZoom=1.000000 Saturation=0.700000 Scale1=0.010000 Scale2=0.020000 Scale3=0.030000 Scale4=0.040000 Scale5=0.050000 Scale6=0.060000 Scale7=0.070000 ShowLens=0 Threshold=0.950000 Tint1=1.000000,0.000000,0.000000,1.000000 Tint2=1.000000,0.500000,0.000000,1.000000 Tint3=1.000000,1.000000,0.000000,1.000000 Tint4=0.000000,1.000000,0.000000,1.000000 Tint5=0.000000,1.000000,1.000000,1.000000 Tint6=0.000000,0.000000,1.000000,1.000000 Tint7=1.000000,0.000000,1.000000,1.000000 TintAmount=1.000000 Tonemapper=2 _WipWarn=0 [LocalContrastCS.fx] Strength=1.000000 WeightExponent=5.000000 [LumaSharpen.fx] offset_bias=1.000000 pattern=2 sharp_clamp=0.035000 sharp_strength=0.650000 show_sharpen=0 [LUTTools.fx] LutChromaLuma=1.000000,1.000000 LutRes=32 VerticalOrietation=0 [MagicBloom.fx] f2Adapt_Clip=0.000000,1.000000 fAdapt_Sensitivity=1.000000 fAdapt_Speed=0.100000 fBloom_Intensity=1.000000 fBloom_Threshold=2.000000 fDirt_Intensity=0.000000 fExposure=0.500000 iAdapt_Precision=2 iDebug=0 [MagicBorder.fx] BorderColor=1.000000,1.000000,1.000000,1.000000 LeftBottomCornerDepth=1.000000 LeftTopCornerDepth=1.000000 PictureFrameColor=0.700000,0.700000,0.700000,1.000000 PictureFrameLeftBottom=0.100000,0.900000 PictureFrameLeftTop=0.100000,0.100000 PictureFrameRightBottom=0.900000,0.900000 PictureFrameRightTop=0.900000,0.100000 RightBottomCornerDepth=1.000000 RightTopCornerDepth=1.000000 ShowDepths=0 [MagicHDR.fx] BlendingAmount=0.500000 BlendingBase=0.800000 BloomAmount=0.300000 BloomBrightness=3.000000 BloomSaturation=1.000000 BlurSize=0.500000 Exposure=0.635000 InputExposure=2.160000 InvTonemap=4 ShowBloom=0 Tonemap=3 _Credits=0 _Help=0 _WipWarn=0 [MBMB.fx] f2MinMaxSpeed=0.100000,10.000000 fBlur_Sigma=4.000000 fDistortion=1.000000 fSensitivity=0.100000 [MCAmber.fx] colors=256 [MCOrange.fx] colors=256 [MeshEdges.fx] fUIColorBackground=1.000000,1.000000,1.000000 fUIColorLines=0.000000,0.000000,0.000000 fUIStrength=1.000000 iUIBackground=1 [MetaCRT.fx] bBorders=1 bScanlineInterference=0 bZoom=1 fAmbientEmissive=0.100000 fBlackEmissive=0.020000 fNoiseIntensity=0.000000 fVerticalLines=483 kBrightness=1.750000 kResolutionScale=1.000000 ScreenResX=480 ScreenResY=576 [MinimalColorGrading.fx] ColorFilter=1.000000,1.000000,1.000000 Contrast=1.000000 Exposure=0.000000 Saturation=1.000000 SaturationMode=2 [MMJCelShader.fx] BlkCutoff=0.030000 OtlModify=0.200000 SatModify=1.150000 ShdLevels=9.000000 ShdWeight=0.500000 WhtCutoff=0.970000 [Monochrome.fx] Monochrome_color_saturation=0.000000 Monochrome_conversion_values=0.210000,0.720000,0.070000 Monochrome_preset=0 [MultiFX.fx] f2Vignette_StartEnd=0.000000,1.000000 f3CA_Intensity=0.000000,0.000000,0.000000 fFilmGrain_Intensity=0.000000 fFilmGrain_Mean=0.000000 fFilmGrain_Speed=1.000000 fFilmGrain_Variance=0.500000 