KeyAdaptiveSharpen=0,0,0,0
KeyLiftGammaGain=0,0,0,0
KeyClarity=0,0,0,0
KeyFXAA=0,0,0,0
KeyColourfulness=0,0,0,0
KeyCurves=0,0,0,0
KeyHDR=0,0,0,0
KeyGaussianBlur=0,0,0,0
KeyLevels=0,0,0,0
KeyMultiLUT=0,0,0,0
Techniques=Curves,Levels,LiftGammaGain,SMAA
KeyMXAO=0,0,0,0
KeySMAA=0,0,0,0
KeySurfaceBlur=0,0,0,0
TechniqueSorting=AdaptiveSharpen,Clarity,Colourfulness,Curves,HDR,FXAA,GaussianBlur,Levels,LiftGammaGain,MultiLUT,MXAO,SMAA,SurfaceBlur
[Clarity.fx]
ClarityRadius=3.000000
ClarityBlendMode=2.000000
ClarityOffset=2.000000
ClarityDarkIntensity=0.400000
ClarityBlendIfDark=50.000000
ClarityBlendIfLight=205.000000
ClarityViewBlendIfMask=0.000000
ClarityStrength=0.400000
ClarityLightIntensity=0.000000
ClarityViewMask=0.000000
[GaussianBlur.fx]
GaussianBlurRadius=1.000000
GaussianBlurOffset=1.000000
GaussianBlurStrength=0.300000
[AdaptiveSharpen.fx]
curve_height=1.000000
L_compr_low=0.169000
D_compr_low=0.253000
curveslope=0.400000
L_overshoot=0.003000
D_overshoot=0.009000
L_compr_high=0.337000
D_compr_high=0.504000
scale_lim=0.100000
scale_cs=0.056000
pm_p=0.750000
[FakeHDR.fx]
HDRPower=1.140000
radius1=0.713000
radius2=0.950000
[LiftGammaGain.fx]
RGB_Lift=0.980000,1.000000,1.000000
RGB_Gamma=1.060000,0.980000,1.080000
RGB_Gain=1.100000,1.080000,0.960000
[MultiLUT.fx]
fLUT_LutSelector=4.000000
fLUT_AmountChroma=0.780000
fLUT_AmountLuma=0.000000
[Colourfulness.fx]
colourfulness=0.250000
lim_luma=0.650000
[FXAA.fx]
Subpix=0.700000
EdgeThreshold=0.030000
EdgeThresholdMin=0.010000
[Curves.fx]
Mode=1.000000
Formula=9.000000
Contrast=0.200000
[SurfaceBlur.fx]
BlurRadius=1.000000
BlurOffset=1.000000
DebugMode=0.000000
BlurEdge=0.500000
BlurStrength=1.000000
[Levels.fx]
BlackPoint=8.000000
WhitePoint=201.000000
HighlightClipping=0.000000
[MXAO.fx]
fMXAOAmbientOcclusionAmount=2.000000
bMXAOSmoothNormalsEnable=0.000000
fMXAOIndirectLightingAmount=4.000000
fMXAOFadeoutStart=0.200000
iMXAOBayerDitherLevel=3.000000
fMXAONormalBias=0.200000
fMXAOIndirectLightingSaturation=1.000000
iMXAOSampleCount=24.000000
fMXAOSampleRadius=2.500000
fMXAOBlurSharpness=2.000000
fMXAOBlurSteps=2.000000
bMXAODebugViewEnable=0.000000
fMXAOFadeoutEnd=0.400000
[SMAA.fx]
EdgeDetectionType=1.000000
EdgeDetectionThreshold=0.100000
MaxSearchSteps=98.000000
MaxSearchStepsDiagonal=16.000000
CornerRounding=0.000000
DebugOutput=0.000000
Man this trend of calling every Preset that just ups the contrast "Realistic" is getting a bit ridiculous
in what sense I did not understand well
Preset works fine now but there is a problem with control ingame (impossible to dash and regenerate ki ...) :§
finaly it's working héhé ! thank u so much :D
Hey, thanks for ur preset and the instructions mate :) U are the only one who says how to process to install this reshade so thank u so much ! But i still have a problem .. It seems it doesn't work with dxgi(direct 10+) game is crashing so i trying with direct3D9 and game doesnt crash but preset is not working in game .. So i'm waiting for a fix or something else ^^ Thank u anyway !