16 minutes ago
Stunning Light & Atmospherics (Customs)
Preset description:
Update 1.1 Released 8/25: increases optional bloom and optional film grain. Suggested to turn off "noise" in the game's menu if you want to use my film grain. Otherwise you will have essentially double the grain.
This is only for use with the Customs map. I have to make separate versions for the other maps because the lighting is so different. Feel free to try it on other maps, but don't complain to me if it doesn't look right.
Removed the green tint from the map and replaced the image space with a more neutral tone, among many other changes. Added lots of optional cinematic effects, see below for controls list.
I'll have the other map presets ready when I can. Already done Factory:
https://sfx.thelazy.net/games/preset/8140/
Install both and you can switch to them on the fly, instantly through the in-game ReShade menu.
Video: https://www.youtube.com/watch?v=FS2uoCVqSSk&feature=youtu.be
Installation
Install latest version of ReShade 3.0 to "EscapeFromTarkov.exe".
Download ReShade here: https://reshade.me/
Chose the DirectX 10+ version
Say yes when it asked if you want to download a collection of shaders and effects. Choose these effects only and deselect all others when asked:
Adaptive Sharpen
Border
Clarity
DoF (depth of field)
Film grain
Levels
HDR
Tonemap
Technicolor 2
Vignette
Controls
Be sure your numberpad is enabled or most of these controls won't work. They can all be remapped from inside the ReShade menu.
Open ReShade menu - Shift+F2 (change in reshade's settings menu)
Toggle entire reshade on and off - scroll-lock (change in reshades setting's menu)
Sharpness - "5" on numberpad
Cinematic Letterboxing - "0" on numberpad (off by default as it covers up settings menu the bottom of the screen. Only enable while in a raid, basically).
Bloom and Lens Effects - "6" on numberpad
Focus-based Depth of Field - "/" on numberpad (off by default because it only works in solo/offline play. Good for content creators and screen-archers)
Vignette - "*" on the numberpad
Film Grain - "3" on the numberpad
FYI, you can lower "gamma" under "tonemap" in the Reshade menu if you find it too dark indoors. Do so in increments of 20.
CONTACT
-- Please subscribe to my YouTube channel for lets plays and demos of my upcoming and released ReShades: https://www.youtube.com/channel/UCn5KAZuLeVmeQLXSMJNBMcA --
-- Please follow me on twitter: https://twitter.com/MercsAssassin --
MY MODS FOR OTHER GAMES
Exhaustive List Here, constantly updating it as I make new ReShades: https://www.facebook.com/MercsAssassin/
To save you a couple clicks, I try to keep the below list updated too:
SKYRIM SPECIAL EDITION RESHADES
-- Live Action Trailer Graphics, The Dragonborn Comes, a ReShade for Vivid Weathers: http://www.nexusmods.com/skyrimspecialedition/mods/9990/?
-- Dovahkiin Rising ReShade for Dolomite Weathers: http://www.nexusmods.com/skyrimspecialedition/mods/9942?
-- Dragon Breaker ReShade, a Bright and Bold Look for Vivid Weathers: http://www.nexusmods.com/skyrimspecialedition/mods/9991/?
