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Live Action Trailer Graphics w/DoF V 1.1

Created by AssassinsDecree
Added May 22, 2017
Updated 23 Jul 18:16 CEST
Shader used: ReShade
Preset description:
The Dragonborn Comes - Live Action Trailer Graphics - a ReShade for Vivid Weathers A ReShade (similar to ENB) inspired by the Live Action Skyrim Trailer. I have optional cinematic effects in there, like lens flares on shiny objects and from some light sources. Magic will feel more powerful with added lighting effects with spells giving off some extra lighting effects and being brighter than in vanilla. Trailer: https://youtu.be/w1AenlOEXao The images should speak for themselves, hopefully. Feedback welcomed. May or may not try to turn it into an ENB one day. Never made one before, but it seems like hell (perhaps a fun kind of hell). Anyone care? Vivid Weathers is required to get the same look and probably not to be blinded. I can look into making this compatible for vanilla weathers, if anyone cares. But let me know as I won't probably bother otherwise, this stuff takes a lot of time. ELFX is highly recommended. I don't use the enhancer though, but it may work out ok. Use Vivid Weathers to change interior and night exterior brightness. I use night brightness set to "3". All pics are using Vivid Weathers at default settings for day, level 3 brightness for night. No change to interior brightness and ELFX on. Tons of images and comparison shots here: http://imgur.com/gallery/PMWgM. Many more to come. Will make vid very soon. User screenshots greatly encouraged! CONTROLS: (numberpad must be enabled for numberpad controls to work. All are remappable with in-game ReShde menu) Toggle mod - "Shift+F2" Toggle ReShade menu - "scroll-lock" Toggle close-range Depth of Field - "/" on numberpad Toggle long-range Depth of Field - "9" not on numberpad Toggle Film Grain - "3" not on numberpad Toggle Sharpness - "5" not on numberpad Toggle Bloom (the white flares and glows on shiny objects) - "6" not on numberpad Toggle Cineamtic Black Bars - "0" not on numberpad Toggle Ambient Light (controls lens flare and added lighting effects on spells) - "4" not on numberpad Toggle a darkening effect - "9" on the numberpad Toggle Vignette - "*" on numberpad (off by default. Needs some tweaks for night use, at least on my monitor). ALSO - When the UI or menu is blurry, it's caused by one of the depth of fields. If it bothers you a lot, you can either look into sky before pausing the game or going into a menu or press one of the two hotkeys below to disable the DoF while in the menu and reactivate upon exiting the menu. This can't be fixed because of how ReShade works. It's either have no depth of field or have a few minor inconveniences from time-to-time. INSTALLING Disable the snow shader in the Skyrim launcher. May not be required, but fairly sure you'll be blinded if you don't. It's disabled in all my pics. 1. Download my zip file on the file page here and the Reshade 3.0.7 from here https://reshade.me/ 2. Scroll to bottom of page and download whatever the latest version advertised is. Run the .exe that you just downloaded. Probably best to copy it to your desktop or somewhere else first outside your downloads folder. Follow the steps it tells you selecting yes everything it asks. 3. Select your "SkyrimSE.exe" which