1 hour, 10 minutes ago
Dovahkiin Rising for Dolomite Weathers
Preset description:
Dovahkiin Rising was crafted to make Skyrim look crisper, brighter, bolder and more natural while also adding a host of optional cinematic effects. It enhances light sources, enhance all existing texture detail, makes metal and water shine more and brings the cold climate to life that is always referenced in Skyrim's lore. Magic will gives off extra lighting effects in many conditions now and look more powerful and, well, magical.
Dovahkiin Rising features tons of customization with optional features. (hint: press "4" and "6", not on the numberpad, to disable basically all extra lighting/fantasy-type features for an extremely realistic look).
This mod was created for use with the excellent Dolomite Weathers mod, by Dr. Mega and Kojak. Interiors made around ELFX, but should work fine with Vanilla interiors.
Doloimite Weathers: http://www.nexusmods.com/skyrimspecialedition/mods/7895/?
I plan to create a Vivid Weathers version in time, but how quickly I do it will depend on how easy it is to optimize things and if anyone lets me know they actually care (so let me know in the comments section, please).
This is ice cold.
Essential: For Dolomite Weathers users, it is essential that you use the Dolomite.ini optional file (called "Recommended ini Settings") on the Dolomite page. Then go to your data folder and open the Dolomite.ini and change value for "fGlobalContrastBoost=0" to "fGlobalContrastBoost=-.3"
Everything will be way too bright if you don't do this and you will be blinded.
STRONGLY RECOMMEND DELETING THE CAMERA SECTION IN THE DOLOIMITE.INI.
When the UI or menu is blurry, it's caused by one of the depth of fields. If it bothers you a lot, you can either look into sky before pausing the game or going into a menu or press one of the two hotkeys below to disable the DoF while in the menu and reactivate upon exiting the menu. This can't be fixed because of how ReShade works. It's either have no depth of field or have a few minor inconveniences from time to time.
CONTROLS:
(numberpad must be enabled for numberpad controls to work. All are remappable with in-game ReShde menu)
Toggle mod - "scroll-lock"
Toggle ReShade menu - "shift+F2"
Toggle close-range Depth of Field - "/" on numberpad
Toggle long-range Depth of Field - "9" not on numberpad
Toggle Film Grain - "3" not on numberpad
Toggle Sharpness - "5" not on numberpad
Toggle Bloom (the white flares and glows on shiny weapons) - "6" not on numberpad
Toggle Cineamtic Black Bars - "0" not on numberpad
Toggle Lens dirt and some added lighting effects - "4" not on numberpad
Toggle a darkening effect - "9" on the numberpad
Toggle Vignette - "*" on numberpad
Toggle (off by default) Ultra Brightener (for unforeseen dark situations) - "+" on numberpad
INSTALLING
1. Download the Reshade 3.0.6 from here https://reshade.me/
2. Scroll to bottom of page and download whatever the latest version advertised is.
Run the .exe that you just downloaded. Probably best to copy it to your desktop or somewhere else first outside your downloads folder.
Follow the steps it tells you selecting yes everything it asks.
3. Select your "SkyrimSE.exe" which is in the main folder of the game. Probably in C:\Program Files (x86)\Steam\SteamApps\common\Skyrim Special Edition
4. Select the DirectX 10+ version after you select the "SkyrimSE.exe."
5. Run your game
As your game loads up, you should see a grey box popup in the top of the screen saying it's loading all the reshade effects.
Once it's done, hit "shift+F2" and follow the promps. The most important thing is to hit the plus symbol next near the top of the Reshade GUI and type any name you want.
Follow the other prompts until the boxes turn from red to black or grey or whatever indicates you're done with the very short tutorial.
You can leave your game open or close it for this next step.
6. Go back to your game's main folder, where the "SkyrimSE.exe" is and look for that file you just created with whatever name you gave. It should be a .ini file.
7. Open the .ini file and replace all the text with the text from my preset on this page.
Save the file. Run your game or alt tab back to it. And then do step 7 if you your game is still running.
8. Reopen the Reshade GUI with Shift+f2 and click the click "reload". The new effects should start loading with my custom settings.
9. PROFIT!
UNINSTALLING
1. Delete the Reshade folder, dxgi.ini, dxgi.dll, and dxgi.log and MercsDovahkiinRising.ini files from your game folder. That's it.
Enjoy, leave comments below if you're having trouble installing or better yet youtube a Resahde 3.0+ install guide. It's extremely easy.
You may notice a slight decrease in performance, but it should still be pretty similar FPS to what you usually get. The visual difference is night and day to me and I can't ever go back to vanilla.