-- Skyrim SE Ashen ReShade: http://www.nexusmods.com/skyrimspecialedition/mods/9060/?tab=1&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fskyrimspecialedition%2Fajax%2Fmoddescription%2F%3Fid%3D9060%26preview%3D&pUp=1 --
MASS EFFECT ANDROMEDA RESHADES
-- Cinematic Realism:
http://www.nexusmods.com/masseffectandromeda/mods/2/?tab=1&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fmasseffectandromeda%2Fajax%2Fmoddescription%2F%3Fid%3D2%26preview%3D&pUp=1
-- Neon Bomb:
http://www.nexusmods.com/masseffectandromeda/mods/4? --
FALLOUT 4 RESHADES
-- Cinematic Realism: http://www.nexusmods.com/fallout4/mods/23442/?tab=1&navtag=http%3A%2F%2Fwww.nexusmods.com%2Ffallout4%2Fajax%2Fmoddescription%2F%3Fid%3D23442%26preview%3D&pUp=1 --
DIRT RALLY RESHADE
--
https://sfx.thelazy.net/games/preset/7323/
DIRT 4 RESHADES
-- Cinematic Racing Project: https://sfx.thelazy.net/games/preset/7333/
-- Cinematic Racing Project (Vibrant Version): https://sfx.thelazy.net/games/preset/7348/
MAD MAX ReShades
-- Cinematic Excellence: https://sfx.thelazy.net/games/preset/7434/
-- Cinematic Excellence (Bleak Version): https://sfx.thelazy.net/games/preset/7438/
GHOST RECON WILDLANDS RESHADES
-- Stunning Light & Atmospherics [newest ReShade] - https://sfx.thelazy.net/games/preset/7525/
-- Cinematic Excellence 2.0 ReShade (best neutral enhancer with lots of options) - http://www.nexusmods.com/ghostreconwildlands/mods/1/?
-- E3 2015 Graphics - more realistic, cold ReShade, inspired by E3 2015 trailers for the game with a more gray look - http://www.nexusmods.com/ghostreconwildlands/mods/2?
-- Borderlands-style Oil Painting ReShade - https://sfx.thelazy.net/games/preset/7175/
-- Uncharted-looking ReShade - https://sfx.thelazy.net/games/preset/7115/
-- Sun Soaked Graphics Overhaul - insane lighting amplifier. Sunsets, sunrise and clear days look nuts! - https://sfx.thelazy.net/games/preset/6992/
SQUAD ReShade
-- Cinematic Shooter Project: https://sfx.thelazy.net/games/preset/7474/
RAGE ReShade
-- Hit Me With Your Best Shot: https://sfx.thelazy.net/games/preset/7477/
ps: I'm TheMercsAssassin on most other websites, including youtube, twitter and the nexus. Hence, the Merc thing.
ps+: Do not use any part of my ReShade in your own work. Make your own through hard work and lots of time, like I did, please. Thanks.KeyBloomAndLensFlares=102,0,0,0
KeyAdaptiveSharpen=101,0,0,0
KeyBorder=96,0,0,0
KeyTonemap=0,0,0,0
KeyGP65CJ042DOF=0,0,0,0
KeyClarity=0,0,0,0
KeyDeband=100,0,0,0
KeyColorMatrix=0,0,0,0
KeyTechnicolor2=0,0,0,0
KeyVibrance=0,0,0,0
KeyHDR=0,0,0,0
KeyMatsoDOF=111,0,0,0
KeyFilmGrain=99,0,0,0
KeyAmbientLight=0,0,0,0
KeyVignette=106,0,0,0
KeyLevels=103,0,0,0
KeyFilmicPass=0,0,0,0
KeyCurves=104,0,0,0
KeyRingDOF=0,0,0,0
KeyMagicDOF=0,0,0,0
KeyMartyMcFlyDOF=0,0,0,0
KeyLiftGammaGain=98,0,0,0
