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Stunning Light & Atmospherics (Customs)

Created by AssassinsDecree
Added Aug. 22, 2017
Updated 27 Aug 15:35 CEST
Shader used: ReShade
Preset description:
Update 1.1 Released 8/25: increases optional bloom and optional film grain. Suggested to turn off "noise" in the game's menu if you want to use my film grain. Otherwise you will have essentially double the grain. This is only for use with the Customs map. I have to make separate versions for the other maps because the lighting is so different. Feel free to try it on other maps, but don't complain to me if it doesn't look right. Removed the green tint from the map and replaced the image space with a more neutral tone, among many other changes. Added lots of optional cinematic effects, see below for controls list. I'll have the other map presets ready when I can. Already done Factory: https://sfx.thelazy.net/games/preset/8140/ Install both and you can switch to them on the fly, instantly through the in-game ReShade menu. Video: https://www.youtube.com/watch?v=FS2uoCVqSSk&feature=youtu.be Installation
Install latest version of ReShade 3.0 to "EscapeFromTarkov.exe". Download ReShade here: https://reshade.me/ Chose the DirectX 10+ version Say yes when it asked if you want to download a collection of shaders and effects. Choose these effects only and deselect all others when asked: Adaptive Sharpen Border Clarity DoF (depth of field) Film grain Levels HDR Tonemap Technicolor 2 Vignette
Controls Be sure your numberpad is enabled or most of these controls won't work. They can all be remapped from inside the ReShade menu. Open ReShade menu - Shift+F2 (change in reshade's settings menu) Toggle entire reshade on and off - scroll-lock (change in reshades setting's menu) Sharpness - "5" on numberpad Cinematic Letterboxing - "0" on numberpad (off by default as it covers up settings menu the bottom of the screen. Only enable while in a raid, basically). Bloom and Lens Effects - "6" on numberpad Focus-based Depth of Field - "/" on numberpad (off by default because it only works in solo/offline play. Good for content creators and screen-archers) Vignette - "*" on the numberpad Film Grain - "3" on the numberpad FYI, you can lower "gamma" under "tonemap" in the Reshade menu if you find it too dark indoors. Do so in increments of 20.
CONTACT -- Please subscribe to my YouTube channel for lets plays and demos of my upcoming and released ReShades: https://www.youtube.com/channel/UCn5KAZuLeVmeQLXSMJNBMcA -- -- Please follow me on twitter: https://twitter.com/MercsAssassin --