CONTACT
-- Please subscribe to my YouTube channel for lets plays and demos of my upcoming and released ReShades... who knows, one day maybe you'll an ENB up there: https://www.youtube.com/channel/UCn5KAZuLeVmeQLXSMJNBMcA --
-- Please follow me on twitter: https://twitter.com/MercsAssassin --
MY MODS FOR OTHER GAMES
Exhaustive List Here, constantly updating it as I make new ReShades: https://www.facebook.com/MercsAssassin/
To save you a couple clicks, I try to keep the below list updated too:
SKYRIM SPECIAL EDITION RESHADES
-- Live Action Trailer Graphics, The Dragonborn Comes, a ReShade for Vivid Weathers: http://www.nexusmods.com/skyrimspecialedition/mods/9990/?
-- Dovahkiin Rising ReShade for Dolomite Weathers: http://www.nexusmods.com/skyrimspecialedition/mods/9942?
-- Dragon Breaker ReShade, a Bright and Bold Look for Vivid Weathers: http://www.nexusmods.com/skyrimspecialedition/mods/9991/?
-- Skyrim SE Ashen ReShade: http://www.nexusmods.com/skyrimspecialedition/mods/9060/?tab=1&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fskyrimspecialedition%2Fajax%2Fmoddescription%2F%3Fid%3D9060%26preview%3D&pUp=1 --
MASS EFFECT ANDROMEDA RESHADES
-- Cinematic Realism:
http://www.nexusmods.com/masseffectandromeda/mods/2/?tab=1&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fmasseffectandromeda%2Fajax%2Fmoddescription%2F%3Fid%3D2%26preview%3D&pUp=1
-- Neon Bomb:
http://www.nexusmods.com/masseffectandromeda/mods/4? --
FALLOUT 4 RESHADES
-- Cinematic Realism: http://www.nexusmods.com/fallout4/mods/23442/?tab=1&navtag=http%3A%2F%2Fwww.nexusmods.com%2Ffallout4%2Fajax%2Fmoddescription%2F%3Fid%3D23442%26preview%3D&pUp=1 --
DIRT RALLY RESHADE
--
https://sfx.thelazy.net/games/preset/7323/
DIRT 4 RESHADES
-- Cinematic Racing Project: https://sfx.thelazy.net/games/preset/7333/
-- Cinematic Racing Project (Vibrant Version): https://sfx.thelazy.net/games/preset/7348/
MAD MAX ReShades
-- Cinematic Excellence: https://sfx.thelazy.net/games/preset/7434/
-- Cinematic Excellence (Bleak Version): https://sfx.thelazy.net/games/preset/7438/
GHOST RECON WILDLANDS RESHADES
-- Stunning Light & Atmospherics [newest ReShade] - https://sfx.thelazy.net/games/preset/7525/
-- Cinematic Excellence 2.0 ReShade (best neutral enhancer with lots of options) - http://www.nexusmods.com/ghostreconwildlands/mods/1/?
-- E3 2015 Graphics - more realistic, cold ReShade, inspired by E3 2015 trailers for the game with a more gray look - http://www.nexusmods.com/ghostreconwildlands/mods/2?
-- Borderlands-style Oil Painting ReShade - https://sfx.thelazy.net/games/preset/7175/
-- Uncharted-looking ReShade - https://sfx.thelazy.net/games/preset/7115/
-- Sun Soaked Graphics Overhaul - insane lighting amplifier. Sunsets, sunrise and clear days look nuts! - https://sfx.thelazy.net/games/preset/6992/
SQUAD ReShade
-- Cinematic Shooter Project: https://sfx.thelazy.net/games/preset/7474/
RAGE ReShade
-- Hit Me With Your Best Shot: https://sfx.thelazy.net/games/preset/7477/
ps: I'm TheMercsAssassin on most other websites, including youtube, twitter and the nexus. Hence, the Merc thing.
ps+: Do not use any part of my ReShade in your own work. Make your own through hard work and lots of time, like I did, please. Thanks.