is in the main folder of the game. Probably in C:\Program Files (x86)\Steam\SteamApps\common\Skyrim Special Edition 4. Select the DirectX 10+ version after you select the "SkyrimSE.exe." 5. Run your game As your game loads up, you should see a grey box popup in the top of the screen saying it's loading all the reshade effects. Once it's done, hit "shift+F2" and follow the promps. The most important thing is to hit the plus symbol next near the top of the Reshade GUI and type any name you want. Follow the other prompts until the boxes turn from red to black or grey or whatever indicates you're done with the very short tutorial. Close your game. 6. Extract the "MercsLiveActionTrailerGraphics.ini" file that you downloaded from the zip file here and place only that file in your Skyrim main folder where SkyrimSE.exe also is. 8. Run the game again and reopen the Reshade GUI with Shift+f2 and click click the drop down menu, this time selecting my MercsLiveActionTrailerGraphics.ini preset. The new effects should start loading with my custom settings. 9. PROFIT! UNINSTALLING 1. Delete the Reshade folder, dxgi.ini, dxgi.dll, and dxgi.log and MercsLiveActionTrailerGraphics.ini files from your game folder. That's it. Enjoy, leave comments below if you're having trouble installing or better yet youtube a Resahde 3.0+ install guide. It's extremely easy. You may notice a slight decrease in performance, but it should still be pretty similar FPS to what you usually get. The visual difference is night and day to me and I can't ever go back to vanilla. RECOMMENDED MODS In no particular order for now, because that would take a literal half day of my life, at least, probably: 1. XP32 Maximum Skeleton Special Extended (swords on back): http://www.nexusmods.com/skyrimspecialedition/mods/1988/? 2. Visible Favorited Gear (how I have a bow, spear, sword, dagger, axe and mace all displayed on my character at once. Essential mod for me): http://www.nexusmods.com/skyrimspecialedition/mods/3903/? 3. Belt-Fastened Quivers: http://www.nexusmods.com/skyrimspecialedition/mods/1182/? 4. Realistic Water Two: http://www.nexusmods.com/skyrimspecialedition/mods/2182/? 5. The LOD seem patch for for RWT: http://www.nexusmods.com/skyrimspecialedition/mods/9249/? 6. Vivid Landscapes (these are my wood and farmhouse textures): http://www.nexusmods.com/skyrimspecialedition/mods/5488/? 7. Skyrim 2017 Textures (these are my mountain and rock textures, specifically): http://www.nexusmods.com/skyrimspecialedition/mods/2347/? 8. SSE Texture Pack by Osmodius (my roads and many other textures, I think. Sorry I didn't keep track) (in general, I prefer Osmodius' textures when available): http://www.nexusmods.com/skyrimspecialedition/mods/1782/? 9. Skyland (some textures used. Pretty sure whatever the fourth picture is, that's what I'm using from it. The file name is so hard to guess, sorrry): http://www.nexusmods.com/skyrimspecialedition/mods/3820/? 10. Frozen, Electrocuted, Combustion (enemies char, twitch and freeze after magic and elemental-induced deaths. Even from torches and magic weapons. Essential mod): http://www.nexusmods.com/skyrimspecialedition/mods/3532/? 