Techniques=AdaptiveSharpen,Border,Clarity,HDR,Tonemap,Technicolor2,FilmGrain,BloomAndLensFlares,Vignette,Curves,ColorMatrix
TechniqueSorting=AdaptiveSharpen,Border,Clarity,HDR,Tonemap,Deband,Technicolor2,FilmGrain,BloomAndLensFlares,AmbientLight,Vignette,Levels,FilmicPass,Curves,MatsoDOF,ColorMatrix,RingDOF,MagicDOF,GP65CJ042DOF,MartyMcFlyDOF,Vibrance,LiftGammaGain,DPX
KeyDPX=0,0,0,0
[Clarity.fx]
ClarityBlendMode=2.000000
ClarityRadius=2.000000
ClarityOffset=2.000000
ClarityDarkIntensity=0.000000
ClarityBlendIfDark=50.000000
ClarityBlendIfLight=205.000000
ClarityStrength=0.700000
ClarityViewBlendIfMask=0.000000
ClarityLightIntensity=0.000000
ClarityViewMask=0.000000
[Border.fx]
border_width=0.000000,35.000000
border_ratio=2.350000
border_color=0.000000,0.000000,0.000000
[DOF.fx]
DOF_FARBLURCURVE=1000.000000
fADOF_ShapeCurvatureAmount=0.410000
DOF_AUTOFOCUS=-1.000000
DOF_MOUSEDRIVEN_AF=0.000000
fGPDOFChromaAmount=0.400000
DOF_INFINITEFOCUS=0.001000
fGPDOFBiasCurve=2.000000
DOF_FOCUSPOINT=0.500000,0.500000
bADOF_ShapeApertureEnable=0.000000
DOF_FOCUSSAMPLES=10.000000
DOF_MANUALFOCUSDEPTH=1.000000
DOF_NEARBLURCURVE=25.000000
fGPDOFBrightnessMultiplier=2.000000
bGPDOFPolygonalBokeh=-1.000000
fRingDOFFringe=0.500000
DOF_FOCUSRADIUS=0.000000
DOF_BLURRADIUS=100.000008
fADOF_BokehCurve=4.040000
iRingDOFSamples=30.000000
iRingDOFRings=8.000000
fGPDOFBrightnessThreshold=0.500000
fRingDOFThreshold=0.700000
bADOF_ShapeCurvatureEnable=-1.000000
fRingDOFGain=30.000002
fRingDOFBias=2.000000
bADOF_ImageChromaEnable=0.000000
iMagicDOFBlurQuality=8.000000
fMagicDOFColorCurve=10.000000
iGPDOFQuality=6.000000
fADOF_ShapeChromaAmount=0.125000
fADOF_ShapeRotation=0.000000
iGPDOFPolygonCount=5.000000
fGPDOFBias=10.000000
fADOF_SmootheningAmount=0.500000
bMatsoDOFChromaEnable=-1.000000
fMatsoDOFChromaPow=0.200000
fMatsoDOFBokehCurve=9.470000
iADOF_ShapeQuality=255.000000
iMatsoDOFBokehQuality=10.000000
fMatsoDOFBokehAngle=360.000031
bADOF_RotAnimationEnable=-1.000000
fADOF_RotAnimationSpeed=5.000000
fADOF_ShapeWeightAmount=1.000000
fADOF_ShapeApertureAmount=1.000000
bADOF_ShapeAnamorphEnable=0.000000
fADOF_ShapeAnamorphRatio=0.050000
bADOF_ShapeDistortEnable=0.000000
bADOF_ShapeChromaEnable=0.000000
fADOF_ShapeWeightCurve=6.500000
fADOF_ShapeDistortAmount=0.200000
bADOF_ShapeDiffusionEnable=-1.000000
fADOF_ShapeDiffusionAmount=1.000000
bADOF_ShapeWeightEnable=0.000000
iADOF_ImageChromaHues=5.000000
iADOF_ShapeChromaMode=3.000000
fADOF_ImageChromaCurve=1.625000
fADOF_ImageChromaAmount=3.078000
[AdaptiveSharpen.fx]
D_compr_low=0.010000
L_compr_low=0.169000
curve_height=0.400000
curveslope=0.400000
D_overshoot=0.009000
L_overshoot=0.003000
D_compr_high=0.500000
L_compr_high=0.300000
scale_lim=0.100000
scale_cs=0.056000
pm_p=0.750000
[Curves.fx]
Mode=0.000000
Formula=4.000000
Contrast=0.380000
[AmbientLight.fx]
alAdaptBaseMult=1.000000
alDebug=0.000000
AL_DirtTex=0.000000