fSCurve_Intensity=0.000000 fVignette_Intensity=0.000000 [MultiLUT.fx] fLUT_AmountChroma=1.000000 fLUT_AmountLuma=1.000000 fLUT_LutSelector=0 [MultiTonePoster.fx] Color1=0.000000,0.050000,0.170000,1.000000 Color2=0.200000,0.160000,0.250000,1.000000 Color3=1.000000,0.160000,0.100000,1.000000 Color4=1.000000,1.000000,1.000000,1.000000 fUIStrength=1.000000 Pattern12=3 Pattern23=3 Pattern34=2 Width12=1 Width23=1 Width34=1 [NeoBloom.fx] BloomBlendMode=1 ColorFilter=1.000000,1.000000,1.000000 Intensity=1.000000 MagicMode=0 MaxBrightness=100.000000 Mean=0.000000 NormalizeBrightness=1 Padding=0.100000 Saturation=1.000000 Sigma=4.000000 Variance=5.000000 _Help=0 [Oilify.fx] Scale=1.000000 Sharpness=1.000000 Tuning=2.000000 [Overlay.fx] bFollowMouse=0 bKeepAspectRatio=0 f2Center=0.500000,0.500000 fOpacity=1.000000 fStretch=1.000000 [PAL.fx] FIR_GAIN=1.500000 FIR_INVGAIN=1.100000 PHASE_NOISE=1.000000 texture_sizeX=320.000000 texture_sizeY=240.000000 [PandaFX.fx] Bleach_Bypass_Amount=0.500000 Blend_Amount=0.500000 Contrast_B=0.800000 Contrast_G=0.800000 Contrast_R=0.900000 Diffusion_1_Amount=0.300000 Diffusion_1_Gamma=0.700000 Diffusion_1_Quality=2.000000 Diffusion_1_Radius=8.000000 Diffusion_2_Amount=0.200000 Diffusion_2_Gamma=0.500000 Diffusion_2_Quality=16.000000 Diffusion_2_Radius=5.000000 Diffusion_3_Amount=1.000000 Diffusion_3_Gamma=5.000000 Diffusion_3_Quality=3.000000 Diffusion_3_Radius=7.400000 Enable_Bleach_Bypass=1 Enable_Diffusion=1 Enable_Dither=0 Enable_Static_Dither=1 Gamma_B=0.990000 Gamma_G=1.000000 Gamma_R=1.000000 [PD80_01A_RT_Correct_Contrast.fx] enable_fade=1 freeze=0 rt_bp_str=1.000000 rt_enable_blackpoint_correction=1 rt_enable_whitepoint_correction=0 rt_wp_str=1.000000 transition_speed=0.500000 [PD80_01B_RT_Correct_Color.fx] debug_mode=0 dither_strength=1.000000 enable_dither=1 enable_fade=1 freeze=0 midCC_scale=0.500000 mid_use_alt_method=1 rt_blackpoint_method=1 rt_blackpoint_respect_luma=0 rt_bp_rl_str=1.000000 rt_bp_str=1.000000 rt_enable_blackpoint_correction=1 rt_enable_midpoint_correction=1 rt_enable_whitepoint_correction=1 rt_midpoint_respect_luma=1 rt_whitepoint_method=0 rt_whitepoint_respect_luma=1 rt_wp_rl_str=1.000000 rt_wp_str=1.000000 transition_speed=0.500000 [PD80_01_Color_Gamut.fx] colorgamut=0 [PD80_02_Bloom.fx] bExposure=0.000000 BKelvin=6500 BloomLimit=0.333000 BloomMix=0.500000 BloomSaturation=0.000000 BlurSigma=30.000000 CA=60.000000 CA_strength=0.500000 CA_type=0 debugBloom=0 degrees=135 dither_strength=2.000000 enableBKelvin=0 GreyValue=0.333000 use_only_ca=0 [PD80_02_Cinetools_LUT.fx] dither_strength=1.000000 enable_dither=1 ib=0.000000,0.000000,0.000000 ig=1.000000 iw=1.000000,1.000000,1.000000 ob=0.000000,0.000000,0.000000 ow=1.000000,1.000000,1.000000 PD80_Intensity=1.000000 