11. Simply Bigger Trees: http://www.nexusmods.com/skyrimspecialedition/mods/5281/? CONTACT -- Please subscribe to my YouTube channel for lets plays and demos of my upcoming and released ReShades... who knows, one day maybe you'll see an ENB up there: https://www.youtube.com/channel/UCn5KAZuLeVmeQLXSMJNBMcA -- -- Please follow me on twitter: https://twitter.com/MercsAssassin -- MY MODS FOR OTHER GAMES Exhaustive List Here, constantly updating it as I make new ReShades: https://www.facebook.com/MercsAssassin/ To save you a couple clicks, I try to keep the below list updated too: SKYRIM SPECIAL EDITION RESHADES -- Live Action Trailer Graphics, The Dragonborn Comes, a ReShade for Vivid Weathers: http://www.nexusmods.com/skyrimspecialedition/mods/9990/? -- Dovahkiin Rising ReShade for Dolomite Weathers: http://www.nexusmods.com/skyrimspecialedition/mods/9942? -- Dragon Breaker ReShade, a Bright and Bold Look for Vivid Weathers: http://www.nexusmods.com/skyrimspecialedition/mods/9991/? -- Skyrim SE Ashen ReShade: http://www.nexusmods.com/skyrimspecialedition/mods/9060/?tab=1&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fskyrimspecialedition%2Fajax%2Fmoddescription%2F%3Fid%3D9060%26preview%3D&pUp=1 -- MASS EFFECT ANDROMEDA RESHADES -- Cinematic Realism: http://www.nexusmods.com/masseffectandromeda/mods/2/?tab=1&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fmasseffectandromeda%2Fajax%2Fmoddescription%2F%3Fid%3D2%26preview%3D&pUp=1 -- Neon Bomb: http://www.nexusmods.com/masseffectandromeda/mods/4? -- FALLOUT 4 RESHADES -- Cinematic Realism: http://www.nexusmods.com/fallout4/mods/23442/?tab=1&navtag=http%3A%2F%2Fwww.nexusmods.com%2Ffallout4%2Fajax%2Fmoddescription%2F%3Fid%3D23442%26preview%3D&pUp=1 -- DIRT RALLY RESHADE -- https://sfx.thelazy.net/games/preset/7323/ DIRT 4 RESHADES -- Cinematic Racing Project: https://sfx.thelazy.net/games/preset/7333/ -- Cinematic Racing Project (Vibrant Version): https://sfx.thelazy.net/games/preset/7348/ MAD MAX ReShades -- Cinematic Excellence: https://sfx.thelazy.net/games/preset/7434/ -- Cinematic Excellence (Bleak Version): https://sfx.thelazy.net/games/preset/7438/ GHOST RECON WILDLANDS RESHADES -- Stunning Light & Atmospherics [newest ReShade] - https://sfx.thelazy.net/games/preset/7525/ -- Cinematic Excellence 2.0 ReShade (best neutral enhancer with lots of options) - http://www.nexusmods.com/ghostreconwildlands/mods/1/? -- E3 2015 Graphics - more realistic, cold ReShade, inspired by E3 2015 trailers for the game with a more gray look - http://www.nexusmods.com/ghostreconwildlands/mods/2? -- Borderlands-style Oil Painting ReShade - https://sfx.thelazy.net/games/preset/7175/ -- Uncharted-looking ReShade - https://sfx.thelazy.net/games/preset/7115/ -- Sun Soaked Graphics Overhaul - insane lighting amplifier. Sunsets, sunrise and clear days look nuts! - https://sfx.thelazy.net/games/preset/6992/ SQUAD ReShade -- Cinematic Shooter Project: https://sfx.thelazy.net/games/preset/7474/ RAGE ReShade -- Hit Me With Your Best Shot: https://sfx.thelazy.net/games/preset/7477/ ps: I'm TheMercsAssassin on most other websites, including youtube, twitter and the nexus. Hence, the Merc thing. ps+: Do not use any part of my ReShade in your own work. Make your own through hard work and lots of time, like I did, please. Thanks.