KeyBloomAndLensFlares=54,0,0,0
KeyAdaptiveSharpen=53,0,0,0
KeyGP65CJ042DOF=0,0,0,0
KeyDeband=0,0,0,0
KeyClarity=0,0,0,0
KeyLumaSharpen=0,0,0,0
KeyDaltonize=0,0,0,0
KeyAmbientLight=52,0,0,0
KeyTonemap=0,0,0,0
KeyBorder=48,0,0,0
KeyCartoon=0,0,0,0
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KeySMAA=0,0,0,0
KeyColorMatrix=0,0,0,0
KeyAdvancedCRT=0,0,0,0
KeyCurves=0,0,0,0
KeyKNearestNeighbors=0,0,0,0
KeyNonLocalMeans=0,0,0,0
KeyRingDOF=0,0,0,0
KeyMagicDOF=0,0,0,0
KeyMXAO=0,0,0,0
KeyFilmGrain2=0,0,0,0
KeyFilmGrain=51,0,0,0
KeyMatsoDOF=0,0,0,0
KeyMartyMcFlyDOF=111,0,0,0
KeyEmphasize=0,0,0,0
KeyDPX=105,0,0,0
KeyFilmicPass=0,0,0,0
KeyMode1=0,0,0,0
KeyMotionBlur=0,0,0,0
KeyMode2=0,0,0,0
KeyFXAA=0,0,0,0
KeyVibrance=0,0,0,0
KeyHDR=0,0,0,0
KeyGaussianBlur=0,0,0,0
KeyLevels=220,0,0,0
KeyHighPassSharp=0,0,0,0
KeyHQ4X=0,0,0,0
KeyLiftGammaGain=107,0,0,0
KeyLightDoF_AutoFocus=57,0,0,0
KeyLightDoF_Far=57,0,0,0
KeyTechnicolor=0,0,0,0
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KeyTiltShift=0,0,0,0
KeyTint=0,0,0,0
KeySurfaceBlur=0,0,0,0
KeyVignette=106,0,0,0
Techniques=AmbientLight,HDR,BloomAndLensFlares,Technicolor2,Tonemap,Clarity,MartyMcFlyDOF,Deband,FilmGrain,DPX,Vignette,AdaptiveSharpen,Border,LightDoF_AutoFocus,LightDoF_Far
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[HQ4X.fx]
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pm_p=0.750000
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[CRT.fx]
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bAnamFlareEnable=-1.000000
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fLensdirtSaturation=0.020000
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bLensdirtEnable=0.000000
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bChapFlareEnable=0.000000
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fChapFlareDispersal=0.280000
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iGodraySamples=15.000000
fFlareBlur=1.000000
fFlareTint=0.215686,0.215686,0.219608
[ColorMatrix.fx]
ColorMatrix_Red=0.817000,0.183000,0.000000
ColorMatrix_Green=0.333000,0.667000,0.000000
ColorMatrix_Blue=0.000000,0.125000,0.875000
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[Sepia.fx]
Tint=0.550000,0.430000,0.420000
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[Cartoon.fx]
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[CA.fx]
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[Colourfulness.fx]
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colourfulness=0.400000
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[Denoise.fx]
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WeightThreshold=0.030000
CounterThreshold=0.050000
GaussianSigma=50.000000
[DOF.fx]
fADOF_ShapeCurvatureAmount=1.000000
DOF_AUTOFOCUS=-1.000000
DOF_FARBLURCURVE=2.129000
DOF_MOUSEDRIVEN_AF=0.000000
fGPDOFBiasCurve=2.000000
DOF_FOCUSPOINT=0.500000,0.700000
fGPDOFChromaAmount=0.400000
DOF_INFINITEFOCUS=0.060000
DOF_MANUALFOCUSDEPTH=1.000000
DOF_FOCUSSAMPLES=30.000000
bADOF_ShapeApertureEnable=0.000000
DOF_NEARBLURCURVE=11.000000
DOF_FOCUSRADIUS=0.151000
fRingDOFFringe=0.500000
bGPDOFPolygonalBokeh=-1.000000
fGPDOFBrightnessMultiplier=2.000000
DOF_BLURRADIUS=9.840000
iRingDOFSamples=5.000000
fADOF_BokehCurve=17.530001
iRingDOFRings=8.000000
fRingDOFThreshold=0.700000
fGPDOFBrightnessThreshold=0.500000
fRingDOFGain=30.000002
bADOF_ShapeCurvatureEnable=-1.000000
fRingDOFBias=2.000000
iMagicDOFBlurQuality=8.000000
bADOF_ImageChromaEnable=0.000000
fMagicDOFColorCurve=10.000000
iGPDOFQuality=6.000000
iGPDOFPolygonCount=5.000000
fADOF_ShapeRotation=0.000000
fADOF_ShapeChromaAmount=0.125000
fGPDOFBias=10.000000
bMatsoDOFChromaEnable=-1.000000
fADOF_SmootheningAmount=0.050000
fMatsoDOFChromaPow=0.200000
fMatsoDOFBokehCurve=15.905001
iMatsoDOFBokehQuality=10.000000
iADOF_ShapeQuality=9.000000
fMatsoDOFBokehAngle=0.000000
bADOF_RotAnimationEnable=0.000000
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bADOF_ShapeDistortEnable=0.000000
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[DPX.fx]
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[Emphasize.fx]
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[FineSharp.fx]
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[GaussianBlur.fx]
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[HDR.fx]
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