PD80_LutSelector=7 PD80_MixChroma=1.000000 PD80_MixLuma=1.000000 [PD80_03_Color_Space_Curves.fx] colorsat=0.000000 color_space=1 dither_strength=1.000000 enable_dither=1 pos0_shoulder_grey=0.800000 pos0_toe_grey=0.200000 pos1_shoulder_grey=0.800000 pos1_toe_grey=0.200000 [PD80_03_Curved_Levels.fx] black_in_grey=0.000000 black_out_grey=0.000000 dither_strength=1.000000 enable_dither=1 pos0_shoulder_grey=0.750000 pos0_toe_grey=0.250000 pos1_shoulder_grey=0.750000 pos1_toe_grey=0.250000 white_in_grey=255.000000 white_out_grey=255.000000 [PD80_03_Filmic_Adaptation.fx] adj_linear=1.000000 adj_shoulder=1.000000 adj_toe=1.000000 [PD80_03_Levels.fx] dither_strength=1.000000 enable_dither=1 ib=0.000000,0.000000,0.000000 ig=1.000000 iw=1.000000,1.000000,1.000000 ob=0.000000,0.000000,0.000000 ow=1.000000,1.000000,1.000000 [PD80_03_Shadows_Midtones_Highlights.fx] blendcolor_h=1.000000,1.000000,1.000000 blendcolor_m=0.980000,0.588000,0.000000 blendcolor_s=0.000000,0.365000,1.000000 blendmode_h=0 blendmode_m=0 blendmode_s=0 brightness_h=0.000000 brightness_m=0.000000 brightness_s=0.000000 contrast_h=0.000000 contrast_m=0.000000 contrast_s=0.000000 dither_strength=2.000000 enable_dither=1 exposure_h=0.000000 exposure_m=0.000000 exposure_s=0.000000 luma_mode=2 opacity_h=0.000000 opacity_m=0.000000 opacity_s=0.000000 saturation_h=0.000000 saturation_m=0.000000 saturation_s=0.000000 separation_mode=0 tint_h=0.000000 tint_m=0.000000 tint_s=0.000000 vibrance_h=0.000000 vibrance_m=0.000000 vibrance_s=0.000000 [PD80_04_Color_Balance.fx] h_BlueShift=0.000000 h_GreenShift=0.000000 h_RedShift=0.000000 m_BlueShift=0.000000 m_GreenShift=0.000000 m_RedShift=0.000000 preserve_luma=1 separation_mode=0 s_BlueShift=0.000000 s_GreenShift=0.000000 s_RedShift=0.000000 [PD80_04_Color_Gradients.fx] blendcolor_ds_m=0.000000,0.365000,1.000000 blendcolor_ds_s=0.000000,0.039000,0.588000 blendcolor_ls_m=0.980000,0.588000,0.000000 blendcolor_ls_s=0.000000,0.365000,1.000000 blendmode_ds_m=10 blendmode_ds_s=10 blendmode_ls_m=10 blendmode_ls_s=5 CGdesat=0.000000 dither_strength=1.000000 enable_dither=1 enable_ds=1 finalmix=0.333000 luma_mode=0 maxlevel=0.300000 minlevel=0.125000 opacity_ds_m=1.000000 opacity_ds_s=1.000000 opacity_ls_m=1.000000 opacity_ls_s=0.300000 separation_mode=0 [PD80_04_Color_Isolation.fx] fxcolorMix=1.000000 hueMid=0.000000 hueRange=0.167000 satLimit=1.000000 [PD80_04_Color_Temperature.fx] Kelvin=6500 kMix=1.000000 LumPreservation=1.000000 [PD80_04_Contrast_Brightness_Saturation.fx] brightness=0.000000 brightnessD=0.000000 contrast=0.000000 contrastD=0.000000 depthCurve=1.000000 depthEnd=0.100000 depthStart=0.000000 display_depth=0 dither_strength=1.000000 enable_depth=0 enable_dither=1 exposureD=0.000000 exposureN=0.000000 huemid=0.000000 