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KeyAdaptiveSharpen=53,0,0,0 KeyBloomAndLensFlares=54,0,0,0 KeyLumaSharpen=0,0,0,0 KeyDaltonize=0,0,0,0 KeyAmbientLight=52,0,0,0 KeyGP65CJ042DOF=0,0,0,0 KeyDeband=0,0,0,0 KeyClarity=0,0,0,0 KeyCartoon=0,0,0,0 KeyBorder=48,0,0,0 KeyTonemap=0,0,0,0 KeyColourfulness=0,0,0,0 KeyCA=0,0,0,0 KeyMode3=0,0,0,0 KeyColorMatrix=0,0,0,0 KeySMAA=0,0,0,0 KeyTechnicolor2=0,0,0,0 KeyAdvancedCRT=0,0,0,0 KeyCurves=0,0,0,0 KeyKNearestNeighbors=0,0,0,0 KeyNonLocalMeans=0,0,0,0 KeyRingDOF=0,0,0,0 KeyMagicDOF=0,0,0,0 KeyMatsoDOF=0,0,0,0 KeyFilmGrain=51,0,0,0 KeyFilmGrain2=0,0,0,0 KeyMXAO=0,0,0,0 KeyMartyMcFlyDOF=111,0,0,0 KeyDPX=105,0,0,0 KeyEmphasize=0,0,0,0 KeyFilmicPass=0,0,0,0 KeyMode1=0,0,0,0 KeyMode2=0,0,0,0 KeyMotionBlur=0,0,0,0 KeyFXAA=0,0,0,0 KeyGaussianBlur=0,0,0,0 KeyHDR=0,0,0,0 KeyVibrance=0,0,0,0 KeyHighPassSharp=0,0,0,0 KeyLevels=220,0,0,0 KeyHQ4X=0,0,0,0 KeyLiftGammaGain=0,0,0,0 KeyLightDoF_AutoFocus=57,0,0,0 KeyLightDoF_Far=57,0,0,0 KeyLightDoF_Near=0,0,0,0 KeyTechnicolor=0,0,0,0 KeyLUT=0,0,0,0 KeyMonochrome=0,0,0,0 KeyReflectiveBumpmapping=0,0,0,0 KeyTint=0,0,0,0 KeyTiltShift=0,0,0,0 KeySurfaceBlur=0,0,0,0 KeyVignette=106,0,0,0 Techniques=HDR,Technicolor2,Tonemap,Clarity,MartyMcFlyDOF,Deband,FilmGrain,DPX,AdaptiveSharpen,Border,BloomAndLensFlares,LightDoF_AutoFocus,LightDoF_Far,AmbientLight,Vignette [Border.fx] border_width=0.000000,25.000000 border_ratio=2.350000 border_color=0.011765,0.000000,0.000000 [Clarity.fx] ClarityRadius=3.000000 ClarityBlendMode=2.000000 ClarityOffset=2.000000 ClarityDarkIntensity=0.000000 ClarityBlendIfDark=20.000000 ClarityBlendIfLight=205.000000 ClarityViewBlendIfMask=0.000000 ClarityStrength=0.800000 ClarityLightIntensity=0.000000 ClarityViewMask=0.000000 [HQ4X.fx] s=1.500000 k=-1.100000 mx=1.000000 max_w=0.750000 min_w=0.030000 lum_add=0.330000 [AdaptiveSharpen.fx] curve_height=0.500000 L_compr_low=0.169000 D_compr_low=0.253000 curveslope=0.400000 L_overshoot=0.003000 D_overshoot=0.009000 L_compr_high=0.337000 D_compr_high=0.504000 max_scale_lim=0.100000 pm_p=0.750000 [AmbientLight.fx] alDebug=0.000000 alAdaptBaseMult=4.000000 alInt=2.000000 AL_DirtTex=0.000000 alThreshold=0.012000 AL_Adaptation=-1.000000 alAdapt=0.700000 AL_Dirt=-1.000000 alAdaptBaseBlackLvL=7.000000 alLensThresh=0.500000 AL_Vibrance=0.000000 AL_Adaptive=2.000000 alDirtInt=1.000000 alDirtOVInt=1.000000 alLensInt=2.000000 AL_Lens=0.000000 [CRT.fx] Resolution=1.150000 Gamma=2.400000 Brightness=0.900000 Curvature=0.000000 MonitorGamma=2.200000 ScanlineIntensity=2.000000 ScanlineGaussian=1.000000 CornerSize=0.010000 CurvatureRadius=1.500000 ViewerDistance=2.000000 Angle=0.000000,0.000000 Overscan=1.010000 Oversample=1.000000 [Bloom.fx] bGodrayEnable=0.000000 iBloomMixmode=3.000000 fBloomSaturation=0.000000 bAnamFlareEnable=-1.000000 fBloomThreshold=0.784000 fBloomAmount=0.100000 fLensdirtSaturation=0.020000 fBloomTint=0.000000,0.000000,0.000000 fLensdirtIntensity=0.400000 bLensdirtEnable=0.000000 fFlareLuminance=1.000000 iLensdirtMixmode=2.000000 fLensdirtTint=1.000000,1.000000,1.000000 bLenzEnable=0.000000 fAnamFlareThreshold=0.667000 fAnamFlareWideness=0.100000 fAnamFlareAmount=0.500000 fAnamFlareCurve=1.240000 fAnamFlareColor=0.098039,0.098039,0.098039 fLenzIntensity=1.000000 fLenzThreshold=0.800000 bChapFlareEnable=0.000000 fChapFlareTreshold=0.990000 iChapFlareCount=10.000000 fChapFlareDispersal=0.280000 fChapFlareSize=0.200000 fFlareIntensity=0.200000 fChapFlareCA=0.000000,0.010000,0.020000 fChapFlareIntensity=100.000000 fGodrayDecay=0.990000 fGodrayExposure=1.000000 