alInt=7.000000
alThreshold=15.000001
AL_Adaptation=-1.000000
AL_Dirt=-1.000000
alAdapt=1.520000
alLensThresh=0.380000
alAdaptBaseBlackLvL=3.000000
AL_Vibrance=0.000000
AL_Adaptive=2.000000
alDirtInt=1.160000
alLensInt=2.000000
alDirtOVInt=1.000000
AL_Lens=-1.000000
[Bloom.fx]
bGodrayEnable=0.000000
iBloomMixmode=1.000000
fBloomSaturation=0.000000
bAnamFlareEnable=0.000000
fBloomThreshold=0.856000
fLensdirtSaturation=0.000000
fBloomAmount=1.800000
fLensdirtIntensity=0.940000
fBloomTint=0.627451,0.631373,0.917647
fFlareLuminance=0.095000
bLensdirtEnable=0.000000
iLensdirtMixmode=2.000000
bLenzEnable=0.000000
fLensdirtTint=1.000000,1.000000,1.000000
fAnamFlareThreshold=1.000000
fAnamFlareWideness=1.000000
fAnamFlareAmount=1.000000
fAnamFlareCurve=1.000000
fAnamFlareColor=0.000000,0.000000,0.000000
fLenzIntensity=0.200000
fLenzThreshold=1.000000
bChapFlareEnable=-1.000000
fChapFlareTreshold=0.942000
iChapFlareCount=11.000000
fChapFlareDispersal=1.000000
fFlareIntensity=2.070000
fChapFlareSize=0.680000
fChapFlareCA=0.000000,0.010000,0.020000
fChapFlareIntensity=51.800003
fGodrayDecay=0.990000
fGodrayExposure=1.000000
fGodrayWeight=1.250000
fGodrayDensity=1.000000
fGodrayThreshold=0.900000
iGodraySamples=128.000000
fFlareBlur=200.000000
fFlareTint=0.137000,0.216000,1.000000
[Deband.fx]
Threshold=0.006000
Range=16.000000
Iterations=3.000000
Grain=0.006000
[ColorMatrix.fx]
ColorMatrix_Red=1.000000,0.000000,0.000000
ColorMatrix_Green=0.000000,1.000000,0.000000
ColorMatrix_Blue=0.100000,0.000000,1.000000
Strength=1.000000
[FilmGrain.fx]
Intensity=0.200000
Variance=0.800000
Mean=0.500000
SignalToNoiseRatio=3.000000
[FilmicPass.fx]
Linearization=0.500000
Strength=0.850000
Contrast=1.000000
Fade=0.400000
Bleach=0.000000
Saturation=-0.150000
GreenCurve=1.000000
RedCurve=1.000000
BlueCurve=1.000000
BaseCurve=1.500000
BaseGamma=1.000000
EffectGamma=0.650000
EffectGammaR=1.000000
EffectGammaG=1.000000
EffectGammaB=1.000000
LumCoeff=0.212656,0.715158,0.072186
[HDR.fx]
HDRPower=1.300000
radius1=0.873000
radius2=0.870000
[Levels.fx]
BlackPoint=0.000000
WhitePoint=275.000000
HighlightClipping=0.000000
[LiftGammaGain.fx]
RGB_Lift=1.000000,1.000000,1.000000
RGB_Gamma=1.000000,1.000000,1.000000
RGB_Gain=1.000000,1.000000,1.000000
[Technicolor2.fx]
Saturation=0.555000
ColorStrength=1.686275,1.372549,1.568627
Brightness=1.500000
Strength=0.700000
[Tonemap.fx]
Defog=0.000000
Bleach=-0.030000
Gamma=0.460000
Exposure=-0.100000
Saturation=-0.400000
FogColor=0.000000,0.239216,0.007843
[Vibrance.fx]
Vibrance=0.150000
VibranceRGBBalance=1.000000,1.000000,1.000000
[DPX.fx]
Strength=0.200000
RGB_Curve=8.000000,8.000000,8.000000
RGB_C=0.360000,0.360000,0.340000
Contrast=0.100000
Saturation=3.000000
Colorfulness=2.500000
[Vignette.fx]
Type=0.000000
Center=0.500000,0.500000
Ratio=2.229000
Radius=2.000000
Amount=-2.000000
Slope=4.000000