huerange=0.167000 saturation=0.000000 saturationD=0.000000 sat_a=0.000000 sat_b=0.000000 sat_custom=0.000000 sat_g=0.000000 sat_m=0.000000 sat_p=0.000000 sat_r=0.000000 sat_y=0.000000 tint=0.000000 vibrance=0.000000 vibranceD=0.000000 [PD80_04_Technicolor.fx] Brightness=1.000000 colorKey=1.000000,1.000000,1.000000 ColorStrength=0.200000,0.200000,0.200000 Cyan2strip=0.000000,0.988000,1.000000 enable3strip=0 Red2strip=1.000000,0.098039,0.000000 Saturation=1.000000 Saturation2=1.500000 Strength=1.000000 [PD80_05_Sharpening.fx] BlurSigma=0.450000 depthCurve=1.000000 depthEnd=0.100000 depthStart=0.000000 display_depth=0 enableShowEdges=0 enable_depth=0 enable_reverse=0 limiter=0.030000 Sharpening=1.700000 Threshold=0.000000 [PerfectPerspective.fx] AnamorphicSqueeze=2 BorderColor=0.027000,0.027000,0.027000,0.784000 BorderCorner=0.062000 BorderGContinuity=3 BorderVignette=0 CroppingFactor=0.500000 DebugPreview=0 ExpertMode=0 FOV=59 FovType=4 K=1.000000 MirrorBorder=1 Offset=0.000000,0.000000 Projection=0 ResScaleScreen=1920 ResScaleVirtual=1920 S=1.000000 Type=0 UseVignette=1 Vertical=1.000000 VerticalScale=0.980000 Vignette=1 Zooming=1.000000 [PerfectPerspective2.fx] AsymmetricalExpert=0 AsymmetricalManual=0 BorderColor=0.027000,0.027000,0.027000,0.500000 BorderCorners=0.086200 Expert=0 FovAngle=59 FovType=0 K=1.000000,1.000000,1.000000 Manual=0 MirrorBorder=1 PresetKx=0 PresetKy=0 PresetKz=0 SimplePresets=0 VignettingStyle=1 Zoom=1.000000 [Phosphor.fx] Phosphor=0.450000,0.450000,0.450000 PTime=0.000000 [PiecewiseFilmicTonemap.fx] FixWhitepoint=1 Gamma=1.000000 ShoulderAngle=0.000000 ShoulderLength=0.500000 ShoulderStrength=0.000000 ToeLength=0.500000 ToeStrength=0.000000 [Pong.fx] BackgroundColor=0.000000,0.000000,0.000000,1.000000 BallColor=1.000000,0.000000,0.000000,1.000000 LaunchDelay=1.000000 MaxBallSpeed=3000.000000 Opacity=1.000000 PaddleColor=0.000000,0.000000,1.000000,1.000000 ScoreColor=0.000000,1.000000,0.000000,1.000000 [PowerVR2.fx] INTERLACED=1 texture_sizeX=320.000000 texture_sizeY=240.000000 VGASIGNAL=0 [PPFX_Bloom.fx] pBloomBlendMode=0 pBloomCurve=1.500000 pBloomIntensity=0.500000 pBloomRadius=64.000000 pBloomSaturation=2.000000 pBloomThreshold=0.400000 pEnableHDR=0 pEnableLensdirt=0 pLensdirtCurve=1.200000 pLensdirtIntensity=1.000000 pTonemapContrast=1.020000 pTonemapCurve=3.000000 pTonemapExposure=1.200000 pTonemapMode=0 pTonemapSaturateBlacks=0.000000 [Prism.fx] Aberration=6 Automatic=1 Curve=1.000000 SampleCount=8 [qUINT_bloom.fx] BLOOM_ADAPT_EXPOSURE=0.000000 BLOOM_ADAPT_MODE=0 BLOOM_ADAPT_SPEED=2.000000 BLOOM_ADAPT_STRENGTH=0.500000 BLOOM_CURVE=1.500000 BLOOM_INTENSITY=1.200000 BLOOM_LAYER_MULT_1=0.050000 BLOOM_LAYER_MULT_2=0.050000 BLOOM_LAYER_MULT_3=0.050000 BLOOM_LAYER_MULT_4=0.100000 BLOOM_LAYER_MULT_5=0.500000 