fGodrayWeight=1.250000 fGodrayDensity=1.000000 fGodrayThreshold=0.900000 iGodraySamples=15.000000 fFlareBlur=1.000000 fFlareTint=0.215686,0.215686,0.219608 [ColorMatrix.fx] ColorMatrix_Red=0.817000,0.183000,0.000000 ColorMatrix_Green=0.333000,0.667000,0.000000 ColorMatrix_Blue=0.000000,0.125000,0.875000 Strength=1.000000 [Cartoon.fx] Power=1.500000 EdgeSlope=1.500000 [Sepia.fx] Tint=0.550000,0.430000,0.420000 Strength=0.580000 [CA.fx] Shift=2.500000,-0.500000 Strength=0.500000 [Colourfulness.fx] colourfulness=0.400000 lim_luma=0.700000 [Curves.fx] Mode=0.000000 Formula=2.000000 Contrast=-0.340000 [SurfaceBlur.fx] BlurRadius=1.000000 BlurOffset=1.000000 BlurEdge=0.500000 BlurStrength=1.000000 [Daltonize.fx] Type=0.000000 [Deband.fx] Threshold=0.004000 Range=16.000000 Iterations=2.000000 Grain=0.000000 [Denoise.fx] NoiseLevel=0.150000 LerpCoefficeint=0.800000 WeightThreshold=0.030000 CounterThreshold=0.050000 GaussianSigma=50.000000 [DOF.fx] DOF_FARBLURCURVE=2.129000 fADOF_ShapeCurvatureAmount=1.000000 DOF_AUTOFOCUS=-1.000000 DOF_MOUSEDRIVEN_AF=0.000000 fGPDOFChromaAmount=0.400000 DOF_INFINITEFOCUS=0.060000 fGPDOFBiasCurve=2.000000 DOF_FOCUSPOINT=0.500000,0.700000 bADOF_ShapeApertureEnable=0.000000 DOF_FOCUSSAMPLES=30.000000 DOF_MANUALFOCUSDEPTH=1.000000 DOF_NEARBLURCURVE=11.000000 fGPDOFBrightnessMultiplier=2.000000 bGPDOFPolygonalBokeh=-1.000000 fRingDOFFringe=0.500000 DOF_FOCUSRADIUS=0.151000 DOF_BLURRADIUS=9.840000 fADOF_BokehCurve=17.530001 iRingDOFSamples=5.000000 iRingDOFRings=8.000000 fGPDOFBrightnessThreshold=0.500000 fRingDOFThreshold=0.700000 bADOF_ShapeCurvatureEnable=-1.000000 fRingDOFGain=30.000002 fRingDOFBias=2.000000 bADOF_ImageChromaEnable=0.000000 iMagicDOFBlurQuality=8.000000 fMagicDOFColorCurve=10.000000 iGPDOFQuality=6.000000 fADOF_ShapeChromaAmount=0.125000 fADOF_ShapeRotation=0.000000 iGPDOFPolygonCount=5.000000 fGPDOFBias=10.000000 fADOF_SmootheningAmount=0.050000 bMatsoDOFChromaEnable=-1.000000 fMatsoDOFChromaPow=0.200000 fMatsoDOFBokehCurve=15.905001 iADOF_ShapeQuality=9.000000 iMatsoDOFBokehQuality=10.000000 fMatsoDOFBokehAngle=0.000000 bADOF_RotAnimationEnable=0.000000 fADOF_RotAnimationSpeed=5.000000 fADOF_ShapeWeightAmount=0.500000 fADOF_ShapeApertureAmount=-0.002000 bADOF_ShapeAnamorphEnable=-1.000000 fADOF_ShapeAnamorphRatio=1.000000 bADOF_ShapeDistortEnable=0.000000 bADOF_ShapeChromaEnable=0.000000 fADOF_ShapeWeightCurve=0.500000 fADOF_ShapeDistortAmount=0.040000 bADOF_ShapeDiffusionEnable=0.000000 fADOF_ShapeDiffusionAmount=0.000000 bADOF_ShapeWeightEnable=0.000000 iADOF_ImageChromaHues=2.000000 iADOF_ShapeChromaMode=3.000000 fADOF_ImageChromaCurve=1.625000 fADOF_ImageChromaAmount=0.250000 [DPX.fx] RGB_Curve=8.000000,8.000000,8.000000 Strength=0.400000 RGB_C=0.360000,0.360000,0.340000 Contrast=0.060000 Saturation=3.000000 Colorfulness=2.500000 [Vignette.fx] Type=0.000000 Ratio=1.600000 Center=0.500000,0.500000 Radius=-1.500000 Amount=-2.000000 Slope=5.000000 [Emphasize.fx] ManualFocusDepth=0.026000 FocusRangeDepth=0.010000 FocusEdgeDepth=0.050000 BlendColor=0.000000,0.000000,0.000000 EffectFactor=0.900000 BlendFactor=0.000000 [FilmGrain.fx] Intensity=0.530000 Variance=0.500000 Mean=0.500000 SignalToNoiseRatio=7.000000 [FilmGrain2.fx] grainamount=0.050000 coloramount=0.600000 lumamount=1.000000 grainsize=1.600000 [FilmicPass.fx] Strength=0.850000 Linearization=0.500000 