MY MODS FOR OTHER GAMES Exhaustive List Here, constantly updating it as I make new ReShades: https://www.facebook.com/MercsAssassin/ To save you a couple clicks, I try to keep the below list updated too: SKYRIM SPECIAL EDITION RESHADES -- Live Action Trailer Graphics, The Dragonborn Comes, a ReShade for Vivid Weathers: http://www.nexusmods.com/skyrimspecialedition/mods/9990/? -- Dovahkiin Rising ReShade for Dolomite Weathers: http://www.nexusmods.com/skyrimspecialedition/mods/9942? -- Dragon Breaker ReShade, a Bright and Bold Look for Vivid Weathers: http://www.nexusmods.com/skyrimspecialedition/mods/9991/? -- Skyrim SE Ashen ReShade: http://www.nexusmods.com/skyrimspecialedition/mods/9060/?tab=1&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fskyrimspecialedition%2Fajax%2Fmoddescription%2F%3Fid%3D9060%26preview%3D&pUp=1 -- MASS EFFECT ANDROMEDA RESHADES -- Cinematic Realism: http://www.nexusmods.com/masseffectandromeda/mods/2/?tab=1&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fmasseffectandromeda%2Fajax%2Fmoddescription%2F%3Fid%3D2%26preview%3D&pUp=1 -- Neon Bomb: http://www.nexusmods.com/masseffectandromeda/mods/4? -- FALLOUT 4 RESHADES -- Cinematic Realism: http://www.nexusmods.com/fallout4/mods/23442/?tab=1&navtag=http%3A%2F%2Fwww.nexusmods.com%2Ffallout4%2Fajax%2Fmoddescription%2F%3Fid%3D23442%26preview%3D&pUp=1 -- DIRT RALLY RESHADE -- https://sfx.thelazy.net/games/preset/7323/ DIRT 4 RESHADES -- Cinematic Racing Project: https://sfx.thelazy.net/games/preset/7333/ -- Cinematic Racing Project (Vibrant Version): https://sfx.thelazy.net/games/preset/7348/ MAD MAX ReShades -- Cinematic Excellence: https://sfx.thelazy.net/games/preset/7434/ -- Cinematic Excellence (Bleak Version): https://sfx.thelazy.net/games/preset/7438/ GHOST RECON WILDLANDS RESHADES -- Stunning Light & Atmospherics [newest ReShade] - https://sfx.thelazy.net/games/preset/7525/ -- Cinematic Excellence 2.0 ReShade (best neutral enhancer with lots of options) - http://www.nexusmods.com/ghostreconwildlands/mods/1/? -- E3 2015 Graphics - more realistic, cold ReShade, inspired by E3 2015 trailers for the game with a more gray look - http://www.nexusmods.com/ghostreconwildlands/mods/2? -- Borderlands-style Oil Painting ReShade - https://sfx.thelazy.net/games/preset/7175/ -- Uncharted-looking ReShade - https://sfx.thelazy.net/games/preset/7115/ -- Sun Soaked Graphics Overhaul - insane lighting amplifier. Sunsets, sunrise and clear days look nuts! - https://sfx.thelazy.net/games/preset/6992/ SQUAD ReShade -- Cinematic Shooter Project: https://sfx.thelazy.net/games/preset/7474/ RAGE ReShade -- Hit Me With Your Best Shot: https://sfx.thelazy.net/games/preset/7477/
ps: I'm TheMercsAssassin on most other websites, including youtube, twitter and the nexus. Hence, the Merc thing. ps+: Do not use any part of my ReShade in your own work. Make your own through hard work and lots of time, like I did, please. Thanks.