BLOOM_LAYER_MULT_6=0.010000 BLOOM_LAYER_MULT_7=0.010000 BLOOM_SAT=2.000000 BLOOM_TONEMAP_COMPRESSION=4.000000 [qUINT_deband.fx] AUTOMATE_BIT_DEPTH=1 BIT_DEPTH=8 DEBAND_MODE=2 SEARCH_RADIUS=0.500000 SKY_ONLY=0 [qUINT_dof.fx] bADOF_AutofocusEnable=1 fADOF_AutofocusCenter=0.500000,0.500000 fADOF_AutofocusRadius=0.600000 fADOF_AutofocusSpeed=0.100000 fADOF_BokehIntensity=0.300000 fADOF_FarBlurCurve=1.500000 fADOF_HyperFocus=0.100000 fADOF_ManualfocusDepth=0.001000 fADOF_NearBlurCurve=6.000000 fADOF_RenderResolutionMult=0.500000 fADOF_ShapeAnamorphRatio=1.000000 fADOF_ShapeChromaAmount=-0.100000 fADOF_ShapeCurvatureAmount=1.000000 fADOF_ShapeRadius=20.500000 fADOF_ShapeRotation=0.000000 fADOF_SmootheningAmount=4.000000 iADOF_BokehMode=2 iADOF_ShapeChromaMode=2 iADOF_ShapeQuality=5 iADOF_ShapeVertices=6 [qUINT_lightroom.fx] LIGHTROOM_AQUA_EXPOSURE=0.000000 LIGHTROOM_AQUA_HUESHIFT=0.000000 LIGHTROOM_AQUA_SATURATION=0.000000 LIGHTROOM_BLUE_EXPOSURE=0.000000 LIGHTROOM_BLUE_HUESHIFT=0.000000 LIGHTROOM_BLUE_SATURATION=0.000000 LIGHTROOM_ENABLE_CLIPPING_DISPLAY=0 LIGHTROOM_ENABLE_CURVE_DISPLAY=0 LIGHTROOM_ENABLE_LUT=0 LIGHTROOM_ENABLE_VIGNETTE=0 LIGHTROOM_GLOBAL_BLACKS_CURVE=0.000000 LIGHTROOM_GLOBAL_BLACK_LEVEL=0.000000 LIGHTROOM_GLOBAL_CONTRAST=0.100000 LIGHTROOM_GLOBAL_EXPOSURE=0.000000 LIGHTROOM_GLOBAL_GAMMA=0.000000 LIGHTROOM_GLOBAL_HIGHLIGHTS_CURVE=0.000000 LIGHTROOM_GLOBAL_MIDTONES_CURVE=0.500000 LIGHTROOM_GLOBAL_SATURATION=0.100000 LIGHTROOM_GLOBAL_SHADOWS_CURVE=0.100000 LIGHTROOM_GLOBAL_TEMPERATURE=0.000000 LIGHTROOM_GLOBAL_TINT=0.000000 LIGHTROOM_GLOBAL_VIBRANCE=0.100000 LIGHTROOM_GLOBAL_WHITES_CURVE=0.000000 LIGHTROOM_GLOBAL_WHITE_LEVEL=255.000000 LIGHTROOM_GREEN_EXPOSURE=0.000000 LIGHTROOM_GREEN_HUESHIFT=0.000000 LIGHTROOM_GREEN_SATURATION=0.000000 LIGHTROOM_LUT_SCROLL=0 LIGHTROOM_LUT_TILE_COUNT=16 LIGHTROOM_LUT_TILE_SIZE=16 LIGHTROOM_MAGENTA_EXPOSURE=0.000000 LIGHTROOM_MAGENTA_HUESHIFT=0.000000 LIGHTROOM_MAGENTA_SATURATION=0.000000 LIGHTROOM_ORANGE_EXPOSURE=0.000000 LIGHTROOM_ORANGE_HUESHIFT=0.000000 LIGHTROOM_ORANGE_SATURATION=0.000000 LIGHTROOM_RED_EXPOSURE=-0.500000 LIGHTROOM_RED_HUESHIFT=0.000000 LIGHTROOM_RED_SATURATION=0.150000 LIGHTROOM_VIGNETTE_AMOUNT=1.000000 LIGHTROOM_VIGNETTE_BLEND_MODE=1 LIGHTROOM_VIGNETTE_CURVE=1.000000 LIGHTROOM_VIGNETTE_HEIGHT=0.000000 LIGHTROOM_VIGNETTE_RADIUS_INNER=0.000000 LIGHTROOM_VIGNETTE_RADIUS_OUTER=1.000000 LIGHTROOM_VIGNETTE_SHOW_RADII=0 LIGHTROOM_VIGNETTE_WIDTH=0.000000 LIGHTROOM_YELLOW_EXPOSURE=0.000000 LIGHTROOM_YELLOW_HUESHIFT=0.000000 LIGHTROOM_YELLOW_SATURATION=0.000000 [qUINT_mxao.fx] MXAO_AMOUNT_COARSE=1.000000 MXAO_AMOUNT_FINE=1.000000 MXAO_BLEND_TYPE=0 MXAO_DEBUG_VIEW_ENABLE=0 MXAO_FADE_DEPTH_END=0.400000 MXAO_FADE_DEPTH_START=0.050000 MXAO_GLOBAL_RENDER_SCALE=1.000000 MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=1 MXAO_SAMPLE_NORMAL_BIAS=0.200000 MXAO_SAMPLE_RADIUS=2.500000 MXAO_SAMPLE_RADIUS_SECONDARY=0.200000 MXAO_SSAO_AMOUNT=1.000000 MXAO_SSIL_AMOUNT=4.000000 MXAO_SSIL_SATURATION=1.000000 [qUINT_sharp.fx] DEPTH_MASK_ENABLE=1 RMS_MASK_ENABLE=1 SHARPEN_MODE=1 SHARP_STRENGTH=0.700000 [qUINT_ssr.fx] SSR_ACCEPT_RANGE=2.500000 SSR_FADE_DIST=0.800000 SSR_FIELD_OF_VIEW=50.000000 SSR_FILTER_SIZE=0.500000 SSR_FRESNEL_EXP=5.000000 SSR_JITTER_AMOUNT=0.250000 SSR_RAY_INC=1.600000 SSR_REFLECTION_INTENSITY=1.000000 SSR_RELIEF_AMOUNT=0.050000 SSR_RELIEF_SCALE=0.350000 [R57_PAL.fx] texture_sizeX=320.000000 texture_sizeY=240.000000 [RadiantGI.fx] Blend=0 Debug=0 Deep_Scattering=0.100000 Depth_Map=0 Depth_Map_Adjust=12.500000 Depth_Map_Flip=0 Diffusion_Saturation_Power=0.250000,0.500000 D_Irradiance=0.000000 GI_Power=1.000000 GI_Ray_Length=250.000000 GI_Res=0.675000 GI_Saturation=1.000000 GI_Sky_Saturation=1.000000 HDR_BP=0.500000 IGN_Toggle=1 Internals=0.540000,0.010000,0.010000 Luma_Map=0.500000 NCD=0.125000,0.000000 Offset=0.000000 PCGI_2DTexture_Detail=0.000000,1.000000 PCGI_Fade=1.000000 PP_Options=0 RadiantGI=0 Reflectivness=1.000000,0.500000 samples=12.000000 SamplesXY=8 Scattering=0 Sky_Adustment=3 Sky_Emissive_Selection=0 SSS_Seek=0.250000 Target_Lighting=0.050000 Trim=0.000000 Wrap=0.500000 [RemoveTint.fx] bUIUseExcludeColor=0 cUIDebug=0 fUIExcludeColor=1.000000,1.000000,1.000000 fUIExcludeColorStrength=3.000000 fUISpeed=0.100000 fUIStrength=1.000000 [RGBLCD.fx] BORDER=0.100000,0.100000 RES=200,100 [scanlines-abs.fx] amp=1.250000 lines_black=0.000000 lines_white=1.000000 phase=0.000000 texture_sizeY=240.000000 [scanlines-fract.fx] BRIGHTBOOST=1.100000 DARKNESS=0.500000 THICKNESS=2.000000 video_sizeX=320.000000 video_sizeY=240.000000 [SCurve.fx] f4Offsets=0.000000,0.000000,0.000000,0.000000 fCurve=1.000000 [SharpContrast.fx] Debug=0 DepthCurve=1.000000 EdgeBias=1.000000 EdgeFloor=0.000000 EnableDepth=0 GammaCorrect=1 MaskSky=1 SharpenStrength=0.667000 [SimpleGrain.fx] Coefficient=0 Framerate=12 Intensity=0.400000 [Sketch.fx] OutlineThreshold=0.010000 PatternColor=1.000000,1.000000,1.000000,0.062745 PatternRange=0.000000,0.500000 Posterization=5.000000 SmoothingScale=1.000000 [SlitScan.fx] animate=0 depth_mode=0 depth_threshold=0.000000 direction=0 scan_speed=1.000000 set_max_depth_behind=0 x_col=0.250000 [SMAA.fx] CornerRounding=100 DebugOutput=1 DepthEdgeDetectionThreshold=0.001000 EdgeDetectionThreshold=0.200000 EdgeDetectionType=2 MaxSearchSteps=112 MaxSearchStepsDiagonal=20 PredicationEnabled=1 PredicationScale=8.000000 PredicationStrength=4.000000 PredicationThreshold=1.000000 [Smart_Sharp.fx] B_Grounding=0.000000 CAM_IOB=0 CA_Mask_Boost=0 CA_Removal=0 ClampSharp=1 