Fade=0.400000 Contrast=1.000000 Bleach=0.000000 Saturation=-0.150000 RedCurve=1.000000 GreenCurve=1.000000 BlueCurve=1.000000 BaseCurve=1.500000 BaseGamma=1.000000 EffectGamma=0.650000 EffectGammaR=1.000000 EffectGammaG=1.000000 EffectGammaB=1.000000 LumCoeff=0.212656,0.715158,0.072186 [FineSharp.fx] sstr=2.000000 cstr=0.900000 xstr=0.190000 pstr=1.272000 xrep=0.250000 lstr=1.490000 [SMAA.fx] EdgeDetectionType=1.000000 EdgeDetectionThreshold=0.100000 MaxSearchSteps=98.000000 MaxSearchStepsDiagonal=16.000000 CornerRounding=0.000000 DebugOutput=0.000000 [FXAA.fx] Subpix=0.250000 EdgeThreshold=0.125000 EdgeThresholdMin=0.000000 [GaussianBlur.fx] GaussianBlurRadius=1.000000 GaussianBlurOffset=1.000000 GaussianBlurStrength=0.300000 [HDR.fx] HDRPower=1.430000 radius1=0.873000 radius2=0.830000 [HighPassSharpen.fx] HighPassSharpRadius=1.000000 HighPassSharpOffset=1.000000 HighPassViewBlendIfMask=0.000000 HighPassBlendIfDark=0.000000 HighPassBlendMode=1.000000 HighPassBlendIfLight=255.000000 HighPassSharpStrength=0.400000 HighPassDarkIntensity=1.000000 HighPassLightIntensity=1.000000 HighPassViewSharpMask=0.000000 [Levels.fx] BlackPoint=0.000000 WhitePoint=104.000000 HighlightClipping=0.000000 [LUT.fx] fLUT_AmountChroma=1.000000 fLUT_AmountLuma=1.000000 [LiftGammaGain.fx] RGB_Lift=1.000000,1.000000,1.000000 RGB_Gamma=1.320000,1.320000,1.320000 RGB_Gain=1.240000,1.240000,1.240000 [TiltShift.fx] Line=0.000000 BlurMultiplier=10.000000 Axis=0.000000 Offset=0.000000 BlurCurve=1.000000 [LightDoF.fx] fLightDoF_Width=6.040000 f2LightDoF_CA=0.000000,1.000000 f2Bokeh_AutoFocusCenter=0.500000,0.400000 fLightDoF_Amount=0.700000 bLightDoF_UseCA=0.000000 bLightDoF_AutoFocus=1.000000 fLightDoF_ManualFocus=0.000000 bLightDoF_UseMouseFocus=0.000000 fLightDoF_AutoFocusSpeed=0.501000 [MXAO.fx] fMXAOAmbientOcclusionAmount=2.000000 bMXAOSmoothNormalsEnable=0.000000 fMXAOIndirectLightingAmount=4.000000 fMXAOFadeoutStart=0.200000 iMXAOBayerDitherLevel=3.000000 fMXAONormalBias=0.200000 fMXAOIndirectLightingSaturation=1.000000 iMXAOSampleCount=24.000000 fMXAOSampleRadius=2.500000 fMXAOBlurSharpness=2.000000 fMXAOBlurSteps=2.000000 bMXAODebugViewEnable=0.000000 fMXAOFadeoutEnd=0.400000 [LumaSharpen.fx] sharp_strength=0.650000 pattern=1.000000 sharp_clamp=0.035000 offset_bias=1.000000 show_sharpen=0.000000 [Monochrome.fx] Coefficients=0.210000,0.720000,0.070000 ColorSaturation=0.000000 [MotionBlur.fx] mbRecall=0.400000 mbSoftness=1.000000 [RBM.fx] fRBM_BlurWidthPixels=100.000000 iRBM_SampleCount=32.000000 fRBM_LowerThreshold=0.100000 fRBM_ReliefHeight=0.300000 fRBM_ColorMask_Orange=1.000000 fRBM_FresnelReflectance=0.300000 fRBM_FresnelMult=0.500000 fRBM_UpperThreshold=0.200000 fRBM_ColorMask_Red=1.000000 fRBM_ColorMask_Yellow=1.000000 fRBM_ColorMask_Green=1.000000 fRBM_ColorMask_Cyan=1.000000 fRBM_ColorMask_Blue=1.000000 fRBM_ColorMask_Magenta=1.000000 [Technicolor.fx] Power=7.120000 RGBNegativeAmount=0.880000,0.880000,0.880000 Strength=0.940000 [Technicolor2.fx] ColorStrength=1.000000,1.764706,2.352941 Saturation=0.395000 Brightness=1.500000 Strength=0.200000 [Tonemap.fx] Gamma=0.780000 Bleach=-0.200000 Defog=0.000000 Exposure=0.300000 Saturation=-0.540000 FogColor=0.623529,0.000000,0.000000 [Vibrance.fx] Vibrance=0.150000 VibranceRGBBalance=1.000000,1.000000,1.000000

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