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KeyBloomAndLensFlares=102,0,0,0 KeyAdaptiveSharpen=101,0,0,0 KeyBorder=96,0,0,0 KeyTonemap=0,0,0,0 KeyGP65CJ042DOF=0,0,0,0 KeyClarity=0,0,0,0 KeyDeband=100,0,0,0 KeyColorMatrix=0,0,0,0 KeyTechnicolor2=0,0,0,0 KeyVibrance=0,0,0,0 KeyHDR=0,0,0,0 KeyMatsoDOF=111,0,0,0 KeyFilmGrain=99,0,0,0 KeyAmbientLight=0,0,0,0 KeyVignette=106,0,0,0 KeyLevels=103,0,0,0 KeyFilmicPass=0,0,0,0 KeyCurves=104,0,0,0 KeyRingDOF=0,0,0,0 KeyMagicDOF=0,0,0,0 KeyMartyMcFlyDOF=0,0,0,0 KeyLiftGammaGain=98,0,0,0 Techniques=AdaptiveSharpen,Border,Clarity,HDR,Tonemap,Technicolor2,FilmGrain,BloomAndLensFlares,Vignette,Curves,ColorMatrix TechniqueSorting=AdaptiveSharpen,Border,Clarity,HDR,Tonemap,Deband,Technicolor2,FilmGrain,BloomAndLensFlares,AmbientLight,Vignette,Levels,FilmicPass,Curves,MatsoDOF,ColorMatrix,RingDOF,MagicDOF,GP65CJ042DOF,MartyMcFlyDOF,Vibrance,LiftGammaGain,DPX KeyDPX=0,0,0,0 [Clarity.fx] ClarityBlendMode=2.000000 ClarityRadius=2.000000 ClarityOffset=2.000000 ClarityDarkIntensity=0.000000 ClarityBlendIfDark=50.000000 ClarityBlendIfLight=205.000000 ClarityStrength=0.700000 ClarityViewBlendIfMask=0.000000 ClarityLightIntensity=0.000000 ClarityViewMask=0.000000 [Border.fx] border_width=0.000000,35.000000 border_ratio=2.350000 border_color=0.000000,0.000000,0.000000 [DOF.fx] DOF_FARBLURCURVE=1000.000000 fADOF_ShapeCurvatureAmount=0.410000 DOF_AUTOFOCUS=-1.000000 DOF_MOUSEDRIVEN_AF=0.000000 fGPDOFChromaAmount=0.400000 DOF_INFINITEFOCUS=0.001000 fGPDOFBiasCurve=2.000000 DOF_FOCUSPOINT=0.500000,0.500000 bADOF_ShapeApertureEnable=0.000000 DOF_FOCUSSAMPLES=10.000000 DOF_MANUALFOCUSDEPTH=1.000000 DOF_NEARBLURCURVE=25.000000 fGPDOFBrightnessMultiplier=2.000000 bGPDOFPolygonalBokeh=-1.000000 fRingDOFFringe=0.500000 DOF_FOCUSRADIUS=0.000000 DOF_BLURRADIUS=100.000008 fADOF_BokehCurve=4.040000 iRingDOFSamples=30.000000 iRingDOFRings=8.000000 fGPDOFBrightnessThreshold=0.500000 fRingDOFThreshold=0.700000 bADOF_ShapeCurvatureEnable=-1.000000 fRingDOFGain=30.000002 fRingDOFBias=2.000000 bADOF_ImageChromaEnable=0.000000 iMagicDOFBlurQuality=8.000000 fMagicDOFColorCurve=10.000000 iGPDOFQuality=6.000000 fADOF_ShapeChromaAmount=0.125000 fADOF_ShapeRotation=0.000000 iGPDOFPolygonCount=5.000000 fGPDOFBias=10.000000 fADOF_SmootheningAmount=0.500000 bMatsoDOFChromaEnable=-1.000000 fMatsoDOFChromaPow=0.200000 fMatsoDOFBokehCurve=9.470000 iADOF_ShapeQuality=255.000000 iMatsoDOFBokehQuality=10.000000 fMatsoDOFBokehAngle=360.000031 bADOF_RotAnimationEnable=-1.000000 fADOF_RotAnimationSpeed=5.000000 fADOF_ShapeWeightAmount=1.000000 fADOF_ShapeApertureAmount=1.000000 bADOF_ShapeAnamorphEnable=0.000000 fADOF_ShapeAnamorphRatio=0.050000 bADOF_ShapeDistortEnable=0.000000 bADOF_ShapeChromaEnable=0.000000 fADOF_ShapeWeightCurve=6.500000 fADOF_ShapeDistortAmount=0.200000 bADOF_ShapeDiffusionEnable=-1.000000 fADOF_ShapeDiffusionAmount=1.000000 bADOF_ShapeWeightEnable=0.000000 iADOF_ImageChromaHues=5.000000 iADOF_ShapeChromaMode=3.000000 fADOF_ImageChromaCurve=1.625000 fADOF_ImageChromaAmount=3.078000 [AdaptiveSharpen.fx] D_compr_low=0.010000 L_compr_low=0.169000 curve_height=0.400000 curveslope=0.400000 D_overshoot=0.009000 L_overshoot=0.003000 D_compr_high=0.500000 L_compr_high=0.300000 scale_lim=0.100000 scale_cs=0.056000 pm_p=0.750000 [Curves.fx] Mode=0.000000 Formula=4.000000 Contrast=0.380000 [AmbientLight.fx] alAdaptBaseMult=1.000000 alDebug=0.000000 AL_DirtTex=0.000000 alInt=7.000000 alThreshold=15.000001 AL_Adaptation=-1.000000 AL_Dirt=-1.000000 alAdapt=1.520000 alLensThresh=0.380000 alAdaptBaseBlackLvL=3.000000 AL_Vibrance=0.000000 AL_Adaptive=2.000000 alDirtInt=1.160000 alLensInt=2.000000 alDirtOVInt=1.000000 AL_Lens=-1.000000 [Bloom.fx] bGodrayEnable=0.000000 iBloomMixmode=1.000000 fBloomSaturation=0.000000 bAnamFlareEnable=0.000000 fBloomThreshold=0.856000 fLensdirtSaturation=0.000000 fBloomAmount=1.800000 fLensdirtIntensity=0.940000 fBloomTint=0.627451,0.631373,0.917647 fFlareLuminance=0.095000 bLensdirtEnable=0.000000 iLensdirtMixmode=2.000000 bLenzEnable=0.000000 fLensdirtTint=1.000000,1.000000,1.000000 fAnamFlareThreshold=1.000000 fAnamFlareWideness=1.000000 fAnamFlareAmount=1.000000 fAnamFlareCurve=1.000000 fAnamFlareColor=0.000000,0.000000,0.000000 fLenzIntensity=0.200000 fLenzThreshold=1.000000 bChapFlareEnable=-1.000000 fChapFlareTreshold=0.942000 iChapFlareCount=11.000000 fChapFlareDispersal=1.000000 fFlareIntensity=2.070000 fChapFlareSize=0.680000 fChapFlareCA=0.000000,0.010000,0.020000 fChapFlareIntensity=51.800003 fGodrayDecay=0.990000 fGodrayExposure=1.000000 fGodrayWeight=1.250000 fGodrayDensity=1.000000 fGodrayThreshold=0.900000 iGodraySamples=128.000000 fFlareBlur=200.000000 fFlareTint=0.137000,0.216000,1.000000 [Deband.fx] Threshold=0.006000 Range=16.000000 Iterations=3.000000 Grain=0.006000 [ColorMatrix.fx] ColorMatrix_Red=1.000000,0.000000,0.000000 ColorMatrix_Green=0.000000,1.000000,0.000000 ColorMatrix_Blue=0.100000,0.000000,1.000000 Strength=1.000000 [FilmGrain.fx] Intensity=0.200000 Variance=0.800000 Mean=0.500000 SignalToNoiseRatio=3.000000 [FilmicPass.fx] Linearization=0.500000 Strength=0.850000 Contrast=1.000000 Fade=0.400000 Bleach=0.000000 Saturation=-0.150000 GreenCurve=1.000000 RedCurve=1.000000 BlueCurve=1.000000 BaseCurve=1.500000 BaseGamma=1.000000 EffectGamma=0.650000 EffectGammaR=1.000000 EffectGammaG=1.000000 EffectGammaB=1.000000 LumCoeff=0.212656,0.715158,0.072186 [HDR.fx] HDRPower=1.300000 radius1=0.873000 radius2=0.870000 [Levels.fx] BlackPoint=0.000000 WhitePoint=275.000000 HighlightClipping=0.000000 [LiftGammaGain.fx] RGB_Lift=1.000000,1.000000,1.000000 RGB_Gamma=1.000000,1.000000,1.000000 RGB_Gain=1.000000,1.000000,1.000000 [Technicolor2.fx] Saturation=0.555000 ColorStrength=1.686275,1.372549,1.568627 Brightness=1.500000 Strength=0.700000 [Tonemap.fx] Defog=0.000000 Bleach=-0.030000 Gamma=0.460000 Exposure=-0.100000 Saturation=-0.400000 FogColor=0.000000,0.239216,0.007843 [Vibrance.fx] Vibrance=0.150000 VibranceRGBBalance=1.000000,1.000000,1.000000 [DPX.fx] Strength=0.200000 RGB_Curve=8.000000,8.000000,8.000000 RGB_C=0.360000,0.360000,0.340000 Contrast=0.100000 Saturation=3.000000 Colorfulness=2.500000 [Vignette.fx] Type=0.000000 Center=0.500000,0.500000 Ratio=2.229000 Radius=2.000000 Amount=-2.000000 Slope=4.000000

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