Debug_View=0 Denoise_Power=0.500000 Depth_Map=0 Depth_Map_Adjust=250.000000 Depth_Map_Flip=0 F_DeNoise=0 No_Depth_Map=0 Sharpness=0.625000 [SplicedRadials.fx] angle=180.000000 animate=0 aspect_ratio=0.000000 blending_amount=1.000000 coordinates=0.500000,0.500000 depth_mode=0 depth_threshold=0.000000 inner_radius=0.000000 inverse=0 number_splices=10 offset_coords=0.500000,0.500000 radius=0.500000 render_type=0 set_max_depth_behind=0 tension=1.000000 use_mouse_point=0 use_offset_coords=0 [Splitscreen.fx] splitscreen_mode=0 [StageDepthPlus.fx] Axis=0.000000 BlendM=0 debug_depth=0 DepthMapY=0 depth_smoothing=0.005000 FlipH=0 FlipV=0 Layer_Pos=0.000000,0.000000 Layer_Scale=1.001000,1.001000 ProjectorPos=0.500000,0.500000,0.000000 RepeatTextureEnabled=0 Stage_depth=0.970000 Stage_Opacity=1.000000 UseMask=0 [SunsetFilter.fx] Axis=-7 ColorA=1.000000,0.000000,0.000000 ColorB=0.000000,0.000000,0.000000 Flip=0 Offset=0.000000 Scale=1.000000 [SuperDepth3D.fx] Auto_Depth_Adjust=0.125000 Compatibility_Power=0.625000 Cursor_Lock=0 Cursor_SC=1,0,0 Cursor_Type=0 Custom_Sidebars=1 Depth_Detection=3 Depth_Map=0 Depth_Map_Adjust=10.500000 Depth_Map_Flip=0 Depth_Map_View=0 Divergence=25.000000 DLSS_FSR_Offset=0.000000 Eye_Fade_Reduction_n_Power=0,0,0 Eye_Swap=0 Focus_Reduction_Type=0 FPSDFIO=0 Interlace_Anaglyph_Calibrate=0.500000,1.000000,0.500000 Max_Depth=1.000000 Offset=0.000000 Performance_Level=1 Perspective=0 Scaling_Support=0 Stereoscopic_Mode=0 Vert_3D_Pinball=0 View_Mode=0 Weapon_Adjust=0.000000,0.000000,0.000000,0.000000 Weapon_ZPD_Boundary=0.250000 WP=21 WZPD_and_WND=0.030000,0.012500,0.000000,0.100000 ZPD_Balance=0.150000 ZPD_Boundary=4 ZPD_Boundary_n_Fade=0.500000,0.375000 ZPD_Separation=0.050000,0.050000 [Swirl.fx] angle=180.000000 animate=0 aspect_ratio=0.000000 blending_amount=1.000000 coordinates=0.500000,0.500000 depth_mode=0 depth_threshold=0.000000 inner_radius=0.000000 inverse=0 number_splices=10 offset_coords=0.500000,0.500000 radius=0.500000 render_type=0 set_max_depth_behind=0 tension=1.000000 use_mouse_point=0 use_offset_coords=0 [Technicolor.fx] Power=4.000000 RGBNegativeAmount=0.880000,0.880000,0.880000 Strength=0.400000 [Technicolor2.fx] Brightness=0.500000 ColorStrength=0.200000,0.200000,0.200000 Saturation=0.700000 Strength=1.000000 [Temporal_AA.fx] Clamping_Adjust=1.000000 Debug=0 Delta=0 Delta_Power=0.250000 Depth_CutOff=0.510000 Depth_Map=0 Depth_Map_Adjust=23.600000 Depth_Map_Flip=0 Persistence=1.000000 Similarity=1.000000 [TinyPlanet.fx] center_x=0.000000 center_y=0.000000 mode=0 offset=0.000000,0.000000 scale=10.000000 seam_scale=0.500000 z_rotation=0.500000 [Tonemap.fx] Bleach=0.000000 Defog=0.000000 Exposure=0.000000 FogColor=0.000000,0.000000,1.000000 Gamma=1.000000 Saturation=0.000000 [TrackingRays.fx] Curve=3.000000 Delay=1.000000 Intensity=1.000000 MergeTolerance=0.100000 Scale=10.000000 _WipWarn=0 [Trails.fx] Persistence=0.250000 PS2=0 TQ=0.000000 [UIDetect.fx] infotext=0 [UIMask.fx] bDisplayMask=0 fMask_Intensity=1.000000 _Help=0 [UIMaskCreator.fx] Radius=16 ReadyForScreenshot=0 SquareCursor=0 [UnrealLens.fx] BokehAngle=0.250000 BokehDefinition=0.200000 BokehSize=1.000000 Brightness=1.000000 EdgesMasking=0.300000 Saturation=0.700000 Scale1=0.600000 Scale2=0.200000 Scale3=0.100000 Scale4=0.050000 Scale5=-1.000000 Scale6=-1.000000 Scale7=-1.000000 ShowLens=0 Threshold=0.700000 Tint1=1.000000,1.000000,1.000000,1.000000 Tint2=1.000000,1.000000,1.000000,1.000000 Tint3=1.000000,1.000000,1.000000,1.000000 Tint4=1.000000,1.000000,1.000000,1.000000 Tint5=1.000000,1.000000,1.000000,1.000000 Tint6=1.000000,1.000000,1.000000,0.000000 Tint7=1.000000,1.000000,1.000000,0.000000 Tonemapper=2 _WipWarn=0 [Unsharp.fx] Amount=1.000000 BlurScale=1.000000 [VHS.fx] bVHSDistortGammaFix=0 [Vibrance.fx] Vibrance=0.150000 VibranceRGBBalance=1.000000,1.000000,1.000000 [VirtualResolution.fx] fResolutionX=1920.000000 fResolutionY=1080.000000 iScaleMode=0 [VRS_Map.fx] g_VarianceCutoff=0.050000 ShowOverlay=0 [VRToolkit.fx] CircularMaskHorizontalOffset=0.300000 CircularMaskPreview=0 CircularMaskSize=0.300000 CircularMaskSmoothness=5.000000 FAS_Clamp=0.525000 FAS_Preview=0 FAS_Radius=0.100000 FAS_Strength=125.000000 VRT_Advanced_help=0 _CircularMaskHelp=0 [vt220.fx] AMBIENT=0.330000 BEZEL_COL=0.800000,0.800000,0.600000 charX=80 charY=24 CURVE=3.000000 HEIGHT=0.300000 PHOSPHOR_COL=0.200000,1.000000,0.200000 SHINE=0.660000 SMOOTH=0.004000 WIDTH=0.480000 [vt220_frame.fx] AMBIENT=0.330000 BEZEL_COL=0.800000,0.800000,0.600000 CURVE=3.000000 HEIGHT=0.300000 SHINE=0.660000 SMOOTH=0.004000 WIDTH=0.480000 [vt220_night.fx] AMBIENT=0.330000 BEZEL_COL=0.800000,0.800000,0.600000 charX=80 charY=24 CURVE=3.000000 HEIGHT=0.300000 MAIN_BLOOM_ITERATIONS=10 MAIN_BLOOM_SIZE=0.010000 PHOSPHOR_COL=0.200000,1.000000,0.200000 REFLECTION_BLUR_ITERATIONS=10 REFLECTION_BLUR_SIZE=0.050000 SHINE=0.660000 SMOOTH=0.004000 WIDTH=0.480000 [Wave.fx] amplitude=0.075000 angle=0.000000 animate=0 blending_amount=1.000000 depth_mode=0 depth_threshold=0.000000 period=3.000000 phase=0.000000 render_type=0 set_max_depth_behind=0 wave_type=1 [WhitepointFixer.fx] Whitepoint=1.000000 _Help=0 [ZigZag.fx] amplitude=3.000000 angle=180.000000 animate=0 aspect_ratio=0.000000 blending_amount=1.000000 coordinates=0.500000,0.500000 depth_mode=0 depth_threshold=0.000000 mode=0 offset_coords=0.500000,0.500000 period=0.250000 phase=0.000000 radius=0.500000 render_type=0 set_max_depth_behind=0 tension=1.000000 use_mouse_point=0 use_offset_coords=0

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